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Can't build for API 35 #473

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estebanR11 opened this issue Aug 9, 2024 · 1 comment
Open
1 of 2 tasks

Can't build for API 35 #473

estebanR11 opened this issue Aug 9, 2024 · 1 comment
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bug Something isn't working

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@estebanR11
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estebanR11 commented Aug 9, 2024

SPECIFIC ISSUE ENCOUNTERED

I've been trying to update some previous apps made in Unity to the API 35, I followed every step in the quickstart to even test in a fresh project and it didn't work

SMARTPHONE (please complete the following information):

  • Device:
  • OS
    • [X ] Android

STEPS TO REPRODUCE THE ISSUE

  1. Follow the quickstart
  2. Set the Target API to 35

EXPECTED BEHAVIOR

Generate builds

VERSIONS USED

What version of Google Cardboard are you using?
Cardboard XR Plugin 1.25.0
Unity 2022.3.35f1

If you are using Cardboard XR Plugin:

  • What version of Unity are you using?
    Example: 2019.4.25f1

  • Select in which graphics API you can reproduce the bug.

    • [X ] OpenGL ES2
    • OpenGL ES3
    • Metal

SCREENSHOTS

image

ADDITIONAL CONTEXT

The build works for API 33

@estebanR11 estebanR11 added the bug Something isn't working label Aug 9, 2024
@lneumarkt
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Thanks @estebanR11 for reaching out and reporting the issue you encountered.

I confirm that I’m able to reproduce the issue.
To set API level 35, you’ll need to ensure that the Unity version is compatible with the minimum version of Android Gradle Plugin (AGP).

A possible workaround for this bug is to use Unity 6000, which supports the required AGP version for API level 35.
There is a public ticket on Unity’s bug system to add support for API 35 to all Unity LTS versions.

An internal ticket has been created to track this bug.
We'll update this issue once we have some updates about it.
Thanks!

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