This repository has been archived by the owner on Jan 21, 2021. It is now read-only.
Releases: grakkit/mantle
Releases · grakkit/mantle
v3.0.2
v3.0.1
v3.0.0: guccious gamerous
added .boundingBox (normalizer) added .itemStack (normalizer) added .location (normalizer) added .vector (normalizer) improved NBT parser/serializer fixed strange entity parse behavior new serialized item format, added amount value and used better NBT added .data, unique stores for items, entities, and block positions - stores player data seperately from other entity types - can also handle OfflinePlayer objects as players added .dist, compute distance between two positional objects - if both objects are in-world, return infinity if not same world - optional "flat" toggle for ignoring Y-axis in distance check added .drop function, drop an item at a location - can optionally add randomness with "natural" toggle - natural toggle will emulate death drops and block mine drops added .player, get player by name, partial match and case-insensitive - if no online player found, searches from previously connected players added .select, select entities with vanilla selectors - defaults to console if no context specified