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Difficult to generate chunks #77
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Hi, |
Hi @ameuleman ., The colmap result is good. I walked several rounds with different paths, then choose some rounds to do this. Therefore disconnection is correct. I used camera 360 to capture. The problem here is that when it can produce raw_chunks, but cannot do chunks. Here is 2 out of 4 folders of raw_chunks for your check if needed. Or log files raw_chunks/0_0/ as you need |
Thank you. It looks like COLMAP's triangulator fails, I have not yet figured out why. BTW, our scripts expect a folder for each camera. In your case, for each 360 panorama, we have several images (six I think?) extracted with a different angle. You should create a folder for each of these angles. I doubt it will solve the chunk processing problem, but it should improve calibration. |
Thank you @ameuleman , Yes, I separated into 8 images for each camera position. Will try with each images in a folder, then update you know. |
Yehh, i also meet this problem.This is especially true if I have a colmap file that is computed from somewhere else, and the log.err file also shows triangulation problems. |
Hi.,
Thank you for the work.
I did experiments on my custom data, and met the problem frequently: Cannot generate chunks, although raw_chunks can.
In this experiment, I used a camera 360 and walked 3 rounds to scan. Could get good result from colmap, as shown in the image below. Then, preprocess/generate_chunks.py can generates raw_chunks, but cannot get any chunks as shown in the image. The lost of chunks also frequently occurred on my other experiments.
I think I need to adjust some parameters, but I don't know how to do.
Could you please give me some advice? and I understand scene is divided into chunks base on space information (x,y,z). Is my understanding correct? Thank you and help me to understand.
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