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CvDllWorldInfo.cpp
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/* -------------------------------------------------------------------------------------------------------
© 1991-2012 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games.
Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, Take-Two Interactive Software
and their respective logos are all trademarks of Take-Two interactive Software, Inc.
All other marks and trademarks are the property of their respective owners.
All rights reserved.
------------------------------------------------------------------------------------------------------- */
#include "CvGameCoreDLLPCH.h"
#include "CvDllWorldInfo.h"
#include "CvDllContext.h"
CvDllWorldInfo::CvDllWorldInfo(CvWorldInfo* pWorldInfo)
: m_pWorldInfo(pWorldInfo)
, m_uiRefCount(1)
{
FAssertMsg(pWorldInfo != NULL, "SHOULD NOT HAPPEN");
}
//------------------------------------------------------------------------------
CvDllWorldInfo::~CvDllWorldInfo()
{
}
//------------------------------------------------------------------------------
void* CvDllWorldInfo::QueryInterface(GUID guidInterface)
{
if( guidInterface == ICvUnknown::GetInterfaceId() ||
guidInterface == ICvWorldInfo1::GetInterfaceId())
{
IncrementReference();
return this;
}
return NULL;
}
//------------------------------------------------------------------------------
unsigned int CvDllWorldInfo::IncrementReference()
{
++m_uiRefCount;
return m_uiRefCount;
}
//------------------------------------------------------------------------------
unsigned int CvDllWorldInfo::DecrementReference()
{
if(m_uiRefCount == 1)
{
delete this;
return 0;
}
else
{
--m_uiRefCount;
return m_uiRefCount;
}
}
//------------------------------------------------------------------------------
unsigned int CvDllWorldInfo::GetReferenceCount()
{
return m_uiRefCount;
}
//------------------------------------------------------------------------------
void CvDllWorldInfo::Destroy()
{
DecrementReference();
}
//------------------------------------------------------------------------------
void CvDllWorldInfo::operator delete(void* p)
{
CvDllGameContext::Free(p);
}
//------------------------------------------------------------------------------
void* CvDllWorldInfo::operator new(size_t bytes)
{
return CvDllGameContext::Allocate(bytes);
}
//------------------------------------------------------------------------------
CvWorldInfo* CvDllWorldInfo::GetInstance()
{
return m_pWorldInfo;
}
//------------------------------------------------------------------------------
const char* CvDllWorldInfo::GetType()
{
return m_pWorldInfo->GetType();
}
//------------------------------------------------------------------------------
const char* CvDllWorldInfo::GetDescriptionKey()
{
return m_pWorldInfo->GetDescriptionKey();
}
//------------------------------------------------------------------------------
int CvDllWorldInfo::GetDefaultPlayers()
{
return m_pWorldInfo->getDefaultPlayers();
}
//------------------------------------------------------------------------------
int CvDllWorldInfo::GetDefaultMinorCivs()
{
return m_pWorldInfo->getDefaultMinorCivs();
}
//------------------------------------------------------------------------------