Skip to content

Latest commit

 

History

History
executable file
·
1042 lines (766 loc) · 44.9 KB

readme.md

File metadata and controls

executable file
·
1042 lines (766 loc) · 44.9 KB

Botkit - Building Blocks for Building Bots

Core Concepts

Bots built with Botkit have a few key capabilities, which can be used to create clever, conversational applications. These capabilities map to the way real human people talk to each other.

Bots can hear things, say things and reply to what they hear.

With these two building blocks, almost any type of conversation can be created.

To organize the things a bot says and does into useful units, Botkit bots have a subsystem available for managing multi-message conversations. Conversations add features like the ability to ask a question, queue several messages at once, and track when an interaction has ended. Handy!

After a bot has been told what to listen for and how to respond, it is ready to be connected to a stream of incoming messages. Currently, Botkit supports receiving messages from a variety of sources:

Read more about connecting your bot to Slack, connecting your bot to Cisco Spark, connecting your bot to Cisco Jabber, connecting your bot to Microsoft Teams, connecting your bot to Facebook, connecting your bot to Twilio, or connecting your bot to Microsoft Bot Framework

Basic Usage

This sample bot listens for the word "hello" to be said to it -- either as a direct mention ("@bot hello") or an indirect mention ("hello @bot") or a direct message (a private message inside Slack between the user and the bot).

The Botkit constructor returns a controller object. By attaching event handlers to the controller object, developers can specify what their bot should look for and respond to, including keywords, patterns and various messaging and status events. These event handlers can be thought of metaphorically as skills or features the robot brain has -- each event handler defines a new "When a human says THIS the bot does THAT."

The controller object is then used to spawn() bot instances that represent a specific bot identity and connection to Slack. Once spawned and connected to the API, the bot user will appear online in Slack, and can then be used to send messages and conduct conversations with users. They are called into action by the controller when firing event handlers.

var Botkit = require('botkit');

var controller = Botkit.slackbot(configuration);


// give the bot something to listen for.
controller.hears('hello',['direct_message','direct_mention','mention'],function(bot,message) {

  bot.reply(message,'Hello yourself.');

});

Developing with Botkit

Table of Contents

Responding to events

Once connected to a messaging platform, bots receive a constant stream of events - everything from the normal messages you would expect to typing notifications and presence change events. The set of events your bot will receive will depend on what messaging platform it is connected to.

All platforms will receive the message_received event. This event is the first event fired for every message of any type received - before any platform specific events are fired.

controller.on('message_received', function(bot, message) {

    // carefully examine and
    // handle the message here!
    // Note: Platforms such as Slack send many kinds of messages, not all of which contain a text field!
});

Due to the multi-channel, multi-user nature of Slack, Botkit does additional filtering on the messages (after firing message_received), and will fire more specific events based on the type of message - for example, direct_message events indicate a message has been sent directly to the bot, while direct_mention indicates that the bot has been mentioned in a multi-user channel. List of Slack-specific Events

Similarly, bots in Cisco Spark will receive direct_message events to indicate a message has been sent directly to the bot, while direct_mention indicates that the bot has been mentioned in a multi-user channel. Several other Spark-specific events will also fire. List of Cisco Spark-specific Events

Bots in Cisco Jabber will receive direct_message to indicate a message has been sent directly to the bot from a 1-1 chat, while direct_mention indicates that the bot has received a message from a group chat and is mentioned by the message sender. List of Cisco Jabber-Specific Events

Twilio IPM bots can also exist in a multi-channel, multi-user environment. As a result, there are many additional events that will fire. In addition, Botkit will filter some messages, so that the bot will not receive it's own messages or messages outside of the channels in which it is present. List of Twilio IPM-specific Events

Facebook messages are fairly straightforward. However, because Facebook supports inline buttons, there is an additional event fired when a user clicks a button. List of Facebook-specific Events

Receiving Messages

Botkit bots receive messages through a system of specialized event handlers. Handlers can be set up to respond to specific types of messages, or to messages that match a given keyword or pattern.

