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makerjs.d.ts
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makerjs.d.ts
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// Type definitions for Maker.js
// Project: https://github.com/Microsoft/maker.js
// Definitions by: Dan Marshall <https://github.com/danmarshall>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
/// <reference path="../bezier-js/bezier-js.d.ts" />
/// <reference path="../opentype/opentype.d.ts" />
/// <reference path="../pdfkit/pdfkit.d.ts" />
/**
* Root module for Maker.js.
*
* Example: get a reference to Maker.js
* ```
* var makerjs = require('makerjs');
* ```
*
*/
declare namespace MakerJs {
/**
* String-based enumeration of unit types: imperial, metric or otherwise.
* A model may specify the unit system it is using, if any. When importing a model, it may have different units.
* Unit conversion function is makerjs.units.conversionScale().
* Important: If you add to this, you must also add a corresponding conversion ratio in the unit.ts file!
*/
var unitType: {
Centimeter: string;
Foot: string;
Inch: string;
Meter: string;
Millimeter: string;
};
/**
* Numeric rounding
*
* Example: round to 3 decimal places
* ```
* makerjs.round(3.14159, .001); //returns 3.142
* ```
*
* @param n The number to round off.
* @param accuracy Optional exemplar of number of decimal places.
*/
function round(n: number, accuracy?: number): number;
/**
* Create a string representation of a route array.
*
* @param route Array of strings which are segments of a route.
* @returns String of the flattened array.
*/
function createRouteKey(route: string[]): string;
/**
* Clone an object.
*
* @param objectToClone The object to clone.
* @returns A new clone of the original object.
*/
function cloneObject<T>(objectToClone: T): T;
/**
* Copy the properties from one object to another object.
*
* Example:
* ```
* makerjs.extendObject({ abc: 123 }, { xyz: 789 }); //returns { abc: 123, xyz: 789 }
* ```
*
* @param target The object to extend. It will receive the new properties.
* @param other An object containing properties to merge in.
* @returns The original object after merging.
*/
function extendObject(target: Object, other: Object): Object;
/**
* Test to see if a variable is a function.
*
* @param value The object to test.
* @returns True if the object is a function type.
*/
function isFunction(value: any): boolean;
/**
* Test to see if a variable is a number.
*
* @param value The object to test.
* @returns True if the object is a number type.
*/
function isNumber(value: any): boolean;
/**
* Test to see if a variable is an object.
*
* @param value The object to test.
* @returns True if the object is an object type.
*/
function isObject(value: any): boolean;
/**
* An x-y point in a two-dimensional space.
* Implemented as an array with 2 elements. The first element is x, the second element is y.
*
* Examples:
* ```
* var p: IPoint = [0, 0]; //typescript
* var p = [0, 0]; //javascript
* ```
*/
interface IPoint {
[index: number]: number;
}
/**
* Test to see if an object implements the required properties of a point.
*
* @param item The item to test.
*/
function isPoint(item: any): boolean;
/**
* A measurement of extents, the high and low points.
*/
interface IMeasure {
/**
* The point containing both the lowest x and y values of the rectangle containing the item being measured.
*/
low: IPoint;
/**
* The point containing both the highest x and y values of the rectangle containing the item being measured.
*/
high: IPoint;
}
/**
* A map of measurements.
*/
interface IMeasureMap {
[key: string]: IMeasure;
}
/**
* A line, curved line or other simple two dimensional shape.
*/
interface IPath {
/**
* The type of the path, e.g. "line", "circle", or "arc". These strings are enumerated in pathType.
*/
"type": string;
/**
* The main point of reference for this path.
*/
origin: IPoint;
/**
* Optional layer of this path.
*/
layer?: string;
}
/**
* Test to see if an object implements the required properties of a path.
*
* @param item The item to test.
*/
function isPath(item: any): boolean;
/**
* A line path.
