We evaluated the impact of the features we added on MipNeRF360, Tanks&Temples and Deep Blending datasets. Exposure Compensation is evaluated separately. Note that Default rasterizer refers to the original 3dgs rasterizer and Accelerated rasterizer refers to the taming-3dgs rasterizer.
DR:depth regularization, AA:antialiasing
DR:depth regularization, AA:antialiasing
lower is better, DR:depth regularization, AA:antialiasing
These numbers were obtained using the accelerated rasterizer and --optimizer_type default
when training.
DR:depth regularization, AA:antialiasing
DR:depth regularization, AA:antialiasing
lower is better, DR:depth regularization, AA:antialiasing
These numbers were obtained using the accelerated rasterizer and --optimizer_type sparse_adam
when training.
DR:depth regularization, AA:antialiasing
DR:depth regularization, AA:antialiasing
lower is better, DR:depth regularization, AA:antialiasing
We account for exposure variations between images by optimizing a 3x4 affine transform for each image. During training, this transform is applied to the colour of the rendered images.
The exposure compensation is designed to improve the inputs' coherence during training and is not applied during real-time navigation.
Enabling the --train_test_exp
option includes the left half of the test images in the training set, using only their right halves for testing, following the same testing methodology as NeRF-W and Mega-NeRF. This allows us to optimize the exposure affine transform for test views. However, since this setting alters the train/test splits, the resulting metrics are not comparable to those from models trained without it. Here we provide results with --train_test_exp
, with and without exposure compensation.
We report the training times with all features enabled using the original 3dgs rasterizer (baseline) and the accelerated rasterizer with default optimizer then sparse adam.