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DoorTest2
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DoorTest2
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-- Converted using Mokiros's Model to Script Version 3
-- Converted string size: 8216 characters
local ScriptFunctions = {
function(script,require)
--Made by xImmortalChaos for Site-40.
local Door = script.Parent.Door
local Door2 = script.Parent.Door2
local Button1 = script.Parent.Button1
local Button2 = script.Parent.Button2
local Open = false
local OpenSound = Door.DoorOpen
local CloseSound = Door.DoorClose
local Debounce = false
function Triggered(Player)
if Player.Character == nil then return end
if Player.Character:FindFirstChild("User Setup") == nil then return end
if Player.Character:FindFirstChild("AccessLevel").Value < 0 then
Door.AccessDenied:Play()
return end
if Debounce == true then return end
Debounce = true
CloseSound:Play()
--Door.Transparency = 0
for i,v in pairs(Door:GetChildren()) do
if v:IsA("Decal") then
v.Transparency = 0
end
end
spawn(function()
for i = 3,(Door.Size.z / 0.15) do
Door.CFrame = Door.CFrame + (Door.CFrame.lookVector * 0.15)
wait()
end
end)
spawn(function()
for i = 3,(Door2.Size.z / 0.15) do
Door2.CFrame = Door2.CFrame + (Door2.CFrame.lookVector * 0.15)
wait()
end
end)
wait(15)
OpenSound:Play()
spawn(function()
for i = 3,(Door.Size.z / 0.15) do
Door.CFrame = Door.CFrame - (Door.CFrame.lookVector * 0.15)
wait()
end
end)
spawn(function()
for i = 3,(Door2.Size.z / 0.15) do
Door2.CFrame = Door2.CFrame - (Door2.CFrame.lookVector * 0.15)
wait()
end
end)
--Door.Transparency = 1
for i,v in pairs(Door:GetChildren()) do
if v:IsA("Decal") then
v.Transparency = 1
end
end
wait(0.4)
Debounce = false
end
Button1.ProximityPrompt.Triggered:connect(Triggered)
Button2.ProximityPrompt.Triggered:connect(Triggered)
end
}
local ScriptIndex = 0
local Scripts,ModuleScripts,ModuleCache = {},{},{}
local _require = require
function require(obj,...)
local index = ModuleScripts[obj]
if not index then
local a,b = pcall(_require,obj,...)
return not a and error(b,2) or b
end
local res = ModuleCache[index]
if res then return res end
res = ScriptFunctions[index](obj,require)
if res==nil then error("Module code did not return exactly one value",2) end
ModuleCache[index] = res
return res
end
local function Script(obj,ismodule)
ScriptIndex = ScriptIndex + 1
local t = ismodule and ModuleScripts or Scripts
t[obj] = ScriptIndex
end
function RunScripts()
for script, index in pairs(Scripts) do
coroutine.wrap(function()
ScriptFunctions[index](script, require)
end)()
end
end
local function DecodeUnion(Values,Flags,Parse,data)
local m = Instance.new("Folder")
m.Name = "UnionCache ["..tostring(math.random(1,9999)).."]"
