Model viewer autoplay goes beyond set camera limits #4947
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henrik-dons
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Not currently. It's because technically |
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Hello there,
When I set model viewer camera limits, the autoplay does not respect the set limits.
It keeps rotating 360 degrees.
Example code:
<model-viewer touch-action="pan-y" camera-controls="" interaction-prompt="none" src="logo-updarted.glb" alt="3d logo upload" ar="" ar-placement="floor" ar-scale="fixed" min-camera-orbit="-120deg 20deg auto" max-camera-orbit="120deg 140deg auto" auto-rotate="" ar-status="not-presenting" class="">
Modelviewer version 4.0
Is there way to rotate back when limit is reached, and vice versa?
Let me know!
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