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While doing some profiling on non-powerful hardware, I realized it could be helpful to limit the number of instances being drawn. In order to do so, one probably would need to be able to modify the instance count after the entities have been created.
Currently, it's a builder parameter.
Can you see any drawback in allowing this ?
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Hello,
While doing some profiling on non-powerful hardware, I realized it could be helpful to limit the number of instances being drawn. In order to do so, one probably would need to be able to modify the instance count after the entities have been created.
Currently, it's a builder parameter.
Can you see any drawback in allowing this ?
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