These message events can be handled by attaching an event handler to the main controller object. These event handlers take two parameters: the name of the event, and a callback function which is invoked whenever the event occurs. The callback function receives a bot object, which can be used to respond to the message, and a message object.

// reply to any incoming message
controller.on('message_received', function(bot, message) {
    bot.reply(message, 'I heard... something!');
});

// reply to a direct mention - @bot hello
controller.on('direct_mention',function(bot,message) {
  // reply to _message_ by using the _bot_ object
  bot.reply(message,'I heard you mention me!');
});

// reply to a direct message
controller.on('direct_message',function(bot,message) {
  // reply to _message_ by using the _bot_ object
  bot.reply(message,'You are talking directly to me');
});

Matching Patterns and Keywords with hears()

In addition to these traditional event handlers, Botkit also provides the hears() function, which configures event handlers based on matching specific keywords or phrases in the message text. The hears function works just like the other event handlers, but takes a third parameter which specifies the keywords to match.

Argument Description
patterns An array or a comma separated string containing a list of regular expressions to match
types An array or a comma separated string of the message events in which to look for the patterns
middleware function optional function to redefine how patterns are matched. see Botkit Middleware
callback callback function that receives a message object
controller.hears(['keyword','^pattern$'],['message_received'],function(bot,message) {

  // do something to respond to message
  bot.reply(message,'You used a keyword!');

});

When using the built in regular expression matching, the results of the expression will be stored in the message.match field and will match the expected output of normal Javascript string.match(/pattern/i). For example:

controller.hears('open the (.*) doors',['message_received'],function(bot,message) {
  var doorType = message.match[1]; //match[1] is the (.*) group. match[0] is the entire group (open the (.*) doors).
  if (doorType === 'pod bay') {
    return bot.reply(message, 'I\'m sorry, Dave. I\'m afraid I can\'t do that.');
  }
  return bot.reply(message, 'Okay');
});

Sending Messages

Bots have to send messages to deliver information and present an interface for their functionality. Botkit bots can send messages in several different ways, depending on the type and number of messages that will be sent.

Single message replies to incoming commands can be sent using the bot.reply() function.

Multi-message replies, particularly those that present questions for the end user to respond to, can be sent using the bot.startConversation() function and the related conversation sub-functions.

Bots can originate messages - that is, send a message based on some internal logic or external stimulus - using bot.say() method.

All message objects must contain a text property, even if it's only an empty string.

Single Message Replies to Incoming Messages

Once a bot has received a message using a on() or hears() event handler, a response can be sent using bot.reply().

Messages sent using bot.reply() are sent immediately. If multiple messages are sent via bot.reply() in a single event handler, they will arrive in the client very quickly and may be difficult for the user to process. We recommend using bot.startConversation() if more than one message needs to be sent.

You may pass either a string, or a message object to the function.

Message objects may also contain any additional fields supported by the messaging platform in use:

Slack's chat.postMessage API accepts several additional fields. These fields can be used to adjust the message appearance, add attachments, or even change the displayed user name.

This is also true of Facebook. Calls to Facebook's Send API can include attachments which result in interactive "structured messages" which can include images, links and action buttons.

bot.reply()

Argument Description
message Incoming message object
reply String or Object Outgoing response
callback Optional Callback in the form function(err,response) { ... }

Simple reply example:

controller.hears(['keyword','^pattern$'],['message_received'],function(bot,message) {

  // do something to respond to message
  // ...

  bot.reply(message,"Tell me more!");

});

Slack-specific fields and attachments:

controller.on('ambient',function(bot,message) {

    // do something...

