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This is a 3DS Max question, so you might have better luck on their forums. It could be a GLB export bug. |
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Description
Hello,
I tried to generate a glb from 3ds max with a bitmap + alpha for the transparence (a simple teapot, material steel, logo png).
For that, I used a PNG with an alpha without succes. I Tried too an blend (logo + mask) but I can't have the transparence.
How can I generate a model (standard or physical materials) and add simple logo png for example ?
Thank you.
Frank
Live Demo
https://test-alpha-3d.glitch.me
Version
Browser Affected
OS
AR
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