m.Archivable = false
m.Parent = game:GetService("ServerStorage")
local Union,Subtract = {},{}
if not data then
data = Parse('B')
end
local ByteLength = (data % 4) + 1
local Length = Parse('I'..ByteLength)
local ValueFMT = ('I'..Flags[1])
for i = 1,Length do
local data = Parse('B')
local part
local isNegate = bit32.band(data,0b10000000) > 0
local isUnion = bit32.band(data,0b01000000) > 0
if isUnion then
part = DecodeUnion(Values,Flags,Parse,data)
else
local isMesh = data % 2 == 1
local ClassName = Values[Parse(ValueFMT)]
part = Instance.new(ClassName)
part.Size = Values[Parse(ValueFMT)]
part.Position = Values[Parse(ValueFMT)]
part.Orientation = Values[Parse(ValueFMT)]
if isMesh then
local mesh = Instance.new("SpecialMesh")
mesh.MeshType = Values[Parse(ValueFMT)]
mesh.Scale = Values[Parse(ValueFMT)]
mesh.Offset = Values[Parse(ValueFMT)]
mesh.Parent = part
end
end
part.Parent = m
table.insert(isNegate and Subtract or Union,part)
end
local first = table.remove(Union,1)
if #Union>0 then
first = first:UnionAsync(Union)
end
if #Subtract>0 then
first = first:SubtractAsync(Subtract)
end
m:Destroy()
return first
end
local function Decode(str)
local StringLength = #str
-- Base64 decoding
do
local decoder = {}
for b64code, char in pairs(('ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='):split('')) do
decoder[char:byte()] = b64code-1
end
local n = StringLength
local t,k = table.create(math.floor(n/4)+1),1
local padding = str:sub(-2) == '==' and 2 or str:sub(-1) == '=' and 1 or 0
for i = 1, padding > 0 and n-4 or n, 4 do
local a, b, c, d = str:byte(i,i+3)
local v = decoder[a]*0x40000 + decoder[b]*0x1000 + decoder[c]*0x40 + decoder[d]
t[k] = string.char(bit32.extract(v,16,8),bit32.extract(v,8,8),bit32.extract(v,0,8))
k = k + 1
end
if padding == 1 then
local a, b, c = str:byte(n-3,n-1)
local v = decoder[a]*0x40000 + decoder[b]*0x1000 + decoder[c]*0x40
t[k] = string.char(bit32.extract(v,16,8),bit32.extract(v,8,8))
elseif padding == 2 then
local a, b = str:byte(n-3,n-2)
local v = decoder[a]*0x40000 + decoder[b]*0x1000
t[k] = string.char(bit32.extract(v,16,8))
end
str = table.concat(t)
end
local Position = 1
local function Parse(fmt)
local Values = {string.unpack(fmt,str,Position)}
Position = table.remove(Values)
return table.unpack(Values)
end
local Settings = Parse('B')
local Flags = Parse('B')
Flags = {
--[[ValueIndexByteLength]] bit32.extract(Flags,6,2)+1,
--[[InstanceIndexByteLength]] bit32.extract(Flags,4,2)+1,
--[[ConnectionsIndexByteLength]] bit32.extract(Flags,2,2)+1,
--[[MaxPropertiesLengthByteLength]] bit32.extract(Flags,0,2)+1,
--[[Use Double instead of Float]] bit32.band(Settings,0b1) > 0
}
local ValueFMT = ('I'..Flags[1])
local InstanceFMT = ('I'..Flags[2])
