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Part name #3138

Answered by elalish
vaggarath asked this question in Q&A
Jan 18, 2022 · 1 comments · 1 reply
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yes, the materials are indeed the glTF materials, which are not parts/meshes/primitives. Our API intentionally mirrors glTF (which doesn't have anything called a part). We also intentionally don't expose the glTF meshes/primitives in our API for simplicity. So yes, you'll need to make sure the materials themselves are named in the glTF file, which might require looking at the exporter. You might find it helpful to open your file in our editor; the last tab is the glTF JSON, where you can directly find the names and such.

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@vaggarath
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Converted from issue

This discussion was converted from issue #3137 on January 18, 2022 21:31.