    // then respond with a message object
    //
    bot.reply(message,{
      text: "A more complex response",
      username: "ReplyBot",
      icon_emoji: ":dash:",
    });

})

//Using attachments
controller.hears('another_keyword','direct_message,direct_mention',function(bot,message) {
  var reply_with_attachments = {
    'username': 'My bot' ,
    'text': 'This is a pre-text',
    'attachments': [
      {
        'fallback': 'To be useful, I need you to invite me in a channel.',
        'title': 'How can I help you?',
        'text': 'To be useful, I need you to invite me in a channel ',
        'color': '#7CD197'
      }
    ],
    'icon_url': 'http://lorempixel.com/48/48'
    }

  bot.reply(message, reply_with_attachments);
});

Facebook-specific fields and attachments:

// listen for the phrase `shirt` and reply back with structured messages
// containing images, links and action buttons
controller.hears(['shirt'],'message_received',function(bot, message) {
    bot.reply(message, {
        attachment: {
            'type':'template',
            'payload':{
                 'template_type':'generic',
                 'elements':[
                   {
                     'title':'Classic White T-Shirt',
                     'image_url':'http://petersapparel.parseapp.com/img/item100-thumb.png',
                     'subtitle':'Soft white cotton t-shirt is back in style',
                     'buttons':[
                       {
                         'type':'web_url',
                         'url':'https://petersapparel.parseapp.com/view_item?item_id=100',
                         'title':'View Item'
                       },
                       {
                         'type':'web_url',
                         'url':'https://petersapparel.parseapp.com/buy_item?item_id=100',
                         'title':'Buy Item'
                       },
                       {
                         'type':'postback',
                         'title':'Bookmark Item',
                         'payload':'USER_DEFINED_PAYLOAD_FOR_ITEM100'
                       }
                     ]
                   },
                   {
                     'title':'Classic Grey T-Shirt',
                     'image_url':'http://petersapparel.parseapp.com/img/item101-thumb.png',
                     'subtitle':'Soft gray cotton t-shirt is back in style',
                     'buttons':[
                       {
                         'type':'web_url',
                         'url':'https://petersapparel.parseapp.com/view_item?item_id=101',
                         'title':'View Item'
                       },
                       {
                         'type':'web_url',
                         'url':'https://petersapparel.parseapp.com/buy_item?item_id=101',
                         'title':'Buy Item'
                       },
                       {
                         'type':'postback',
                         'title':'Bookmark Item',
                         'payload':'USER_DEFINED_PAYLOAD_FOR_ITEM101'
                       }
                     ]
                   }
                 ]
               }
        }
    });
});

Multi-message Conversations

For more complex commands, multiple messages may be necessary to send a response, particularly if the bot needs to collect additional information from the user.

Botkit provides a Conversation object type that is used to string together several messages, including questions for the user, into a cohesive unit. Botkit conversations provide useful methods that enable developers to craft complex conversational user interfaces that may span a several minutes of dialog with a user, without having to manage the complexity of connecting multiple incoming and outgoing messages across multiple API calls into a single function.

Messages sent as part of a conversation are sent no faster than one message per second, which roughly simulates the time it would take for the bot to "type" the message.

Conversation Threads

While conversations with only a few questions can be managed by writing callback functions, more complex conversations that require branching, repeating or looping sections of dialog, or data validation can be handled using feature of the conversations we call threads.

Threads are pre-built chains of dialog between the bot and end user that are built before the conversation begins. Once threads are built, Botkit can be instructed to navigate through the threads automatically, allowing many common programming scenarios such as yes/no/quit prompts to be handled without additional code.

You can build conversation threads in code, or you can use Botkit Studio's script management tool to build them in a friendly web environment. Conversations you build yourself and conversations managed in Botkit Studio work the same way -- they run inside your bot and use your code to manage the outcome.

If you've used the conversation system at all, you've used threads - you just didn't know it. When calling convo.say() and convo.ask(), you were actually adding messages to the default conversation thread that is activated when the conversation object is created.