local ConnectionFMT = ('I'..Flags[3])
local PropertyLengthFMT = ('I'..Flags[4])
local ValuesLength = Parse(ValueFMT)
local Values = table.create(ValuesLength)
local CFrameIndexes = {}
local ValueDecoders = {
--!!Start
[1] = function(Modifier)
return Parse('s'..Modifier)
end,
--!!Split
[2] = function(Modifier)
return Modifier ~= 0
end,
--!!Split
[3] = function()
return Parse('d')
end,
--!!Split
[4] = function(_,Index)
table.insert(CFrameIndexes,{Index,Parse(('I'..Flags[1]):rep(3))})
end,
--!!Split
[5] = {CFrame.new,Flags[5] and 'dddddddddddd' or 'ffffffffffff'},
--!!Split
[6] = {Color3.fromRGB,'BBB'},
--!!Split
[7] = {BrickColor.new,'I2'},
--!!Split
[8] = function(Modifier)
local len = Parse('I'..Modifier)
local kpts = table.create(len)
for i = 1,len do
kpts[i] = ColorSequenceKeypoint.new(Parse('f'),Color3.fromRGB(Parse('BBB')))
end
return ColorSequence.new(kpts)
end,
--!!Split
[9] = function(Modifier)
local len = Parse('I'..Modifier)
local kpts = table.create(len)
for i = 1,len do
kpts[i] = NumberSequenceKeypoint.new(Parse(Flags[5] and 'ddd' or 'fff'))
end
return NumberSequence.new(kpts)
end,
--!!Split
[10] = {Vector3.new,Flags[5] and 'ddd' or 'fff'},
--!!Split
[11] = {Vector2.new,Flags[5] and 'dd' or 'ff'},
--!!Split
[12] = {UDim2.new,Flags[5] and 'di2di2' or 'fi2fi2'},
--!!Split
[13] = {Rect.new,Flags[5] and 'dddd' or 'ffff'},
--!!Split
[14] = function()
local flags = Parse('B')
local ids = {"Top","Bottom","Left","Right","Front","Back"}
local t = {}
for i = 0,5 do
if bit32.extract(flags,i,1)==1 then
table.insert(t,Enum.NormalId[ids[i+1]])
end
end
return Axes.new(unpack(t))
end,
--!!Split
[15] = function()
local flags = Parse('B')
local ids = {"Top","Bottom","Left","Right","Front","Back"}
local t = {}
for i = 0,5 do
if bit32.extract(flags,i,1)==1 then
table.insert(t,Enum.NormalId[ids[i+1]])
end
end
return Faces.new(unpack(t))
end,
--!!Split
[16] = {PhysicalProperties.new,Flags[5] and 'ddddd' or 'fffff'},
--!!Split
[17] = {NumberRange.new,Flags[5] and 'dd' or 'ff'},
--!!Split
[18] = {UDim.new,Flags[5] and 'di2' or 'fi2'},
--!!Split
[19] = function()
return Ray.new(Vector3.new(Parse(Flags[5] and 'ddd' or 'fff')),Vector3.new(Parse(Flags[5] and 'ddd' or 'fff')))
end
--!!End
}
for i = 1,ValuesLength do
local TypeAndModifier = Parse('B')
local Type = bit32.band(TypeAndModifier,0b11111)
local Modifier = (TypeAndModifier - Type) / 0b100000
local Decoder = ValueDecoders[Type]
if type(Decoder)=='function' then
Values[i] = Decoder(Modifier,i)
else
Values[i] = Decoder[1](Parse(Decoder[2]))
end
end
for i,t in pairs(CFrameIndexes) do
Values[t[1]] = CFrame.fromMatrix(Values[t[2]],Values[t[3]],Values[t[4]])
end
local InstancesLength = Parse(InstanceFMT)