*
* Examples:
* ```
* var line: IPathLine = { type: 'line', origin: [0, 0], end: [1, 1] }; //typescript
* var line = { type: 'line', origin: [0, 0], end: [1, 1] }; //javascript
* ```
*/
interface IPathLine extends IPath {
/**
* The end point defining the line. The start point is the origin.
*/
end: IPoint;
}
/**
* Test to see if an object implements the required properties of a line.
*
* @param item The item to test.
*/
function isPathLine(item: any): boolean;
/**
* A circle path.
*
* Examples:
* ```
* var circle: IPathCircle = { type: 'circle', origin: [0, 0], radius: 7 }; //typescript
* var circle = { type: 'circle', origin: [0, 0], radius: 7 }; //javascript
* ```
*/
interface IPathCircle extends IPath {
/**
* The radius of the circle.
*/
radius: number;
}
/**
* Test to see if an object implements the required properties of a circle.
*
* @param item The item to test.
*/
function isPathCircle(item: any): boolean;
/**
* An arc path.
*
* Examples:
* ```
* var arc: IPathArc = { type: 'arc', origin: [0, 0], radius: 7, startAngle: 0, endAngle: 45 }; //typescript
* var arc = { type: 'arc', origin: [0, 0], radius: 7, startAngle: 0, endAngle: 45 }; //javascript
* ```
*/
interface IPathArc extends IPathCircle {
/**
* The angle (in degrees) to begin drawing the arc, in polar (counter-clockwise) direction.
*/
startAngle: number;
/**
* The angle (in degrees) to end drawing the arc, in polar (counter-clockwise) direction. May be less than start angle if it past 360.
*/
endAngle: number;
}
/**
* Test to see if an object implements the required properties of an arc.
*
* @param item The item to test.
*/
function isPathArc(item: any): boolean;
/**
* A bezier seed defines the endpoints and control points of a bezier curve.
*/
interface IPathBezierSeed extends IPathLine {
/**
* The bezier control points. One point for quadratic, 2 points for cubic.
*/
controls: IPoint[];
/**
* T values of the parent if this is a child that represents a split.
*/
parentRange?: IBezierRange;
}
/**
* Bezier t values for an arc path segment in a bezier curve.
*/
interface IBezierRange {
/**
* The bezier t-value at the starting point.
*/
startT: number;
/**
* The bezier t-value at the end point.
*/
endT: number;
}
/**
* An arc path segment in a bezier curve.
*/
interface IPathArcInBezierCurve extends IPathArc {
bezierData: IBezierRange;
}
/**
* Test to see if an object implements the required properties of an arc in a bezier curve.
*
* @param item The item to test.
*/
function isPathArcInBezierCurve(item: any): boolean;
/**
* A map of functions which accept a path as a parameter.
*/
interface IPathFunctionMap {
/**
* Key is the type of a path, value is a function which accepts a path object as its parameter.
*/
[type: string]: (pathValue: IPath) => void;
}
/**
* A map of functions which accept a path and an origin point as parameters.
*/
interface IPathOriginFunctionMap {
/**
* Key is the type of a path, value is a function which accepts a path object a point object as its parameters.
*/
[type: string]: (id: string, pathValue: IPath, origin: IPoint, layer: string) => void;
}
/**
* String-based enumeration of all paths types.
*
* Examples: use pathType instead of string literal when creating a circle.
* ```
* var circle: IPathCircle = { type: pathType.Circle, origin: [0, 0], radius: 7 }; //typescript
* var circle = { type: pathType.Circle, origin: [0, 0], radius: 7 }; //javascript
* ```
*/
var pathType: {
Line: string;
Circle: string;
Arc: string;
BezierSeed: string;
};
/**
* Slope and y-intercept of a line.
*/
interface ISlope {
/**
* Boolean to see if line has slope or is vertical.
*/
hasSlope: boolean;
/**
* Optional value of non-vertical slope.
*/
slope?: number;
/**
* Line used to calculate this slope.
*/
line: IPathLine;
/**
* Optional value of y when x = 0.