Start a Conversation

bot.startConversation()

Argument Description
message incoming message to which the conversation is in response
callback a callback function in the form of function(err,conversation) { ... }

startConversation() is a function that creates conversation in response to an incoming message. The conversation will occur in the same channel in which the incoming message was received. Only the user who sent the original incoming message will be able to respond to messages in the conversation.

bot.startPrivateConversation()

Argument Description
message message object containing {user: userId} of the user you would like to start a conversation with
callback a callback function in the form of function(err,conversation) { ... }

startPrivateConversation() is a function that initiates a conversation with a specific user. Note that this function only works on platforms with multiple channels where there are public and private channels, like Slack, Microsoft Teams and Cisco Spark.

bot.createConversation()

Argument Description
message incoming message to which the conversation is in response
callback a callback function in the form of function(err,conversation) { ... }

This works just like startConversation(), with one main difference - the conversation object passed into the callback will be in a dormant state. No messages will be sent, and the conversation will not collect responses until it is activated using convo.activate().

Use createConversation() instead of startConversation() when you plan on creating more complex conversation structures using threads or variables and templates in your messages.

bot.createPrivateConversation()

Argument Description
message incoming message to which the conversation is in response
callback a callback function in the form of function(err,conversation) { ... }

This works just like startPrivateConversation(), with one main difference - the conversation object passed into the callback will be in a dormant state. No messages will be sent, and the conversation will not collect responses until it is activated using convo.activate().

Control Conversation Flow

convo.activate()

This function will cause a dormant conversation created with bot.createConversation() to be activated, which will cause it to start sending messages and receiving replies from end users.

A conversation can be kept dormant in order to preload it with variables, particularly data that requires asynchronous actions to take place such as loading data from a database or remote source. You may also keep a conversation inactive while you build threads, setting it in motion only when all of the user paths have been defined.

convo.addMessage

Argument Description
message String or message object
thread_name String defining the name of a thread

This function works identically to convo.say() except that it takes a second parameter which defines the thread to which the message will be added rather than being queued to send immediately, as is the case when using convo.say().

convo.addQuestion

Argument Description
message String or message object containing the question
callback or array of callbacks callback function in the form function(response_message,conversation), or array of objects in the form { pattern: regular_expression, callback: function(response_message,conversation) { ... } }
capture_options Object defining options for capturing the response. Pass an empty object if capture options are not needed
thread_name String defining the name of a thread

When passed a callback function, conversation.ask will execute the callback function for any response. This allows the bot to respond to open ended questions, collect the responses, and handle them in whatever manner it needs to.

When passed an array, the bot will look first for a matching pattern, and execute only the callback whose pattern is matched. This allows the bot to present multiple choice options, or to proceed only when a valid response has been received. At least one of the patterns in the array must be marked as the default option, which will be called should no other option match. Botkit comes pre-built with several useful patterns which can be used with this function. See included utterances

Callback functions passed to addQuestion() receive two parameters - the first is a standard message object containing the user's response to the question. The second is a reference to the conversation itself.

Note that in order to continue the conversation, convo.next() must be called by the callback function. This function tells Botkit to continue processing the conversation. If it is not called, the conversation will hang and never complete causing memory leaks and instability of your bot application!

The optional third parameter capture_options can be used to define different behaviors for collecting the user's response. This object can contain the following fields:

Field Description
key String If set, the response will be stored and can be referenced using this key
multiple Boolean if true, support multi-line responses from the user (allow the user to respond several times and aggregate the response into a single multi-line value)
Using conversation.addQuestion with a callback:
controller.hears(['question me'], 'message_received', function(bot,message) {

  // start a conversation to handle this response.
  bot.startConversation(message,function(err,convo) {

    convo.addQuestion('How are you?',function(response,convo) {

      convo.say('Cool, you said: ' + response.text);
      convo.next();

    },{},'default');

  })

});
Using conversation.addQuestion with an array of callbacks:
controller.hears(['question me'], 'message_received', function(bot,message) {

  // start a conversation to handle this response.
  bot.startConversation(message,function(err,convo) {

    convo.addQuestion('Shall we proceed Say YES, NO or DONE to quit.',[
      {
        pattern: 'done',
        callback: function(response,convo) {
          convo.say('OK you are done!');
          convo.next();
        }
      },
      {
        pattern: bot.utterances.yes,
        callback: function(response,convo) {
          convo.say('Great! I will continue...');
          // do something else...
          convo.next();