local Instances = {}
local NoParent = {}
for i = 1,InstancesLength do
local ClassName = Values[Parse(ValueFMT)]
local obj
local MeshPartMesh,MeshPartScale
if ClassName == "UnionOperation" then
obj = DecodeUnion(Values,Flags,Parse)
obj.UsePartColor = true
elseif ClassName:find("Script") then
obj = Instance.new("Folder")
Script(obj,ClassName=='ModuleScript')
elseif ClassName == "MeshPart" then
obj = Instance.new("Part")
MeshPartMesh = Instance.new("SpecialMesh")
MeshPartMesh.MeshType = Enum.MeshType.FileMesh
MeshPartMesh.Parent = obj
else
obj = Instance.new(ClassName)
end
local Parent = Instances[Parse(InstanceFMT)]
local PropertiesLength = Parse(PropertyLengthFMT)
local AttributesLength = Parse(PropertyLengthFMT)
Instances[i] = obj
for i = 1,PropertiesLength do
local Prop,Value = Values[Parse(ValueFMT)],Values[Parse(ValueFMT)]
-- ok this looks awful
if MeshPartMesh then
if Prop == "MeshId" then
MeshPartMesh.MeshId = Value
continue
elseif Prop == "TextureID" then
MeshPartMesh.TextureId = Value
continue
elseif Prop == "Size" then
if not MeshPartScale then
MeshPartScale = Value
else
MeshPartMesh.Scale = Value / MeshPartScale
end
elseif Prop == "MeshSize" then
if not MeshPartScale then
MeshPartScale = Value
MeshPartMesh.Scale = obj.Size / Value
else
MeshPartMesh.Scale = MeshPartScale / Value
end
continue
end
end
obj[Prop] = Value
end
if MeshPartMesh then
if MeshPartMesh.MeshId=='' then
if MeshPartMesh.TextureId=='' then
MeshPartMesh.TextureId = 'rbxasset://textures/meshPartFallback.png'
end
MeshPartMesh.Scale = obj.Size
end
end
for i = 1,AttributesLength do
obj:SetAttribute(Values[Parse(ValueFMT)],Values[Parse(ValueFMT)])
end
if not Parent then
table.insert(NoParent,obj)
else
obj.Parent = Parent
end
end
local ConnectionsLength = Parse(ConnectionFMT)
for i = 1,ConnectionsLength do
local a,b,c = Parse(InstanceFMT),Parse(ValueFMT),Parse(InstanceFMT)
Instances[a][Values[b]] = Instances[c]
end
return NoParent
end
local Objects = Decode('AEBcASEFTW9kZWwhBE5hbWUhFExldmVsIERldmVsb3BlciBkb29yIQpXb3JsZFBpdm90BEEBQgFDASEERG9vcgRBAUQBRQEhElNjcmlwdGVkQ29tcG9uZW50cwRGAUcBSAEhBlNjcmlwdCEETWFpbiEOVW5pb25PcGVyYXRpb24hBURvb3IyIQhBbmNob3JlZCIhCkJy'
..'aWNrQ29sb3IHwgAhBkNGcmFtZQQdAEkBSgEhCkNhbkNvbGxpZGUCIQVDb2xvcgajoqUhCE1hdGVyaWFsAwAAAAAAgIlAIQtPcmllbnRhdGlvbgoAAAAACtcjvI/C9TwhCFBvc2l0aW9uCut5C8PoRtI/ADB8wCEIUm90YXRpb24hBFNpemUKzcxMPbSzRz8l2Q8/IQxU'
..'cmFuc3BhcmVuY3kDAAAAAAAA8D8hBFBhcnQKDmumPBhrpjyp0/E+CqB8C8OjpqE/Q1l7wAr4V9g8VfzoPKZ0DT0KmXsLw4kEsD+P6IDACg5rpjwlcUc/H2umPAqrfAvDMlfSP9x9hcAKrXwLw96Lzz9iWXvACqp7C8Oyg+0/pOiAwAqbewvDNkewP16zdsAKpXwLw0Zs'
..'sj9OWXvACrt8C8MuaQBAg1l7wAqsewvD7x/tP4izdsAKo3sLwwmIzT9ys3bACrZ8C8OZh+8/eFl7wAqxfAvDhFfSP07Ya8AKNL2uPN1PRz/wtAU/Cll3C8NrT9I/cet6wAoAAAAAcf0zQ4/C9bwKl+lhPc0lzz1wEoM6Cu1zC8PwdQNAgVZ8wAqPwvU8PQq0wgAANMMD'