*/
yIntercept?: number;
}
/**
* Options to pass to path.intersection()
*/
interface IPathIntersectionBaseOptions {
/**
* Optional boolean to only return deep intersections, i.e. not on an end point or tangent.
*/
excludeTangents?: boolean;
/**
* Optional output variable which will be set to true if the paths are overlapped.
*/
out_AreOverlapped?: boolean;
}
/**
* Options to pass to path.intersection()
*/
interface IPathIntersectionOptions extends IPathIntersectionBaseOptions {
/**
* Optional boolean to only return deep intersections, i.e. not on an end point or tangent.
*/
path1Offset?: IPoint;
/**
* Optional output variable which will be set to true if the paths are overlapped.
*/
path2Offset?: IPoint;
}
/**
* An intersection of two paths.
*/
interface IPathIntersection {
/**
* Array of points where the two paths intersected. The length of the array may be either 1 or 2 points.
*/
intersectionPoints: IPoint[];
/**
* This Array property will only be defined if the first parameter passed to pathIntersection is either an Arc or a Circle.
* It contains the angles of intersection relative to the first path parameter.
* The length of the array may be either 1 or 2.
*/
path1Angles?: number[];
/**
* This Array property will only be defined if the second parameter passed to pathIntersection is either an Arc or a Circle.
* It contains the angles of intersection relative to the second path parameter.
* The length of the array may be either 1 or 2.
*/
path2Angles?: number[];
}
/**
* Options when matching points
*/
interface IPointMatchOptions {
/**
* Max distance to consider two points as the same.
*/
pointMatchingDistance?: number;
}
/**
* Options to pass to model.combine.
*/
interface ICombineOptions extends IPointMatchOptions {
/**
* Flag to remove paths which are not part of a loop.
*/
trimDeadEnds?: boolean;
/**
* Point which is known to be outside of the model.
*/
farPoint?: IPoint;
/**
* Cached measurements for model A.
*/
measureA?: measure.Atlas;
/**
* Cached measurements for model B.
*/
measureB?: measure.Atlas;
}
/**
* Options to pass to model.findLoops.
*/
interface IFindLoopsOptions extends IPointMatchOptions {
/**
* Flag to remove looped paths from the original model.
*/
removeFromOriginal?: boolean;
}
/**
* Options to pass to model.simplify()
*/
interface ISimplifyOptions {
/**
* Optional
*/
pointMatchingDistance?: number;
/**
* Optional
*/
scalarMatchingDistance?: number;
}
/**
* A path that may be indicated to "flow" in either direction between its endpoints.
*/
interface IPathDirectional extends IPath {
/**
* The endpoints of the path.
*/
endPoints: IPoint[];
/**
* Path flows forwards or reverse.
*/
reversed?: boolean;
}
/**
* Path objects by id.
*/
interface IPathMap {
[id: string]: IPath;
}
/**
* Model objects by id.
*/
interface IModelMap {
[id: string]: IModel;
}
/**
* A model is a composite object which may contain an array of paths, or an array of models recursively.
*
* Example:
* ```
* var m = {
* paths: {
* "line1": { type: 'line', origin: [0, 0], end: [1, 1] },
* "line2": { type: 'line', origin: [0, 0], end: [-1, -1] }
* }
* };
* ```
*/
interface IModel {
/**
* Optional origin location of this model.
*/
origin?: IPoint;
/**
* A model may want to specify its type, but this value is not employed yet.
*/
"type"?: string;
/**
* Optional array of path objects in this model.
*/
paths?: IPathMap;
/**
* Optional array of models within this model.
*/
models?: IModelMap;
/**
* Optional unit system of this model. See UnitType for possible values.
*/
units?: string;
/**
* An author may wish to add notes to this model instance.
*/
notes?: string;
/**
* Optional layer of this model.
*/
layer?: string;
/**
* Optional exporter options for this model.
