Is possible to insert other glb on WebXR ar-mode? #2818
-
DescriptionOn examples like https://immersive-web.github.io/webxr-samples/immersive-ar-session.html or https://immersive-web.github.io/webxr-samples/hit-test.html is possible to add additional models using something like: I tried to integrate the two examples by WebXR using the scene Symbol (as found in other issues here), but had no results when opening the model-viewer in ar-modes="xrweb". I used Is it impossible to use those WebXR examples (that integrate ThreeJS) or is my code strategy not right? Thank you Live Demotestino.d3frywawc3uvs7.amplifyapp.com Version
Browser Affected
OS
AR
|
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 1 reply
-
The whole point of our library is so that you don't have to know about or touch anything related to WebXR or three.js; it all just already works with a declarative HTML element. If you want to go to a deeper level, you should probably be using three.js directly intead of model-viewer. What are you trying to accomplish? |
Beta Was this translation helpful? Give feedback.
The whole point of our library is so that you don't have to know about or touch anything related to WebXR or three.js; it all just already works with a declarative HTML element. If you want to go to a deeper level, you should probably be using three.js directly intead of model-viewer. What are you trying to accomplish?