..'AAAAAAAAGEAKAACAPwAAgD8AAIA/CgAAAAAAAAAAAAAAAAqQwM08DDgLPm8SgzoK6HMLwwdO8j+0G3vACo/C9Tw9CrTCuN4sQwr0EgI+VduiPHASgzoK5XMLw81r6T+ddHzACo/C9Tw9CrTC4Xq3wgoXkNg9E6JDPG8SgzoK53MLw6Ta7j9I3HvACo/C9Tw9CrTCHwW2'
..'QgoMfIM+29pyO28SgzoK7XMLw90GA0CHEHzACpnAzTwKOAs+bxKDOgrjcwvDeIPkP6gOfcAKj8L1PD0KtMKuR4G/CvISAj5e26I8cBKDOgrmcwvDWKLtPx0xfMAKj8L1PD0KtMKux7xCChGQ2D0hokM8bxKDOgrkcwvD7RroP1V+fMAKj8L1PD0KtMJSuKXCCgp8gz7g'
..'2nI7bxKDOgrecwvDPofOP4W9esAKHx9RPe6Ukz3hgIQ/Cnl2C8PmPuI/qMJ7wAoAALTCPQq0wgAAAAADAAAAAAAAEEAKJ/J6PQwIhTrhgIQ/CuBzC8P0PuI/mcJ7wArdarM8EggFO9ymaD4KzHMLw0rI3T+ylXjACuH6sULNzEw+mpmzwgoNoCw9EggFO1PO8T0KynML'
..'w+CTsD81m37ACpoZhkJx/TND4fqzQgronyw9EggFO4HO8T0KzXMLwyLpBkAfLnzACkhhlsIK16O84fqzwgr9Z/o9J4ONPcNKQz8K13cLw0gK3z9kzXvACuH6scLNzDPDmpmzQgo8hP89ffyYO8FKQz8KInQLw08K3z9ezXvACqqyHz4ajEc7IJyDPwpldAvDXEDoP+UN'
..'e8AKmG9cPzmDjT0Y2N09CqV2C8NMdeA/HbB7wAoK10NACtejvAAAtMIKTJxYPCMIBTtV9148Cs5zC8NQYw5ALM16wArs0Z/Cj8L1vOH6s8IKNOTxPCMIBTvIqcc7CsxzC8MYKQNA3od9wAofhUvBCtejvAAAtMIKQ8dfOyMIBTu0zDg+Cs1zC8MPPQlAk4J8wApIYZjC'
..'j8L1vOH6s8IKEWj6PTmDjT3GSkM/CqR2C8PKA8U/0mF9wApxvaVCw/UzQ8P1s0IK7RR4PCMIBTtbrkI8Cs1zC8Nn2dM/2Zp4wAozs69CCtcjPUjhs8IKEFrePCMIBTuCNdk7Cs1zC8P4COg/0ih4wArsUfhB4fozQwAAtEIKCOd/OyMIBTvsmSE+Cs1zC8MqSd0/dON3'
..'wApcj65CFO4zQ2bms0IKEWj6PSqDjT28SkM/CmN1C8PFCt8/3s97wArh+rHCSOEzw3G9s0IKKGr6PTqDjT0fSUM/CrR2C8M6MMc/+5l7wArh+rHC7BEww7gerEIK5BZ4PCUIBTvMrEI8CtBzC8MTJ7c/nUd/wApmZp/CSKEzw1I4s0IKH1nePCUIBTtqNtk7CsNzC8N4'
..'C6M/hkp+wAqPwhzCKVyPvezRs8IKB+l/OyYIBTummCE+CspzC8PLm60/FFJ/wAr2KKnCrkczwx+FskIKO6g6PkbsnD+fM+M8Cuh0C8NDZAJASWN/wAoK1yM8PQq0wgAANMMKPqg6PkjsnD+BM+M8CvF0C8MiZAJAwNN3wAqPwvU8HwW0wgAANMMKHx9RPd6Ukz3kgIQ/'
..'Cnp2C8OPPuI/0Hl7wAoAALTCHwW0wgAAAAAKJ/J6Pf8HhTrjgIQ/CuFzC8OdPuI/xnl7wArfarM8AwgFO96maD4KzHMLw/HH3T/gTHjACuH6sUIfhWs+PYqzwgoRoCw9AwgFO1PO8T0Ky3MLw42TsD9wUn7ACuqfLD0DCAU7hs7xPQrOcwvD9+gGQD/le8AKSGGWwgrX'
..'I7zD9bPCCv5n+j0Xg409xUpDPwrYdwvD8QnfP4uEe8AK4fqxwh/FM8M9irNCCj6E/z1s/Jg7xUpDPwojdAvD+QnfP4uEe8AKrbIfPgOMRzsinIM/CmZ0C8MFQOg/D8V6wAqZb1w/KoONPRrY3T0KpnYLw/d04D9GZ3vACgrXQ0AK1yO8AAC0wgpSnFg8FwgFO1j3XjwK'
..'z3MLwyZjDkBIhHrACuzRn8KPwvW8w/Wzwgoz5PE8FwgFO9OpxzsKzXMLw+8oA0ABP33ACh+FS8EK1yO8AAC0wgpHx187FwgFO7bMOD4KznMLw+Y8CUCyOXzACkhhmMIK16O84fqzwgoUaPo9KYONPchKQz8KpXYLw3QDxT8DGX3ACnG9pUJS+DNDw/WzQgrxFHg8FQgF'
..'O16uQjwKznMLww3Z0z8KUnjACjOzr0KPwnU9KdyzwgoYWt48FQgFO4I12TsKznMLw54I6D/933fACuxR+EFx/TNDAAC0QgoO5387FQgFO+yZIT4KznMLw89I3T+imnfAClyPrkIU7jNDSOGzQgoUaPo9GoONPb1KQz8KZHULw28K3z8Kh3vACuH6scKa2TPDFK6zQgon'
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for _,obj in pairs(Objects) do
obj.Parent = script or workspace
end
RunScripts()