*/
exporterOptions?: {
[exporterName: string]: any;
};
}
/**
* Callback signature for model.walkPaths().
*/
interface IModelPathCallback {
(modelContext: IModel, pathId: string, pathContext: IPath): void;
}
/**
* Test to see if an object implements the required properties of a model.
*/
function isModel(item: any): boolean;
/**
* Reference to a path id within a model.
*/
interface IRefPathIdInModel {
modelContext: IModel;
pathId: string;
}
/**
* A route to either a path or a model, and the absolute offset of it.
*/
interface IRouteOffset {
layer: string;
offset: IPoint;
route: string[];
routeKey: string;
}
/**
* A path reference in a walk.
*/
interface IWalkPath extends IRefPathIdInModel, IRouteOffset {
pathContext: IPath;
}
/**
* Callback signature for path in model.walk().
*/
interface IWalkPathCallback {
(context: IWalkPath): void;
}
/**
* Callback for returning a boolean from an IWalkPath.
*/
interface IWalkPathBooleanCallback {
(context: IWalkPath): boolean;
}
/**
* A link in a chain, with direction of flow.
*/
interface IChainLink {
/**
* Reference to the path.
*/
walkedPath: IWalkPath;
/**
* Path flows forwards or reverse.
*/
reversed: boolean;
/**
* The endpoints of the path, in absolute coords.
*/
endPoints: IPoint[];
}
/**
* A chain of paths which connect end to end.
*/
interface IChain {
/**
* The links in this chain.
*/
links: IChainLink[];
/**
* Flag if this chain forms a loop end to end.
*/
endless?: boolean;
}
/**
* Callback to model.findChains() with resulting array of chains and unchained paths.
*/
interface IChainCallback {
(chains: IChain[], loose: IWalkPath[], layer: string): void;
}
/**
* Options to pass to model.findLoops.
*/
interface IFindChainsOptions extends IPointMatchOptions {
/**
* Flag to separate chains by layers.
*/
byLayers?: boolean;
/**
* Flag to not recurse models, look only within current model's immediate paths.
*/
shallow?: boolean;
}
/**
* Reference to a model within a model.
*/
interface IRefModelInModel {
parentModel: IModel;
childId: string;
childModel: IModel;
}
/**
* A model reference in a walk.
*/
interface IWalkModel extends IRefModelInModel, IRouteOffset {
}
/**
* Callback signature for model.walk().
*/
interface IWalkModelCallback {
(context: IWalkModel): void;
}
/**
* Callback signature for model.walk(), which may return false to halt any further walking.
*/
interface IWalkModelCancellableCallback {
(context: IWalkModel): boolean;
}
/**
* Options to pass to model.walk().
*/
interface IWalkOptions {
onPath?: IWalkPathCallback;
beforeChildWalk?: IWalkModelCancellableCallback;
afterChildWalk?: IWalkModelCallback;
}
/**
* Describes a parameter and its limits.
*/
interface IMetaParameter {
/**
* Display text of the parameter.
*/
title: string;
/**
* Type of the parameter. Currently supports "range".
*/
type: string;
/**
* Optional minimum value of the range.
*/
min?: number;
/**
* Optional maximum value of the range.
*/
max?: number;
/**
* Optional step value between min and max.
*/
step?: number;
/**
* Initial sample value for this parameter.
*/
value: any;
}
/**
* An IKit is a model-producing class with some sample parameters. Think of it as a packaged model with instructions on how to best use it.
*/
interface IKit {
/**
* The constructor. The kit must be "new-able" and it must produce an IModel.
* It can have any number of any type of parameters.
*/
new (...args: any[]): IModel;
/**
* Attached to the constructor is a property named metaParameters which is an array of IMetaParameter objects.
* Each element of the array corresponds to a parameter of the constructor, in order.
*/
metaParameters?: IMetaParameter[];
/**
* Information about this kit, in plain text or markdown format.
*/
notes?: string;
}
}
declare namespace MakerJs.angle {
/**
* Ensures an angle is not greater than 360
*
* @param angleInDegrees Angle in degrees.
