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video.h
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video.h
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#ifndef VIDEO_H
#define VIDEO_H
#ifdef __cplusplus
extern "C"
{
#endif
#include "common.h"
extern SDL_Surface *gpScreen;
extern SDL_Surface *gpScreenBak;
extern volatile BOOL g_bRenderPaused;
INT
#ifdef GEKKO // Rikku2000: Crash on compile, allready define on WIISDK
VIDEO_Init_GEKKO(
#else
VIDEO_Init(
#endif
WORD wScreenWidth,
WORD wScreenHeight,
BOOL fFullScreen
);
VOID
VIDEO_Shutdown(
VOID
);
VOID
VIDEO_UpdateScreen(
const SDL_Rect *lpRect
);
VOID
VIDEO_SetPalette(
SDL_Color rgPalette[256]
);
VOID
VIDEO_Resize(
INT w,
INT h
);
SDL_Color *
VIDEO_GetPalette(
VOID
);
VOID
VIDEO_ToggleFullscreen(
VOID
);
VOID
VIDEO_SaveScreenshot(
VOID
);
VOID
VIDEO_BackupScreen(
VOID
);
VOID
VIDEO_RestoreScreen(
VOID
);
VOID
VIDEO_ShakeScreen(
WORD wShakeTime,
WORD wShakeLevel
);
VOID
VIDEO_SwitchScreen(
WORD wSpeed
);
VOID
VIDEO_FadeScreen(
WORD wSpeed
);
#if SDL_VERSION_ATLEAST(2,0,0)
//
// For compatibility with SDL2.
//
VOID
SDL_WM_SetCaption(
LPCSTR lpszCaption,
LPVOID lpReserved
);
#endif
#ifdef __cplusplus
}
#endif
#endif