        }
      },
      {
        pattern: bot.utterances.no,
        callback: function(response,convo) {
          convo.say('Perhaps later.');
          // do something else...
          convo.next();
        }
      },
      {
        default: true,
        callback: function(response,convo) {
          // just repeat the question
          convo.repeat();
          convo.next();
        }
      }
    ],{},'default');

  })

});

convo.say()

Argument Description
message String or message object

convo.say() is a specialized version of convo.addMessage() that adds messages to the current thread, essentially adding a message dynamically to the conversation. This should only be used in simple cases, or when building a conversation with lots of dynamic content. Otherwise, creating threads is the recommended approach.

Call convo.say() several times in a row to queue messages inside the conversation. Only one message will be sent at a time, in the order they are queued.

controller.hears(['hello world'], 'message_received', function(bot,message) {

  // start a conversation to handle this response.
  bot.startConversation(message,function(err,convo) {

    convo.say('Hello!');
    convo.say('Have a nice day!');

  });
});

convo.ask()

Argument Description
message String or message object containing the question
callback or array of callbacks callback function in the form function(response_message,conversation), or array of objects in the form { pattern: regular_expression, callback: function(response_message,conversation) { ... } }
capture_options Optional Object defining options for capturing the response

convo.ask() is a specialized version of convo.addQuestion() that adds messages to the current thread, essentially adding a message dynamically to the conversation. This should only be used in simple cases, or when building a conversation with lots of dynamic content. Otherwise, creating threads is the recommended approach.

In particular, we recommend that developers avoid calling convo.ask() or convo.say() inside a callbacks for convo.ask(). Multi-level callbacks encourage fragile code - for conversations requiring more than one branch, use threads!

convo.gotoThread

Argument Description
thread_name String defining the name of a thread

Cause the bot to immediately jump to the named thread. All conversations start in a thread called default, but you may switch to another existing thread before the conversation has been activated, or in a question callback.

Threads are created by adding messages to them using addMessage() and addQuestion()

// create the validation_error thread
convo.addMessage('This is a validation error.', 'validation_error');
convo.addMessage('I am sorry, your data is wrong!', 'validation_error');

// switch to the validation thread immediately
convo.gotoThread('validation_error');

convo.transitionTo

Argument Description
thread_name String defining the name of a thread
message String or message object

Like gotoThread(), jumps to the named thread. However, before doing so, Botkit will first send message to the user as a transition. This allows developers to specify dynamic transition messages to improve the flow of the conversation.

// create an end state thread
convo.addMessage('This is the end!', 'the_end');

// now transition there with a nice message
convo.transitionTo('the_end','Well I think I am all done.');

convo.beforeThread

Argument Description
thread_name String defining the name of a thread
handler_function handler in the form function(convo, next) {...}

Allows developers to specify one or more functions that will be called before the thread referenced in thread_name is activated.

handler_function will receive the conversation object and a next() function. Developers must call the next() function when their asynchronous operations are completed, or the conversation may not continue as expected.

Note that if gotoThread() is called inside the handler function, it is recommended that next() be passed with an error parameter to stop processing of any additional thread handler functions that may be defined - that is, call next('stop');

// create a thread that asks the user for their name.
// after collecting name, call gotoThread('completed') to display completion message
convo.addMessage({text: 'Hello let me ask you a question, then i will do something useful'},'default');
convo.addQuestion({text: 'What is your name?'},function(res, convo) {
  // name has been collected...
  convo.gotoThread('completed');
},{key: 'name'},'default');

// create completed thread
convo.addMessage({text: 'I saved your name in the database, {{vars.name}}'},'completed');

// create an error  thread
convo.addMessage({text: 'Oh no I had an error! {{vars.error}}'},'error');


// now, define a function that will be called AFTER the `default` thread ends and BEFORE the `completed` thread begins
convo.beforeThread('completed', function(convo, next) {

  var name = convo.extractResponse('name');

  // do something complex here
  myFakeFunction(name).then(function(results) {

    convo.setVar('results',results);

    // call next to continue to the secondary thread...
    next();

  }).catch(function(err) {
    convo.setVar('error', err);
    convo.gotoThread('error');
    next(err); // pass an error because we changed threads again during this transition
  });

});

Automatically Switch Threads using Actions

You can direct a conversation to switch from one thread to another automatically by including the action field on a message object. Botkit will switch threads immediately after sending the message.