* @retiurns Same polar angle but not greater than 360 degrees.
*/
function noRevolutions(angleInDegrees: number): number;
/**
* Convert an angle from degrees to radians.
*
* @param angleInDegrees Angle in degrees.
* @returns Angle in radians.
*/
function toRadians(angleInDegrees: number): number;
/**
* Convert an angle from radians to degrees.
*
* @param angleInRadians Angle in radians.
* @returns Angle in degrees.
*/
function toDegrees(angleInRadians: number): number;
/**
* Get an arc's end angle, ensured to be greater than its start angle.
*
* @param arc An arc path object.
* @returns End angle of arc.
*/
function ofArcEnd(arc: IPathArc): number;
/**
* Get the angle in the middle of an arc's start and end angles.
*
* @param arc An arc path object.
* @param ratio Optional number between 0 and 1 specifying percentage between start and end angles. Default is .5
* @returns Middle angle of arc.
*/
function ofArcMiddle(arc: IPathArc, ratio?: number): number;
/**
* Total angle of an arc between its start and end angles.
*
* @param arc The arc to measure.
* @returns Angle of arc.
*/
function ofArcSpan(arc: IPathArc): number;
/**
* Angle of a line path.
*
* @param line The line path to find the angle of.
* @returns Angle of the line path, in degrees.
*/
function ofLineInDegrees(line: IPathLine): number;
/**
* Angle of a line through a point, in degrees.
*
* @param pointToFindAngle The point to find the angle.
* @param origin Point of origin of the angle.
* @returns Angle of the line throught the point, in degrees.
*/
function ofPointInDegrees(origin: IPoint, pointToFindAngle: IPoint): number;
/**
* Angle of a line through a point, in radians.
*
* @param pointToFindAngle The point to find the angle.
* @param origin Point of origin of the angle.
* @returns Angle of the line throught the point, in radians.
*/
function ofPointInRadians(origin: IPoint, pointToFindAngle: IPoint): number;
/**
* Mirror an angle on either or both x and y axes.
*
* @param angleInDegrees The angle to mirror.
* @param mirrorX Boolean to mirror on the x axis.
* @param mirrorY Boolean to mirror on the y axis.
* @returns Mirrored angle.
*/
function mirror(angleInDegrees: number, mirrorX: boolean, mirrorY: boolean): number;
}
declare namespace MakerJs.point {
/**
* Add two points together and return the result as a new point object.
*
* @param a First point.
* @param b Second point.
* @param subtract Optional boolean to subtract instead of add.
* @returns A new point object.
*/
function add(a: IPoint, b: IPoint, subtract?: boolean): IPoint;
/**
* Get the average of two points.
*
* @param a First point.
* @param b Second point.
* @returns New point object which is the average of a and b.
*/
function average(a: IPoint, b: IPoint): IPoint;
/**
* Clone a point into a new point.
*
* @param pointToClone The point to clone.
* @returns A new point with same values as the original.
*/
function clone(pointToClone: IPoint): IPoint;
/**
* From an array of points, find the closest point to a given reference point.
*
* @param referencePoint The reference point.
* @param pointOptions Array of points to choose from.
* @returns The first closest point from the pointOptions.
*/
function closest(referencePoint: IPoint, pointOptions: IPoint[]): IPoint;
/**
* Get a point from its polar coordinates.
*
* @param angleInRadians The angle of the polar coordinate, in radians.
* @param radius The radius of the polar coordinate.
* @returns A new point object.
*/
function fromPolar(angleInRadians: number, radius: number): IPoint;
/**
* Get a point on a circle or arc path, at a given angle.
* @param angleInDegrees The angle at which you want to find the point, in degrees.
* @param circle A circle or arc.
* @returns A new point object.
*/
function fromAngleOnCircle(angleInDegrees: number, circle: IPathCircle): IPoint;
/**
* Get the two end points of an arc path.
