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mywindow.cpp
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mywindow.cpp
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#include "mywindow.h"
#include "mywindow_p.h"
#include <QDebug>
MyQuickWindow::MyQuickWindow(QWindow *parent)
: QQuickWindow(*(new MyQuickWindowPrivate), parent)
{
connect(this, &QWindow::visibleChanged, this, &MyQuickWindow::visibleChanged);
connect(this, &QWindow::visibilityChanged, this, &MyQuickWindow::visibilityChanged);
connect(this, &QWindow::screenChanged, this, &MyQuickWindow::onScreenChange);
calcDpi();
}
void MyQuickWindow::setVisible(bool visible)
{
Q_D(MyQuickWindow);
d->visible = visible;
if (d->complete && (!transientParent() || transientParentVisible()))
QQuickWindow::setVisible(visible);
}
void MyQuickWindow::setVisibility(Visibility visibility)
{
Q_D(MyQuickWindow);
d->visibility = visibility;
if (d->complete)
QQuickWindow::setVisibility(visibility);
}
MyQuickWindowAttached *MyQuickWindow::qmlAttachedProperties(QObject *object)
{
return new MyQuickWindowAttached(object);
}
void MyQuickWindow::classBegin()
{
Q_D(MyQuickWindow);
QQmlEngine* e = qmlEngine(this);
QQmlEngine::setContextForObject(contentItem(), e->rootContext());
//Give QQuickView behavior when created from QML with QQmlApplicationEngine
if (QCoreApplication::instance()->property("__qml_using_qqmlapplicationengine") == QVariant(true)) {
if (e && !e->incubationController())
e->setIncubationController(incubationController());
}
{
// The content item has CppOwnership policy (set in MyQuickWindow). Ensure the presence of a JS
// wrapper so that the garbage collector can see the policy.
QV4::ExecutionEngine *v4 = e->handle();
QV4::QObjectWrapper::wrap(v4, d->contentItem);
}
}
void MyQuickWindow::componentComplete()
{
Q_D(MyQuickWindow);
d->complete = true;
QQuickItem *itemParent = qmlobject_cast<QQuickItem *>(QObject::parent());
const bool transientParentAlreadySet = QQuickWindowPrivate::get(this)->transientParentPropertySet;
if (!transientParentAlreadySet && itemParent && !itemParent->window()) {
qDebug() << "window" << title() << "has invisible Item parent" << itemParent << "transientParent"
<< transientParent() << "declared visibility" << d->visibility << "; delaying show";
connect(itemParent, &QQuickItem::windowChanged, this,
&MyQuickWindow::setWindowVisibility, Qt::QueuedConnection);
} else if (transientParent() && !transientParent()->isVisible()) {
connect(transientParent(), &QQuickWindow::visibleChanged, this,
&MyQuickWindow::setWindowVisibility, Qt::QueuedConnection);
} else {
setWindowVisibility();
}
}
void MyQuickWindow::setWindowVisibility()
{
Q_D(MyQuickWindow);
if (transientParent() && !transientParentVisible())
return;
if (QQuickItem *senderItem = qmlobject_cast<QQuickItem *>(sender())) {
disconnect(senderItem, &QQuickItem::windowChanged, this, &MyQuickWindow::setWindowVisibility);
} else if (sender()) {
disconnect(transientParent(), &QWindow::visibleChanged, this, &MyQuickWindow::setWindowVisibility);
}
// We have deferred window creation until we have the full picture of what
// the user wanted in terms of window state, geometry, visibility, etc.
if ((d->visibility == Hidden && d->visible) || (d->visibility > AutomaticVisibility && !d->visible)) {
QQmlData *data = QQmlData::get(this);
Q_ASSERT(data && data->context);
QQmlError error;
error.setObject(this);
const QQmlContextData* urlContext = data->context;
while (urlContext && urlContext->url().isEmpty())
urlContext = urlContext->parent;
error.setUrl(urlContext ? urlContext->url() : QUrl());
QString objectId = data->context->findObjectId(this);
if (!objectId.isEmpty())
error.setDescription(QCoreApplication::translate("MyQuickWindow",
"Conflicting properties 'visible' and 'visibility' for Window '%1'").arg(objectId));
else
error.setDescription(QCoreApplication::translate("MyQuickWindow",
"Conflicting properties 'visible' and 'visibility'"));
QQmlEnginePrivate::get(data->context->engine)->warning(error);
}
if (d->visibility == AutomaticVisibility) {
setWindowState(QGuiApplicationPrivate::platformIntegration()->defaultWindowState(flags()));
setVisible(d->visible);
} else {
setVisibility(d->visibility);
}
}
QObject *MyQuickWindow::screen() const
{
return new QQuickScreenInfo(const_cast<MyQuickWindow *>(this), QWindow::screen());
}
void MyQuickWindow::setScreen(QObject *screen)
{
QQuickScreenInfo *screenWrapper = qobject_cast<QQuickScreenInfo *>(screen);
QWindow::setScreen(screenWrapper ? screenWrapper->wrappedScreen() : nullptr);
}
qreal MyQuickWindow::dpiRatio()
{
Q_D(MyQuickWindow);
return d->dpiRatio;
}
void MyQuickWindow::setDpiRatio(qreal ratio)
{
Q_D(MyQuickWindow);
if (qFuzzyCompare(d->dpiRatio, ratio))
return;
d->dpiRatio = ratio;
emit dpiRatioChanged(ratio);
}
bool MyQuickWindow::transientParentVisible()
{
Q_ASSERT(transientParent());
if (!transientParent()->isVisible()) {
// handle case where transient parent is offscreen window
QWindow *rw = QQuickRenderControl::renderWindowFor(qobject_cast<QQuickWindow*>(transientParent()));
return rw && rw->isVisible();
}
return true;
}
void MyQuickWindow::onScreenChange(QScreen *screen)
{
Q_D(MyQuickWindow);
if (d->logicalDpiConnection) {
disconnect(d->physicalDpiConnection);
disconnect(d->logicalDpiConnection);
}
if (screen) {
// 切换缩放比时,EnableHighDpiScaling 会触发 physicalDotsPerInchChanged
// 此时 Qt6 不触发 logicalDotsPerInchChanged
d->physicalDpiConnection = connect(screen, &QScreen::physicalDotsPerInchChanged, this, &MyQuickWindow::calcDpi);
d->logicalDpiConnection = connect(screen, &QScreen::logicalDotsPerInchChanged, this, &MyQuickWindow::calcDpi);
calcDpi();
}
emit screenChanged();
}
void MyQuickWindow::calcDpi()
{
QScreen *cur_screen = QWindow::screen();
qDebug()<<__FUNCTION__<<cur_screen;
if (cur_screen) {
// 逻辑 dpi (logicalBaseDpi().first) 默认值 win 96/ mac 72
const QDpi base_dpi = cur_screen->handle()->logicalBaseDpi();
const QDpi logic_dpi = QPlatformScreen::overrideDpi(cur_screen->handle()->logicalDpi());
const qreal factor = qreal(logic_dpi.first) / qreal(base_dpi.first);
qDebug()<<"calc dpi"<<factor;
setDpiRatio(factor);
}
}