// first, define a thread called `next_step` that we'll route to...
convo.addMessage({
    text: 'This is the next step...',
},'next_step');


// send a message, and tell botkit to immediately go to the next_step thread
convo.addMessage({
    text: 'Anyways, moving on...',
    action: 'next_step'
});

Developers can create fairly complex conversational systems by combining these message actions with conditionals in ask() and addQuestion(). Actions can be used to specify default or next step actions, while conditionals can be used to route between threads.

From inside a callback function, use convo.gotoThread() to instantly switch to a different pre-defined part of the conversation. Botkit can be set to automatically navigate between threads based on user input, such as in the example below.

bot.createConversation(message, function(err, convo) {

    // create a path for when a user says YES
    convo.addMessage({
            text: 'You said yes! How wonderful.',
    },'yes_thread');

    // create a path for when a user says NO
    convo.addMessage({
        text: 'You said no, that is too bad.',
    },'no_thread');

    // create a path where neither option was matched
    // this message has an action field, which directs botkit to go back to the `default` thread after sending this message.
    convo.addMessage({
        text: 'Sorry I did not understand.',
        action: 'default',
    },'bad_response');

    // Create a yes/no question in the default thread...
    convo.addQuestion('Do you like cheese?', [
        {
            pattern: 'yes',
            callback: function(response, convo) {
                convo.gotoThread('yes_thread');
            },
        },
        {
            pattern: 'no',
            callback: function(response, convo) {
                convo.gotoThread('no_thread');
            },
        },
        {
            default: true,
            callback: function(response, convo) {
                convo.gotoThread('bad_response');
            },
        }
    ],{},'default');

    convo.activate();
});

Special Actions

In addition to routing from one thread to another using actions, you can also use one of a few reserved words to control the conversation flow.

Set the action field of a message to completed to end the conversation immediately and mark as success.

Set the action field of a message to stop end immediately, but mark as failed.

Set the action field of a message to timeout to end immediately and indicate that the conversation has timed out.

After the conversation ends, these values will be available in the convo.status field. This field can then be used to check the final outcome of a conversation. See handling the end of conversations.

Using Variable Tokens and Templates in Conversation Threads

Pre-defined conversation threads are great, but many times developers will need to inject dynamic content into a conversation. Botkit achieves this by processing the text of every message using the Mustache template language. Mustache offers token replacement, as well as access to basic iterators and conditionals.

Variables can be added to a conversation at any point after the conversation object has been created using the function convo.setVar(). See the example below.

convo.createConversation(message, function(err, convo) {

    // .. define threads which will use variables...
    // .. and then, set variable values:
    convo.setVar('foo','bar');
    convo.setVar('list',[{value:'option 1'},{value:'option 2'}]);
    convo.setVar('object',{'name': 'Chester', 'type': 'imaginary'});

    // now set the conversation in motion...
    convo.activate();
});

Given the variables defined in this code sample, foo, a simple string, list, an array, and object, a JSON-style object, the following Mustache tokens and patterns would be available:

The value of foo is {{vars.foo}}

The items in this list include {{#vars.list}}{{value}}{{/vars.list}}

The object's name is {{vars.object.name}}.

{{#foo}}If foo is set, I will say this{{/foo}}{{^foo}}If foo is not set, I will say this other thing.{{/foo}}

Botkit ensures that your template is a valid Mustache template, and passes the variables you specify directly to the Mustache template rendering system. Our philosophy is that it is OK to stuff whatever type of information your conversation needs into these variables and use them as you please!

convo.setVar

Argument Description
variable_name The name of a variable to be made available to message text templates.
value The value of the variable, which can be any type of normal Javascript variable

Create or update a variable that is available as a Mustache template token to all the messages in all the threads contained in the conversation.

The variable will be available in the template as {{vars.variable_name}}

Built-in Variables

Botkit provides several built in variables that are automatically available to all messages:

{{origin}} - a message object that represents the initial triggering message that caused the conversation.

{{responses}} - an object that contains all of the responses a user has given during the course of the conversation. This can be used to make references to previous responses. This requires that convo.ask() questions include a keyname, making responses available at {{responses.keyname}}

Included Utterances
Pattern Name Description
bot.utterances.yes Matches phrases like yes, yeah, yup, ok and sure.
bot.utterances.no Matches phrases like no, nah, nope
bot.utterances.quit Matches phrases like, cancel, exit, stop
Conversation Control Functions

In order to direct the flow of the conversation, several helper functions are provided. These functions should only be called from within a convo.ask handler function!

convo.sayFirst(message) Works just like convo.say, but injects a message into the first spot in the queue so that it is sent immediately, before any other queued messages.

convo.stop() end the conversation immediately, and set convo.status to stopped

convo.repeat() repeat the last question sent and continue to wait for a response.

convo.silentRepeat() simply wait for another response without saying anything.

convo.next() proceed to the next message in the conversation. This must be called at the end of each handler.

convo.setTimeout(timeout) times out conversation if no response from user after specified time period (in milliseconds).

Conversation Events and Middleware Endpoints

As conversations are conducted, Botkit will emit several types of events, and fire any developer-specified middleware functions that allow the conversation object to be observed and modified.

Conversation Events

Event Name Description
conversationStarted A conversation has begun
conversationEnded A conversation has ended

These events are emitted by the main Botkit controller, not the conversation object. They will fire for all conversations. This should not be confused with the end event emitted by an individual conversation object, detailed here.

Note that the signature for handler functions for these events is slightly different than other Botkit events. The second parameter for these events is the conversation object, not an individual message event.

controller.on('conversationStarted', function(bot, convo) {
  // do something with this convo object
});

controller.on('conversationEnded', function(bot, convo) {
  // do something with this convo object
});

Conversation Middleware Endpoints

Endpoint Description
conversationStart Fires when a conversation is activated, but before the first message is sent
conversationEnd Fires after a conversation is over, but the conversation object is marked completed

If you need to not only inspect but also modify the content of the conversation as it begins or ends, use middleware instead of event handlers. Middleware functions registered to these endpoints fire as the conversation transitions from one state to another, and fire synchronously, in the order they are added. They can be used to do things like initialize conversations with variable values, or capture responses to a database on a global basis.

controller.middleware.conversationStart.use(function(bot, convo, next) {
    console.log('CONVERSATION START MIDDLEWARE!!!!');

    // this variable will be available in EVERY SINGLE conversation!
    convo.setVar('foo','bar');
    next();    
});

controller.middleware.conversationEnd.use(function(bot, convo, next) {
    console.log('CONVERSATION END MIDDLEWARE!!!!');
    next();    
});  

Handling End of Conversation

Conversations end naturally when the last message has been sent and no messages remain in the queue. In this case, the value of convo.status will be completed. Other values for this field include active, stopped, and timeout.

convo.on('end',function(convo) {

  if (convo.status=='completed') {
    // do something useful with the users responses
    var res = convo.extractResponses();

    // reference a specific response by key
    var value  = convo.extractResponse('key');

    // ... do more stuff...

  } else {
    // something happened that caused the conversation to stop prematurely
  }

});

Handling Conversation Timeouts

If a conversation reaches its timeout threshold (set using convo.setTimeout()) while waiting for a user to respond to a convo.ask() question, the conversation will automatically end. By default, the conversation will end immediately without sending any further messages. Developers may change this behavior in one of two ways:

Provide a handler function with convo.onTimeout(): Use convo.onTimeout(handler) to define a function that will be called when the conversation reaches the timeout threshold. This function can be used to prevent the conversation from ending, or to take some other action before ending such as using gotoThread() to change the direction of the conversation.

Note that functions used with onTimeout must call gotoThread(), next(), or stop() in order for the conversation to continue.

convo.onTimeout(function(convo) {

  convo.say('Oh no! The time limit has expired.');
  convo.next();

});

Provide an on_timeout conversation thread: Instead of providing a function, developers may choose to specify a pre-defined thread to be used in the case of a timeout event. This thread should be called on_timeout.

convo.addMessage('Oh no! The time limit has expired.','on_timeout');
convo.addMessage('TTYL.','on_timeout');

convo.onTimeout()

Argument Description
callback Optional Callback in the form function(convo) { ... }

Provide a handler function that will be called in the event that a conversation reaches its timeout threshold without any user response.

convo.extractResponses()

Returns an object containing all of the responses a user sent during the course of a conversation.

var values = convo.extractResponses();
var value = values.key;

convo.extractResponse()

Return one specific user response, identified by its key.

var value  = convo.extractResponse('key');

Originating Messages

bot.say()

Argument Description
message A message object
callback Optional Callback in the form function(err,response) { ... }

Slack-specific Example:

bot.say(
  {
    text: 'my message text',
    channel: 'C0H338YH4' // a valid slack channel, group, mpim, or im ID
  }
);

Note: If your primary need is to spontaneously send messages rather than respond to incoming messages, you may want to use Slack's incoming webhooks feature rather than the real time API.

Facebook-specific Example:

bot.say(
    {
        text: 'my message_text',
        channel: '+1(###)###-####' // a valid facebook user id or phone number
    }
);

Botkit Statistics Gathering

As of version 0.4, Botkit records anonymous usage statistics about Botkit bots in the wild. These statistics are used by the Botkit team at Howdy to measure and analyze the Botkit community, and help to direct resources to the appropriate parts of the project.

We take the privacy of Botkit developers and their users very seriously. Botkit does not collect, or transmit any message content, user data, or personally identifiable information to our statistics system. The information that is collected is anonymized inside Botkit and converted using one-way encryption into a hash before being transmitted.

Opt Out of Stats

To opt out of the stats collection, pass in the stats_optout parameter when initializing Botkit, as seen in the example below:

var controller = Botkit.slackbot({
    stats_optout: true
});

Advanced Topics

Excluding Events from Conversations

Modern messaging platforms send all manner of events - some of which are initiated by the user like a written message or button click, and some of which are sent as background information or API alerts, such as message delivery confirmations or activity from other users. Some of these events can cause chaos with Botkit's conversation system because they can be mistaken for iput from the user. To solve this, Botkit includes a list of events to exclude from consideration and inclusion in a conversation.

Each platform has a different set of events that is excluded from conversations. If your application is receiving a certain type of event in conversations that you would rather be excluded, call controller.excludeFromConversations(event_name).

// always exclude facebook postback events from conversations
controller.excludeFromConversations('facebook_postback')

Changing the speed of Botkit's internal tick

Botkit's conversation system is driven by an internal clock which ticks at a regular pace. Each tick of the clock causes Botkit to evaluate any ongoing conversations and send any messages waiting to be delivered. By default, this tick is set at 1.5 seconds, or 1500ms.

The 1.5 second delay between sending messages serves two purposes: first, it creates a small delay between outgoing messages, giving some small simulation of typing time. Second, it helps to keep bots API use within a reasonable limit in order to prevent being rate limited by the message platform.

In some cases, this delay is undesirable, or needs to be customized. In this event, the tick interval can be adjusted using controller.setTickDelay(ms).

// only wait 100ms between conversation loops
controller.setTickDelay(100);

Use Botkit with an Express web server

Instead of controller.setupWebserver(), it is possible to use a different web server to manage authentication flows, as well as serving web pages.

Our starter kits all include a customizable Express.js webserver that can be used as a model for building your own.

Documentation