*
* @param arc The arc path object.
* @returns Array with 2 elements: [0] is the point object corresponding to the start angle, [1] is the point object corresponding to the end angle.
*/
function fromArc(arc: IPathArc): IPoint[];
/**
* Get the two end points of a path.
*
* @param pathContext The path object.
* @returns Array with 2 elements: [0] is the point object corresponding to the origin, [1] is the point object corresponding to the end.
*/
function fromPathEnds(pathContext: IPath, pathOffset?: IPoint): IPoint[];
/**
* Calculates the intersection of slopes of two lines.
*
* @param lineA First line to use for slope.
* @param lineB Second line to use for slope.
* @param options Optional IPathIntersectionOptions.
* @returns point of intersection of the two slopes, or null if the slopes did not intersect.
*/
function fromSlopeIntersection(lineA: IPathLine, lineB: IPathLine, options?: IPathIntersectionBaseOptions): IPoint;
/**
* Get the middle point of a path.
*
* @param pathContext The path object.
* @param ratio Optional ratio (between 0 and 1) of point along the path. Default is .5 for middle.
* @returns Point on the path, in the middle of the path.
*/
function middle(pathContext: IPath, ratio?: number): IPoint;
/**
* Create a clone of a point, mirrored on either or both x and y axes.
*
* @param pointToMirror The point to mirror.
* @param mirrorX Boolean to mirror on the x axis.
* @param mirrorY Boolean to mirror on the y axis.
* @returns Mirrored point.
*/
function mirror(pointToMirror: IPoint, mirrorX: boolean, mirrorY: boolean): IPoint;
/**
* Round the values of a point.
*
* @param pointContext The point to serialize.
* @param accuracy Optional exemplar number of decimal places.
* @returns A new point with the values rounded.
*/
function rounded(pointContext: IPoint, accuracy?: number): IPoint;
/**
* Rotate a point.
*
* @param pointToRotate The point to rotate.
* @param angleInDegrees The amount of rotation, in degrees.
* @param rotationOrigin The center point of rotation.
* @returns A new point.
*/
function rotate(pointToRotate: IPoint, angleInDegrees: number, rotationOrigin: IPoint): IPoint;
/**
* Scale a point's coordinates.
*
* @param pointToScale The point to scale.
* @param scaleValue The amount of scaling.
* @returns A new point.
*/
function scale(pointToScale: IPoint, scaleValue: number): IPoint;
/**
* Distort a point's coordinates.
*
* @param pointToDistort The point to distort.
* @param scaleX The amount of x scaling.
* @param scaleY The amount of y scaling.
* @returns A new point.
*/
function distort(pointToDistort: IPoint, scaleX: number, scaleY: number): IPoint;
/**
* Subtract a point from another point, and return the result as a new point. Shortcut to Add(a, b, subtract = true).
*
* @param a First point.
* @param b Second point.
* @returns A new point object.
*/
function subtract(a: IPoint, b: IPoint): IPoint;
/**
* A point at 0,0 coordinates.
* NOTE: It is important to call this as a method, with the empty parentheses.
*
* @returns A new point.
*/
function zero(): IPoint;
}
declare namespace MakerJs.path {
/**
* Create a clone of a path. This is faster than cloneObject.
*
* @param pathToClone The path to clone.
* @returns Cloned path.
*/
function clone(pathToClone: IPath): IPath;
/**
* Create a clone of a path, mirrored on either or both x and y axes.
*
* @param pathToMirror The path to mirror.
* @param mirrorX Boolean to mirror on the x axis.
* @param mirrorY Boolean to mirror on the y axis.
* @returns Mirrored path.
*/
function mirror(pathToMirror: IPath, mirrorX: boolean, mirrorY: boolean): IPath;
/**
* Move a path to an absolute point.
*
* @param pathToMove The path to move.
* @param origin The new origin for the path.
* @returns The original path (for chaining).
*/
function move(pathToMove: IPath, origin: IPoint): IPath;
/**
* Move a path's origin by a relative amount.
*
* @param pathToMove The path to move.
* @param delta The x & y adjustments as a point object.
* @param subtract Optional boolean to subtract instead of add.
* @returns The original path (for chaining).
*/
function moveRelative(pathToMove: IPath, delta: IPoint, subtract?: boolean): IPath;
/**
* Move some paths relatively during a task execution, then unmove them.
*
* @param pathsToMove The paths to move.
* @param deltas The x & y adjustments as a point object array.
* @param task The function to call while the paths are temporarily moved.
*/
function moveTemporary(pathsToMove: IPath[], deltas: IPoint[], task: Function): void;
/**
* Rotate a path.
*
* @param pathToRotate The path to rotate.
* @param angleInDegrees The amount of rotation, in degrees.
* @param rotationOrigin The center point of rotation.
* @returns The original path (for chaining).
*/
function rotate(pathToRotate: IPath, angleInDegrees: number, rotationOrigin: IPoint): IPath;
/**
* Scale a path.
*
* @param pathToScale The path to scale.
* @param scaleValue The amount of scaling.
* @returns The original path (for chaining).
*/
function scale(pathToScale: IPath, scaleValue: number): IPath;
/**
* Distort a path - scale x and y individually.
*
* @param pathToDistort The path to distort.
* @param scaleX The amount of x scaling.
* @param scaleY The amount of y scaling.
* @returns A new IModel (for circles and arcs) or IPath (for lines and bezier seeds).
*/
function distort(pathToDistort: IPath, scaleX: number, scaleY: number): IModel | IPath;
/**
* Connect 2 lines at their slope intersection point.
*
* @param lineA First line to converge.
* @param lineB Second line to converge.
* @param useOriginA Optional flag to converge the origin point of lineA instead of the end point.
* @param useOriginB Optional flag to converge the origin point of lineB instead of the end point.
*/
function converge(lineA: IPathLine, lineB: IPathLine, useOriginA?: boolean, useOriginB?: boolean): IPoint;
}
declare namespace MakerJs.path {
/**
* Breaks a path in two. The supplied path will end at the supplied pointOfBreak,
* a new path is returned which begins at the pointOfBreak and ends at the supplied path's initial end point.
* For Circle, the original path will be converted in place to an Arc, and null is returned.
*
* @param pathToBreak The path to break.
* @param pointOfBreak The point at which to break the path.
* @returns A new path of the same type, when path type is line or arc. Returns null for circle.
*/
function breakAtPoint(pathToBreak: IPath, pointOfBreak: IPoint): IPath;
}
declare namespace MakerJs.paths {
/**
* Class for arc path.
*/
class Arc implements IPathArc {
origin: IPoint;
radius: number;
startAngle: number;
endAngle: number;
type: string;
/**
* Class for arc path, created from origin point, radius, start angle, and end angle.
*
* @param origin The center point of the arc.
* @param radius The radius of the arc.
* @param startAngle The start angle of the arc.
* @param endAngle The end angle of the arc.
*/
constructor(origin: IPoint, radius: number, startAngle: number, endAngle: number);
/**
* Class for arc path, created from 2 points, radius, large Arc flag, and clockwise flag.
*
* @param pointA First end point of the arc.
* @param pointB Second end point of the arc.
* @param radius The radius of the arc.
* @param largeArc Boolean flag to indicate clockwise direction.
* @param clockwise Boolean flag to indicate clockwise direction.
*/
constructor(pointA: IPoint, pointB: IPoint, radius: number, largeArc: boolean, clockwise: boolean);
/**
* Class for arc path, created from 2 points and optional boolean flag indicating clockwise.
*
* @param pointA First end point of the arc.
* @param pointB Second end point of the arc.
* @param clockwise Boolean flag to indicate clockwise direction.
*/
constructor(pointA: IPoint, pointB: IPoint, clockwise?: boolean);