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This repository has been archived by the owner on Jan 21, 2021. It is now read-only.

Releases: grakkit/mantle

v3.0.2

12 Nov 01:55
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fix IsEntity check for serialize overload

v3.0.1

12 Nov 01:50
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fixed module.d.ts big time

v3.0.0: guccious gamerous

12 Nov 01:19
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added .boundingBox (normalizer)
added .itemStack (normalizer)
added .location (normalizer)
added .vector (normalizer)
improved NBT parser/serializer
fixed strange entity parse behavior
new serialized item format, added amount value and used better NBT
added .data, unique stores for items, entities, and block positions
- stores player data seperately from other entity types
- can also handle OfflinePlayer objects as players
added .dist, compute distance between two positional objects
- if both objects are in-world, return infinity if not same world
- optional "flat" toggle for ignoring Y-axis in distance check
added .drop function, drop an item at a location
- can optionally add randomness with "natural" toggle
- natural toggle will emulate death drops and block mine drops
added .player, get player by name, partial match and case-insensitive
- if no online player found, searches from previously connected players
added .select, select entities with vanilla selectors
- defaults to console if no context specified

v2.1.0

05 Aug 21:42
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new joke comment, add count function

v2.0.1

25 Jul 15:12
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export to core, not ES module

v2.0.0

25 Jul 14:32
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relative import shift

v1.2.1

16 Jul 12:46
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uuid resolution only forced if dash found in input

v1.1.0

09 Jul 02:26
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the version of framework that JX got good on, hooo

v1.0.16

07 Jul 02:31
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framework now packaged with JX bois

v1.0.15

01 Jul 23:13
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ababab