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Couple of our developers are coming up with different solutions to mutating many properties at the same time.
E.g. A plugin function with 9 arguments to modify 9 properties, or 9 plugin functions to modify single properties.
Come up with a working example of an object being sent as a param from JS to a plugin and being handled successfully in Rust.
The text was updated successfully, but these errors were encountered:
Velua
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Couple of our developers are coming up with different solutions to mutating many properties at the same time.
E.g. A plugin function with 9 arguments to modify 9 properties, or 9 plugin functions to modify single properties.
Come up with a working example of an object being sent as a param from JS to a plugin and being handled successfully in Rust.
The text was updated successfully, but these errors were encountered: