From dff0467bfb6e0e055c1002b72f1695231cea1ef6 Mon Sep 17 00:00:00 2001 From: Tig Kindel Date: Sat, 17 Sep 2022 08:49:25 -0700 Subject: [PATCH] Fixes #59. Automatically generate API docs via github action (#65) * Create dotnet.yml Upgrading CI/CD to GithubActions * .NET 6 * Updating workflows * github package * tweaking yaml * Fixed path? * removed path * added path back * ugh * added gitver * tweaking ver * new giver stuff for 18.3 * new publish workflow * added nuget.org publishing * renamed master to main * Cleaned up old build files * Disable publishing to GitHub Packages * Disable publishing to GitHub Packages * Revert to v 0.17 * reverted readme * Moved to Gui-cs Org * Creating develop branch & setting up gitflow model * Auto gen API docs * Nuke old docs * Update build script for gitflow --- .github/workflows/api-docs.yml | 42 + .github/workflows/build.yml | 6 +- .gitignore | 11 +- README.md | 2 +- docfx/README.md | 6 +- docfx/build.ps1 | 5 +- docfx/docfx.json | 17 +- docs/README.html | 116 - docs/api/NStack/NStack.Unicode.Case.html | 160 - docs/api/NStack/NStack.Unicode.Category.html | 1282 ---- docs/api/NStack/NStack.Unicode.Property.html | 1006 --- .../api/NStack/NStack.Unicode.RangeTable.html | 261 - docs/api/NStack/NStack.Unicode.Script.html | 3904 ----------- .../NStack/NStack.Unicode.SpecialCase.html | 281 - docs/api/NStack/NStack.Unicode.html | 1246 ---- docs/api/NStack/NStack.Utf8.html | 967 --- docs/api/NStack/NStack.html | 162 - .../NStack/NStack.ustring.RunePredicate.html | 160 - docs/api/NStack/NStack.ustring.html | 4332 ------------ docs/api/NStack/System.Rune.Case.html | 160 - docs/api/NStack/System.Rune.html | 2448 ------- docs/api/NStack/System.RuneExtensions.html | 481 -- docs/api/NStack/System.html | 138 - docs/api/NStack/toc.html | 72 - docs/articles/intro.html | 126 - docs/articles/toc.html | 22 - docs/favicon.ico | Bin 99678 -> 0 bytes docs/fonts/glyphicons-halflings-regular.eot | Bin 20127 -> 0 bytes docs/fonts/glyphicons-halflings-regular.svg | 288 - docs/fonts/glyphicons-halflings-regular.ttf | Bin 45404 -> 0 bytes docs/fonts/glyphicons-halflings-regular.woff | Bin 23424 -> 0 bytes docs/fonts/glyphicons-halflings-regular.woff2 | Bin 18028 -> 0 bytes docs/images/logo48.png | Bin 926 -> 0 bytes docs/index.html | 126 - docs/index.json | 92 - docs/logo.svg | 25 - docs/manifest.json | 333 - docs/search-stopwords.json | 121 - docs/styles/docfx.css | 1032 --- docs/styles/docfx.js | 1223 ---- docs/styles/docfx.vendor.css | 1513 ----- docs/styles/docfx.vendor.js | 1 - docs/styles/lunr.js | 2924 -------- docs/styles/lunr.min.js | 1 - docs/styles/main.css | 0 docs/styles/main.js | 1 - docs/styles/search-worker.js | 80 - docs/toc.html | 25 - docs/xrefmap.yml | 5930 ----------------- ecmadocs/en/NStack/Unicode+Case.xml | 72 - ecmadocs/en/NStack/Unicode+Category.xml | 792 --- ecmadocs/en/NStack/Unicode+Property.xml | 600 -- ecmadocs/en/NStack/Unicode+RangeTable.xml | 83 - ecmadocs/en/NStack/Unicode+Script.xml | 2616 -------- ecmadocs/en/NStack/Unicode+SpecialCase.xml | 88 - ecmadocs/en/NStack/Unicode.xml | 680 -- ecmadocs/en/NStack/Utf8.xml | 488 -- ecmadocs/en/NStack/ustring+RunePredicate.xml | 25 - ecmadocs/en/NStack/ustring.xml | 2619 -------- ecmadocs/en/index.xml | 247 - ecmadocs/en/ns-NStack.xml | 6 - odocs/NStack/Unicode+Case.html | 334 - odocs/NStack/Unicode+RangeTable.html | 433 -- odocs/NStack/Unicode+SpecialCase.html | 433 -- odocs/NStack/Unicode.html | 1414 ---- odocs/NStack/Utf8.html | 1096 --- odocs/NStack/index.html | 355 - odocs/NStack/ustring+RunePredicate.html | 314 - odocs/NStack/ustring.html | 3827 ----------- odocs/README.md | 15 - odocs/index.html | 357 - odocs/template | 416 -- 72 files changed, 75 insertions(+), 48363 deletions(-) create mode 100644 .github/workflows/api-docs.yml delete mode 100644 docs/README.html delete mode 100644 docs/api/NStack/NStack.Unicode.Case.html delete mode 100644 docs/api/NStack/NStack.Unicode.Category.html delete mode 100644 docs/api/NStack/NStack.Unicode.Property.html delete mode 100644 docs/api/NStack/NStack.Unicode.RangeTable.html delete mode 100644 docs/api/NStack/NStack.Unicode.Script.html delete mode 100644 docs/api/NStack/NStack.Unicode.SpecialCase.html delete mode 100644 docs/api/NStack/NStack.Unicode.html delete mode 100644 docs/api/NStack/NStack.Utf8.html delete mode 100644 docs/api/NStack/NStack.html delete mode 100644 docs/api/NStack/NStack.ustring.RunePredicate.html delete mode 100644 docs/api/NStack/NStack.ustring.html delete mode 100644 docs/api/NStack/System.Rune.Case.html delete mode 100644 docs/api/NStack/System.Rune.html delete mode 100644 docs/api/NStack/System.RuneExtensions.html delete mode 100644 docs/api/NStack/System.html delete mode 100644 docs/api/NStack/toc.html delete mode 100644 docs/articles/intro.html delete mode 100644 docs/articles/toc.html delete mode 100644 docs/favicon.ico delete mode 100644 docs/fonts/glyphicons-halflings-regular.eot delete mode 100644 docs/fonts/glyphicons-halflings-regular.svg delete mode 100644 docs/fonts/glyphicons-halflings-regular.ttf delete mode 100644 docs/fonts/glyphicons-halflings-regular.woff delete mode 100644 docs/fonts/glyphicons-halflings-regular.woff2 delete mode 100644 docs/images/logo48.png delete mode 100644 docs/index.html delete mode 100644 docs/index.json delete mode 100644 docs/logo.svg delete mode 100644 docs/manifest.json delete mode 100644 docs/search-stopwords.json delete mode 100644 docs/styles/docfx.css delete mode 100644 docs/styles/docfx.js delete mode 100644 docs/styles/docfx.vendor.css delete mode 100644 docs/styles/docfx.vendor.js delete mode 100644 docs/styles/lunr.js delete mode 100644 docs/styles/lunr.min.js delete mode 100644 docs/styles/main.css delete mode 100644 docs/styles/main.js delete mode 100644 docs/styles/search-worker.js delete mode 100644 docs/toc.html delete mode 100644 docs/xrefmap.yml delete mode 100644 ecmadocs/en/NStack/Unicode+Case.xml delete mode 100644 ecmadocs/en/NStack/Unicode+Category.xml delete mode 100644 ecmadocs/en/NStack/Unicode+Property.xml delete mode 100644 ecmadocs/en/NStack/Unicode+RangeTable.xml delete mode 100644 ecmadocs/en/NStack/Unicode+Script.xml delete mode 100644 ecmadocs/en/NStack/Unicode+SpecialCase.xml delete mode 100644 ecmadocs/en/NStack/Unicode.xml delete mode 100644 ecmadocs/en/NStack/Utf8.xml delete mode 100644 ecmadocs/en/NStack/ustring+RunePredicate.xml delete mode 100644 ecmadocs/en/NStack/ustring.xml delete mode 100644 ecmadocs/en/index.xml delete mode 100644 ecmadocs/en/ns-NStack.xml delete mode 100644 odocs/NStack/Unicode+Case.html delete mode 100644 odocs/NStack/Unicode+RangeTable.html delete mode 100644 odocs/NStack/Unicode+SpecialCase.html delete mode 100644 odocs/NStack/Unicode.html delete mode 100644 odocs/NStack/Utf8.html delete mode 100644 odocs/NStack/index.html delete mode 100644 odocs/NStack/ustring+RunePredicate.html delete mode 100644 odocs/NStack/ustring.html delete mode 100644 odocs/README.md delete mode 100644 odocs/index.html delete mode 100644 odocs/template diff --git a/.github/workflows/api-docs.yml b/.github/workflows/api-docs.yml new file mode 100644 index 0000000..55b9e4b --- /dev/null +++ b/.github/workflows/api-docs.yml @@ -0,0 +1,42 @@ +name: Build and publish API docs + +on: + push: + branches: [main] + +jobs: + generate-docs: + runs-on: windows-latest + + steps: + - name: Checkout + uses: actions/checkout@v2 + + - name: Setup .NET Core + uses: actions/setup-dotnet@v1 + with: + dotnet-version: 6.0.100 + + - name: Setup DocFX + uses: crazy-max/ghaction-chocolatey@v1 + with: + args: install docfx + + - name: Install dependencies + run: dotnet restore + + - name: DocFX Build + working-directory: docfx + # https://stackoverflow.com/questions/56726429/how-to-run-multiple-commands-in-one-github-actions-docker + run: | + rm ../docs -Recurse -Force + docfx docfx.json + continue-on-error: false + + - name: Publish + if: github.event_name == 'push' + uses: peaceiris/actions-gh-pages@v3 + with: + github_token: ${{ secrets.GITHUB_TOKEN }} + publish_dir: docs + force_orphan: true diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index c50bb5b..41aa471 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -1,10 +1,10 @@ -name: Build NStack +name: Build & Test NStack on: push: - branches: [ main ] + branches: [ main, develop ] pull_request: - branches: [ main ] + branches: [ main, develop ] jobs: build: diff --git a/.gitignore b/.gitignore index be968a9..96d6634 100644 --- a/.gitignore +++ b/.gitignore @@ -39,4 +39,13 @@ Thumbs.db # dotCover *.dotCover -.vs/* \ No newline at end of file +.vs/* + +# API Docs +docfx/api + +# Never push ./docs folder - the gh-pages branch is now used to publish to GH Pages +docs/ + +#git merge files +*.orig \ No newline at end of file diff --git a/README.md b/README.md index 87ffdf8..9a8f4ff 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ [![License](https://img.shields.io/github/license/migueldeicaza/NStack.svg)](LICENSE) ![Bugs](https://img.shields.io/github/issues/migueldeicaza/NStack) -NOTE: NStack has moved to the guo-cs org: https://github.com/orgs/gui-cs/Currently, this library contains a port of the Go string, and Go rune support as well as other Unicode helper methods. +NOTE: NStack has moved to the gui-cs org: https://github.com/orgs/gui-cs/Currently, this library contains a port of the Go string, and Go rune support as well as other Unicode helper methods. Currently, this library contains a port of the Go string, and Go rune support as well as other Unicode helper methods. diff --git a/docfx/README.md b/docfx/README.md index 67c0bed..18f1590 100644 --- a/docfx/README.md +++ b/docfx/README.md @@ -1,8 +1,8 @@ This folder generates the API docs for NStack. -The API documentation is generated using the [DocFX tool](https://github.com/dotnet/docfx). The output of docfx gets put into the `./docs` folder which is then checked in. The `./docs` folder is then picked up by Github Pages and published to Miguel's Github Pages (https://migueldeicaza.github.io/NStack/). +The API documentation is generated via a GitHub Action (`.github/workflows/api-docs.yml`) using [DocFX](https://github.com/dotnet/docfx). The Action publishes the docs to the `gh-pages` branch, which gets published to https://gui-cs.github.io/NStack/. -## To Generate the Docs +## To Generate the Docs Locally 0. Install DotFX https://dotnet.github.io/docfx/tutorial/docfx_getting_started.html 1. Change to the `./docfx` folder and run `./build.ps1` @@ -10,3 +10,5 @@ The API documentation is generated using the [DocFX tool](https://github.com/dot 3. Hit ctrl-c to stop the script. If `docfx` fails with a `Stackoverflow` error. Just run it again. And again. Sometimes it takes a few times. If that doesn't work, create a fresh clone or delete the `docfx/api`, `docfx/obj`, and `docs/` folders and run the steps above again. + +Note the `./docfx/build.ps1` script will create a `./docs` folder. This folder is ignored by `.gitignore`. diff --git a/docfx/build.ps1 b/docfx/build.ps1 index 61aa254..2ddee3f 100644 --- a/docfx/build.ps1 +++ b/docfx/build.ps1 @@ -5,5 +5,8 @@ dotnet build --configuration Release ../NStack.sln rm ../docs -Recurse -Force + +$env:DOCFX_SOURCE_BRANCH_NAME="main" + docfx --metadata -docfx --serve +docfx --serve --force \ No newline at end of file diff --git a/docfx/docfx.json b/docfx/docfx.json index d8b70c6..739f0ed 100644 --- a/docfx/docfx.json +++ b/docfx/docfx.json @@ -15,7 +15,9 @@ } ], "dest": "api/NStack", - "shouldSkipMarkup": true + "shouldSkipMarkup": true, + "properties": { + "TargetFramework": "net6.0" } ], "build": { @@ -65,14 +67,17 @@ "globalMetadata": { "_enableSearch": "true", "_appLogoPath": "images/logo48.png", - "_disableContribution": true + "_disableContribution": false, + "_gitContribute": { + "repo": "https://github.com/gui-cs/NStack", + "branch": "develop", + "apiSpecFolder": "docfx/overrides" + }, + "_gitUrlPattern": "github" }, "globalMetadataFiles": [], "fileMetadataFiles": [], - "template": [ - "default" - ], - "postProcessors": [ "ExtractSearchIndex" ], + "postProcessors": ["ExtractSearchIndex"], "noLangKeyword": false, "keepFileLink": false } diff --git a/docs/README.html b/docs/README.html deleted file mode 100644 index b844376..0000000 --- a/docs/README.html +++ /dev/null @@ -1,116 +0,0 @@ - - - - - - - - To Generate the Docs - - - - - - - - - - - - - - - -
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                                      - - - - - - diff --git a/docs/index.json b/docs/index.json deleted file mode 100644 index b83dfd1..0000000 --- a/docs/index.json +++ /dev/null @@ -1,92 +0,0 @@ -{ - "api/NStack/NStack.html": { - "href": "api/NStack/NStack.html", - "title": "Namespace NStack", - "keywords": "Namespace NStack Classes Unicode Unicode class contains helper methods to support Unicode encoding. Unicode.Category Static class containing the various Unicode category range tables Unicode.Property Static class containing the proeprty-based tables. Unicode.Script Static class containing the Unicode script tables. ustring ustrings are used to manipulate utf8 strings, either from byte arrays or blocks of memory. Utf8 UTF8 Helper methods and routines. Structs Unicode.RangeTable Range tables describe classes of unicode code points. Unicode.SpecialCase SpecialCase represents language-specific case mappings such as Turkish. Enums Unicode.Case The types of cases supported. Delegates ustring.RunePredicate Rune predicate functions take a rune as input and return a boolean determining if the rune matches or not." - }, - "api/NStack/NStack.Unicode.Case.html": { - "href": "api/NStack/NStack.Unicode.Case.html", - "title": "Enum Unicode.Case", - "keywords": "Enum Unicode.Case The types of cases supported. Namespace : NStack Assembly : NStack.dll Syntax public enum Case Fields Name Description Lower Lower case Title Titlecase capitalizes the first letter, and keeps the rest in lowercase. Sometimes it is not as straight forward as the uppercase, some characters require special handling, like certain ligatures and greek characters. Upper Upper case" - }, - "api/NStack/NStack.Unicode.Category.html": { - "href": "api/NStack/NStack.Unicode.Category.html", - "title": "Class Unicode.Category", - "keywords": "Class Unicode.Category Static class containing the various Unicode category range tables Inheritance System.Object Unicode.Category Inherited Members System.Object.Equals(System.Object) System.Object.Equals(System.Object, System.Object) System.Object.GetHashCode() System.Object.GetType() System.Object.MemberwiseClone() System.Object.ReferenceEquals(System.Object, System.Object) System.Object.ToString() Namespace : NStack Assembly : NStack.dll Syntax public static class Category Remarks There are static properties that can be used to fetch a specific category, or you can use the NStack.Unicode.Category.Get method this class to retrieve the RangeTable by its Unicode category table name Properties C Other/C is the set of Unicode control and special characters, category C. Declaration public static Unicode.RangeTable C { get; } Property Value Type Description Unicode.RangeTable Cc Cc is the set of Unicode characters in category Cc. Declaration public static Unicode.RangeTable Cc { get; } Property Value Type Description Unicode.RangeTable Cf Cf is the set of Unicode characters in category Cf. Declaration public static Unicode.RangeTable Cf { get; } Property Value Type Description Unicode.RangeTable Co Co is the set of Unicode characters in category Co. Declaration public static Unicode.RangeTable Co { get; } Property Value Type Description Unicode.RangeTable Cs Cs is the set of Unicode characters in category Cs. Declaration public static Unicode.RangeTable Cs { get; } Property Value Type Description Unicode.RangeTable Digit Digit is the set of Unicode characters with the \"decimal digit\" property. Declaration public static Unicode.RangeTable Digit { get; } Property Value Type Description Unicode.RangeTable L Letter/L is the set of Unicode letters, category L. Declaration public static Unicode.RangeTable L { get; } Property Value Type Description Unicode.RangeTable Letter Letter/L is the set of Unicode letters, category L. Declaration public static Unicode.RangeTable Letter { get; } Property Value Type Description Unicode.RangeTable Ll Ll is the set of Unicode characters in category Ll. Declaration public static Unicode.RangeTable Ll { get; } Property Value Type Description Unicode.RangeTable Lm Lm is the set of Unicode characters in category Lm. Declaration public static Unicode.RangeTable Lm { get; } Property Value Type Description Unicode.RangeTable Lo Lo is the set of Unicode characters in category Lo. Declaration public static Unicode.RangeTable Lo { get; } Property Value Type Description Unicode.RangeTable Lower Lower is the set of Unicode lower case letters. Declaration public static Unicode.RangeTable Lower { get; } Property Value Type Description Unicode.RangeTable Lt Lt is the set of Unicode characters in category Lt. Declaration public static Unicode.RangeTable Lt { get; } Property Value Type Description Unicode.RangeTable Lu Lu is the set of Unicode characters in category Lu. Declaration public static Unicode.RangeTable Lu { get; } Property Value Type Description Unicode.RangeTable M Mark/M is the set of Unicode mark characters, category M. Declaration public static Unicode.RangeTable M { get; } Property Value Type Description Unicode.RangeTable Mark Mark/M is the set of Unicode mark characters, category M. Declaration public static Unicode.RangeTable Mark { get; } Property Value Type Description Unicode.RangeTable Mc Mc is the set of Unicode characters in category Mc. Declaration public static Unicode.RangeTable Mc { get; } Property Value Type Description Unicode.RangeTable Me Me is the set of Unicode characters in category Me. Declaration public static Unicode.RangeTable Me { get; } Property Value Type Description Unicode.RangeTable Mn Mn is the set of Unicode characters in category Mn. Declaration public static Unicode.RangeTable Mn { get; } Property Value Type Description Unicode.RangeTable N Number/N is the set of Unicode number characters, category N. Declaration public static Unicode.RangeTable N { get; } Property Value Type Description Unicode.RangeTable Nd Nd is the set of Unicode characters in category Nd. Declaration public static Unicode.RangeTable Nd { get; } Property Value Type Description Unicode.RangeTable Nl Nl is the set of Unicode characters in category Nl. Declaration public static Unicode.RangeTable Nl { get; } Property Value Type Description Unicode.RangeTable No No is the set of Unicode characters in category No. Declaration public static Unicode.RangeTable No { get; } Property Value Type Description Unicode.RangeTable Number Number/N is the set of Unicode number characters, category N. Declaration public static Unicode.RangeTable Number { get; } Property Value Type Description Unicode.RangeTable Other Other/C is the set of Unicode control and special characters, category C. Declaration public static Unicode.RangeTable Other { get; } Property Value Type Description Unicode.RangeTable P Punct/P is the set of Unicode punctuation characters, category P. Declaration public static Unicode.RangeTable P { get; } Property Value Type Description Unicode.RangeTable Pc Pc is the set of Unicode characters in category Pc. Declaration public static Unicode.RangeTable Pc { get; } Property Value Type Description Unicode.RangeTable Pd Pd is the set of Unicode characters in category Pd. Declaration public static Unicode.RangeTable Pd { get; } Property Value Type Description Unicode.RangeTable Pe Pe is the set of Unicode characters in category Pe. Declaration public static Unicode.RangeTable Pe { get; } Property Value Type Description Unicode.RangeTable Pf Pf is the set of Unicode characters in category Pf. Declaration public static Unicode.RangeTable Pf { get; } Property Value Type Description Unicode.RangeTable Pi Pi is the set of Unicode characters in category Pi. Declaration public static Unicode.RangeTable Pi { get; } Property Value Type Description Unicode.RangeTable Po Po is the set of Unicode characters in category Po. Declaration public static Unicode.RangeTable Po { get; } Property Value Type Description Unicode.RangeTable Ps Ps is the set of Unicode characters in category Ps. Declaration public static Unicode.RangeTable Ps { get; } Property Value Type Description Unicode.RangeTable Punct Punct/P is the set of Unicode punctuation characters, category P. Declaration public static Unicode.RangeTable Punct { get; } Property Value Type Description Unicode.RangeTable S Symbol/S is the set of Unicode symbol characters, category S. Declaration public static Unicode.RangeTable S { get; } Property Value Type Description Unicode.RangeTable Sc Sc is the set of Unicode characters in category Sc. Declaration public static Unicode.RangeTable Sc { get; } Property Value Type Description Unicode.RangeTable Sk Sk is the set of Unicode characters in category Sk. Declaration public static Unicode.RangeTable Sk { get; } Property Value Type Description Unicode.RangeTable Sm Sm is the set of Unicode characters in category Sm. Declaration public static Unicode.RangeTable Sm { get; } Property Value Type Description Unicode.RangeTable So So is the set of Unicode characters in category So. Declaration public static Unicode.RangeTable So { get; } Property Value Type Description Unicode.RangeTable Space Space/Z is the set of Unicode space characters, category Z. Declaration public static Unicode.RangeTable Space { get; } Property Value Type Description Unicode.RangeTable Symbol Symbol/S is the set of Unicode symbol characters, category S. Declaration public static Unicode.RangeTable Symbol { get; } Property Value Type Description Unicode.RangeTable Title Title is the set of Unicode title case letters. Declaration public static Unicode.RangeTable Title { get; } Property Value Type Description Unicode.RangeTable Upper Upper is the set of Unicode upper case letters. Declaration public static Unicode.RangeTable Upper { get; } Property Value Type Description Unicode.RangeTable Z Space/Z is the set of Unicode space characters, category Z. Declaration public static Unicode.RangeTable Z { get; } Property Value Type Description Unicode.RangeTable Zl Zl is the set of Unicode characters in category Zl. Declaration public static Unicode.RangeTable Zl { get; } Property Value Type Description Unicode.RangeTable Zp Zp is the set of Unicode characters in category Zp. Declaration public static Unicode.RangeTable Zp { get; } Property Value Type Description Unicode.RangeTable Zs Zs is the set of Unicode characters in category Zs. Declaration public static Unicode.RangeTable Zs { get; } Property Value Type Description Unicode.RangeTable Methods Get(String) Retrieves the specified RangeTable from the Unicode category name Declaration public static Unicode.RangeTable Get(string categoryName) Parameters Type Name Description System.String categoryName The unicode character category name Returns Type Description Unicode.RangeTable" - }, - "api/NStack/NStack.Unicode.html": { - "href": "api/NStack/NStack.Unicode.html", - "title": "Class Unicode", - "keywords": "Class Unicode Unicode class contains helper methods to support Unicode encoding. Inheritance System.Object Unicode Inherited Members System.Object.Equals(System.Object) System.Object.Equals(System.Object, System.Object) System.Object.GetHashCode() System.Object.GetType() System.Object.MemberwiseClone() System.Object.ReferenceEquals(System.Object, System.Object) System.Object.ToString() Namespace : NStack Assembly : NStack.dll Syntax public class Unicode Remarks Generally the Unicode class provided methods that can help you classify and convert Unicode code points. The word codepoint is considered a mouthful so in this class, the word \"rune\" is used instead and is represented by the uint value type. Unicode code points can be produced by combining independent characters, so the rune for a character can be produced by combining one character and other elements of it. Runes on the other hand correspond to a specific character. This class surfaces various methods to classify case of a Rune, like NStack.Unicode.IsUpper , NStack.Unicode.IsLower , NStack.Unicode.IsDigit , NStack.Unicode.IsGraphic to convert runes from one case to another using the NStack.Unicode.ToUpper , NStack.Unicode.ToLower , NStack.Unicode.ToTitle as well as various constants that are useful when working with Unicode runes. Unicode defines various character classes which are surfaced as RangeTables as static properties in this class. You can probe whether a rune belongs to a specific range table Fields GraphicRanges The range tables for graphics Declaration public static Unicode.RangeTable[] GraphicRanges Field Value Type Description Unicode.RangeTable [] MaxAscii The maximum ASCII value. Declaration public const uint MaxAscii = 127U Field Value Type Description System.UInt32 MaxLatin1 The maximum latin1 value. Declaration public const uint MaxLatin1 = 255U Field Value Type Description System.UInt32 MaxRune Maximum valid Unicode code point. Declaration public const int MaxRune = 1114111 Field Value Type Description System.Int32 PrintRanges The range tables for print Declaration public static Unicode.RangeTable[] PrintRanges Field Value Type Description Unicode.RangeTable [] ReplacementChar Represents invalid code points. Declaration public const uint ReplacementChar = 65533U Field Value Type Description System.UInt32 TurkishCase Special casing rules for Turkish. Declaration public static Unicode.SpecialCase TurkishCase Field Value Type Description Unicode.SpecialCase Version Version is the Unicode edition from which the tables are derived. Declaration public const string Version = \"14.0.0\" Field Value Type Description System.String Methods IsControl(UInt32) IsControl reports whether the rune is a control character. Declaration public static bool IsControl(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. Remarks The C (Other) Unicode category includes more code points such as surrogates; use C.InRange (r) to test for them. IsDigit(UInt32) IsDigit reports whether the rune is a decimal digit. Declaration public static bool IsDigit(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. IsGraphic(UInt32) IsGraphic reports whether the rune is defined as a Graphic by Unicode. Declaration public static bool IsGraphic(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. Remarks Such characters include letters, marks, numbers, punctuation, symbols, and spaces, from categories L, M, N, P, S, Zs. IsLetter(UInt32) IsLetter reports whether the rune is a letter (category L). Declaration public static bool IsLetter(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a letter, false otherwise. Remarks IsLower(UInt32) Reports whether the rune is a lower case letter. Declaration public static bool IsLower(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case lette, false otherwise. IsMark(UInt32) IsMark reports whether the rune is a letter (category M). Declaration public static bool IsMark(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks Reports whether the rune is a mark character (category M). IsNumber(UInt32) IsNumber reports whether the rune is a letter (category N). Declaration public static bool IsNumber(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks Reports whether the rune is a mark character (category N). IsPrint(UInt32) IsPrint reports whether the rune is defined as printable. Declaration public static bool IsPrint(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. Remarks Such characters include letters, marks, numbers, punctuation, symbols, and the ASCII space character, from categories L, M, N, P, S and the ASCII space character. This categorization is the same as IsGraphic except that the only spacing character is ASCII space, U+0020. IsPunct(UInt32) IsPunct reports whether the rune is a letter (category P). Declaration public static bool IsPunct(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks Reports whether the rune is a mark character (category P). IsRuneInRanges(UInt32, Unicode.RangeTable[]) Determines if a rune is on a set of ranges. Declaration public static bool IsRuneInRanges(uint rune, params Unicode.RangeTable[] inRanges) Parameters Type Name Description System.UInt32 rune Rune. Unicode.RangeTable [] inRanges In ranges. Returns Type Description System.Boolean true , if rune in ranges was used, false otherwise. IsSpace(UInt32) IsSpace reports whether the rune is a space character as defined by Unicode's White Space property. Declaration public static bool IsSpace(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks In the Latin-1 space, white space includes '\\t', '\\n', '\\v', '\\f', '\\r', ' ', U+0085 (NEL), U+00A0 (NBSP). Other definitions of spacing characters are set by category Z and property Pattern_White_Space. IsSymbol(UInt32) IsSymbol reports whether the rune is a symbolic character. Declaration public static bool IsSymbol(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. IsTitle(UInt32) Reports whether the rune is a title case letter. Declaration public static bool IsTitle(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case lette, false otherwise. IsUpper(UInt32) Reports whether the rune is an upper case letter. Declaration public static bool IsUpper(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test for. Returns Type Description System.Boolean true , if the rune is an upper case lette, false otherwise. SimpleFold(UInt32) SimpleFold iterates over Unicode code points equivalent under the Unicode-defined simple case folding. Declaration public static uint SimpleFold(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.UInt32 The simple-case folded rune. Remarks SimpleFold iterates over Unicode code points equivalent under the Unicode-defined simple case folding. Among the code points equivalent to rune (including rune itself), SimpleFold returns the smallest rune > r if one exists, or else the smallest rune >= 0. If r is not a valid Unicode code point, SimpleFold(r) returns r. For example: SimpleFold('A') = 'a' SimpleFold('a') = 'A' SimpleFold('K') = 'k' SimpleFold('k') = '\\u212A' (Kelvin symbol, K) SimpleFold('\\u212A') = 'K' SimpleFold('1') = '1' SimpleFold(-2) = -2 To(Unicode.Case, UInt32) To maps the rune to the specified case: Case.Upper, Case.Lower, or Case.Title Declaration public static uint To(Unicode.Case toCase, uint rune) Parameters Type Name Description Unicode.Case toCase The destination case. System.UInt32 rune Rune to convert. Returns Type Description System.UInt32 The cased character. ToLower(UInt32) ToLower maps the rune to lower case. Declaration public static uint ToLower(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.UInt32 The lower cased rune if it can be. ToTitle(UInt32) ToLower maps the rune to title case. Declaration public static uint ToTitle(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.UInt32 The lower cased rune if it can be. ToUpper(UInt32) ToUpper maps the rune to upper case. Declaration public static uint ToUpper(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.UInt32 The upper cased rune if it can be." - }, - "api/NStack/NStack.Unicode.Property.html": { - "href": "api/NStack/NStack.Unicode.Property.html", - "title": "Class Unicode.Property", - "keywords": "Class Unicode.Property Static class containing the proeprty-based tables. Inheritance System.Object Unicode.Property Inherited Members System.Object.Equals(System.Object) System.Object.Equals(System.Object, System.Object) System.Object.GetHashCode() System.Object.GetType() System.Object.MemberwiseClone() System.Object.ReferenceEquals(System.Object, System.Object) System.Object.ToString() Namespace : NStack Assembly : NStack.dll Syntax public static class Property Remarks There are static properties that can be used to fetch RangeTables that identify characters that have a specific property, or you can use the NStack.Unicode.Property.Get method in this class to retrieve the range table by the property name Properties ASCII_Hex_Digit ASCII_Hex_Digit is the set of Unicode characters with property ASCII_Hex_Digit. Declaration public static Unicode.RangeTable ASCII_Hex_Digit { get; } Property Value Type Description Unicode.RangeTable Bidi_Control Bidi_Control is the set of Unicode characters with property Bidi_Control. Declaration public static Unicode.RangeTable Bidi_Control { get; } Property Value Type Description Unicode.RangeTable Dash Dash is the set of Unicode characters with property Dash. Declaration public static Unicode.RangeTable Dash { get; } Property Value Type Description Unicode.RangeTable Deprecated Deprecated is the set of Unicode characters with property Deprecated. Declaration public static Unicode.RangeTable Deprecated { get; } Property Value Type Description Unicode.RangeTable Diacritic Diacritic is the set of Unicode characters with property Diacritic. Declaration public static Unicode.RangeTable Diacritic { get; } Property Value Type Description Unicode.RangeTable Extender Extender is the set of Unicode characters with property Extender. Declaration public static Unicode.RangeTable Extender { get; } Property Value Type Description Unicode.RangeTable Hex_Digit Hex_Digit is the set of Unicode characters with property Hex_Digit. Declaration public static Unicode.RangeTable Hex_Digit { get; } Property Value Type Description Unicode.RangeTable Hyphen Hyphen is the set of Unicode characters with property Hyphen. Declaration public static Unicode.RangeTable Hyphen { get; } Property Value Type Description Unicode.RangeTable Ideographic Ideographic is the set of Unicode characters with property Ideographic. Declaration public static Unicode.RangeTable Ideographic { get; } Property Value Type Description Unicode.RangeTable IDS_Binary_Operator IDS_Binary_Operator is the set of Unicode characters with property IDS_Binary_Operator. Declaration public static Unicode.RangeTable IDS_Binary_Operator { get; } Property Value Type Description Unicode.RangeTable IDS_Trinary_Operator IDS_Trinary_Operator is the set of Unicode characters with property IDS_Trinary_Operator. Declaration public static Unicode.RangeTable IDS_Trinary_Operator { get; } Property Value Type Description Unicode.RangeTable Join_Control Join_Control is the set of Unicode characters with property Join_Control. Declaration public static Unicode.RangeTable Join_Control { get; } Property Value Type Description Unicode.RangeTable Logical_Order_Exception Logical_Order_Exception is the set of Unicode characters with property Logical_Order_Exception. Declaration public static Unicode.RangeTable Logical_Order_Exception { get; } Property Value Type Description Unicode.RangeTable Noncharacter_Code_Point Noncharacter_Code_Point is the set of Unicode characters with property Noncharacter_Code_Point. Declaration public static Unicode.RangeTable Noncharacter_Code_Point { get; } Property Value Type Description Unicode.RangeTable Other_Alphabetic Other_Alphabetic is the set of Unicode characters with property Other_Alphabetic. Declaration public static Unicode.RangeTable Other_Alphabetic { get; } Property Value Type Description Unicode.RangeTable Other_Default_Ignorable_Code_Point Other_Default_Ignorable_Code_Point is the set of Unicode characters with property Other_Default_Ignorable_Code_Point. Declaration public static Unicode.RangeTable Other_Default_Ignorable_Code_Point { get; } Property Value Type Description Unicode.RangeTable Other_Grapheme_Extend Other_Grapheme_Extend is the set of Unicode characters with property Other_Grapheme_Extend. Declaration public static Unicode.RangeTable Other_Grapheme_Extend { get; } Property Value Type Description Unicode.RangeTable Other_ID_Continue Other_ID_Continue is the set of Unicode characters with property Other_ID_Continue. Declaration public static Unicode.RangeTable Other_ID_Continue { get; } Property Value Type Description Unicode.RangeTable Other_ID_Start Other_ID_Start is the set of Unicode characters with property Other_ID_Start. Declaration public static Unicode.RangeTable Other_ID_Start { get; } Property Value Type Description Unicode.RangeTable Other_Lowercase Other_Lowercase is the set of Unicode characters with property Other_Lowercase. Declaration public static Unicode.RangeTable Other_Lowercase { get; } Property Value Type Description Unicode.RangeTable Other_Math Other_Math is the set of Unicode characters with property Other_Math. Declaration public static Unicode.RangeTable Other_Math { get; } Property Value Type Description Unicode.RangeTable Other_Uppercase Other_Uppercase is the set of Unicode characters with property Other_Uppercase. Declaration public static Unicode.RangeTable Other_Uppercase { get; } Property Value Type Description Unicode.RangeTable Pattern_Syntax Pattern_Syntax is the set of Unicode characters with property Pattern_Syntax. Declaration public static Unicode.RangeTable Pattern_Syntax { get; } Property Value Type Description Unicode.RangeTable Pattern_White_Space Pattern_White_Space is the set of Unicode characters with property Pattern_White_Space. Declaration public static Unicode.RangeTable Pattern_White_Space { get; } Property Value Type Description Unicode.RangeTable Prepended_Concatenation_Mark Prepended_Concatenation_Mark is the set of Unicode characters with property Prepended_Concatenation_Mark. Declaration public static Unicode.RangeTable Prepended_Concatenation_Mark { get; } Property Value Type Description Unicode.RangeTable Quotation_Mark Quotation_Mark is the set of Unicode characters with property Quotation_Mark. Declaration public static Unicode.RangeTable Quotation_Mark { get; } Property Value Type Description Unicode.RangeTable Radical Radical is the set of Unicode characters with property Radical. Declaration public static Unicode.RangeTable Radical { get; } Property Value Type Description Unicode.RangeTable Regional_Indicator Regional_Indicator is the set of Unicode characters with property Regional_Indicator. Declaration public static Unicode.RangeTable Regional_Indicator { get; } Property Value Type Description Unicode.RangeTable Sentence_Terminal Sentence_Terminal is the set of Unicode characters with property Sentence_Terminal. Declaration public static Unicode.RangeTable Sentence_Terminal { get; } Property Value Type Description Unicode.RangeTable Soft_Dotted Soft_Dotted is the set of Unicode characters with property Soft_Dotted. Declaration public static Unicode.RangeTable Soft_Dotted { get; } Property Value Type Description Unicode.RangeTable STerm STerm is an alias for Sentence_Terminal. Declaration public static Unicode.RangeTable STerm { get; } Property Value Type Description Unicode.RangeTable Terminal_Punctuation Terminal_Punctuation is the set of Unicode characters with property Terminal_Punctuation. Declaration public static Unicode.RangeTable Terminal_Punctuation { get; } Property Value Type Description Unicode.RangeTable Unified_Ideograph Unified_Ideograph is the set of Unicode characters with property Unified_Ideograph. Declaration public static Unicode.RangeTable Unified_Ideograph { get; } Property Value Type Description Unicode.RangeTable Variation_Selector Variation_Selector is the set of Unicode characters with property Variation_Selector. Declaration public static Unicode.RangeTable Variation_Selector { get; } Property Value Type Description Unicode.RangeTable White_Space White_Space is the set of Unicode characters with property White_Space. Declaration public static Unicode.RangeTable White_Space { get; } Property Value Type Description Unicode.RangeTable Methods Get(String) Retrieves the specified RangeTable having that property. Declaration public static Unicode.RangeTable Get(string propertyName) Parameters Type Name Description System.String propertyName The property name. Returns Type Description Unicode.RangeTable" - }, - "api/NStack/NStack.Unicode.RangeTable.html": { - "href": "api/NStack/NStack.Unicode.RangeTable.html", - "title": "Struct Unicode.RangeTable", - "keywords": "Struct Unicode.RangeTable Range tables describe classes of unicode code points. Inherited Members System.ValueType.Equals(System.Object) System.ValueType.GetHashCode() System.ValueType.ToString() System.Object.Equals(System.Object, System.Object) System.Object.GetType() System.Object.ReferenceEquals(System.Object, System.Object) Namespace : NStack Assembly : NStack.dll Syntax public struct RangeTable Fields LatinOffset The number of entries in the short range table (R16) with Hi being less than MaxLatin1 Declaration public readonly int LatinOffset Field Value Type Description System.Int32 Methods InRange(UInt32) Used to determine if a given rune is in the range of this RangeTable. Declaration public bool InRange(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.Boolean true , if the rune is in this RangeTable, false otherwise. IsExcludingLatin(UInt32) Used to determine if a given rune is in the range of this RangeTable, excluding latin1 characters. Declaration public bool IsExcludingLatin(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.Boolean true , if the rune is part of the range (not including latin), false otherwise." - }, - "api/NStack/NStack.Unicode.Script.html": { - "href": "api/NStack/NStack.Unicode.Script.html", - "title": "Class Unicode.Script", - "keywords": "Class Unicode.Script Static class containing the Unicode script tables. Inheritance System.Object Unicode.Script Inherited Members System.Object.Equals(System.Object) System.Object.Equals(System.Object, System.Object) System.Object.GetHashCode() System.Object.GetType() System.Object.MemberwiseClone() System.Object.ReferenceEquals(System.Object, System.Object) System.Object.ToString() Namespace : NStack Assembly : NStack.dll Syntax public static class Script Remarks There are static properties that can be used to fetch a specific category, or you can use the NStack.Unicode.Script.Get method in this class to retrieve the range table by its script name Properties Adlam Adlam is the set of Unicode characters in script Adlam. Declaration public static Unicode.RangeTable Adlam { get; } Property Value Type Description Unicode.RangeTable Ahom Ahom is the set of Unicode characters in script Ahom. Declaration public static Unicode.RangeTable Ahom { get; } Property Value Type Description Unicode.RangeTable Anatolian_Hieroglyphs Anatolian_Hieroglyphs is the set of Unicode characters in script Anatolian_Hieroglyphs. Declaration public static Unicode.RangeTable Anatolian_Hieroglyphs { get; } Property Value Type Description Unicode.RangeTable Arabic Arabic is the set of Unicode characters in script Arabic. Declaration public static Unicode.RangeTable Arabic { get; } Property Value Type Description Unicode.RangeTable Armenian Armenian is the set of Unicode characters in script Armenian. Declaration public static Unicode.RangeTable Armenian { get; } Property Value Type Description Unicode.RangeTable Avestan Avestan is the set of Unicode characters in script Avestan. Declaration public static Unicode.RangeTable Avestan { get; } Property Value Type Description Unicode.RangeTable Balinese Balinese is the set of Unicode characters in script Balinese. Declaration public static Unicode.RangeTable Balinese { get; } Property Value Type Description Unicode.RangeTable Bamum Bamum is the set of Unicode characters in script Bamum. Declaration public static Unicode.RangeTable Bamum { get; } Property Value Type Description Unicode.RangeTable Bassa_Vah Bassa_Vah is the set of Unicode characters in script Bassa_Vah. Declaration public static Unicode.RangeTable Bassa_Vah { get; } Property Value Type Description Unicode.RangeTable Batak Batak is the set of Unicode characters in script Batak. Declaration public static Unicode.RangeTable Batak { get; } Property Value Type Description Unicode.RangeTable Bengali Bengali is the set of Unicode characters in script Bengali. Declaration public static Unicode.RangeTable Bengali { get; } Property Value Type Description Unicode.RangeTable Bhaiksuki Bhaiksuki is the set of Unicode characters in script Bhaiksuki. Declaration public static Unicode.RangeTable Bhaiksuki { get; } Property Value Type Description Unicode.RangeTable Bopomofo Bopomofo is the set of Unicode characters in script Bopomofo. Declaration public static Unicode.RangeTable Bopomofo { get; } Property Value Type Description Unicode.RangeTable Brahmi Brahmi is the set of Unicode characters in script Brahmi. Declaration public static Unicode.RangeTable Brahmi { get; } Property Value Type Description Unicode.RangeTable Braille Braille is the set of Unicode characters in script Braille. Declaration public static Unicode.RangeTable Braille { get; } Property Value Type Description Unicode.RangeTable Buginese Buginese is the set of Unicode characters in script Buginese. Declaration public static Unicode.RangeTable Buginese { get; } Property Value Type Description Unicode.RangeTable Buhid Buhid is the set of Unicode characters in script Buhid. Declaration public static Unicode.RangeTable Buhid { get; } Property Value Type Description Unicode.RangeTable Canadian_Aboriginal Canadian_Aboriginal is the set of Unicode characters in script Canadian_Aboriginal. Declaration public static Unicode.RangeTable Canadian_Aboriginal { get; } Property Value Type Description Unicode.RangeTable Carian Carian is the set of Unicode characters in script Carian. Declaration public static Unicode.RangeTable Carian { get; } Property Value Type Description Unicode.RangeTable Caucasian_Albanian Caucasian_Albanian is the set of Unicode characters in script Caucasian_Albanian. Declaration public static Unicode.RangeTable Caucasian_Albanian { get; } Property Value Type Description Unicode.RangeTable Chakma Chakma is the set of Unicode characters in script Chakma. Declaration public static Unicode.RangeTable Chakma { get; } Property Value Type Description Unicode.RangeTable Cham Cham is the set of Unicode characters in script Cham. Declaration public static Unicode.RangeTable Cham { get; } Property Value Type Description Unicode.RangeTable Cherokee Cherokee is the set of Unicode characters in script Cherokee. Declaration public static Unicode.RangeTable Cherokee { get; } Property Value Type Description Unicode.RangeTable Chorasmian Chorasmian is the set of Unicode characters in script Chorasmian. Declaration public static Unicode.RangeTable Chorasmian { get; } Property Value Type Description Unicode.RangeTable Common Common is the set of Unicode characters in script Common. Declaration public static Unicode.RangeTable Common { get; } Property Value Type Description Unicode.RangeTable Coptic Coptic is the set of Unicode characters in script Coptic. Declaration public static Unicode.RangeTable Coptic { get; } Property Value Type Description Unicode.RangeTable Cuneiform Cuneiform is the set of Unicode characters in script Cuneiform. Declaration public static Unicode.RangeTable Cuneiform { get; } Property Value Type Description Unicode.RangeTable Cypriot Cypriot is the set of Unicode characters in script Cypriot. Declaration public static Unicode.RangeTable Cypriot { get; } Property Value Type Description Unicode.RangeTable Cypro_Minoan Cypro_Minoan is the set of Unicode characters in script Cypro_Minoan. Declaration public static Unicode.RangeTable Cypro_Minoan { get; } Property Value Type Description Unicode.RangeTable Cyrillic Cyrillic is the set of Unicode characters in script Cyrillic. Declaration public static Unicode.RangeTable Cyrillic { get; } Property Value Type Description Unicode.RangeTable Deseret Deseret is the set of Unicode characters in script Deseret. Declaration public static Unicode.RangeTable Deseret { get; } Property Value Type Description Unicode.RangeTable Devanagari Devanagari is the set of Unicode characters in script Devanagari. Declaration public static Unicode.RangeTable Devanagari { get; } Property Value Type Description Unicode.RangeTable Dives_Akuru Dives_Akuru is the set of Unicode characters in script Dives_Akuru. Declaration public static Unicode.RangeTable Dives_Akuru { get; } Property Value Type Description Unicode.RangeTable Dogra Dogra is the set of Unicode characters in script Dogra. Declaration public static Unicode.RangeTable Dogra { get; } Property Value Type Description Unicode.RangeTable Duployan Duployan is the set of Unicode characters in script Duployan. Declaration public static Unicode.RangeTable Duployan { get; } Property Value Type Description Unicode.RangeTable Egyptian_Hieroglyphs Egyptian_Hieroglyphs is the set of Unicode characters in script Egyptian_Hieroglyphs. Declaration public static Unicode.RangeTable Egyptian_Hieroglyphs { get; } Property Value Type Description Unicode.RangeTable Elbasan Elbasan is the set of Unicode characters in script Elbasan. Declaration public static Unicode.RangeTable Elbasan { get; } Property Value Type Description Unicode.RangeTable Elymaic Elymaic is the set of Unicode characters in script Elymaic. Declaration public static Unicode.RangeTable Elymaic { get; } Property Value Type Description Unicode.RangeTable Ethiopic Ethiopic is the set of Unicode characters in script Ethiopic. Declaration public static Unicode.RangeTable Ethiopic { get; } Property Value Type Description Unicode.RangeTable Georgian Georgian is the set of Unicode characters in script Georgian. Declaration public static Unicode.RangeTable Georgian { get; } Property Value Type Description Unicode.RangeTable Glagolitic Glagolitic is the set of Unicode characters in script Glagolitic. Declaration public static Unicode.RangeTable Glagolitic { get; } Property Value Type Description Unicode.RangeTable Gothic Gothic is the set of Unicode characters in script Gothic. Declaration public static Unicode.RangeTable Gothic { get; } Property Value Type Description Unicode.RangeTable Grantha Grantha is the set of Unicode characters in script Grantha. Declaration public static Unicode.RangeTable Grantha { get; } Property Value Type Description Unicode.RangeTable Greek Greek is the set of Unicode characters in script Greek. Declaration public static Unicode.RangeTable Greek { get; } Property Value Type Description Unicode.RangeTable Gujarati Gujarati is the set of Unicode characters in script Gujarati. Declaration public static Unicode.RangeTable Gujarati { get; } Property Value Type Description Unicode.RangeTable Gunjala_Gondi Gunjala_Gondi is the set of Unicode characters in script Gunjala_Gondi. Declaration public static Unicode.RangeTable Gunjala_Gondi { get; } Property Value Type Description Unicode.RangeTable Gurmukhi Gurmukhi is the set of Unicode characters in script Gurmukhi. Declaration public static Unicode.RangeTable Gurmukhi { get; } Property Value Type Description Unicode.RangeTable Han Han is the set of Unicode characters in script Han. Declaration public static Unicode.RangeTable Han { get; } Property Value Type Description Unicode.RangeTable Hangul Hangul is the set of Unicode characters in script Hangul. Declaration public static Unicode.RangeTable Hangul { get; } Property Value Type Description Unicode.RangeTable Hanifi_Rohingya Hanifi_Rohingya is the set of Unicode characters in script Hanifi_Rohingya. Declaration public static Unicode.RangeTable Hanifi_Rohingya { get; } Property Value Type Description Unicode.RangeTable Hanunoo Hanunoo is the set of Unicode characters in script Hanunoo. Declaration public static Unicode.RangeTable Hanunoo { get; } Property Value Type Description Unicode.RangeTable Hatran Hatran is the set of Unicode characters in script Hatran. Declaration public static Unicode.RangeTable Hatran { get; } Property Value Type Description Unicode.RangeTable Hebrew Hebrew is the set of Unicode characters in script Hebrew. Declaration public static Unicode.RangeTable Hebrew { get; } Property Value Type Description Unicode.RangeTable Hiragana Hiragana is the set of Unicode characters in script Hiragana. Declaration public static Unicode.RangeTable Hiragana { get; } Property Value Type Description Unicode.RangeTable Imperial_Aramaic Imperial_Aramaic is the set of Unicode characters in script Imperial_Aramaic. Declaration public static Unicode.RangeTable Imperial_Aramaic { get; } Property Value Type Description Unicode.RangeTable Inherited Inherited is the set of Unicode characters in script Inherited. Declaration public static Unicode.RangeTable Inherited { get; } Property Value Type Description Unicode.RangeTable Inscriptional_Pahlavi Inscriptional_Pahlavi is the set of Unicode characters in script Inscriptional_Pahlavi. Declaration public static Unicode.RangeTable Inscriptional_Pahlavi { get; } Property Value Type Description Unicode.RangeTable Inscriptional_Parthian Inscriptional_Parthian is the set of Unicode characters in script Inscriptional_Parthian. Declaration public static Unicode.RangeTable Inscriptional_Parthian { get; } Property Value Type Description Unicode.RangeTable Javanese Javanese is the set of Unicode characters in script Javanese. Declaration public static Unicode.RangeTable Javanese { get; } Property Value Type Description Unicode.RangeTable Kaithi Kaithi is the set of Unicode characters in script Kaithi. Declaration public static Unicode.RangeTable Kaithi { get; } Property Value Type Description Unicode.RangeTable Kannada Kannada is the set of Unicode characters in script Kannada. Declaration public static Unicode.RangeTable Kannada { get; } Property Value Type Description Unicode.RangeTable Katakana Katakana is the set of Unicode characters in script Katakana. Declaration public static Unicode.RangeTable Katakana { get; } Property Value Type Description Unicode.RangeTable Kayah_Li Kayah_Li is the set of Unicode characters in script Kayah_Li. Declaration public static Unicode.RangeTable Kayah_Li { get; } Property Value Type Description Unicode.RangeTable Kharoshthi Kharoshthi is the set of Unicode characters in script Kharoshthi. Declaration public static Unicode.RangeTable Kharoshthi { get; } Property Value Type Description Unicode.RangeTable Khitan_Small_Script Khitan_Small_Script is the set of Unicode characters in script Khitan_Small_Script. Declaration public static Unicode.RangeTable Khitan_Small_Script { get; } Property Value Type Description Unicode.RangeTable Khmer Khmer is the set of Unicode characters in script Khmer. Declaration public static Unicode.RangeTable Khmer { get; } Property Value Type Description Unicode.RangeTable Khojki Khojki is the set of Unicode characters in script Khojki. Declaration public static Unicode.RangeTable Khojki { get; } Property Value Type Description Unicode.RangeTable Khudawadi Khudawadi is the set of Unicode characters in script Khudawadi. Declaration public static Unicode.RangeTable Khudawadi { get; } Property Value Type Description Unicode.RangeTable Lao Lao is the set of Unicode characters in script Lao. Declaration public static Unicode.RangeTable Lao { get; } Property Value Type Description Unicode.RangeTable Latin Latin is the set of Unicode characters in script Latin. Declaration public static Unicode.RangeTable Latin { get; } Property Value Type Description Unicode.RangeTable Lepcha Lepcha is the set of Unicode characters in script Lepcha. Declaration public static Unicode.RangeTable Lepcha { get; } Property Value Type Description Unicode.RangeTable Limbu Limbu is the set of Unicode characters in script Limbu. Declaration public static Unicode.RangeTable Limbu { get; } Property Value Type Description Unicode.RangeTable Linear_A Linear_A is the set of Unicode characters in script Linear_A. Declaration public static Unicode.RangeTable Linear_A { get; } Property Value Type Description Unicode.RangeTable Linear_B Linear_B is the set of Unicode characters in script Linear_B. Declaration public static Unicode.RangeTable Linear_B { get; } Property Value Type Description Unicode.RangeTable Lisu Lisu is the set of Unicode characters in script Lisu. Declaration public static Unicode.RangeTable Lisu { get; } Property Value Type Description Unicode.RangeTable Lycian Lycian is the set of Unicode characters in script Lycian. Declaration public static Unicode.RangeTable Lycian { get; } Property Value Type Description Unicode.RangeTable Lydian Lydian is the set of Unicode characters in script Lydian. Declaration public static Unicode.RangeTable Lydian { get; } Property Value Type Description Unicode.RangeTable Mahajani Mahajani is the set of Unicode characters in script Mahajani. Declaration public static Unicode.RangeTable Mahajani { get; } Property Value Type Description Unicode.RangeTable Makasar Makasar is the set of Unicode characters in script Makasar. Declaration public static Unicode.RangeTable Makasar { get; } Property Value Type Description Unicode.RangeTable Malayalam Malayalam is the set of Unicode characters in script Malayalam. Declaration public static Unicode.RangeTable Malayalam { get; } Property Value Type Description Unicode.RangeTable Mandaic Mandaic is the set of Unicode characters in script Mandaic. Declaration public static Unicode.RangeTable Mandaic { get; } Property Value Type Description Unicode.RangeTable Manichaean Manichaean is the set of Unicode characters in script Manichaean. Declaration public static Unicode.RangeTable Manichaean { get; } Property Value Type Description Unicode.RangeTable Marchen Marchen is the set of Unicode characters in script Marchen. Declaration public static Unicode.RangeTable Marchen { get; } Property Value Type Description Unicode.RangeTable Masaram_Gondi Masaram_Gondi is the set of Unicode characters in script Masaram_Gondi. Declaration public static Unicode.RangeTable Masaram_Gondi { get; } Property Value Type Description Unicode.RangeTable Medefaidrin Medefaidrin is the set of Unicode characters in script Medefaidrin. Declaration public static Unicode.RangeTable Medefaidrin { get; } Property Value Type Description Unicode.RangeTable Meetei_Mayek Meetei_Mayek is the set of Unicode characters in script Meetei_Mayek. Declaration public static Unicode.RangeTable Meetei_Mayek { get; } Property Value Type Description Unicode.RangeTable Mende_Kikakui Mende_Kikakui is the set of Unicode characters in script Mende_Kikakui. Declaration public static Unicode.RangeTable Mende_Kikakui { get; } Property Value Type Description Unicode.RangeTable Meroitic_Cursive Meroitic_Cursive is the set of Unicode characters in script Meroitic_Cursive. Declaration public static Unicode.RangeTable Meroitic_Cursive { get; } Property Value Type Description Unicode.RangeTable Meroitic_Hieroglyphs Meroitic_Hieroglyphs is the set of Unicode characters in script Meroitic_Hieroglyphs. Declaration public static Unicode.RangeTable Meroitic_Hieroglyphs { get; } Property Value Type Description Unicode.RangeTable Miao Miao is the set of Unicode characters in script Miao. Declaration public static Unicode.RangeTable Miao { get; } Property Value Type Description Unicode.RangeTable Modi Modi is the set of Unicode characters in script Modi. Declaration public static Unicode.RangeTable Modi { get; } Property Value Type Description Unicode.RangeTable Mongolian Mongolian is the set of Unicode characters in script Mongolian. Declaration public static Unicode.RangeTable Mongolian { get; } Property Value Type Description Unicode.RangeTable Mro Mro is the set of Unicode characters in script Mro. Declaration public static Unicode.RangeTable Mro { get; } Property Value Type Description Unicode.RangeTable Multani Multani is the set of Unicode characters in script Multani. Declaration public static Unicode.RangeTable Multani { get; } Property Value Type Description Unicode.RangeTable Myanmar Myanmar is the set of Unicode characters in script Myanmar. Declaration public static Unicode.RangeTable Myanmar { get; } Property Value Type Description Unicode.RangeTable Nabataean Nabataean is the set of Unicode characters in script Nabataean. Declaration public static Unicode.RangeTable Nabataean { get; } Property Value Type Description Unicode.RangeTable Nandinagari Nandinagari is the set of Unicode characters in script Nandinagari. Declaration public static Unicode.RangeTable Nandinagari { get; } Property Value Type Description Unicode.RangeTable New_Tai_Lue New_Tai_Lue is the set of Unicode characters in script New_Tai_Lue. Declaration public static Unicode.RangeTable New_Tai_Lue { get; } Property Value Type Description Unicode.RangeTable Newa Newa is the set of Unicode characters in script Newa. Declaration public static Unicode.RangeTable Newa { get; } Property Value Type Description Unicode.RangeTable Nko Nko is the set of Unicode characters in script Nko. Declaration public static Unicode.RangeTable Nko { get; } Property Value Type Description Unicode.RangeTable Nushu Nushu is the set of Unicode characters in script Nushu. Declaration public static Unicode.RangeTable Nushu { get; } Property Value Type Description Unicode.RangeTable Nyiakeng_Puachue_Hmong Nyiakeng_Puachue_Hmong is the set of Unicode characters in script Nyiakeng_Puachue_Hmong. Declaration public static Unicode.RangeTable Nyiakeng_Puachue_Hmong { get; } Property Value Type Description Unicode.RangeTable Ogham Ogham is the set of Unicode characters in script Ogham. Declaration public static Unicode.RangeTable Ogham { get; } Property Value Type Description Unicode.RangeTable Ol_Chiki Ol_Chiki is the set of Unicode characters in script Ol_Chiki. Declaration public static Unicode.RangeTable Ol_Chiki { get; } Property Value Type Description Unicode.RangeTable Old_Hungarian Old_Hungarian is the set of Unicode characters in script Old_Hungarian. Declaration public static Unicode.RangeTable Old_Hungarian { get; } Property Value Type Description Unicode.RangeTable Old_Italic Old_Italic is the set of Unicode characters in script Old_Italic. Declaration public static Unicode.RangeTable Old_Italic { get; } Property Value Type Description Unicode.RangeTable Old_North_Arabian Old_North_Arabian is the set of Unicode characters in script Old_North_Arabian. Declaration public static Unicode.RangeTable Old_North_Arabian { get; } Property Value Type Description Unicode.RangeTable Old_Permic Old_Permic is the set of Unicode characters in script Old_Permic. Declaration public static Unicode.RangeTable Old_Permic { get; } Property Value Type Description Unicode.RangeTable Old_Persian Old_Persian is the set of Unicode characters in script Old_Persian. Declaration public static Unicode.RangeTable Old_Persian { get; } Property Value Type Description Unicode.RangeTable Old_Sogdian Old_Sogdian is the set of Unicode characters in script Old_Sogdian. Declaration public static Unicode.RangeTable Old_Sogdian { get; } Property Value Type Description Unicode.RangeTable Old_South_Arabian Old_South_Arabian is the set of Unicode characters in script Old_South_Arabian. Declaration public static Unicode.RangeTable Old_South_Arabian { get; } Property Value Type Description Unicode.RangeTable Old_Turkic Old_Turkic is the set of Unicode characters in script Old_Turkic. Declaration public static Unicode.RangeTable Old_Turkic { get; } Property Value Type Description Unicode.RangeTable Old_Uyghur Old_Uyghur is the set of Unicode characters in script Old_Uyghur. Declaration public static Unicode.RangeTable Old_Uyghur { get; } Property Value Type Description Unicode.RangeTable Oriya Oriya is the set of Unicode characters in script Oriya. Declaration public static Unicode.RangeTable Oriya { get; } Property Value Type Description Unicode.RangeTable Osage Osage is the set of Unicode characters in script Osage. Declaration public static Unicode.RangeTable Osage { get; } Property Value Type Description Unicode.RangeTable Osmanya Osmanya is the set of Unicode characters in script Osmanya. Declaration public static Unicode.RangeTable Osmanya { get; } Property Value Type Description Unicode.RangeTable Pahawh_Hmong Pahawh_Hmong is the set of Unicode characters in script Pahawh_Hmong. Declaration public static Unicode.RangeTable Pahawh_Hmong { get; } Property Value Type Description Unicode.RangeTable Palmyrene Palmyrene is the set of Unicode characters in script Palmyrene. Declaration public static Unicode.RangeTable Palmyrene { get; } Property Value Type Description Unicode.RangeTable Pau_Cin_Hau Pau_Cin_Hau is the set of Unicode characters in script Pau_Cin_Hau. Declaration public static Unicode.RangeTable Pau_Cin_Hau { get; } Property Value Type Description Unicode.RangeTable Phags_Pa Phags_Pa is the set of Unicode characters in script Phags_Pa. Declaration public static Unicode.RangeTable Phags_Pa { get; } Property Value Type Description Unicode.RangeTable Phoenician Phoenician is the set of Unicode characters in script Phoenician. Declaration public static Unicode.RangeTable Phoenician { get; } Property Value Type Description Unicode.RangeTable Psalter_Pahlavi Psalter_Pahlavi is the set of Unicode characters in script Psalter_Pahlavi. Declaration public static Unicode.RangeTable Psalter_Pahlavi { get; } Property Value Type Description Unicode.RangeTable Rejang Rejang is the set of Unicode characters in script Rejang. Declaration public static Unicode.RangeTable Rejang { get; } Property Value Type Description Unicode.RangeTable Runic Runic is the set of Unicode characters in script Runic. Declaration public static Unicode.RangeTable Runic { get; } Property Value Type Description Unicode.RangeTable Samaritan Samaritan is the set of Unicode characters in script Samaritan. Declaration public static Unicode.RangeTable Samaritan { get; } Property Value Type Description Unicode.RangeTable Saurashtra Saurashtra is the set of Unicode characters in script Saurashtra. Declaration public static Unicode.RangeTable Saurashtra { get; } Property Value Type Description Unicode.RangeTable Sharada Sharada is the set of Unicode characters in script Sharada. Declaration public static Unicode.RangeTable Sharada { get; } Property Value Type Description Unicode.RangeTable Shavian Shavian is the set of Unicode characters in script Shavian. Declaration public static Unicode.RangeTable Shavian { get; } Property Value Type Description Unicode.RangeTable Siddham Siddham is the set of Unicode characters in script Siddham. Declaration public static Unicode.RangeTable Siddham { get; } Property Value Type Description Unicode.RangeTable SignWriting SignWriting is the set of Unicode characters in script SignWriting. Declaration public static Unicode.RangeTable SignWriting { get; } Property Value Type Description Unicode.RangeTable Sinhala Sinhala is the set of Unicode characters in script Sinhala. Declaration public static Unicode.RangeTable Sinhala { get; } Property Value Type Description Unicode.RangeTable Sogdian Sogdian is the set of Unicode characters in script Sogdian. Declaration public static Unicode.RangeTable Sogdian { get; } Property Value Type Description Unicode.RangeTable Sora_Sompeng Sora_Sompeng is the set of Unicode characters in script Sora_Sompeng. Declaration public static Unicode.RangeTable Sora_Sompeng { get; } Property Value Type Description Unicode.RangeTable Soyombo Soyombo is the set of Unicode characters in script Soyombo. Declaration public static Unicode.RangeTable Soyombo { get; } Property Value Type Description Unicode.RangeTable Sundanese Sundanese is the set of Unicode characters in script Sundanese. Declaration public static Unicode.RangeTable Sundanese { get; } Property Value Type Description Unicode.RangeTable Syloti_Nagri Syloti_Nagri is the set of Unicode characters in script Syloti_Nagri. Declaration public static Unicode.RangeTable Syloti_Nagri { get; } Property Value Type Description Unicode.RangeTable Syriac Syriac is the set of Unicode characters in script Syriac. Declaration public static Unicode.RangeTable Syriac { get; } Property Value Type Description Unicode.RangeTable Tagalog Tagalog is the set of Unicode characters in script Tagalog. Declaration public static Unicode.RangeTable Tagalog { get; } Property Value Type Description Unicode.RangeTable Tagbanwa Tagbanwa is the set of Unicode characters in script Tagbanwa. Declaration public static Unicode.RangeTable Tagbanwa { get; } Property Value Type Description Unicode.RangeTable Tai_Le Tai_Le is the set of Unicode characters in script Tai_Le. Declaration public static Unicode.RangeTable Tai_Le { get; } Property Value Type Description Unicode.RangeTable Tai_Tham Tai_Tham is the set of Unicode characters in script Tai_Tham. Declaration public static Unicode.RangeTable Tai_Tham { get; } Property Value Type Description Unicode.RangeTable Tai_Viet Tai_Viet is the set of Unicode characters in script Tai_Viet. Declaration public static Unicode.RangeTable Tai_Viet { get; } Property Value Type Description Unicode.RangeTable Takri Takri is the set of Unicode characters in script Takri. Declaration public static Unicode.RangeTable Takri { get; } Property Value Type Description Unicode.RangeTable Tamil Tamil is the set of Unicode characters in script Tamil. Declaration public static Unicode.RangeTable Tamil { get; } Property Value Type Description Unicode.RangeTable Tangsa Tangsa is the set of Unicode characters in script Tangsa. Declaration public static Unicode.RangeTable Tangsa { get; } Property Value Type Description Unicode.RangeTable Tangut Tangut is the set of Unicode characters in script Tangut. Declaration public static Unicode.RangeTable Tangut { get; } Property Value Type Description Unicode.RangeTable Telugu Telugu is the set of Unicode characters in script Telugu. Declaration public static Unicode.RangeTable Telugu { get; } Property Value Type Description Unicode.RangeTable Thaana Thaana is the set of Unicode characters in script Thaana. Declaration public static Unicode.RangeTable Thaana { get; } Property Value Type Description Unicode.RangeTable Thai Thai is the set of Unicode characters in script Thai. Declaration public static Unicode.RangeTable Thai { get; } Property Value Type Description Unicode.RangeTable Tibetan Tibetan is the set of Unicode characters in script Tibetan. Declaration public static Unicode.RangeTable Tibetan { get; } Property Value Type Description Unicode.RangeTable Tifinagh Tifinagh is the set of Unicode characters in script Tifinagh. Declaration public static Unicode.RangeTable Tifinagh { get; } Property Value Type Description Unicode.RangeTable Tirhuta Tirhuta is the set of Unicode characters in script Tirhuta. Declaration public static Unicode.RangeTable Tirhuta { get; } Property Value Type Description Unicode.RangeTable Toto Toto is the set of Unicode characters in script Toto. Declaration public static Unicode.RangeTable Toto { get; } Property Value Type Description Unicode.RangeTable Ugaritic Ugaritic is the set of Unicode characters in script Ugaritic. Declaration public static Unicode.RangeTable Ugaritic { get; } Property Value Type Description Unicode.RangeTable Vai Vai is the set of Unicode characters in script Vai. Declaration public static Unicode.RangeTable Vai { get; } Property Value Type Description Unicode.RangeTable Vithkuqi Vithkuqi is the set of Unicode characters in script Vithkuqi. Declaration public static Unicode.RangeTable Vithkuqi { get; } Property Value Type Description Unicode.RangeTable Wancho Wancho is the set of Unicode characters in script Wancho. Declaration public static Unicode.RangeTable Wancho { get; } Property Value Type Description Unicode.RangeTable Warang_Citi Warang_Citi is the set of Unicode characters in script Warang_Citi. Declaration public static Unicode.RangeTable Warang_Citi { get; } Property Value Type Description Unicode.RangeTable Yezidi Yezidi is the set of Unicode characters in script Yezidi. Declaration public static Unicode.RangeTable Yezidi { get; } Property Value Type Description Unicode.RangeTable Yi Yi is the set of Unicode characters in script Yi. Declaration public static Unicode.RangeTable Yi { get; } Property Value Type Description Unicode.RangeTable Zanabazar_Square Zanabazar_Square is the set of Unicode characters in script Zanabazar_Square. Declaration public static Unicode.RangeTable Zanabazar_Square { get; } Property Value Type Description Unicode.RangeTable Methods Get(String) Retrieves the specified RangeTable from the Unicode script name. Declaration public static Unicode.RangeTable Get(string scriptName) Parameters Type Name Description System.String scriptName The unicode script name Returns Type Description Unicode.RangeTable" - }, - "api/NStack/NStack.Unicode.SpecialCase.html": { - "href": "api/NStack/NStack.Unicode.SpecialCase.html", - "title": "Struct Unicode.SpecialCase", - "keywords": "Struct Unicode.SpecialCase SpecialCase represents language-specific case mappings such as Turkish. Inherited Members System.ValueType.Equals(System.Object) System.ValueType.GetHashCode() System.ValueType.ToString() System.Object.Equals(System.Object, System.Object) System.Object.GetType() System.Object.ReferenceEquals(System.Object, System.Object) Namespace : NStack Assembly : NStack.dll Syntax public struct SpecialCase Remarks Methods of SpecialCase customize (by overriding) the standard mappings. Methods ToLower(UInt32) ToLower maps the rune to lower case giving priority to the special mapping. Declaration public uint ToLower(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.UInt32 The lower cased rune if it can be. ToTitle(UInt32) ToTitle maps the rune to title case giving priority to the special mapping. Declaration public uint ToTitle(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.UInt32 The title cased rune if it can be. ToUpper(UInt32) ToUpper maps the rune to upper case giving priority to the special mapping. Declaration public uint ToUpper(uint rune) Parameters Type Name Description System.UInt32 rune Rune. Returns Type Description System.UInt32 The upper cased rune if it can be." - }, - "api/NStack/NStack.ustring.html": { - "href": "api/NStack/NStack.ustring.html", - "title": "Class ustring", - "keywords": "Class ustring ustrings are used to manipulate utf8 strings, either from byte arrays or blocks of memory. Inheritance System.Object ustring Implements System.IComparable < ustring > System.IComparable System.IConvertible System.Collections.Generic.IEnumerable < System.UInt32 > System.Collections.IEnumerable System.IEquatable < ustring > System.ICloneable Inherited Members System.Object.Equals(System.Object, System.Object) System.Object.GetType() System.Object.MemberwiseClone() System.Object.ReferenceEquals(System.Object, System.Object) System.Object.ToString() Namespace : NStack Assembly : NStack.dll Syntax public abstract class ustring : IComparable, IComparable, IConvertible, IEnumerable, IEnumerable, IEquatable, ICloneable Remarks The ustring provides a series of string-like operations over an array of bytes. The buffer is expected to contain an UTF8 encoded string, but if the buffer contains an invalid utf8 sequence many of the operations will continue to work. The strings can be created either from byte arrays, a range within a byte array, or from a block of unmanaged memory. The ustrings are created using one of the Make or MakeCopy methods in the class, not by invoking the new operator on the class. Method Description NStack.ustring.Make(string) Creates a ustring from a C# string. NStack.ustring.Make(byte[]) Creates a ustring from a byte array. NStack.ustring.Make(byte[],int,int) Creates a ustring from a range in a byte array. NStack.ustring.Make(uint[]) Creates a ustring from a single rune. NStack.ustring.Make(char[]) Creates a ustring from a character array. NStack.ustring.Make(System.IntPtr,int,System.Action{System.IntPtr}) Creates a ustring from an unmanaged memory block, with an optional method to invoke to release the block when the ustring is garbage collected. Make(IntPtr, Action) Creates a ustring from an unmanaged memory block that is null-terminated, suitable for interoperability with C APIs. It takes an optional method to invoke to release the block when the ustring is garbage collected. NStack.ustring.MakeCopy(System.IntPtr,int) Creates a ustring by making a copy of the provided memory block. MakeCopy(IntPtr) Creates a ustring by making a copy of the null-terminated memory block. Suitable for interoperability with C APIs. The Length property describes the length in bytes of the underlying array, while the RuneCount property describes the number of code points (or runes) that are represented by the underlying utf8 encoded buffer. The ustring supports slicing by calling the indexer with two arguments, the argument represent indexes into the underlying byte buffer. The starting index is inclusive, while the ending index is exclusive. Negative values can be used to index the string from the end. See the documentation for the indexer for more details. Fields Empty The empty ustring. Declaration public static ustring Empty Field Value Type Description ustring Properties ConsoleWidth Returns the number of columns used by the unicode string on console applications. This is done by calling the Rune.ColumnWidth on each rune. Declaration public int ConsoleWidth { get; } Property Value Type Description System.Int32 IsEmpty Gets a value indicating whether this ustring is empty. Declaration public bool IsEmpty { get; } Property Value Type Description System.Boolean true if is empty (Length is zero); otherwise, false . Item[Int32] Returns the byte at the specified position. Declaration public abstract byte this[int index] { get; } Parameters Type Name Description System.Int32 index Property Value Type Description System.Byte The byte encoded at the specified position. Remarks The index value should be between 0 and Length-1. Item[Int32, Int32] Returns a slice of the ustring delimited by the [start, end) range. If the range is invalid, the return is the Empty string. Declaration public ustring this[int start, int end] { get; } Parameters Type Name Description System.Int32 start Start index, this value is inclusive. If the value is negative, the value is added to the length, allowing this parameter to count to count from the end of the string. System.Int32 end End index, this value is exclusive. If the value is negative, the value is added to the length, plus one, allowing this parameter to count from the end of the string. Property Value Type Description ustring Remarks Some examples given the string \"1234567890\": The range [0, 4] produces \"1234\" The range [8, 10] produces \"90\" The range [8, null] produces \"90\" The range [-2, null] produces \"90\" The range [8, 9] produces \"9\" The range [-4, -1] produces \"789\" The range [-4, null] produces \"7890\" The range [-4, null] produces \"7890\" The range [-9, -3] produces \"234567\" The range [0, 0] produces the empty string This indexer does not raise exceptions for invalid indexes, instead the value returned is the ustring.Empty value: The range [100, 200] produces the ustring.Empty The range [-100, 0] produces ustring.Empty To simulate the optional end boundary, use the indexer that takes the object parameter and pass a null to it. For example, to fetch all elements from the position five until the end, use [5, null] Item[Int32, Object] Returns a slice of the ustring delimited by the [start, last-element-of-the-string range. If the range is invalid, the return is the Empty string. Declaration public ustring this[int start, object end] { get; } Parameters Type Name Description System.Int32 start Byte start index, this value is inclusive. If the value is negative, the value is added to the length, allowing this parameter to count to count from the end of the string. System.Object end Byte end index. This value is expected to be null to indicate that it should be the last element of the string. Property Value Type Description ustring Remarks This is a companion indexer to the indexer that takes two integers, it only exists to provide the optional end argument to mean \"until the end\", and to make the code that uses indexer look familiar, without having to resort to another API. Some examples given the string \"1234567890\": The indexes are byte indexes, they are not rune indexes. The range [8, null] produces \"90\" The range [-2, null] produces \"90\" The range [8, 9] produces \"9\" The range [-4, -1] produces \"789\" The range [-4, null] produces \"7890\" The range [-4, null] produces \"7890\" The range [-9, -3] produces \"234567\" This indexer does not raise exceptions for invalid indexes, instead the value returned is the ustring.Empty value: The range [100, 200] produces the ustring.Empty The range [-100, 0] produces ustring.Empty To simulate the optional end boundary, use the indexer that takes the object parameter and pass a null to it. For example, to fetch all elements from the position five until the end, use [5, null] Length Gets the length in bytes of the byte buffer. Declaration public abstract int Length { get; } Property Value Type Description System.Int32 The length in bytes of the encoded UTF8 string, does not represent the number of runes. Remarks To obtain the number of runes in the string, use the System.ustring.RuneCount property. RuneCount Gets the rune count of the string. Declaration public int RuneCount { get; } Property Value Type Description System.Int32 The rune count. Methods CompareTo(ustring) Implements the IComparable .CompareTo method Declaration public int CompareTo(ustring other) Parameters Type Name Description ustring other Value. Returns Type Description System.Int32 Less than zero if this instance is less than value, zero if they are the same, and higher than zero if the instance is greater. Concat(ustring[]) Concatenates the provided ustrings into a new ustring. Declaration public static ustring Concat(params ustring[] args) Parameters Type Name Description ustring [] args One or more ustrings. Returns Type Description ustring A new ustring that contains the concatenation of all the ustrings. Contains(ustring) Returns a value indicating whether a specified substring occurs within this string. Declaration public bool Contains(ustring substr) Parameters Type Name Description ustring substr The string to seek. Returns Type Description System.Boolean true if the substr parameter occurs within this string, or if substr is the empty string (\"\"); otherwise, false. Contains(UInt32) Returns a value indicating whether a specified rune occurs within this string. Declaration public bool Contains(uint rune) Parameters Type Name Description System.UInt32 rune The rune to seek. Returns Type Description System.Boolean true if the rune parameter occurs within this string; otherwise, false. ContainsAny(ustring) Returns a value indicating whether any of the characters in the provided string occurs within this string. Declaration public bool ContainsAny(ustring chars) Parameters Type Name Description ustring chars string containing one or more characters. Returns Type Description System.Boolean true if any of the characters in chars parameter occurs within this string; otherwise, false. ContainsAny(UInt32[]) Returns a value indicating whether any of the runes occurs within this string. Declaration public bool ContainsAny(params uint[] runes) Parameters Type Name Description System.UInt32 [] runes one or more runes. Returns Type Description System.Boolean true if any of the runes in runes parameter occurs within this string; otherwise, false. Copy() The Copy method makes a copy of the underlying data, it can be used to release the resources associated with an unmanaged buffer, or a ranged string. Declaration public ustring Copy() Returns Type Description ustring A copy of the underlying data. CopyTo(Int32, Byte[], Int32, Int32) Copies the specified number of bytes from the underlying ustring representation to the target array at the specified offset. Declaration public abstract void CopyTo(int fromOffset, byte[] target, int targetOffset, int count) Parameters Type Name Description System.Int32 fromOffset Offset in the underlying ustring buffer to copy from. System.Byte [] target Target array where the buffer contents will be copied to. System.Int32 targetOffset Offset into the target array where this will be copied to. System.Int32 count Number of bytes to copy. Count(ustring) Count the number of non-overlapping instances of substr in the string. Declaration public int Count(ustring substr) Parameters Type Name Description ustring substr Substr. Returns Type Description System.Int32 If substr is an empty string, Count returns 1 + the number of Unicode code points in the string, otherwise the count of non-overlapping instances in string. EndsWith(ustring) Determines whether the end of this string instance matches the specified string. Declaration public bool EndsWith(ustring suffix) Parameters Type Name Description ustring suffix The string to compare to the substring at the end of this instance. Returns Type Description System.Boolean true if suffix matches the end of this instance; otherwise, false. Equals(ustring) Determines whether the specified System.Object is equal to the current ustring . Declaration public bool Equals(ustring other) Parameters Type Name Description ustring other The other string to compare with the current ustring . Returns Type Description System.Boolean true if the specified ustring is equal to the current ustring; otherwise, false . Equals(Object) Determines whether the specified System.Object is equal to the current ustring . Declaration public override bool Equals(object obj) Parameters Type Name Description System.Object obj The System.Object to compare with the current ustring . Returns Type Description System.Boolean true if the specified System.Object is equal to the current ustring ; otherwise, false . Overrides System.Object.Equals(System.Object) EqualsFold(ustring) Reports whether this string and the provided string, when interpreted as UTF-8 strings, are equal under Unicode case-folding Declaration public bool EqualsFold(ustring other) Parameters Type Name Description ustring other Other. Returns Type Description System.Boolean true , if fold was equaled, false otherwise. Explode(Int32) Explode splits the string into a slice of UTF-8 strings Declaration public ustring[] Explode(int limit = -1) Parameters Type Name Description System.Int32 limit Maximum number of entries to return, or -1 for no limits. Returns Type Description ustring [] , one string per unicode character, up to the specified limit. GetHashCode() Serves as a hash function for a ustring object. Declaration public override int GetHashCode() Returns Type Description System.Int32 A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a hash table. Overrides System.Object.GetHashCode() GetRange(Int32, Int32) For internal use, returns the range of bytes specified. Declaration protected abstract ustring GetRange(int start, int end) Parameters Type Name Description System.Int32 start Start. System.Int32 end End. Returns Type Description ustring The range. IndexByte(Byte, Int32) Reports the zero-based index of the first occurrence of the specified byte in the underlying byte buffer. Declaration public int IndexByte(byte b, int offset) Parameters Type Name Description System.Byte b The byte to seek. System.Int32 offset Starting location. Returns Type Description System.Int32 The zero-based index position of b if that byte is found, or -1 if it is not. IndexOf(ustring, Int32) Reports the zero-based index of the first occurrence of a specified Unicode character or string within this instance. Declaration public int IndexOf(ustring substr, int offset = 0) Parameters Type Name Description ustring substr The string to seek. System.Int32 offset The search starting position. Returns Type Description System.Int32 The zero-based index position of value if that character is found, or -1 if it is not. The index position returned is relative to the start of the substring, not to the offset. IndexOf(ustring.RunePredicate) IndexOf returns the index into s of the first Unicode rune satisfying matchFunc(rune), or -1 if none do. Declaration public int IndexOf(ustring.RunePredicate matchFunc) Parameters Type Name Description ustring.RunePredicate matchFunc Match func, it receives a rune as a parameter and should return true if it matches, false otherwise. Returns Type Description System.Int32 The index inside the string where the rune is found, or -1 on error. IndexOf(UInt32, Int32) Reports the zero-based index of the first occurrence of the specified Unicode rune in this string Declaration public int IndexOf(uint rune, int offset = 0) Parameters Type Name Description System.UInt32 rune Rune. System.Int32 offset Starting offset to start the search from. Returns Type Description System.Int32 The zero-based index position of rune if that character is found, or -1 if it is not. If the rune is Utf8.RuneError, it returns the first instance of any invalid UTF-8 byte sequence. IndexOfAny(ustring) Reports the zero-based index of the first occurrence in this instance of any character in the provided string Declaration public int IndexOfAny(ustring chars) Parameters Type Name Description ustring chars ustring containing characters to seek. Returns Type Description System.Int32 The zero-based index position of the first occurrence in this instance where any character in chars was found; -1 if no character in chars was found. IndexOfAny(UInt32[]) Reports the zero-based index of the first occurrence in this instance of any runes in the provided string Declaration public int IndexOfAny(params uint[] runes) Parameters Type Name Description System.UInt32 [] runes ustring containing runes. Returns Type Description System.Int32 The zero-based index position of the first occurrence in this instance where any character in runes was found; -1 if no character in runes was found. IsNullOrEmpty(ustring) Represent the null or empty value related to the ustring. Declaration public static bool IsNullOrEmpty(ustring value) Parameters Type Name Description ustring value Returns Type Description System.Boolean IsSeparator(UInt32) IsSeparator reports whether the rune could mark a word boundary. Declaration public static bool IsSeparator(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test. Returns Type Description System.Boolean true , if the rune can be considered a word boundary, false otherwise. Join(ustring, ustring[]) Concatenates all the elements of a ustring array, using the specified separator between each element. Declaration public static ustring Join(ustring separator, params ustring[] values) Parameters Type Name Description ustring separator Separator. ustring [] values Values. Returns Type Description ustring A string that consists of the elements in values delimited by the separator string. If values is an empty array, the method returns System.ustring.Empty . LastIndexByte(Byte) Reports the zero-based index position of the last occurrence of a specified byte on the underlying byte buffer. Declaration public int LastIndexByte(byte b) Parameters Type Name Description System.Byte b The byte to seek. Returns Type Description System.Int32 The zero-based index position of b if that byte is found, or -1 if it is not. LastIndexOf(ustring) Reports the zero-based index position of the last occurrence of a specified substring within this instance Declaration public int LastIndexOf(ustring substr) Parameters Type Name Description ustring substr The ustring to seek. Returns Type Description System.Int32 The zero-based index position of substr if that character is found, or -1 if it is not. LastIndexOf(ustring.RunePredicate) LastIndexOf returns the index into s of the last Unicode rune satisfying matchFunc(rune), or -1 if none do. Declaration public int LastIndexOf(ustring.RunePredicate matchFunc) Parameters Type Name Description ustring.RunePredicate matchFunc Match func, it receives a rune as a parameter and should return true if it matches, false otherwise. Returns Type Description System.Int32 The last index inside the string where the rune is found, or -1 on error. LastIndexOfAny(ustring) Reports the zero-based index position of the last occurrence in this instance of one or more characters specified in the ustring. Declaration public int LastIndexOfAny(ustring chars) Parameters Type Name Description ustring chars The string containing characters to seek. Returns Type Description System.Int32 The index position of the last occurrence in this instance where any character in chars was found; -1 if no character in chars was found. Make(Byte[]) Initializes a new instance of the ustring class using the provided byte array for its storage. Declaration public static ustring Make(params byte[] buffer) Parameters Type Name Description System.Byte [] buffer Buffer containing the utf8 encoded string. Returns Type Description ustring Remarks No validation is performed on the contents of the byte buffer, so it might contains invalid UTF-8 sequences. No copy is made of the incoming byte buffer, so changes to it will be visible on the ustring. Make(Byte[], Int32, Int32) Initializes a new instance of the ustring class from a byte array. Declaration public static ustring Make(byte[] buffer, int start, int count) Parameters Type Name Description System.Byte [] buffer Buffer containing the utf8 encoded string. System.Int32 start Starting offset into the buffer. System.Int32 count Number of bytes to consume from the buffer. Returns Type Description ustring Remarks No validation is performed on the contents of the byte buffer, so it might contains invalid UTF-8 sequences. This will make a copy of the buffer range. Make(Char[]) Initializes a new instance of the ustring class from an array of C# characters. Declaration public static ustring Make(params char[] chars) Parameters Type Name Description System.Char [] chars Characters. Returns Type Description ustring Make(IEnumerable) Initializes a new instance of the ustring class from an IEnumerable of runes Declaration public static ustring Make(IEnumerable runes) Parameters Type Name Description System.Collections.Generic.IEnumerable < Rune > runes Runes. Returns Type Description ustring The make. Make(IList) Initializes a new instance of the ustring class from an array of Runes. Declaration public static ustring Make(IList runes) Parameters Type Name Description System.Collections.Generic.IList < Rune > runes Runes. Returns Type Description ustring The make. Make(IntPtr, Action) Initializes a new instance of the ustring class from a null terminated block of memory. Declaration public static ustring Make(IntPtr block, Action releaseFunc = null) Parameters Type Name Description System.IntPtr block Pointer to a block of memory, it is expected to be terminated by a 0 byte. System.Action < System.IntPtr > releaseFunc Optional method to invoke to release when this string is finalized to clear the associated resources, you can use this for example to release the unamanged resource to which the block belongs. Returns Type Description ustring Remarks This will return a ustring that represents the block of memory provided. The returned object will be a subclass of ustring that implements IDisposable, which you can use to trigger the synchronous execution of the releaseFunc . If you do not call Dispose manually, the provided release function will be invoked from the finalizer thread. Alternatively, if the block of data is something that you do not own, and you would like to make a copy of it, you might want to consider using the MakeCopy(IntPtr) method. Make(IntPtr, Int32, Action) Initializes a new instance of the ustring class from a block of memory and a size. Declaration public static ustring Make(IntPtr block, int size, Action releaseFunc = null) Parameters Type Name Description System.IntPtr block Pointer to a block of memory. System.Int32 size Number of bytes in the block to treat as a string. System.Action < System.IntPtr > releaseFunc Optional method to invoke to release when this string is finalized to clear the associated resources, you can use this for example to release the unamanged resource to which the block belongs. Returns Type Description ustring Remarks This will return a ustring that represents the block of memory provided. The returned object will be a subclass of ustring that implements IDisposable, which you can use to trigger the synchronous execution of the releaseFunc . If you do not call Dispose manually, the provided release function will be invoked from the finalizer thread. Alternatively, if the block of data is something that you do not own, and you would like to make a copy of it, you might want to consider using the NStack.ustring.MakeCopy(System.IntPtr,int) method. Make(Rune) Initializes a new instance using the provided rune as the sole character in the string. Declaration public static ustring Make(Rune rune) Parameters Type Name Description Rune rune Rune (short name for Unicode code point). Returns Type Description ustring Make(String) Initializes a new instance of the ustring class from a string. Declaration public static ustring Make(string str) Parameters Type Name Description System.String str C# String. Returns Type Description ustring Make(UInt32[]) Initializes a new instance of the ustring class from an array of uints, which contain CodePoints. Declaration public static ustring Make(uint[] runes) Parameters Type Name Description System.UInt32 [] runes Runes. Returns Type Description ustring The make. MakeCopy(IntPtr) Initializes a new instance of the ustring by making a copy of the null-terminated block of memory. Declaration public static ustring MakeCopy(IntPtr block) Parameters Type Name Description System.IntPtr block Pointer to a block of memory, it is expected to be terminated by a 0 byte. Returns Type Description ustring Remarks This will return a ustring that contains a copy of the zero-terminated buffer pointed to by block. This is useful to create a string returned from C on a region of memory whose lifecycle you do not control, so this will make a private copy of the buffer. MakeCopy(IntPtr, Int32) Initializes a new instance of the ustring by making a copy of the specified block. Declaration public static ustring MakeCopy(IntPtr block, int size) Parameters Type Name Description System.IntPtr block Pointer to a block of memory which will be copied into the string. System.Int32 size Number of bytes in the block to treat as a string. Returns Type Description ustring Remarks This will return a ustring that contains a copy of the buffer pointed to by block. This is useful when you do not control the lifecycle of the buffer pointed to and desire the convenience of a method that makes a copy of the data for you. Range() An enumerator that returns the index within the string, and the rune found at that location Declaration public IEnumerable<(int index, uint rune)> Range() Returns Type Description System.Collections.Generic.IEnumerable < System.ValueTuple < System.Int32 , System.UInt32 >> Enumerable object that can be used to iterate and get the index of the values at the same time. Remarks This is useful to iterate over the string and obtain both the index of the rune and the rune in the same call. This version does allocate an object for the enumerator, if you want to avoid the object allocation, you can use the following code to iterate over the contents of the string ustring mystr = \"hello\"; int byteLen = mystr.Length; for (int i = 0; i < byteLen;) { (var rune, var size) = Utf8.DecodeRune(mystr, i, i - byteLen); Console.WriteLine (\"Rune is: \" + rune); i += size; } Replace(ustring, ustring, Int32) Returns a new ustring with the non-overlapping instances of oldValue replaced with newValue. Declaration public ustring Replace(ustring oldValue, ustring newValue, int maxReplacements = -1) Parameters Type Name Description ustring oldValue Old value; if it is empty, the string matches at the beginning of the string and after each UTF-8 sequence, yielding up to k+1 replacements for a k-rune string. ustring newValue New value that will replace the oldValue. System.Int32 maxReplacements Optional, the maximum number of replacements. Negative values indicate that there should be no limit to the replacements. Returns Type Description ustring The replace. RuneAt(Int32) Returns the Rune encoded at the specified byte index . Declaration public Rune RuneAt(int index) Parameters Type Name Description System.Int32 index Index. Returns Type Description Rune The Rune which might be Rune.Error if the value at the specified index is not UTF8 compliant, for example because it is not a valid UTF8 encoding, or the buffer is too short. RuneSubstring(Int32, Int32) Returns the substring starting at the given position in rune index from the origin of the Utf8 string. Declaration public ustring RuneSubstring(int runeStart, int length = 0) Parameters Type Name Description System.Int32 runeStart Starting point, default value is 0. System.Int32 length The substring length. Returns Type Description ustring The substring starting at the specified offset. Split(ustring, Int32) Split the string using at every instance of a string separator Declaration public ustring[] Split(ustring separator, int n = -1) Parameters Type Name Description ustring separator Separator string. System.Int32 n Optional maximum number of results to return, or -1 for an unlimited result Returns Type Description ustring [] An array containing the individual strings, excluding the separator string. StartsWith(ustring) Determines whether the beginning of this string instance matches the specified string. Declaration public bool StartsWith(ustring prefix) Parameters Type Name Description ustring prefix Prefix. Returns Type Description System.Boolean true if prefix matches the beginning of this string; otherwise, false . Substring(Int32, Int32) Returns the substring starting at the given position in bytes from the origin of the Utf8 string. Use RuneSubstring to extract substrings based on the rune index, rather than the byte index inside the Utf8 encoded string. Declaration public ustring Substring(int byteStart, int length = 0) Parameters Type Name Description System.Int32 byteStart Starting point, default value is 0. System.Int32 length The substring length. Returns Type Description ustring The substring starting at the specified offset. Title() Converts the string to Title-case, that is every word (as determined by NStack.ustring.IsSeparator is Title cased. Declaration public ustring Title() Returns Type Description ustring A title-cased string. ToByteArray() Returns a version of the ustring as a byte array, it might allocate or return the internal byte buffer, depending on the backing implementation. Declaration public abstract byte[] ToByteArray() Returns Type Description System.Byte [] A byte array containing the contents of the ustring. Remarks The byte array contains either a copy of the underlying data, in the cases where the ustring was created from an unmanaged pointer or when the ustring was created by either slicing or from a range withing a byte array. Otherwise the returned array that is used by the ustring itself. ToLower() Returns a copy of the string s with all Unicode letters mapped to their lower case. Declaration public ustring ToLower() Returns Type Description ustring The lowercased string. ToLower(Unicode.SpecialCase) Returns a copy of the string s with all Unicode letters mapped to their lower case giving priority to the special casing rules. Declaration public ustring ToLower(Unicode.SpecialCase specialCase) Parameters Type Name Description Unicode.SpecialCase specialCase Returns Type Description ustring The string to uppercase. ToRuneList() Converts a ustring into a List of runes. Declaration public List ToRuneList() Returns Type Description System.Collections.Generic.List < Rune > A list containing the runes for the string, it is not bound by any limits. ToRuneList(Int32) Converts a ustring into a rune array. Declaration public List ToRuneList(int limit) Parameters Type Name Description System.Int32 limit Maximum number of entries to return, or -1 for no limits. Returns Type Description System.Collections.Generic.List < Rune > An array containing the runes for the string up to the specified limit. ToRunes(Int32) Converts a ustring into a rune array. Declaration public uint[] ToRunes(int limit = -1) Parameters Type Name Description System.Int32 limit Maximum number of entries to return, or -1 for no limits. Returns Type Description System.UInt32 [] An array containing the runes for the string up to the specified limit. ToTitle() Returns a copy of the string s with all Unicode letters mapped to their title case. Declaration public ustring ToTitle() Returns Type Description ustring The title-cased string. ToTitle(Unicode.SpecialCase) Returns a copy of the string s with all Unicode letters mapped to their title case giving priority to the special casing rules. Declaration public ustring ToTitle(Unicode.SpecialCase specialCase) Parameters Type Name Description Unicode.SpecialCase specialCase Returns Type Description ustring The string to uppercase. ToUpper() Returns a copy of the string s with all Unicode letters mapped to their upper case. Declaration public ustring ToUpper() Returns Type Description ustring The string to uppercase. ToUpper(Unicode.SpecialCase) Returns a copy of the string s with all Unicode letters mapped to their upper case giving priority to the special casing rules. Declaration public ustring ToUpper(Unicode.SpecialCase specialCase) Parameters Type Name Description Unicode.SpecialCase specialCase Returns Type Description ustring The string to uppercase. Trim(ustring.RunePredicate) Returns a slice of the string with all leading and trailing runes matching the predicate removed. Declaration public ustring Trim(ustring.RunePredicate predicate) Parameters Type Name Description ustring.RunePredicate predicate Predicate. Returns Type Description ustring The trim. TrimEnd(ustring) TrimEnd returns a slice of the string with all leading characters in cutset removed. Declaration public ustring TrimEnd(ustring cutset) Parameters Type Name Description ustring cutset Characters to remove. Returns Type Description ustring The slice of the string with all cutset characters removed. TrimEnd(ustring.RunePredicate) Returns a slice of the string with all trailing runes matching the predicate removed. Declaration public ustring TrimEnd(ustring.RunePredicate predicate) Parameters Type Name Description ustring.RunePredicate predicate Function that determines whether this character must be trimmed. Returns Type Description ustring The current string if the predicate does not match anything, or a slice of the string starting in the first rune after the predicate matched. TrimSpace() Returns a slice of the string with all leading and trailing space characters removed (as determined by NStack.Unicode.IsSpace() Declaration public ustring TrimSpace() Returns Type Description ustring The space. TrimStart(ustring) TrimStarts returns a slice of the string with all leading characters in cutset removed. Declaration public ustring TrimStart(ustring cutset) Parameters Type Name Description ustring cutset Characters to remove. Returns Type Description ustring The slice of the string with all cutset characters removed. TrimStart(ustring.RunePredicate) Returns a slice of the string with all leading runes matching the predicate removed. Declaration public ustring TrimStart(ustring.RunePredicate predicate) Parameters Type Name Description ustring.RunePredicate predicate Function that determines whether this character must be trimmed. Returns Type Description ustring The current string if the predicate does not match anything, or a slice of the string starting in the first rune after the predicate matched. Operators Addition(ustring, ustring) Concatenates the contents of two ustring instances. Declaration public static ustring operator +(ustring u1, ustring u2) Parameters Type Name Description ustring u1 The first ustring to add, can be null. ustring u2 The second ustring to add, can be null. Returns Type Description ustring The ustring that is the concatenation of the strings of u1 and u2 . Equality(ustring, ustring) Determines whether a specified instance of ustring is equal to another specified ustring , this means that the contents of the string are identical Declaration public static bool operator ==(ustring a, ustring b) Parameters Type Name Description ustring a The first ustring to compare. ustring b The second ustring to compare. Returns Type Description System.Boolean true if a and b are equal; otherwise, false . Implicit(Byte[] to ustring) Implicit conversion from a byte array into a ustring. Declaration public static implicit operator ustring(byte[] buffer) Parameters Type Name Description System.Byte [] buffer The buffer containing the data. Returns Type Description ustring The ustring wrapping the existing byte array. Remarks The returned string will keep a reference to the buffer, which means that changes done to the buffer will be reflected into the ustring. Implicit(String to ustring) Implicit conversion from a C# string into a ustring. Declaration public static implicit operator ustring(string str) Parameters Type Name Description System.String str The string to encode as a ustring. Returns Type Description ustring The ustring with the same contents as the string. Remarks This will allocate a byte array and copy the contents of the string encoded as UTF8 into it. Inequality(ustring, ustring) Determines whether a specified instance of ustring is not equal to another specified ustring . Declaration public static bool operator !=(ustring a, ustring b) Parameters Type Name Description ustring a The first ustring to compare. ustring b The second ustring to compare. Returns Type Description System.Boolean true if a and b are not equal; otherwise, false . Explicit Interface Implementations IEnumerable.GetEnumerator() Declaration IEnumerator IEnumerable.GetEnumerator() Returns Type Description System.Collections.Generic.IEnumerator < System.UInt32 > IEnumerable.GetEnumerator() Declaration IEnumerator IEnumerable.GetEnumerator() Returns Type Description System.Collections.IEnumerator ICloneable.Clone() Declaration object ICloneable.Clone() Returns Type Description System.Object IComparable.CompareTo(Object) Declaration int IComparable.CompareTo(object value) Parameters Type Name Description System.Object value Returns Type Description System.Int32 IConvertible.GetTypeCode() Declaration TypeCode IConvertible.GetTypeCode() Returns Type Description System.TypeCode IConvertible.ToBoolean(IFormatProvider) Declaration bool IConvertible.ToBoolean(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Boolean IConvertible.ToByte(IFormatProvider) Declaration byte IConvertible.ToByte(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Byte IConvertible.ToChar(IFormatProvider) Declaration char IConvertible.ToChar(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Char IConvertible.ToDateTime(IFormatProvider) Declaration DateTime IConvertible.ToDateTime(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.DateTime IConvertible.ToDecimal(IFormatProvider) Declaration decimal IConvertible.ToDecimal(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Decimal IConvertible.ToDouble(IFormatProvider) Declaration double IConvertible.ToDouble(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Double IConvertible.ToInt16(IFormatProvider) Declaration short IConvertible.ToInt16(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Int16 IConvertible.ToInt32(IFormatProvider) Declaration int IConvertible.ToInt32(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Int32 IConvertible.ToInt64(IFormatProvider) Declaration long IConvertible.ToInt64(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Int64 IConvertible.ToSByte(IFormatProvider) Declaration sbyte IConvertible.ToSByte(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.SByte IConvertible.ToSingle(IFormatProvider) Declaration float IConvertible.ToSingle(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.Single IConvertible.ToString(IFormatProvider) Declaration string IConvertible.ToString(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.String IConvertible.ToType(Type, IFormatProvider) Declaration object IConvertible.ToType(Type conversionType, IFormatProvider provider) Parameters Type Name Description System.Type conversionType System.IFormatProvider provider Returns Type Description System.Object IConvertible.ToUInt16(IFormatProvider) Declaration ushort IConvertible.ToUInt16(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.UInt16 IConvertible.ToUInt32(IFormatProvider) Declaration uint IConvertible.ToUInt32(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.UInt32 IConvertible.ToUInt64(IFormatProvider) Declaration ulong IConvertible.ToUInt64(IFormatProvider provider) Parameters Type Name Description System.IFormatProvider provider Returns Type Description System.UInt64 Implements System.IComparable System.IComparable System.IConvertible System.Collections.Generic.IEnumerable System.Collections.IEnumerable System.IEquatable System.ICloneable Extension Methods RuneExtensions.FullRune(ustring) RuneExtensions.DecodeRune(ustring, Int32, Int32) RuneExtensions.DecodeLastRune(ustring, Int32) RuneExtensions.RuneCount(ustring) RuneExtensions.InvalidIndex(ustring) RuneExtensions.Valid(ustring) RuneExtensions.ExpectedSizeFromFirstByte(ustring)" - }, - "api/NStack/NStack.ustring.RunePredicate.html": { - "href": "api/NStack/NStack.ustring.RunePredicate.html", - "title": "Delegate ustring.RunePredicate", - "keywords": "Delegate ustring.RunePredicate Rune predicate functions take a rune as input and return a boolean determining if the rune matches or not. Namespace : NStack Assembly : NStack.dll Syntax public delegate bool RunePredicate(uint rune); Parameters Type Name Description System.UInt32 rune Returns Type Description System.Boolean" - }, - "api/NStack/NStack.Utf8.html": { - "href": "api/NStack/NStack.Utf8.html", - "title": "Class Utf8", - "keywords": "Class Utf8 UTF8 Helper methods and routines. Inheritance System.Object Utf8 Inherited Members System.Object.Equals(System.Object) System.Object.Equals(System.Object, System.Object) System.Object.GetHashCode() System.Object.GetType() System.Object.MemberwiseClone() System.Object.ReferenceEquals(System.Object, System.Object) System.Object.ToString() Namespace : NStack Assembly : NStack.dll Syntax public static class Utf8 Remarks The term \"rune\" is used to represent a Unicode code point merely because it is a shorter way of talking about it. Fields MaxRune Maximum valid Unicode code point. Declaration public const uint MaxRune = 1114111U Field Value Type Description System.UInt32 RuneError The \"error\" Rune or \"Unicode replacement character\" Declaration public static uint RuneError Field Value Type Description System.UInt32 RuneSelf Characters below RuneSelf are represented as themselves in a single byte Declaration public const byte RuneSelf = 128 Field Value Type Description System.Byte Utf8Max Maximum number of bytes required to encode every unicode code point. Declaration public const int Utf8Max = 4 Field Value Type Description System.Int32 Methods DecodeLastRune(ustring, Int32) DecodeLastRune unpacks the last UTF-8 encoding in the ustring. Declaration public static (uint Rune, int size) DecodeLastRune(ustring str, int end = -1) Parameters Type Name Description ustring str String to decode rune from; if it is empty, it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. System.Int32 end Scan up to that point, if the value is -1, it sets the value to the lenght of the buffer. Returns Type Description System.ValueTuple < System.UInt32 , System.Int32 > The last rune and its width in bytes. Remarks An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed. DecodeLastRune(Byte[], Int32) DecodeLastRune unpacks the last UTF-8 encoding in buffer Declaration public static (uint Rune, int size) DecodeLastRune(byte[] buffer, int end = -1) Parameters Type Name Description System.Byte [] buffer Buffer to decode rune from; if it is empty, it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. System.Int32 end Scan up to that point, if the value is -1, it sets the value to the lenght of the buffer. Returns Type Description System.ValueTuple < System.UInt32 , System.Int32 > The last rune and its width in bytes. Remarks An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed. DecodeRune(ustring, Int32, Int32) DecodeRune unpacks the first UTF-8 encoding in the ustring returns the rune and its width in bytes. Declaration public static (uint Rune, int size) DecodeRune(ustring str, int start = 0, int n = -1) Parameters Type Name Description ustring str ustring to decode. System.Int32 start Starting offset to look into.. System.Int32 n Number of bytes valid in the buffer, or -1 to make it the lenght of the buffer. Returns Type Description System.ValueTuple < System.UInt32 , System.Int32 > If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. DecodeRune(Byte[], Int32, Int32) DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes. Declaration public static (uint Rune, int Size) DecodeRune(byte[] buffer, int start = 0, int n = -1) Parameters Type Name Description System.Byte [] buffer Byte buffer containing the utf8 string. System.Int32 start Starting offset to look into.. System.Int32 n Number of bytes valid in the buffer, or -1 to make it the lenght of the buffer. Returns Type Description System.ValueTuple < System.UInt32 , System.Int32 > If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. EncodeRune(UInt32, Byte[], Int32) Writes into the destination buffer starting at offset the UTF8 encoded version of the rune Declaration public static int EncodeRune(uint rune, byte[] dest, int offset = 0) Parameters Type Name Description System.UInt32 rune Rune to encode. System.Byte [] dest Destination buffer. System.Int32 offset Offset into the destination buffer. Returns Type Description System.Int32 The number of bytes written into the destination buffer. FullRune(ustring) FullRune reports whether the ustring begins with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. Declaration public static bool FullRune(ustring str) Parameters Type Name Description ustring str The string to check. Returns Type Description System.Boolean true , if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise. FullRune(Byte[]) FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. Declaration public static bool FullRune(byte[] p) Parameters Type Name Description System.Byte [] p byte array. Returns Type Description System.Boolean true , if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise. InvalidIndex(ustring) Use to find the index of the first invalid utf8 byte sequence in a buffer Declaration public static int InvalidIndex(ustring str) Parameters Type Name Description ustring str String containing the utf8 buffer. Returns Type Description System.Int32 The index of the first insvalid byte sequence or -1 if the entire buffer is valid. InvalidIndex(Byte[]) Use to find the index of the first invalid utf8 byte sequence in a buffer Declaration public static int InvalidIndex(byte[] buffer) Parameters Type Name Description System.Byte [] buffer Buffer containing the utf8 buffer. Returns Type Description System.Int32 The index of the first insvalid byte sequence or -1 if the entire buffer is valid. RuneCount(ustring) Returns the number of runes in a ustring. Declaration public static int RuneCount(ustring str) Parameters Type Name Description ustring str utf8 string. Returns Type Description System.Int32 Numnber of runes. RuneCount(Byte[], Int32, Int32) Returns the number of runes in a utf8 encoded buffer Declaration public static int RuneCount(byte[] buffer, int offset = 0, int count = -1) Parameters Type Name Description System.Byte [] buffer Byte buffer containing a utf8 string. System.Int32 offset Starting offset in the buffer. System.Int32 count Number of bytes to process in buffer, or -1 to process until the end of the buffer. Returns Type Description System.Int32 Numnber of runes. RuneLen(UInt32) number of bytes required to encode the rune. Declaration public static int RuneLen(uint rune) Parameters Type Name Description System.UInt32 rune Rune to probe. Returns Type Description System.Int32 The length, or -1 if the rune is not a valid value to encode in UTF-8. Valid(ustring) Reports whether the ustring consists entirely of valid UTF-8-encoded runes. Declaration public static bool Valid(ustring str) Parameters Type Name Description ustring str String to validate. Returns Type Description System.Boolean Valid(Byte[]) Reports whether p consists entirely of valid UTF-8-encoded runes. Declaration public static bool Valid(byte[] buffer) Parameters Type Name Description System.Byte [] buffer Byte buffer containing a utf8 string. Returns Type Description System.Boolean ValidRune(UInt32) ValidRune reports whether a rune can be legally encoded as UTF-8. Declaration public static bool ValidRune(uint rune) Parameters Type Name Description System.UInt32 rune The rune to test. Returns Type Description System.Boolean true , if rune is valid, false otherwise." - }, - "api/NStack/System.html": { - "href": "api/NStack/System.html", - "title": "Namespace System", - "keywords": "Namespace System Classes RuneExtensions Helper class that implements Rune extensions for the ustring type. Structs Rune A Rune represents a Unicode CodePoint storing the contents in a 32-bit value Enums Rune.Case The types of cases supported." - }, - "api/NStack/System.Rune.Case.html": { - "href": "api/NStack/System.Rune.Case.html", - "title": "Enum Rune.Case", - "keywords": "Enum Rune.Case The types of cases supported. Namespace : System Assembly : NStack.dll Syntax public enum Case Fields Name Description Lower Lower case Title Title case capitalizes the first letter, and keeps the rest in lowercase. Sometimes it is not as straight forward as the uppercase, some characters require special handling, like certain ligatures and Greek characters. Upper Upper case" - }, - "api/NStack/System.Rune.html": { - "href": "api/NStack/System.Rune.html", - "title": "Struct Rune", - "keywords": "Struct Rune A Rune represents a Unicode CodePoint storing the contents in a 32-bit value Inherited Members System.Object.Equals(System.Object, System.Object) System.Object.GetType() System.Object.ReferenceEquals(System.Object, System.Object) Namespace : System Assembly : NStack.dll Syntax public struct Rune Remarks Constructors Rune(Char) Initializes a new instance of the Rune from a character value. Declaration public Rune(char ch) Parameters Type Name Description System.Char ch C# characters. Rune(UInt32) Initializes a new instance of the Rune from a unsigned integer. Declaration public Rune(uint rune) Parameters Type Name Description System.UInt32 rune Unsigned integer. Remarks The value does not have to be a valid Unicode code point, this API will create an instance of Rune regardless of the whether it is in range or not. Rune(UInt32, UInt32) Initializes a new instance of the Rune from a surrogate pair value. Declaration public Rune(uint highSurrogate, uint lowSurrogate) Parameters Type Name Description System.UInt32 highSurrogate The high surrogate code point. System.UInt32 lowSurrogate The low surrogate code point. Fields Error The \"error\" Rune or \"Unicode replacement character\" Declaration public static Rune Error Field Value Type Description Rune MaxRune Maximum valid Unicode code point. Declaration public static Rune MaxRune Field Value Type Description Rune ReplacementChar Represents invalid code points. Declaration public static Rune ReplacementChar Field Value Type Description Rune RuneSelf Characters below RuneSelf are represented as themselves in a single byte Declaration public const byte RuneSelf = 128 Field Value Type Description System.Byte Utf8Max Maximum number of bytes required to encode every unicode code point. Declaration public const int Utf8Max = 4 Field Value Type Description System.Int32 Properties IsNonSpacing Check if the rune is a non-spacing character. Declaration public readonly bool IsNonSpacing { get; } Property Value Type Description System.Boolean True if is a non-spacing character, false otherwise. IsSurrogate Gets a value indicating whether this Rune is a surrogate code point. Declaration public readonly bool IsSurrogate { get; } Property Value Type Description System.Boolean true If is a surrogate code point, false otherwise. IsSurrogatePair Gets a value indicating whether this Rune is a valid surrogate pair. Declaration public readonly bool IsSurrogatePair { get; } Property Value Type Description System.Boolean true If is a valid surrogate pair, false otherwise. IsValid Gets a value indicating whether this Rune can be encoded as UTF-8 Declaration public readonly bool IsValid { get; } Property Value Type Description System.Boolean true if is valid; otherwise, false . Value Gets the rune unsigned integer value. Declaration public readonly uint Value { get; } Property Value Type Description System.UInt32 Methods ColumnWidth(Char) Number of column positions of a wide-character code. This is used to measure runes as displayed by text-based terminals. Declaration public static int ColumnWidth(char c) Parameters Type Name Description System.Char c The char. Returns Type Description System.Int32 The width in columns, 0 if the argument is the null character, -1 if the value is not printable, otherwise the number of columns that the rune occupies. ColumnWidth(Rune) Number of column positions of a wide-character code. This is used to measure runes as displayed by text-based terminals. Declaration public static int ColumnWidth(Rune rune) Parameters Type Name Description Rune rune The rune. Returns Type Description System.Int32 The width in columns, 0 if the argument is the null character, -1 if the value is not printable, otherwise the number of columns that the rune occupies. DecodeLastRune(Byte[], Int32) DecodeLastRune unpacks the last UTF-8 encoding in buffer Declaration public static (Rune rune, int size) DecodeLastRune(byte[] buffer, int end = -1) Parameters Type Name Description System.Byte [] buffer Buffer to decode rune from; if it is empty, it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. System.Int32 end Scan up to that point, if the value is -1, it sets the value to the length of the buffer. Returns Type Description System.ValueTuple < Rune , System.Int32 > The last rune and its width in bytes. Remarks An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed. DecodeRune(Byte[], Int32, Int32) DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes. Declaration public static (Rune rune, int Size) DecodeRune(byte[] buffer, int start = 0, int n = -1) Parameters Type Name Description System.Byte [] buffer Byte buffer containing the utf8 string. System.Int32 start Starting offset to look into.. System.Int32 n Number of bytes valid in the buffer, or -1 to make it the length of the buffer. Returns Type Description System.ValueTuple < Rune , System.Int32 > If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. DecodeSurrogatePair(String, out Char[]) Reports whether this Rune is a valid surrogate pair and can be decoded from UTF-16. Declaration public static bool DecodeSurrogatePair(string str, out char[] chars) Parameters Type Name Description System.String str The string. System.Char [] chars The chars if is valid. Empty otherwise. Returns Type Description System.Boolean true If is a valid surrogate pair, false otherwise. DecodeSurrogatePair(UInt32, out Char[]) Reports whether this Rune is a valid surrogate pair and can be decoded from UTF-16. Declaration public static bool DecodeSurrogatePair(uint rune, out char[] chars) Parameters Type Name Description System.UInt32 rune The rune System.Char [] chars The chars if is valid. Empty otherwise. Returns Type Description System.Boolean true If is a valid surrogate pair, false otherwise. EncodeRune(Rune, Byte[], Int32) Writes into the destination buffer starting at offset the UTF8 encoded version of the rune Declaration public static int EncodeRune(Rune rune, byte[] dest, int offset = 0) Parameters Type Name Description Rune rune Rune to encode. System.Byte [] dest Destination buffer. System.Int32 offset Offset into the destination buffer. Returns Type Description System.Int32 The number of bytes written into the destination buffer. EncodeSurrogatePair(UInt32, UInt32, out Rune) Gets a value indicating whether this Rune can be encoded as UTF-16 from a surrogate pair or zero otherwise. Declaration public static bool EncodeSurrogatePair(uint highsurrogate, uint lowSurrogate, out Rune rune) Parameters Type Name Description System.UInt32 highsurrogate The high surrogate code point. System.UInt32 lowSurrogate The low surrogate code point. Rune rune The returning rune. Returns Type Description System.Boolean True if the returning rune is greater than 0 False otherwise. Equals(Object) Determines whether the specified System.Object is equal to the current Rune . Declaration public override bool Equals(object obj) Parameters Type Name Description System.Object obj The System.Object to compare with the current Rune . Returns Type Description System.Boolean true if the specified System.Object is equal to the current Rune ; otherwise, false . Overrides System.ValueType.Equals(System.Object) ExpectedSizeFromFirstByte(Byte) Given one byte from a utf8 string, return the number of expected bytes that make up the sequence. Declaration public static int ExpectedSizeFromFirstByte(byte firstByte) Parameters Type Name Description System.Byte firstByte Is the first byte of a UTF8 sequence. Returns Type Description System.Int32 The number of UTF8 bytes expected given the first prefix. FullRune(Byte[]) FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. Declaration public static bool FullRune(byte[] p) Parameters Type Name Description System.Byte [] p byte array. Returns Type Description System.Boolean true , if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise. GetHashCode() Serves as a hash function for a Rune object. Declaration public override int GetHashCode() Returns Type Description System.Int32 A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a hash table. Overrides System.ValueType.GetHashCode() InvalidIndex(Byte[]) Use to find the index of the first invalid utf8 byte sequence in a buffer Declaration public static int InvalidIndex(byte[] buffer) Parameters Type Name Description System.Byte [] buffer Buffer containing the utf8 buffer. Returns Type Description System.Int32 The index of the first invalid byte sequence or -1 if the entire buffer is valid. IsControl(Rune) IsControl reports whether the rune is a control character. Declaration public static bool IsControl(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. Remarks The C (Other) Unicode category includes more code points such as surrogates; use C.InRange (r) to test for them. IsDigit(Rune) IsDigit reports whether the rune is a decimal digit. Declaration public static bool IsDigit(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. IsGraphic(Rune) IsGraphic reports whether the rune is defined as a Graphic by Unicode. Declaration public static bool IsGraphic(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. Remarks Such characters include letters, marks, numbers, punctuation, symbols, and spaces, from categories L, M, N, P, S, Zs. IsLetter(Rune) IsLetter reports whether the rune is a letter (category L). Declaration public static bool IsLetter(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a letter, false otherwise. Remarks IsLetterOrDigit(Rune) IsLetterOrDigit reports whether the rune is a letter (category L) or a digit. Declaration public static bool IsLetterOrDigit(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a letter or digit, false otherwise. Remarks IsLetterOrNumber(Rune) IsLetterOrDigit reports whether the rune is a letter (category L) or a number (category N). Declaration public static bool IsLetterOrNumber(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a letter or number, false otherwise. Remarks IsLower(Rune) Reports whether the rune is a lower case letter. Declaration public static bool IsLower(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. IsMark(Rune) IsMark reports whether the rune is a letter (category M). Declaration public static bool IsMark(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks Reports whether the rune is a mark character (category M). IsNonSpacingChar(UInt32) Check if the rune is a non-spacing character. Declaration public static bool IsNonSpacingChar(uint rune) Parameters Type Name Description System.UInt32 rune The rune. Returns Type Description System.Boolean True if is a non-spacing character, false otherwise. IsNumber(Rune) IsNumber reports whether the rune is a letter (category N). Declaration public static bool IsNumber(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks Reports whether the rune is a mark character (category N). IsPrint(Rune) IsPrint reports whether the rune is defined as printable. Declaration public static bool IsPrint(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. Remarks Such characters include letters, marks, numbers, punctuation, symbols, and the ASCII space character, from categories L, M, N, P, S and the ASCII space character. This categorization is the same as IsGraphic except that the only spacing character is ASCII space, U+0020. IsPunctuation(Rune) IsPunct reports whether the rune is a letter (category P). Declaration public static bool IsPunctuation(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks Reports whether the rune is a mark character (category P). IsSurrogateRune(UInt32) Reports whether a rune is a surrogate code point. Declaration public static bool IsSurrogateRune(uint rune) Parameters Type Name Description System.UInt32 rune The rune. Returns Type Description System.Boolean true If is a surrogate code point, false otherwise. IsSymbol(Rune) IsSymbol reports whether the rune is a symbolic character. Declaration public static bool IsSymbol(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. IsTitle(Rune) Reports whether the rune is a title case letter. Declaration public static bool IsTitle(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a lower case letter, false otherwise. IsUpper(Rune) Reports whether the rune is an upper case letter. Declaration public static bool IsUpper(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is an upper case letter, false otherwise. IsWhiteSpace(Rune) IsSpace reports whether the rune is a space character as defined by Unicode's White Space property. Declaration public static bool IsWhiteSpace(Rune rune) Parameters Type Name Description Rune rune The rune to test for. Returns Type Description System.Boolean true , if the rune is a mark, false otherwise. Remarks In the Latin-1 space, white space includes '\\t', '\\n', '\\v', '\\f', '\\r', ' ', U+0085 (NEL), U+00A0 (NBSP). Other definitions of spacing characters are set by category Z and property Pattern_White_Space. IsWideChar(UInt32) Check if the rune is a wide character. Declaration public static bool IsWideChar(uint rune) Parameters Type Name Description System.UInt32 rune The rune. Returns Type Description System.Boolean True if is a wide character, false otherwise. RuneCount(Byte[], Int32, Int32) Returns the number of runes in a utf8 encoded buffer Declaration public static int RuneCount(byte[] buffer, int offset = 0, int count = -1) Parameters Type Name Description System.Byte [] buffer Byte buffer containing a utf8 string. System.Int32 offset Starting offset in the buffer. System.Int32 count Number of bytes to process in buffer, or -1 to process until the end of the buffer. Returns Type Description System.Int32 Number of runes. RuneLen(Rune) number of bytes required to encode the rune. Declaration public static int RuneLen(Rune rune) Parameters Type Name Description Rune rune Rune to probe. Returns Type Description System.Int32 The length, or -1 if the rune is not a valid value to encode in UTF-8. SimpleFold(Rune) SimpleFold iterates over Unicode code points equivalent under the Unicode-defined simple case folding. Declaration public static Rune SimpleFold(Rune rune) Parameters Type Name Description Rune rune Rune. Returns Type Description Rune The simple-case folded rune. Remarks SimpleFold iterates over Unicode code points equivalent under the Unicode-defined simple case folding. Among the code points equivalent to rune (including rune itself), SimpleFold returns the smallest rune > r if one exists, or else the smallest rune >= 0. If r is not a valid Unicode code point, SimpleFold(r) returns r. For example: SimpleFold('A') = 'a' SimpleFold('a') = 'A' SimpleFold('K') = 'k' SimpleFold('k') = '\\u212A' (Kelvin symbol, K) SimpleFold('\\u212A') = 'K' SimpleFold('1') = '1' SimpleFold(-2) = -2 To(Rune.Case, Rune) To maps the rune to the specified case: Case.Upper, Case.Lower, or Case.Title Declaration public static Rune To(Rune.Case toCase, Rune rune) Parameters Type Name Description Rune.Case toCase The destination case. Rune rune Rune to convert. Returns Type Description Rune The cased character. ToLower(Rune) ToLower maps the rune to lower case. Declaration public static Rune ToLower(Rune rune) Parameters Type Name Description Rune rune Rune. Returns Type Description Rune The lower cased rune if it can be. ToString() Returns a System.String that represents the current Rune . Declaration public override string ToString() Returns Type Description System.String A System.String that represents the current Rune . Overrides System.ValueType.ToString() ToTitle(Rune) ToLower maps the rune to title case. Declaration public static Rune ToTitle(Rune rune) Parameters Type Name Description Rune rune Rune. Returns Type Description Rune The lower cased rune if it can be. ToUpper(Rune) ToUpper maps the rune to upper case. Declaration public static Rune ToUpper(Rune rune) Parameters Type Name Description Rune rune Rune. Returns Type Description Rune The upper cased rune if it can be. Valid(Byte[]) Reports whether p consists entirely of valid UTF-8-encoded runes. Declaration public static bool Valid(byte[] buffer) Parameters Type Name Description System.Byte [] buffer Byte buffer containing a utf8 string. Returns Type Description System.Boolean ValidRune(Rune) ValidRune reports whether a rune can be legally encoded as UTF-8. Declaration public static bool ValidRune(Rune rune) Parameters Type Name Description Rune rune The rune to test. Returns Type Description System.Boolean true , if rune was validated, false otherwise. Operators Implicit(Char to Rune) Implicit operator conversion from a C# char into a rune. Declaration public static implicit operator Rune(char ch) Parameters Type Name Description System.Char ch 16-bit Character. Returns Type Description Rune Rune representing the C# character Implicit(Rune to UInt32) Implicit operator conversion from a rune to an unsigned integer Declaration public static implicit operator uint (Rune rune) Parameters Type Name Description Rune rune Rune. Returns Type Description System.UInt32 The unsigned integer representation. Implicit(UInt32 to Rune) Implicit operator conversion from an unsigned integer into a rune. Declaration public static implicit operator Rune(uint value) Parameters Type Name Description System.UInt32 value 32-bit unsigned integer. Returns Type Description Rune Rune representing the C# character" - }, - "api/NStack/System.RuneExtensions.html": { - "href": "api/NStack/System.RuneExtensions.html", - "title": "Class RuneExtensions", - "keywords": "Class RuneExtensions Helper class that implements Rune extensions for the ustring type. Inheritance System.Object RuneExtensions Inherited Members System.Object.Equals(System.Object) System.Object.Equals(System.Object, System.Object) System.Object.GetHashCode() System.Object.GetType() System.Object.MemberwiseClone() System.Object.ReferenceEquals(System.Object, System.Object) System.Object.ToString() Namespace : System Assembly : NStack.dll Syntax public static class RuneExtensions Methods DecodeLastRune(ustring, Int32) DecodeLastRune unpacks the last UTF-8 encoding in the ustring. Declaration public static (Rune rune, int size) DecodeLastRune(this ustring str, int end = -1) Parameters Type Name Description ustring str String to decode rune from; if it is empty, it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. System.Int32 end Scan up to that point, if the value is -1, it sets the value to the length of the buffer. Returns Type Description System.ValueTuple < Rune , System.Int32 > The last rune and its width in bytes. Remarks An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed. DecodeRune(ustring, Int32, Int32) DecodeRune unpacks the first UTF-8 encoding in the ustring returns the rune and its width in bytes. Declaration public static (Rune rune, int size) DecodeRune(this ustring str, int start = 0, int n = -1) Parameters Type Name Description ustring str ustring to decode. System.Int32 start Starting offset to look into.. System.Int32 n Number of bytes valid in the buffer, or -1 to make it the length of the buffer. Returns Type Description System.ValueTuple < Rune , System.Int32 > If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. ExpectedSizeFromFirstByte(ustring) Given one byte from a utf8 string, return the number of expected bytes that make up the sequence. Declaration public static int ExpectedSizeFromFirstByte(this ustring str) Parameters Type Name Description ustring str String to get the first byte of a UTF8 sequence. Returns Type Description System.Int32 The number of UTF8 bytes expected given the first prefix. FullRune(ustring) FullRune reports whether the ustring begins with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. Declaration public static bool FullRune(this ustring str) Parameters Type Name Description ustring str The string to check. Returns Type Description System.Boolean true , if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise. InvalidIndex(ustring) Use to find the index of the first invalid utf8 byte sequence in a buffer Declaration public static int InvalidIndex(this ustring str) Parameters Type Name Description ustring str String containing the utf8 buffer. Returns Type Description System.Int32 The index of the first invalid byte sequence or -1 if the entire buffer is valid. RuneCount(ustring) Returns the number of runes in a ustring. Declaration public static int RuneCount(this ustring str) Parameters Type Name Description ustring str utf8 string. Returns Type Description System.Int32 Number of runes. Valid(ustring) Reports whether the ustring consists entirely of valid UTF-8-encoded runes. Declaration public static bool Valid(this ustring str) Parameters Type Name Description ustring str String to validate. Returns Type Description System.Boolean" - }, - "articles/intro.html": { - "href": "articles/intro.html", - "title": "", - "keywords": "NStack contains a new API for .NET based on modern C# and .NET idioms, the long term plan is to use a new model for IO that only uses exceptions for things like invalid parameters, but uses tuples and error codes for the rest. Other areas include making an IO layer that does not surface \"string\" for filenames, as in Unix there are really no filenames as we treat them in .NET, but rather file names are a collection of bytes, which do not necessarily can be decoded into UTF8 [1]. To make things simple, this assumes that UTF8 strings (ustring in this code) can exist without them being valid UTF8 strings, but rather a collection of bytes. [1] For example, older file systems can have filenames that made sense with a particular character set and are effectively not possible to map into strings." - }, - "index.html": { - "href": "index.html", - "title": "NStack", - "keywords": "NStack NStack contains a new API for .NET based on modern C# and .NET idioms. You can start with the new UTF8 ustring class , which is powered by an updated Unicode library and modern support for UTF8 parsing and decoding . API Documentation Take a look at the API Documentation for NStack. Future The long term plan is to use a new model for IO that only uses exceptions for things like invalid parameters, but uses tuples and error codes for the rest. Other areas include making an IO layer that does not surface \"string\" for filenames, as in Unix there are really no filenames as we treat them in .NET, but rather file names are a collection of bytes, which do not necessarily can be decoded into UTF8 [1]. To make things simple, this assumes that UTF8 strings (ustring in this code) can exist without them being valid UTF8 strings, but rather a collection of bytes. [1] For example, older file systems can have filenames that made sense with a particular character set and are effectively not possible to map into strings." - }, - "README.html": { - "href": "README.html", - "title": "To Generate the Docs", - "keywords": "This folder generates the API docs for NStack. The API documentation is generated using the DocFX tool . The output of docfx gets put into the ./docs folder which is then checked in. The ./docs folder is then picked up by Github Pages and published to Miguel's Github Pages ( https://migueldeicaza.github.io/NStack/ ). To Generate the Docs Install DotFX https://dotnet.github.io/docfx/tutorial/docfx_getting_started.html Change to the ./docfx folder and run ./build.ps1 Browse to http://localhost:8080 and verify everything looks good. Hit ctrl-c to stop the script. If docfx fails with a Stackoverflow error. Just run it again. And again. Sometimes it takes a few times. 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- white-space: nowrap; -} -.codewrapper { - position: relative; -} -.trydiv { - height: 0px; -} -.tryspan { - position: absolute; - top: 0px; - right: 0px; - border-style: solid; - border-radius: 0px 4px; - box-sizing: border-box; - border-width: 1px; - border-color: #cccccc; - text-align: center; - padding: 2px 8px; - background-color: white; - font-size: 12px; - cursor: pointer; - z-index: 100; - display: none; - color: #767676; -} -.tryspan:hover { - background-color: #3b8bd0; - color: white; - border-color: #3b8bd0; -} -.codewrapper:hover .tryspan { - display: block; -} -.sample-response .response-content{ - max-height: 200px; -} -footer { - position: absolute; - left: 0; - right: 0; - bottom: 0; - z-index: 1000; -} -.footer { - border-top: 1px solid #e7e7e7; - background-color: #f8f8f8; - padding: 15px 0; -} -@media (min-width: 768px) { - #sidetoggle.collapse { - display: block; - } - .topnav .navbar-nav { - float: none; - white-space: nowrap; - } - .topnav .navbar-nav > li { - float: none; - display: inline-block; - } -} -@media only screen and (max-width: 768px) { - #mobile-indicator { - display: block; - } - /* TOC display for responsive */ - .article { - margin-top: 30px !important; - } - header { - position: static; - } - .topnav { - text-align: center; - } - .sidenav { - padding: 15px 0; - margin-left: -15px; - margin-right: -15px; - } - .sidefilter { - position: static; - width: auto; - float: none; - border: none; - } - .sidetoc { - position: static; - width: auto; - float: none; - padding-bottom: 0px; - border: none; - } - .toc .nav > li, .toc .nav > li >a { - display: inline-block; - } - .toc li:after { - margin-left: -3px; - margin-right: 5px; - content: ", "; - color: #666666; - } - .toc .level1 > li { - display: block; - } - - .toc .level1 > li:after { - display: none; - } - .article.grid-right { - margin-left: 0; - } - .grad-top, - .grad-bottom { - display: none; - } - .toc-toggle { - display: block; - } - .sidetoggle.ng-hide { - display: none !important; - } - /*.expand-all { - display: none; - }*/ - .sideaffix { - display: none; - } - .mobile-hide { - display: none; - } - .breadcrumb { - white-space: inherit; - } - - /* workaround for #hashtag url is no longer needed*/ - h1:before, - h2:before, - h3:before, - h4:before { - content: ''; - display: none; - } -} - -/* For toc iframe */ -@media (max-width: 260px) { - .toc .level2 > li { - display: block; - } - - .toc .level2 > li:after { - display: none; - } -} - -/* Code snippet */ -code { - color: #717374; - background-color: #f1f2f3; -} - -a code { - color: #337ab7; - background-color: #f1f2f3; -} - -a code:hover { - text-decoration: underline; -} - -.hljs-keyword { - color: rgb(86,156,214); -} - -.hljs-string { - color: rgb(214, 157, 133); -} - -pre { - border: 0; -} - -/* For code snippet line highlight */ -pre > code .line-highlight { - background-color: #ffffcc; -} - -/* Alerts */ -.alert h5 { - text-transform: uppercase; - font-weight: bold; - margin-top: 0; -} - -.alert h5:before { - position:relative; - top:1px; - display:inline-block; - font-family:'Glyphicons Halflings'; - line-height:1; - -webkit-font-smoothing:antialiased; - -moz-osx-font-smoothing:grayscale; - margin-right: 5px; - font-weight: normal; -} - -.alert-info h5:before { - content:"\e086" -} - -.alert-warning h5:before { - content:"\e127" -} - -.alert-danger h5:before { - content:"\e107" -} - -/* For Embedded Video */ -div.embeddedvideo { - padding-top: 56.25%; - position: relative; - width: 100%; -} - -div.embeddedvideo iframe { - position: absolute; - top: 0; - left: 0; - right: 0; - bottom: 0; - width: 100%; - height: 100%; -} - -/* For printer */ -@media print{ - .article.grid-right { - margin-top: 0px; - margin-left: 0px; - } - .sideaffix { - display: none; - } - .mobile-hide { - display: none; - } - .footer { - display: none; - } -} - -/* For tabbed content */ - -.tabGroup { - margin-top: 1rem; } - .tabGroup ul[role="tablist"] { - margin: 0; - padding: 0; - list-style: none; } - .tabGroup ul[role="tablist"] > li { - list-style: none; - display: inline-block; } - .tabGroup a[role="tab"] { - color: #6e6e6e; - box-sizing: border-box; - display: inline-block; - padding: 5px 7.5px; - text-decoration: none; - border-bottom: 2px solid #fff; } - .tabGroup a[role="tab"]:hover, .tabGroup a[role="tab"]:focus, .tabGroup a[role="tab"][aria-selected="true"] { - border-bottom: 2px solid #0050C5; } - .tabGroup a[role="tab"][aria-selected="true"] { - color: #222; } - .tabGroup a[role="tab"]:hover, .tabGroup a[role="tab"]:focus { - color: #0050C5; } - .tabGroup a[role="tab"]:focus { - outline: 1px solid #0050C5; - outline-offset: -1px; } - @media (min-width: 768px) { - .tabGroup a[role="tab"] { - padding: 5px 15px; } } - .tabGroup section[role="tabpanel"] { - border: 1px solid #e0e0e0; - padding: 15px; - margin: 0; - overflow: hidden; } - .tabGroup section[role="tabpanel"] > .codeHeader, - .tabGroup section[role="tabpanel"] > pre { - margin-left: -16px; - margin-right: -16px; } - .tabGroup section[role="tabpanel"] > :first-child { - margin-top: 0; } - .tabGroup section[role="tabpanel"] > pre:last-child { - display: block; - margin-bottom: -16px; } - -.mainContainer[dir='rtl'] main ul[role="tablist"] { - margin: 0; } - -/* Color theme */ - -/* These are not important, tune down **/ -.decalaration, .fieldValue, .parameters, .returns { - color: #a2a2a2; -} - -/* Major sections, increase visibility **/ -#fields, #properties, #methods, #events { - font-weight: bold; - margin-top: 2em; -} diff --git a/docs/styles/docfx.js b/docs/styles/docfx.js deleted file mode 100644 index 7be1a7f..0000000 --- a/docs/styles/docfx.js +++ /dev/null @@ -1,1223 +0,0 @@ -// Copyright (c) Microsoft. All rights reserved. Licensed under the MIT license. See LICENSE file in the project root for full license information. -$(function () { - var active = 'active'; - var expanded = 'in'; - var collapsed = 'collapsed'; - var filtered = 'filtered'; - var show = 'show'; - var hide = 'hide'; - var util = new utility(); - - workAroundFixedHeaderForAnchors(); - highlight(); - enableSearch(); - - renderTables(); - renderAlerts(); - renderLinks(); - renderNavbar(); - renderSidebar(); - renderAffix(); - renderFooter(); - renderLogo(); - - breakText(); - renderTabs(); - - window.refresh = function (article) { - // Update markup result - if (typeof article == 'undefined' || typeof article.content == 'undefined') - console.error("Null Argument"); - $("article.content").html(article.content); - - highlight(); - renderTables(); - renderAlerts(); - renderAffix(); - renderTabs(); - } - - // Add this event listener when needed - // window.addEventListener('content-update', contentUpdate); - - function breakText() { - $(".xref").addClass("text-break"); - var texts = $(".text-break"); - texts.each(function () { - $(this).breakWord(); - }); - } - - // Styling for tables in conceptual documents using Bootstrap. - // See http://getbootstrap.com/css/#tables - function renderTables() { - $('table').addClass('table table-bordered table-striped table-condensed').wrap('
                                      '); - } - - // Styling for alerts. - function renderAlerts() { - $('.NOTE, .TIP').addClass('alert alert-info'); - $('.WARNING').addClass('alert alert-warning'); - $('.IMPORTANT, .CAUTION').addClass('alert alert-danger'); - } - - // Enable anchors for headings. - (function () { - anchors.options = { - placement: 'left', - visible: 'hover' - }; - anchors.add('article h2:not(.no-anchor), article h3:not(.no-anchor), article h4:not(.no-anchor)'); - })(); - - // Open links to different host in a new window. - function renderLinks() { - if ($("meta[property='docfx:newtab']").attr("content") === "true") { - $(document.links).filter(function () { - return this.hostname !== window.location.hostname; - }).attr('target', '_blank'); - } - } - - // Enable highlight.js - function highlight() { - $('pre code').each(function (i, block) { - hljs.highlightBlock(block); - }); - $('pre code[highlight-lines]').each(function (i, block) { - if (block.innerHTML === "") return; - var lines = block.innerHTML.split('\n'); - - queryString = block.getAttribute('highlight-lines'); - if (!queryString) return; - - var ranges = queryString.split(','); - for (var j = 0, range; range = ranges[j++];) { - var found = range.match(/^(\d+)\-(\d+)?$/); - if (found) { - // consider region as `{startlinenumber}-{endlinenumber}`, in which {endlinenumber} is optional - var start = +found[1]; - var end = +found[2]; - if (isNaN(end) || end > lines.length) { - end = lines.length; - } - } else { - // consider region as a sigine line number - if (isNaN(range)) continue; - var start = +range; - var end = start; - } - if (start <= 0 || end <= 0 || start > end || start > lines.length) { - // skip current region if invalid - continue; - } - lines[start - 1] = '' + lines[start - 1]; - lines[end - 1] = lines[end - 1] + ''; - } - - block.innerHTML = lines.join('\n'); - }); - } - - // Support full-text-search - function enableSearch() { - var query; - var relHref = $("meta[property='docfx\\:rel']").attr("content"); - if (typeof relHref === 'undefined') { - return; - } - try { - var worker = new Worker(relHref + 'styles/search-worker.js'); - if (!worker && !window.worker) { - localSearch(); - } else { - webWorkerSearch(); - } - - renderSearchBox(); - highlightKeywords(); - addSearchEvent(); - } catch (e) { - console.error(e); - } - - //Adjust the position of search box in navbar - function renderSearchBox() { - autoCollapse(); - $(window).on('resize', autoCollapse); - $(document).on('click', '.navbar-collapse.in', function (e) { - if ($(e.target).is('a')) { - $(this).collapse('hide'); - } - }); - - function autoCollapse() { - var navbar = $('#autocollapse'); - if (navbar.height() === null) { - setTimeout(autoCollapse, 300); - } - navbar.removeClass(collapsed); - if (navbar.height() > 60) { - navbar.addClass(collapsed); - } - } - } - - // Search factory - function localSearch() { - console.log("using local search"); - var lunrIndex = lunr(function () { - this.ref('href'); - this.field('title', { boost: 50 }); - this.field('keywords', { boost: 20 }); - }); - lunr.tokenizer.seperator = /[\s\-\.]+/; - var searchData = {}; - var searchDataRequest = new XMLHttpRequest(); - - var indexPath = relHref + "index.json"; - if (indexPath) { - searchDataRequest.open('GET', indexPath); - searchDataRequest.onload = function () { - if (this.status != 200) { - return; - } - searchData = JSON.parse(this.responseText); - for (var prop in searchData) { - if (searchData.hasOwnProperty(prop)) { - lunrIndex.add(searchData[prop]); - } - } - } - searchDataRequest.send(); - } - - $("body").bind("queryReady", function () { - var hits = lunrIndex.search(query); - var results = []; - hits.forEach(function (hit) { - var item = searchData[hit.ref]; - results.push({ 'href': item.href, 'title': item.title, 'keywords': item.keywords }); - }); - handleSearchResults(results); - }); - } - - function webWorkerSearch() { - console.log("using Web Worker"); - var indexReady = $.Deferred(); - - worker.onmessage = function (oEvent) { - switch (oEvent.data.e) { - case 'index-ready': - indexReady.resolve(); - break; - case 'query-ready': - var hits = oEvent.data.d; - handleSearchResults(hits); - break; - } - } - - indexReady.promise().done(function () { - $("body").bind("queryReady", function () { - worker.postMessage({ q: query }); - }); - if (query && (query.length >= 3)) { - worker.postMessage({ q: query }); - } - }); - } - - // Highlight the searching keywords - function highlightKeywords() { - var q = url('?q'); - if (q) { - var keywords = q.split("%20"); - keywords.forEach(function (keyword) { - if (keyword !== "") { - $('.data-searchable *').mark(keyword); - $('article *').mark(keyword); - } - }); - } - } - - function addSearchEvent() { - $('body').bind("searchEvent", function () { - $('#search-query').keypress(function (e) { - return e.which !== 13; - }); - - $('#search-query').keyup(function () { - query = $(this).val(); - if (query.length < 3) { - flipContents("show"); - } else { - flipContents("hide"); - $("body").trigger("queryReady"); - $('#search-results>.search-list>span').text('"' + query + '"'); - } - }).off("keydown"); - }); - } - - function flipContents(action) { - if (action === "show") { - $('.hide-when-search').show(); - $('#search-results').hide(); - } else { - $('.hide-when-search').hide(); - $('#search-results').show(); - } - } - - function relativeUrlToAbsoluteUrl(currentUrl, relativeUrl) { - var currentItems = currentUrl.split(/\/+/); - var relativeItems = relativeUrl.split(/\/+/); - var depth = currentItems.length - 1; - var items = []; - for (var i = 0; i < relativeItems.length; i++) { - if (relativeItems[i] === '..') { - depth--; - } else if (relativeItems[i] !== '.') { - items.push(relativeItems[i]); - } - } - return currentItems.slice(0, depth).concat(items).join('/'); - } - - function extractContentBrief(content) { - var briefOffset = 512; - var words = query.split(/\s+/g); - var queryIndex = content.indexOf(words[0]); - var briefContent; - if (queryIndex > briefOffset) { - return "..." + content.slice(queryIndex - briefOffset, queryIndex + briefOffset) + "..."; - } else if (queryIndex <= briefOffset) { - return content.slice(0, queryIndex + briefOffset) + "..."; - } - } - - function handleSearchResults(hits) { - var numPerPage = 10; - var pagination = $('#pagination'); - pagination.empty(); - pagination.removeData("twbs-pagination"); - if (hits.length === 0) { - $('#search-results>.sr-items').html('

                                      No results found

                                      '); - } else { - pagination.twbsPagination({ - first: pagination.data('first'), - prev: pagination.data('prev'), - next: pagination.data('next'), - last: pagination.data('last'), - totalPages: Math.ceil(hits.length / numPerPage), - visiblePages: 5, - onPageClick: function (event, page) { - var start = (page - 1) * numPerPage; - var curHits = hits.slice(start, start + numPerPage); - $('#search-results>.sr-items').empty().append( - curHits.map(function (hit) { - var currentUrl = window.location.href; - var itemRawHref = relativeUrlToAbsoluteUrl(currentUrl, relHref + hit.href); - var itemHref = relHref + hit.href + "?q=" + query; - var itemTitle = hit.title; - var itemBrief = extractContentBrief(hit.keywords); - - var itemNode = $('
                                      ').attr('class', 'sr-item'); - var itemTitleNode = $('
                                      ').attr('class', 'item-title').append($('').attr('href', itemHref).attr("target", "_blank").attr("rel", "noopener noreferrer").text(itemTitle)); - var itemHrefNode = $('
                                      ').attr('class', 'item-href').text(itemRawHref); - var itemBriefNode = $('
                                      ').attr('class', 'item-brief').text(itemBrief); - itemNode.append(itemTitleNode).append(itemHrefNode).append(itemBriefNode); - return itemNode; - }) - ); - query.split(/\s+/).forEach(function (word) { - if (word !== '') { - $('#search-results>.sr-items *').mark(word); - } - }); - } - }); - } - } - }; - - // Update href in navbar - function renderNavbar() { - var navbar = $('#navbar ul')[0]; - if (typeof (navbar) === 'undefined') { - loadNavbar(); - } else { - $('#navbar ul a.active').parents('li').addClass(active); - renderBreadcrumb(); - showSearch(); - } - - function showSearch() { - if ($('#search-results').length !== 0) { - $('#search').show(); - $('body').trigger("searchEvent"); - } - } - - function loadNavbar() { - var navbarPath = $("meta[property='docfx\\:navrel']").attr("content"); - if (!navbarPath) { - return; - } - navbarPath = navbarPath.replace(/\\/g, '/'); - var tocPath = $("meta[property='docfx\\:tocrel']").attr("content") || ''; - if (tocPath) tocPath = tocPath.replace(/\\/g, '/'); - $.get(navbarPath, function (data) { - $(data).find("#toc>ul").appendTo("#navbar"); - showSearch(); - var index = navbarPath.lastIndexOf('/'); - var navrel = ''; - if (index > -1) { - navrel = navbarPath.substr(0, index + 1); - } - $('#navbar>ul').addClass('navbar-nav'); - var currentAbsPath = util.getCurrentWindowAbsolutePath(); - // set active item - $('#navbar').find('a[href]').each(function (i, e) { - var href = $(e).attr("href"); - if (util.isRelativePath(href)) { - href = navrel + href; - $(e).attr("href", href); - - var isActive = false; - var originalHref = e.name; - if (originalHref) { - originalHref = navrel + originalHref; - if (util.getDirectory(util.getAbsolutePath(originalHref)) === util.getDirectory(util.getAbsolutePath(tocPath))) { - isActive = true; - } - } else { - if (util.getAbsolutePath(href) === currentAbsPath) { - var dropdown = $(e).attr('data-toggle') == "dropdown" - if (!dropdown) { - isActive = true; - } - } - } - if (isActive) { - $(e).addClass(active); - } - } - }); - renderNavbar(); - }); - } - } - - function renderSidebar() { - var sidetoc = $('#sidetoggle .sidetoc')[0]; - if (typeof (sidetoc) === 'undefined') { - loadToc(); - } else { - registerTocEvents(); - if ($('footer').is(':visible')) { - $('.sidetoc').addClass('shiftup'); - } - - // Scroll to active item - var top = 0; - $('#toc a.active').parents('li').each(function (i, e) { - $(e).addClass(active).addClass(expanded); - $(e).children('a').addClass(active); - }) - $('#toc a.active').parents('li').each(function (i, e) { - top += $(e).position().top; - }) - $('.sidetoc').scrollTop(top - 50); - - if ($('footer').is(':visible')) { - $('.sidetoc').addClass('shiftup'); - } - - renderBreadcrumb(); - } - - function registerTocEvents() { - var tocFilterInput = $('#toc_filter_input'); - var tocFilterClearButton = $('#toc_filter_clear'); - - $('.toc .nav > li > .expand-stub').click(function (e) { - $(e.target).parent().toggleClass(expanded); - }); - $('.toc .nav > li > .expand-stub + a:not([href])').click(function (e) { - $(e.target).parent().toggleClass(expanded); - }); - tocFilterInput.on('input', function (e) { - var val = this.value; - //Save filter string to local session storage - if (typeof(Storage) !== "undefined") { - try { - sessionStorage.filterString = val; - } - catch(e) - {} - } - if (val === '') { - // Clear 'filtered' class - $('#toc li').removeClass(filtered).removeClass(hide); - tocFilterClearButton.fadeOut(); - return; - } - tocFilterClearButton.fadeIn(); - - // set all parent nodes status - $('#toc li>a').filter(function (i, e) { - return $(e).siblings().length > 0 - }).each(function (i, anchor) { - var parent = $(anchor).parent(); - parent.addClass(hide); - parent.removeClass(show); - parent.removeClass(filtered); - }) - - // Get leaf nodes - $('#toc li>a').filter(function (i, e) { - return $(e).siblings().length === 0 - }).each(function (i, anchor) { - var text = $(anchor).attr('title'); - var parent = $(anchor).parent(); - var parentNodes = parent.parents('ul>li'); - for (var i = 0; i < parentNodes.length; i++) { - var parentText = $(parentNodes[i]).children('a').attr('title'); - if (parentText) text = parentText + '.' + text; - }; - if (filterNavItem(text, val)) { - parent.addClass(show); - parent.removeClass(hide); - } else { - parent.addClass(hide); - parent.removeClass(show); - } - }); - $('#toc li>a').filter(function (i, e) { - return $(e).siblings().length > 0 - }).each(function (i, anchor) { - var parent = $(anchor).parent(); - if (parent.find('li.show').length > 0) { - parent.addClass(show); - parent.addClass(filtered); - parent.removeClass(hide); - } else { - parent.addClass(hide); - parent.removeClass(show); - parent.removeClass(filtered); - } - }) - - function filterNavItem(name, text) { - if (!text) return true; - if (name && name.toLowerCase().indexOf(text.toLowerCase()) > -1) return true; - return false; - } - }); - - // toc filter clear button - tocFilterClearButton.hide(); - tocFilterClearButton.on("click", function(e){ - tocFilterInput.val(""); - tocFilterInput.trigger('input'); - if (typeof(Storage) !== "undefined") { - try { - sessionStorage.filterString = ""; - } - catch(e) - {} - } - }); - - //Set toc filter from local session storage on page load - if (typeof(Storage) !== "undefined") { - try { - tocFilterInput.val(sessionStorage.filterString); - tocFilterInput.trigger('input'); - } - catch(e) - {} - } - } - - function loadToc() { - var tocPath = $("meta[property='docfx\\:tocrel']").attr("content"); - if (!tocPath) { - return; - } - tocPath = tocPath.replace(/\\/g, '/'); - $('#sidetoc').load(tocPath + " #sidetoggle > div", function () { - var index = tocPath.lastIndexOf('/'); - var tocrel = ''; - if (index > -1) { - tocrel = tocPath.substr(0, index + 1); - } - var currentHref = util.getCurrentWindowAbsolutePath(); - if(!currentHref.endsWith('.html')) { - currentHref += '.html'; - } - $('#sidetoc').find('a[href]').each(function (i, e) { - var href = $(e).attr("href"); - if (util.isRelativePath(href)) { - href = tocrel + href; - $(e).attr("href", href); - } - - if (util.getAbsolutePath(e.href) === currentHref) { - $(e).addClass(active); - } - - $(e).breakWord(); - }); - - renderSidebar(); - }); - } - } - - function renderBreadcrumb() { - var breadcrumb = []; - $('#navbar a.active').each(function (i, e) { - breadcrumb.push({ - href: e.href, - name: e.innerHTML - }); - }) - $('#toc a.active').each(function (i, e) { - breadcrumb.push({ - href: e.href, - name: e.innerHTML - }); - }) - - var html = util.formList(breadcrumb, 'breadcrumb'); - $('#breadcrumb').html(html); - } - - //Setup Affix - function renderAffix() { - var hierarchy = getHierarchy(); - if (!hierarchy || hierarchy.length <= 0) { - $("#affix").hide(); - } - else { - var html = util.formList(hierarchy, ['nav', 'bs-docs-sidenav']); - $("#affix>div").empty().append(html); - if ($('footer').is(':visible')) { - $(".sideaffix").css("bottom", "70px"); - } - $('#affix a').click(function(e) { - var scrollspy = $('[data-spy="scroll"]').data()['bs.scrollspy']; - var target = e.target.hash; - if (scrollspy && target) { - scrollspy.activate(target); - } - }); - } - - function getHierarchy() { - // supported headers are h1, h2, h3, and h4 - var $headers = $($.map(['h1', 'h2', 'h3', 'h4'], function (h) { return ".article article " + h; }).join(", ")); - - // a stack of hierarchy items that are currently being built - var stack = []; - $headers.each(function (i, e) { - if (!e.id) { - return; - } - - var item = { - name: htmlEncode($(e).text()), - href: "#" + e.id, - items: [] - }; - - if (!stack.length) { - stack.push({ type: e.tagName, siblings: [item] }); - return; - } - - var frame = stack[stack.length - 1]; - if (e.tagName === frame.type) { - frame.siblings.push(item); - } else if (e.tagName[1] > frame.type[1]) { - // we are looking at a child of the last element of frame.siblings. - // push a frame onto the stack. After we've finished building this item's children, - // we'll attach it as a child of the last element - stack.push({ type: e.tagName, siblings: [item] }); - } else { // e.tagName[1] < frame.type[1] - // we are looking at a sibling of an ancestor of the current item. - // pop frames from the stack, building items as we go, until we reach the correct level at which to attach this item. - while (e.tagName[1] < stack[stack.length - 1].type[1]) { - buildParent(); - } - if (e.tagName === stack[stack.length - 1].type) { - stack[stack.length - 1].siblings.push(item); - } else { - stack.push({ type: e.tagName, siblings: [item] }); - } - } - }); - while (stack.length > 1) { - buildParent(); - } - - function buildParent() { - var childrenToAttach = stack.pop(); - var parentFrame = stack[stack.length - 1]; - var parent = parentFrame.siblings[parentFrame.siblings.length - 1]; - $.each(childrenToAttach.siblings, function (i, child) { - parent.items.push(child); - }); - } - if (stack.length > 0) { - - var topLevel = stack.pop().siblings; - if (topLevel.length === 1) { // if there's only one topmost header, dump it - return topLevel[0].items; - } - return topLevel; - } - return undefined; - } - - function htmlEncode(str) { - if (!str) return str; - return str - .replace(/&/g, '&') - .replace(/"/g, '"') - .replace(/'/g, ''') - .replace(//g, '>'); - } - - function htmlDecode(value) { - if (!str) return str; - return value - .replace(/"/g, '"') - .replace(/'/g, "'") - .replace(/</g, '<') - .replace(/>/g, '>') - .replace(/&/g, '&'); - } - - function cssEscape(str) { - // see: http://stackoverflow.com/questions/2786538/need-to-escape-a-special-character-in-a-jquery-selector-string#answer-2837646 - if (!str) return str; - return str - .replace(/[!"#$%&'()*+,.\/:;<=>?@[\\\]^`{|}~]/g, "\\$&"); - } - } - - // Show footer - function renderFooter() { - initFooter(); - $(window).on("scroll", showFooterCore); - - function initFooter() { - if (needFooter()) { - shiftUpBottomCss(); - $("footer").show(); - } else { - resetBottomCss(); - $("footer").hide(); - } - } - - function showFooterCore() { - if (needFooter()) { - shiftUpBottomCss(); - $("footer").fadeIn(); - } else { - resetBottomCss(); - $("footer").fadeOut(); - } - } - - function needFooter() { - var scrollHeight = $(document).height(); - var scrollPosition = $(window).height() + $(window).scrollTop(); - return (scrollHeight - scrollPosition) < 1; - } - - function resetBottomCss() { - $(".sidetoc").removeClass("shiftup"); - $(".sideaffix").removeClass("shiftup"); - } - - function shiftUpBottomCss() { - $(".sidetoc").addClass("shiftup"); - $(".sideaffix").addClass("shiftup"); - } - } - - function renderLogo() { - // For LOGO SVG - // Replace SVG with inline SVG - // http://stackoverflow.com/questions/11978995/how-to-change-color-of-svg-image-using-css-jquery-svg-image-replacement - jQuery('img.svg').each(function () { - var $img = jQuery(this); - var imgID = $img.attr('id'); - var imgClass = $img.attr('class'); - var imgURL = $img.attr('src'); - - jQuery.get(imgURL, function (data) { - // Get the SVG tag, ignore the rest - var $svg = jQuery(data).find('svg'); - - // Add replaced image's ID to the new SVG - if (typeof imgID !== 'undefined') { - $svg = $svg.attr('id', imgID); - } - // Add replaced image's classes to the new SVG - if (typeof imgClass !== 'undefined') { - $svg = $svg.attr('class', imgClass + ' replaced-svg'); - } - - // Remove any invalid XML tags as per http://validator.w3.org - $svg = $svg.removeAttr('xmlns:a'); - - // Replace image with new SVG - $img.replaceWith($svg); - - }, 'xml'); - }); - } - - function renderTabs() { - var contentAttrs = { - id: 'data-bi-id', - name: 'data-bi-name', - type: 'data-bi-type' - }; - - var Tab = (function () { - function Tab(li, a, section) { - this.li = li; - this.a = a; - this.section = section; - } - Object.defineProperty(Tab.prototype, "tabIds", { - get: function () { return this.a.getAttribute('data-tab').split(' '); }, - enumerable: true, - configurable: true - }); - Object.defineProperty(Tab.prototype, "condition", { - get: function () { return this.a.getAttribute('data-condition'); }, - enumerable: true, - configurable: true - }); - Object.defineProperty(Tab.prototype, "visible", { - get: function () { return !this.li.hasAttribute('hidden'); }, - set: function (value) { - if (value) { - this.li.removeAttribute('hidden'); - this.li.removeAttribute('aria-hidden'); - } - else { - this.li.setAttribute('hidden', 'hidden'); - this.li.setAttribute('aria-hidden', 'true'); - } - }, - enumerable: true, - configurable: true - }); - Object.defineProperty(Tab.prototype, "selected", { - get: function () { return !this.section.hasAttribute('hidden'); }, - set: function (value) { - if (value) { - this.a.setAttribute('aria-selected', 'true'); - this.a.tabIndex = 0; - this.section.removeAttribute('hidden'); - this.section.removeAttribute('aria-hidden'); - } - else { - this.a.setAttribute('aria-selected', 'false'); - this.a.tabIndex = -1; - this.section.setAttribute('hidden', 'hidden'); - this.section.setAttribute('aria-hidden', 'true'); - } - }, - enumerable: true, - configurable: true - }); - Tab.prototype.focus = function () { - this.a.focus(); - }; - return Tab; - }()); - - initTabs(document.body); - - function initTabs(container) { - var queryStringTabs = readTabsQueryStringParam(); - var elements = container.querySelectorAll('.tabGroup'); - var state = { groups: [], selectedTabs: [] }; - for (var i = 0; i < elements.length; i++) { - var group = initTabGroup(elements.item(i)); - if (!group.independent) { - updateVisibilityAndSelection(group, state); - state.groups.push(group); - } - } - container.addEventListener('click', function (event) { return handleClick(event, state); }); - if (state.groups.length === 0) { - return state; - } - selectTabs(queryStringTabs, container); - updateTabsQueryStringParam(state); - notifyContentUpdated(); - return state; - } - - function initTabGroup(element) { - var group = { - independent: element.hasAttribute('data-tab-group-independent'), - tabs: [] - }; - var li = element.firstElementChild.firstElementChild; - while (li) { - var a = li.firstElementChild; - a.setAttribute(contentAttrs.name, 'tab'); - var dataTab = a.getAttribute('data-tab').replace(/\+/g, ' '); - a.setAttribute('data-tab', dataTab); - var section = element.querySelector("[id=\"" + a.getAttribute('aria-controls') + "\"]"); - var tab = new Tab(li, a, section); - group.tabs.push(tab); - li = li.nextElementSibling; - } - element.setAttribute(contentAttrs.name, 'tab-group'); - element.tabGroup = group; - return group; - } - - function updateVisibilityAndSelection(group, state) { - var anySelected = false; - var firstVisibleTab; - for (var _i = 0, _a = group.tabs; _i < _a.length; _i++) { - var tab = _a[_i]; - tab.visible = tab.condition === null || state.selectedTabs.indexOf(tab.condition) !== -1; - if (tab.visible) { - if (!firstVisibleTab) { - firstVisibleTab = tab; - } - } - tab.selected = tab.visible && arraysIntersect(state.selectedTabs, tab.tabIds); - anySelected = anySelected || tab.selected; - } - if (!anySelected) { - for (var _b = 0, _c = group.tabs; _b < _c.length; _b++) { - var tabIds = _c[_b].tabIds; - for (var _d = 0, tabIds_1 = tabIds; _d < tabIds_1.length; _d++) { - var tabId = tabIds_1[_d]; - var index = state.selectedTabs.indexOf(tabId); - if (index === -1) { - continue; - } - state.selectedTabs.splice(index, 1); - } - } - var tab = firstVisibleTab; - tab.selected = true; - state.selectedTabs.push(tab.tabIds[0]); - } - } - - function getTabInfoFromEvent(event) { - if (!(event.target instanceof HTMLElement)) { - return null; - } - var anchor = event.target.closest('a[data-tab]'); - if (anchor === null) { - return null; - } - var tabIds = anchor.getAttribute('data-tab').split(' '); - var group = anchor.parentElement.parentElement.parentElement.tabGroup; - if (group === undefined) { - return null; - } - return { tabIds: tabIds, group: group, anchor: anchor }; - } - - function handleClick(event, state) { - var info = getTabInfoFromEvent(event); - if (info === null) { - return; - } - event.preventDefault(); - info.anchor.href = 'javascript:'; - setTimeout(function () { return info.anchor.href = '#' + info.anchor.getAttribute('aria-controls'); }); - var tabIds = info.tabIds, group = info.group; - var originalTop = info.anchor.getBoundingClientRect().top; - if (group.independent) { - for (var _i = 0, _a = group.tabs; _i < _a.length; _i++) { - var tab = _a[_i]; - tab.selected = arraysIntersect(tab.tabIds, tabIds); - } - } - else { - if (arraysIntersect(state.selectedTabs, tabIds)) { - return; - } - var previousTabId = group.tabs.filter(function (t) { return t.selected; })[0].tabIds[0]; - state.selectedTabs.splice(state.selectedTabs.indexOf(previousTabId), 1, tabIds[0]); - for (var _b = 0, _c = state.groups; _b < _c.length; _b++) { - var group_1 = _c[_b]; - updateVisibilityAndSelection(group_1, state); - } - updateTabsQueryStringParam(state); - } - notifyContentUpdated(); - var top = info.anchor.getBoundingClientRect().top; - if (top !== originalTop && event instanceof MouseEvent) { - window.scrollTo(0, window.pageYOffset + top - originalTop); - } - } - - function selectTabs(tabIds) { - for (var _i = 0, tabIds_1 = tabIds; _i < tabIds_1.length; _i++) { - var tabId = tabIds_1[_i]; - var a = document.querySelector(".tabGroup > ul > li > a[data-tab=\"" + tabId + "\"]:not([hidden])"); - if (a === null) { - return; - } - a.dispatchEvent(new CustomEvent('click', { bubbles: true })); - } - } - - function readTabsQueryStringParam() { - var qs = parseQueryString(window.location.search); - var t = qs.tabs; - if (t === undefined || t === '') { - return []; - } - return t.split(','); - } - - function updateTabsQueryStringParam(state) { - var qs = parseQueryString(window.location.search); - qs.tabs = state.selectedTabs.join(); - var url = location.protocol + "//" + location.host + location.pathname + "?" + toQueryString(qs) + location.hash; - if (location.href === url) { - return; - } - history.replaceState({}, document.title, url); - } - - function toQueryString(args) { - var parts = []; - for (var name_1 in args) { - if (args.hasOwnProperty(name_1) && args[name_1] !== '' && args[name_1] !== null && args[name_1] !== undefined) { - parts.push(encodeURIComponent(name_1) + '=' + encodeURIComponent(args[name_1])); - } - } - return parts.join('&'); - } - - function parseQueryString(queryString) { - var match; - var pl = /\+/g; - var search = /([^&=]+)=?([^&]*)/g; - var decode = function (s) { return decodeURIComponent(s.replace(pl, ' ')); }; - if (queryString === undefined) { - queryString = ''; - } - queryString = queryString.substring(1); - var urlParams = {}; - while (match = search.exec(queryString)) { - urlParams[decode(match[1])] = decode(match[2]); - } - return urlParams; - } - - function arraysIntersect(a, b) { - for (var _i = 0, a_1 = a; _i < a_1.length; _i++) { - var itemA = a_1[_i]; - for (var _a = 0, b_1 = b; _a < b_1.length; _a++) { - var itemB = b_1[_a]; - if (itemA === itemB) { - return true; - } - } - } - return false; - } - - function notifyContentUpdated() { - // Dispatch this event when needed - // window.dispatchEvent(new CustomEvent('content-update')); - } - } - - function utility() { - this.getAbsolutePath = getAbsolutePath; - this.isRelativePath = isRelativePath; - this.isAbsolutePath = isAbsolutePath; - this.getCurrentWindowAbsolutePath = getCurrentWindowAbsolutePath; - this.getDirectory = getDirectory; - this.formList = formList; - - function getAbsolutePath(href) { - if (isAbsolutePath(href)) return href; - var currentAbsPath = getCurrentWindowAbsolutePath(); - var stack = currentAbsPath.split("/"); - stack.pop(); - var parts = href.split("/"); - for (var i=0; i< parts.length; i++) { - if (parts[i] == ".") continue; - if (parts[i] == ".." && stack.length > 0) - stack.pop(); - else - stack.push(parts[i]); - } - var p = stack.join("/"); - return p; - } - - function isRelativePath(href) { - if (href === undefined || href === '' || href[0] === '/') { - return false; - } - return !isAbsolutePath(href); - } - - function isAbsolutePath(href) { - return (/^(?:[a-z]+:)?\/\//i).test(href); - } - - function getCurrentWindowAbsolutePath() { - return window.location.origin + window.location.pathname; - } - function getDirectory(href) { - if (!href) return ''; - var index = href.lastIndexOf('/'); - if (index == -1) return ''; - if (index > -1) { - return href.substr(0, index); - } - } - - function formList(item, classes) { - var level = 1; - var model = { - items: item - }; - var cls = [].concat(classes).join(" "); - return getList(model, cls); - - function getList(model, cls) { - if (!model || !model.items) return null; - var l = model.items.length; - if (l === 0) return null; - var html = ''; - return html; - } - } - - /** - * Add into long word. - * @param {String} text - The word to break. It should be in plain text without HTML tags. - */ - function breakPlainText(text) { - if (!text) return text; - return text.replace(/([a-z])([A-Z])|(\.)(\w)/g, '$1$3$2$4') - } - - /** - * Add into long word. The jQuery element should contain no html tags. - * If the jQuery element contains tags, this function will not change the element. - */ - $.fn.breakWord = function () { - if (this.html() == this.text()) { - this.html(function (index, text) { - return breakPlainText(text); - }) - } - return this; - } - } - - // adjusted from https://stackoverflow.com/a/13067009/1523776 - function workAroundFixedHeaderForAnchors() { - var HISTORY_SUPPORT = !!(history && history.pushState); - var ANCHOR_REGEX = /^#[^ ]+$/; - - function getFixedOffset() { - return $('header').first().height(); - } - - /** - * If the provided href is an anchor which resolves to an element on the - * page, scroll to it. - * @param {String} href - * @return {Boolean} - Was the href an anchor. - */ - function scrollIfAnchor(href, pushToHistory) { - var match, rect, anchorOffset; - - if (!ANCHOR_REGEX.test(href)) { - return false; - } - - match = document.getElementById(href.slice(1)); - - if (match) { - rect = match.getBoundingClientRect(); - anchorOffset = window.pageYOffset + rect.top - getFixedOffset(); - window.scrollTo(window.pageXOffset, anchorOffset); - - // Add the state to history as-per normal anchor links - if (HISTORY_SUPPORT && pushToHistory) { - history.pushState({}, document.title, location.pathname + href); - } - } - - return !!match; - } - - /** - * Attempt to scroll to the current location's hash. - */ - function scrollToCurrent() { - scrollIfAnchor(window.location.hash); - } - - /** - * If the click event's target was an anchor, fix the scroll position. - */ - function delegateAnchors(e) { - var elem = e.target; - - if (scrollIfAnchor(elem.getAttribute('href'), true)) { - e.preventDefault(); - } - } - - $(window).on('hashchange', scrollToCurrent); - - $(window).on('load', function () { - // scroll to the anchor if present, offset by the header - scrollToCurrent(); - }); - - $(document).ready(function () { - // Exclude tabbed content case - $('a:not([data-tab])').click(function (e) { delegateAnchors(e); }); - }); - } -}); diff --git a/docs/styles/docfx.vendor.css b/docs/styles/docfx.vendor.css deleted file mode 100644 index cab1dc0..0000000 --- a/docs/styles/docfx.vendor.css +++ /dev/null @@ -1,1513 +0,0 @@ -/*! - * Bootstrap v3.4.1 (https://getbootstrap.com/) - * Copyright 2011-2019 Twitter, Inc. - * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) - */ -/*! normalize.css v3.0.3 | MIT License | github.com/necolas/normalize.css */ -html{font-family:sans-serif;-ms-text-size-adjust:100%;-webkit-text-size-adjust:100%} -article,aside,details,figcaption,figure,footer,header,hgroup,main,menu,nav,section,summary{display:block} -audio,canvas,progress,video{display:inline-block;vertical-align:baseline} -audio:not([controls]){display:none;height:0} -[hidden],template{display:none} -a:active,a:hover{outline:0} -abbr[title]{border-bottom:none;text-decoration:underline;-webkit-text-decoration:underline dotted;-moz-text-decoration:underline dotted;text-decoration:underline dotted} -b,optgroup,strong{font-weight:700} -dfn{font-style:italic} -h1{margin:.67em 0} -mark{background:#ff0;color:#000} -sub,sup{font-size:75%;line-height:0;position:relative;vertical-align:baseline} -sup{top:-.5em} -sub{bottom:-.25em} -img{border:0;vertical-align:middle} -svg:not(:root){overflow:hidden} -hr{-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box;height:0} -code,kbd,pre,samp{font-size:1em} -button,input,optgroup,select,textarea{color:inherit;font:inherit;margin:0} -button{overflow:visible} -button,select{text-transform:none} -button,html input[type=button],input[type=reset],input[type=submit]{-webkit-appearance:button;cursor:pointer} -button[disabled],html input[disabled]{cursor:default} -button::-moz-focus-inner,input::-moz-focus-inner{border:0;padding:0} -input{line-height:normal} -input[type=checkbox],input[type=radio]{-webkit-box-sizing:border-box;-moz-box-sizing:border-box;box-sizing:border-box;padding:0} -input[type=number]::-webkit-inner-spin-button,input[type=number]::-webkit-outer-spin-button{height:auto} -input[type=search]{-webkit-appearance:textfield;-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box} -input[type=search]::-webkit-search-cancel-button,input[type=search]::-webkit-search-decoration{-webkit-appearance:none} -textarea{overflow:auto} -td,th{padding:0} -/*! Source: https://github.com/h5bp/html5-boilerplate/blob/master/src/css/main.css */ -@media print{ -*,:after,:before{color:#000!important;text-shadow:none!important;background:0 0!important;-webkit-box-shadow:none!important;box-shadow:none!important} -a,a:visited{text-decoration:underline} -a[href]:after{content:" (" attr(href) ")"} -abbr[title]:after{content:" (" attr(title) ")"} -a[href^="#"]:after,a[href^="javascript:"]:after{content:""} -blockquote,pre{border:1px solid #999;page-break-inside:avoid} -thead{display:table-header-group} -img,tr{page-break-inside:avoid} -img{max-width:100%!important} -h2,h3,p{orphans:3;widows:3} -h2,h3{page-break-after:avoid} -.navbar{display:none} -.btn>.caret,.dropup>.btn>.caret{border-top-color:#000!important} -.label{border:1px solid #000} -.table{border-collapse:collapse!important} -.table td,.table th{background-color:#fff!important} -.table-bordered td,.table-bordered th{border:1px solid #ddd!important} -} -@font-face{font-family:"Glyphicons 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-.glyphicon-glass:before{content:"\e001"} -.glyphicon-music:before{content:"\e002"} -.glyphicon-search:before{content:"\e003"} -.glyphicon-heart:before{content:"\e005"} -.glyphicon-star:before{content:"\e006"} -.glyphicon-star-empty:before{content:"\e007"} -.glyphicon-user:before{content:"\e008"} -.glyphicon-film:before{content:"\e009"} -.glyphicon-th-large:before{content:"\e010"} -.glyphicon-th:before{content:"\e011"} -.glyphicon-th-list:before{content:"\e012"} -.glyphicon-ok:before{content:"\e013"} -.glyphicon-remove:before{content:"\e014"} -.glyphicon-zoom-in:before{content:"\e015"} -.glyphicon-zoom-out:before{content:"\e016"} -.glyphicon-off:before{content:"\e017"} -.glyphicon-signal:before{content:"\e018"} -.glyphicon-cog:before{content:"\e019"} -.glyphicon-trash:before{content:"\e020"} -.glyphicon-home:before{content:"\e021"} -.glyphicon-file:before{content:"\e022"} -.glyphicon-time:before{content:"\e023"} -.glyphicon-road:before{content:"\e024"} 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moveTime moveTo moveToCompleted moveToFailed musicVolume name nameSound nearEntities nearestBuilding nearestLocation nearestLocations nearestLocationWithDubbing nearestObject nearestObjects nearestTerrainObjects nearObjects nearObjectsReady nearRoads nearSupplies nearTargets needReload netId netObjNull newOverlay nextMenuItemIndex nextWeatherChange nMenuItems not numberToDate objectCurators objectFromNetId objectParent objNull objStatus onBriefingGroup onBriefingNotes onBriefingPlan onBriefingTeamSwitch onCommandModeChanged onDoubleClick onEachFrame onGroupIconClick onGroupIconOverEnter onGroupIconOverLeave onHCGroupSelectionChanged onMapSingleClick onPlayerConnected onPlayerDisconnected onPreloadFinished onPreloadStarted onShowNewObject onTeamSwitch openCuratorInterface openDLCPage openMap openYoutubeVideo opfor or orderGetIn overcast overcastForecast owner param params parseNumber parseText parsingNamespace particlesQuality pi pickWeaponPool pitch pixelGrid pixelGridBase pixelGridNoUIScale pixelH pixelW playableSlotsNumber playableUnits playAction playActionNow player playerRespawnTime playerSide playersNumber playGesture playMission playMove playMoveNow playMusic playScriptedMission playSound playSound3D position positionCameraToWorld posScreenToWorld posWorldToScreen ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy ppEffectEnable ppEffectEnabled ppEffectForceInNVG precision preloadCamera preloadObject preloadSound preloadTitleObj preloadTitleRsc preprocessFile preprocessFileLineNumbers primaryWeapon primaryWeaponItems primaryWeaponMagazine priority private processDiaryLink productVersion profileName profileNamespace profileNameSteam progressLoadingScreen progressPosition progressSetPosition publicVariable publicVariableClient publicVariableServer pushBack pushBackUnique putWeaponPool queryItemsPool queryMagazinePool queryWeaponPool rad radioChannelAdd radioChannelCreate radioChannelRemove radioChannelSetCallSign 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removeItems removeMagazine removeMagazineGlobal removeMagazines removeMagazinesTurret removeMagazineTurret removeMenuItem removeMissionEventHandler removeMPEventHandler removeMusicEventHandler removeOwnedMine removePrimaryWeaponItem removeSecondaryWeaponItem removeSimpleTask removeSwitchableUnit removeTeamMember removeUniform removeVest removeWeapon removeWeaponGlobal removeWeaponTurret requiredVersion resetCamShake resetSubgroupDirection resistance resize resources respawnVehicle restartEditorCamera reveal revealMine reverse reversedMouseY roadAt roadsConnectedTo roleDescription ropeAttachedObjects ropeAttachedTo ropeAttachEnabled ropeAttachTo ropeCreate ropeCut ropeDestroy ropeDetach ropeEndPosition ropeLength ropes ropeUnwind ropeUnwound rotorsForcesRTD rotorsRpmRTD round runInitScript safeZoneH safeZoneW safeZoneWAbs safeZoneX safeZoneXAbs safeZoneY save3DENInventory saveGame saveIdentity saveJoysticks saveOverlay saveProfileNamespace saveStatus saveVar savingEnabled say say2D say3D scopeName score scoreSide screenshot screenToWorld scriptDone scriptName scriptNull scudState secondaryWeapon secondaryWeaponItems secondaryWeaponMagazine select selectBestPlaces selectDiarySubject selectedEditorObjects selectEditorObject selectionNames selectionPosition selectLeader selectMax selectMin selectNoPlayer selectPlayer selectRandom selectWeapon selectWeaponTurret sendAUMessage sendSimpleCommand sendTask sendTaskResult sendUDPMessage serverCommand serverCommandAvailable serverCommandExecutable serverName serverTime set set3DENAttribute set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLayer set3DENLinesVisible set3DENMissionAttributes set3DENModelsVisible set3DENObjectType set3DENSelected setAccTime setAirportSide setAmmo setAmmoCargo setAnimSpeedCoef setAperture setApertureNew setArmoryPoints setAttributes setAutonomous setBehaviour setBleedingRemaining setCameraInterest setCamShakeDefParams setCamShakeParams setCamUseTi setCaptive setCenterOfMass setCollisionLight setCombatMode setCompassOscillation setCuratorCameraAreaCeiling setCuratorCoef setCuratorEditingAreaType setCuratorWaypointCost setCurrentChannel setCurrentTask setCurrentWaypoint setCustomAimCoef setDamage setDammage setDate setDebriefingText setDefaultCamera setDestination setDetailMapBlendPars setDir setDirection setDrawIcon setDropInterval setEditorMode setEditorObjectScope setEffectCondition setFace setFaceAnimation setFatigue setFlagOwner setFlagSide setFlagTexture setFog setFormation setFormationTask setFormDir setFriend setFromEditor setFSMVariable setFuel setFuelCargo setGroupIcon setGroupIconParams setGroupIconsSelectable setGroupIconsVisible setGroupId setGroupIdGlobal setGroupOwner setGusts setHideBehind setHit setHitIndex setHitPointDamage setHorizonParallaxCoef setHUDMovementLevels setIdentity setImportance setLeader setLightAmbient setLightAttenuation setLightBrightness setLightColor setLightDayLight setLightFlareMaxDistance setLightFlareSize setLightIntensity setLightnings setLightUseFlare setLocalWindParams setMagazineTurretAmmo setMarkerAlpha setMarkerAlphaLocal setMarkerBrush setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal setMass setMimic setMousePosition setMusicEffect setMusicEventHandler setName setNameSound setObjectArguments setObjectMaterial setObjectMaterialGlobal setObjectProxy setObjectTexture setObjectTextureGlobal setObjectViewDistance setOvercast setOwner setOxygenRemaining setParticleCircle setParticleClass setParticleFire setParticleParams setParticleRandom setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget setPilotLight setPiPEffect setPitch setPlayable setPlayerRespawnTime setPos setPosASL setPosASL2 setPosASLW setPosATL setPosition setPosWorld setRadioMsg setRain setRainbow setRandomLip setRank setRectangular setRepairCargo setShadowDistance setShotParents setSide setSimpleTaskAlwaysVisible setSimpleTaskCustomData setSimpleTaskDescription setSimpleTaskDestination setSimpleTaskTarget setSimpleTaskType setSimulWeatherLayers setSize setSkill setSlingLoad setSoundEffect setSpeaker setSpeech setSpeedMode setStamina setStaminaScheme setStatValue setSuppression setSystemOfUnits setTargetAge setTaskResult setTaskState setTerrainGrid setText setTimeMultiplier setTitleEffect setTriggerActivation setTriggerArea setTriggerStatements setTriggerText setTriggerTimeout setTriggerType setType setUnconscious setUnitAbility setUnitLoadout setUnitPos setUnitPosWeak setUnitRank setUnitRecoilCoefficient setUnitTrait setUnloadInCombat setUserActionText setVariable setVectorDir setVectorDirAndUp setVectorUp setVehicleAmmo setVehicleAmmoDef setVehicleArmor setVehicleCargo setVehicleId setVehicleLock setVehiclePosition setVehicleTiPars setVehicleVarName setVelocity setVelocityTransformation setViewDistance setVisibleIfTreeCollapsed setWaves setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointForceBehaviour setWaypointFormation setWaypointHousePosition setWaypointLoiterRadius setWaypointLoiterType setWaypointName setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible setWeaponReloadingTime setWind setWindDir setWindForce setWindStr setWPPos show3DIcons showChat showCinemaBorder showCommandingMenu showCompass showCuratorCompass showGPS showHUD showLegend showMap shownArtilleryComputer shownChat shownCompass shownCuratorCompass showNewEditorObject shownGPS shownHUD shownMap shownPad shownRadio shownScoretable shownUAVFeed shownWarrant shownWatch showPad showRadio showScoretable showSubtitles showUAVFeed showWarrant showWatch showWaypoint showWaypoints side sideAmbientLife sideChat sideEmpty sideEnemy sideFriendly sideLogic sideRadio sideUnknown simpleTasks simulationEnabled simulCloudDensity simulCloudOcclusion simulInClouds simulWeatherSync sin size sizeOf skill skillFinal skipTime sleep sliderPosition sliderRange sliderSetPosition sliderSetRange sliderSetSpeed sliderSpeed slingLoadAssistantShown soldierMagazines someAmmo sort soundVolume spawn speaker speed speedMode splitString sqrt squadParams stance startLoadingScreen step stop stopEngineRTD stopped str sunOrMoon supportInfo suppressFor surfaceIsWater surfaceNormal surfaceType swimInDepth switchableUnits switchAction switchCamera switchGesture switchLight switchMove synchronizedObjects synchronizedTriggers synchronizedWaypoints synchronizeObjectsAdd synchronizeObjectsRemove synchronizeTrigger synchronizeWaypoint systemChat systemOfUnits tan targetKnowledge targetsAggregate targetsQuery taskAlwaysVisible taskChildren taskCompleted taskCustomData taskDescription taskDestination taskHint taskMarkerOffset taskNull taskParent taskResult taskState taskType teamMember 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with a trimmer, stop word filter and stemmer. - * - * This builder object is yielded to the configuration function - * that is passed as a parameter, allowing the list of fields - * and other builder parameters to be customised. - * - * All documents _must_ be added within the passed config function. - * - * @example - * var idx = lunr(function () { - * this.field('title') - * this.field('body') - * this.ref('id') - * - * documents.forEach(function (doc) { - * this.add(doc) - * }, this) - * }) - * - * @see {@link lunr.Builder} - * @see {@link lunr.Pipeline} - * @see {@link lunr.trimmer} - * @see {@link lunr.stopWordFilter} - * @see {@link lunr.stemmer} - * @namespace {function} lunr - */ -var lunr = function (config) { - var builder = new lunr.Builder - - builder.pipeline.add( - lunr.trimmer, - lunr.stopWordFilter, - lunr.stemmer - ) - - builder.searchPipeline.add( - lunr.stemmer - ) - - config.call(builder, builder) - return builder.build() -} - -lunr.version = "2.1.2" -/*! - * lunr.utils - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * A namespace containing utils for the rest of the lunr library - */ -lunr.utils = {} - -/** - * Print a warning message to the console. - * - * @param {String} message The message to be printed. - * @memberOf Utils - */ -lunr.utils.warn = (function (global) { - /* eslint-disable no-console */ - return function (message) { - if (global.console && console.warn) { - console.warn(message) - } - } - /* eslint-enable no-console */ -})(this) - -/** - * Convert an object to a string. - * - * In the case of `null` and `undefined` the function returns - * the empty string, in all other cases the result of calling - * `toString` on the passed object is returned. - * - * @param {Any} obj The object to convert to a string. - * @return {String} string representation of the passed object. - * @memberOf Utils - */ -lunr.utils.asString = function (obj) { - if (obj === void 0 || obj === null) { - return "" - } else { - return obj.toString() - } -} -lunr.FieldRef = function (docRef, fieldName) { - this.docRef = docRef - this.fieldName = fieldName - this._stringValue = fieldName + lunr.FieldRef.joiner + docRef -} - -lunr.FieldRef.joiner = "/" - -lunr.FieldRef.fromString = function (s) { - var n = s.indexOf(lunr.FieldRef.joiner) - - if (n === -1) { - throw "malformed field ref string" - } - - var fieldRef = s.slice(0, n), - docRef = s.slice(n + 1) - - return new lunr.FieldRef (docRef, fieldRef) -} - -lunr.FieldRef.prototype.toString = function () { - return this._stringValue -} -/** - * A function to calculate the inverse document frequency for - * a posting. This is shared between the builder and the index - * - * @private - * @param {object} posting - The posting for a given term - * @param {number} documentCount - The total number of documents. - */ -lunr.idf = function (posting, documentCount) { - var documentsWithTerm = 0 - - for (var fieldName in posting) { - if (fieldName == '_index') continue // Ignore the term index, its not a field - documentsWithTerm += Object.keys(posting[fieldName]).length - } - - var x = (documentCount - documentsWithTerm + 0.5) / (documentsWithTerm + 0.5) - - return Math.log(1 + Math.abs(x)) -} - -/** - * A token wraps a string representation of a token - * as it is passed through the text processing pipeline. - * - * @constructor - * @param {string} [str=''] - The string token being wrapped. - * @param {object} [metadata={}] - Metadata associated with this token. - */ -lunr.Token = function (str, metadata) { - this.str = str || "" - this.metadata = metadata || {} -} - -/** - * Returns the token string that is being wrapped by this object. - * - * @returns {string} - */ -lunr.Token.prototype.toString = function () { - return this.str -} - -/** - * A token update function is used when updating or optionally - * when cloning a token. - * - * @callback lunr.Token~updateFunction - * @param {string} str - The string representation of the token. - * @param {Object} metadata - All metadata associated with this token. - */ - -/** - * Applies the given function to the wrapped string token. - * - * @example - * token.update(function (str, metadata) { - * return str.toUpperCase() - * }) - * - * @param {lunr.Token~updateFunction} fn - A function to apply to the token string. - * @returns {lunr.Token} - */ -lunr.Token.prototype.update = function (fn) { - this.str = fn(this.str, this.metadata) - return this -} - -/** - * Creates a clone of this token. Optionally a function can be - * applied to the cloned token. - * - * @param {lunr.Token~updateFunction} [fn] - An optional function to apply to the cloned token. - * @returns {lunr.Token} - */ -lunr.Token.prototype.clone = function (fn) { - fn = fn || function (s) { return s } - return new lunr.Token (fn(this.str, this.metadata), this.metadata) -} -/*! - * lunr.tokenizer - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * A function for splitting a string into tokens ready to be inserted into - * the search index. Uses `lunr.tokenizer.separator` to split strings, change - * the value of this property to change how strings are split into tokens. - * - * This tokenizer will convert its parameter to a string by calling `toString` and - * then will split this string on the character in `lunr.tokenizer.separator`. - * Arrays will have their elements converted to strings and wrapped in a lunr.Token. - * - * @static - * @param {?(string|object|object[])} obj - The object to convert into tokens - * @returns {lunr.Token[]} - */ -lunr.tokenizer = function (obj) { - if (obj == null || obj == undefined) { - return [] - } - - if (Array.isArray(obj)) { - return obj.map(function (t) { - return new lunr.Token(lunr.utils.asString(t).toLowerCase()) - }) - } - - var str = obj.toString().trim().toLowerCase(), - len = str.length, - tokens = [] - - for (var sliceEnd = 0, sliceStart = 0; sliceEnd <= len; sliceEnd++) { - var char = str.charAt(sliceEnd), - sliceLength = sliceEnd - sliceStart - - if ((char.match(lunr.tokenizer.separator) || sliceEnd == len)) { - - if (sliceLength > 0) { - tokens.push( - new lunr.Token (str.slice(sliceStart, sliceEnd), { - position: [sliceStart, sliceLength], - index: tokens.length - }) - ) - } - - sliceStart = sliceEnd + 1 - } - - } - - return tokens -} - -/** - * The separator used to split a string into tokens. Override this property to change the behaviour of - * `lunr.tokenizer` behaviour when tokenizing strings. By default this splits on whitespace and hyphens. - * - * @static - * @see lunr.tokenizer - */ -lunr.tokenizer.separator = /[\s\-]+/ -/*! - * lunr.Pipeline - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * lunr.Pipelines maintain an ordered list of functions to be applied to all - * tokens in documents entering the search index and queries being ran against - * the index. - * - * An instance of lunr.Index created with the lunr shortcut will contain a - * pipeline with a stop word filter and an English language stemmer. Extra - * functions can be added before or after either of these functions or these - * default functions can be removed. - * - * When run the pipeline will call each function in turn, passing a token, the - * index of that token in the original list of all tokens and finally a list of - * all the original tokens. - * - * The output of functions in the pipeline will be passed to the next function - * in the pipeline. To exclude a token from entering the index the function - * should return undefined, the rest of the pipeline will not be called with - * this token. - * - * For serialisation of pipelines to work, all functions used in an instance of - * a pipeline should be registered with lunr.Pipeline. Registered functions can - * then be loaded. If trying to load a serialised pipeline that uses functions - * that are not registered an error will be thrown. - * - * If not planning on serialising the pipeline then registering pipeline functions - * is not necessary. - * - * @constructor - */ -lunr.Pipeline = function () { - this._stack = [] -} - -lunr.Pipeline.registeredFunctions = Object.create(null) - -/** - * A pipeline function maps lunr.Token to lunr.Token. A lunr.Token contains the token - * string as well as all known metadata. A pipeline function can mutate the token string - * or mutate (or add) metadata for a given token. - * - * A pipeline function can indicate that the passed token should be discarded by returning - * null. This token will not be passed to any downstream pipeline functions and will not be - * added to the index. - * - * Multiple tokens can be returned by returning an array of tokens. Each token will be passed - * to any downstream pipeline functions and all will returned tokens will be added to the index. - * - * Any number of pipeline functions may be chained together using a lunr.Pipeline. - * - * @interface lunr.PipelineFunction - * @param {lunr.Token} token - A token from the document being processed. - * @param {number} i - The index of this token in the complete list of tokens for this document/field. - * @param {lunr.Token[]} tokens - All tokens for this document/field. - * @returns {(?lunr.Token|lunr.Token[])} - */ - -/** - * Register a function with the pipeline. - * - * Functions that are used in the pipeline should be registered if the pipeline - * needs to be serialised, or a serialised pipeline needs to be loaded. - * - * Registering a function does not add it to a pipeline, functions must still be - * added to instances of the pipeline for them to be used when running a pipeline. - * - * @param {lunr.PipelineFunction} fn - The function to check for. - * @param {String} label - The label to register this function with - */ -lunr.Pipeline.registerFunction = function (fn, label) { - if (label in this.registeredFunctions) { - lunr.utils.warn('Overwriting existing registered function: ' + label) - } - - fn.label = label - lunr.Pipeline.registeredFunctions[fn.label] = fn -} - -/** - * Warns if the function is not registered as a Pipeline function. - * - * @param {lunr.PipelineFunction} fn - The function to check for. - * @private - */ -lunr.Pipeline.warnIfFunctionNotRegistered = function (fn) { - var isRegistered = fn.label && (fn.label in this.registeredFunctions) - - if (!isRegistered) { - lunr.utils.warn('Function is not registered with pipeline. This may cause problems when serialising the index.\n', fn) - } -} - -/** - * Loads a previously serialised pipeline. - * - * All functions to be loaded must already be registered with lunr.Pipeline. - * If any function from the serialised data has not been registered then an - * error will be thrown. - * - * @param {Object} serialised - The serialised pipeline to load. - * @returns {lunr.Pipeline} - */ -lunr.Pipeline.load = function (serialised) { - var pipeline = new lunr.Pipeline - - serialised.forEach(function (fnName) { - var fn = lunr.Pipeline.registeredFunctions[fnName] - - if (fn) { - pipeline.add(fn) - } else { - throw new Error('Cannot load unregistered function: ' + fnName) - } - }) - - return pipeline -} - -/** - * Adds new functions to the end of the pipeline. - * - * Logs a warning if the function has not been registered. - * - * @param {lunr.PipelineFunction[]} functions - Any number of functions to add to the pipeline. - */ -lunr.Pipeline.prototype.add = function () { - var fns = Array.prototype.slice.call(arguments) - - fns.forEach(function (fn) { - lunr.Pipeline.warnIfFunctionNotRegistered(fn) - this._stack.push(fn) - }, this) -} - -/** - * Adds a single function after a function that already exists in the - * pipeline. - * - * Logs a warning if the function has not been registered. - * - * @param {lunr.PipelineFunction} existingFn - A function that already exists in the pipeline. - * @param {lunr.PipelineFunction} newFn - The new function to add to the pipeline. - */ -lunr.Pipeline.prototype.after = function (existingFn, newFn) { - lunr.Pipeline.warnIfFunctionNotRegistered(newFn) - - var pos = this._stack.indexOf(existingFn) - if (pos == -1) { - throw new Error('Cannot find existingFn') - } - - pos = pos + 1 - this._stack.splice(pos, 0, newFn) -} - -/** - * Adds a single function before a function that already exists in the - * pipeline. - * - * Logs a warning if the function has not been registered. - * - * @param {lunr.PipelineFunction} existingFn - A function that already exists in the pipeline. - * @param {lunr.PipelineFunction} newFn - The new function to add to the pipeline. - */ -lunr.Pipeline.prototype.before = function (existingFn, newFn) { - lunr.Pipeline.warnIfFunctionNotRegistered(newFn) - - var pos = this._stack.indexOf(existingFn) - if (pos == -1) { - throw new Error('Cannot find existingFn') - } - - this._stack.splice(pos, 0, newFn) -} - -/** - * Removes a function from the pipeline. - * - * @param {lunr.PipelineFunction} fn The function to remove from the pipeline. - */ -lunr.Pipeline.prototype.remove = function (fn) { - var pos = this._stack.indexOf(fn) - if (pos == -1) { - return - } - - this._stack.splice(pos, 1) -} - -/** - * Runs the current list of functions that make up the pipeline against the - * passed tokens. - * - * @param {Array} tokens The tokens to run through the pipeline. - * @returns {Array} - */ -lunr.Pipeline.prototype.run = function (tokens) { - var stackLength = this._stack.length - - for (var i = 0; i < stackLength; i++) { - var fn = this._stack[i] - - tokens = tokens.reduce(function (memo, token, j) { - var result = fn(token, j, tokens) - - if (result === void 0 || result === '') return memo - - return memo.concat(result) - }, []) - } - - return tokens -} - -/** - * Convenience method for passing a string through a pipeline and getting - * strings out. This method takes care of wrapping the passed string in a - * token and mapping the resulting tokens back to strings. - * - * @param {string} str - The string to pass through the pipeline. - * @returns {string[]} - */ -lunr.Pipeline.prototype.runString = function (str) { - var token = new lunr.Token (str) - - return this.run([token]).map(function (t) { - return t.toString() - }) -} - -/** - * Resets the pipeline by removing any existing processors. - * - */ -lunr.Pipeline.prototype.reset = function () { - this._stack = [] -} - -/** - * Returns a representation of the pipeline ready for serialisation. - * - * Logs a warning if the function has not been registered. - * - * @returns {Array} - */ -lunr.Pipeline.prototype.toJSON = function () { - return this._stack.map(function (fn) { - lunr.Pipeline.warnIfFunctionNotRegistered(fn) - - return fn.label - }) -} -/*! - * lunr.Vector - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * A vector is used to construct the vector space of documents and queries. These - * vectors support operations to determine the similarity between two documents or - * a document and a query. - * - * Normally no parameters are required for initializing a vector, but in the case of - * loading a previously dumped vector the raw elements can be provided to the constructor. - * - * For performance reasons vectors are implemented with a flat array, where an elements - * index is immediately followed by its value. E.g. [index, value, index, value]. This - * allows the underlying array to be as sparse as possible and still offer decent - * performance when being used for vector calculations. - * - * @constructor - * @param {Number[]} [elements] - The flat list of element index and element value pairs. - */ -lunr.Vector = function (elements) { - this._magnitude = 0 - this.elements = elements || [] -} - - -/** - * Calculates the position within the vector to insert a given index. - * - * This is used internally by insert and upsert. If there are duplicate indexes then - * the position is returned as if the value for that index were to be updated, but it - * is the callers responsibility to check whether there is a duplicate at that index - * - * @param {Number} insertIdx - The index at which the element should be inserted. - * @returns {Number} - */ -lunr.Vector.prototype.positionForIndex = function (index) { - // For an empty vector the tuple can be inserted at the beginning - if (this.elements.length == 0) { - return 0 - } - - var start = 0, - end = this.elements.length / 2, - sliceLength = end - start, - pivotPoint = Math.floor(sliceLength / 2), - pivotIndex = this.elements[pivotPoint * 2] - - while (sliceLength > 1) { - if (pivotIndex < index) { - start = pivotPoint - } - - if (pivotIndex > index) { - end = pivotPoint - } - - if (pivotIndex == index) { - break - } - - sliceLength = end - start - pivotPoint = start + Math.floor(sliceLength / 2) - pivotIndex = this.elements[pivotPoint * 2] - } - - if (pivotIndex == index) { - return pivotPoint * 2 - } - - if (pivotIndex > index) { - return pivotPoint * 2 - } - - if (pivotIndex < index) { - return (pivotPoint + 1) * 2 - } -} - -/** - * Inserts an element at an index within the vector. - * - * Does not allow duplicates, will throw an error if there is already an entry - * for this index. - * - * @param {Number} insertIdx - The index at which the element should be inserted. - * @param {Number} val - The value to be inserted into the vector. - */ -lunr.Vector.prototype.insert = function (insertIdx, val) { - this.upsert(insertIdx, val, function () { - throw "duplicate index" - }) -} - -/** - * Inserts or updates an existing index within the vector. - * - * @param {Number} insertIdx - The index at which the element should be inserted. - * @param {Number} val - The value to be inserted into the vector. - * @param {function} fn - A function that is called for updates, the existing value and the - * requested value are passed as arguments - */ -lunr.Vector.prototype.upsert = function (insertIdx, val, fn) { - this._magnitude = 0 - var position = this.positionForIndex(insertIdx) - - if (this.elements[position] == insertIdx) { - this.elements[position + 1] = fn(this.elements[position + 1], val) - } else { - this.elements.splice(position, 0, insertIdx, val) - } -} - -/** - * Calculates the magnitude of this vector. - * - * @returns {Number} - */ -lunr.Vector.prototype.magnitude = function () { - if (this._magnitude) return this._magnitude - - var sumOfSquares = 0, - elementsLength = this.elements.length - - for (var i = 1; i < elementsLength; i += 2) { - var val = this.elements[i] - sumOfSquares += val * val - } - - return this._magnitude = Math.sqrt(sumOfSquares) -} - -/** - * Calculates the dot product of this vector and another vector. - * - * @param {lunr.Vector} otherVector - The vector to compute the dot product with. - * @returns {Number} - */ -lunr.Vector.prototype.dot = function (otherVector) { - var dotProduct = 0, - a = this.elements, b = otherVector.elements, - aLen = a.length, bLen = b.length, - aVal = 0, bVal = 0, - i = 0, j = 0 - - while (i < aLen && j < bLen) { - aVal = a[i], bVal = b[j] - if (aVal < bVal) { - i += 2 - } else if (aVal > bVal) { - j += 2 - } else if (aVal == bVal) { - dotProduct += a[i + 1] * b[j + 1] - i += 2 - j += 2 - } - } - - return dotProduct -} - -/** - * Calculates the cosine similarity between this vector and another - * vector. - * - * @param {lunr.Vector} otherVector - The other vector to calculate the - * similarity with. - * @returns {Number} - */ -lunr.Vector.prototype.similarity = function (otherVector) { - return this.dot(otherVector) / (this.magnitude() * otherVector.magnitude()) -} - -/** - * Converts the vector to an array of the elements within the vector. - * - * @returns {Number[]} - */ -lunr.Vector.prototype.toArray = function () { - var output = new Array (this.elements.length / 2) - - for (var i = 1, j = 0; i < this.elements.length; i += 2, j++) { - output[j] = this.elements[i] - } - - return output -} - -/** - * A JSON serializable representation of the vector. - * - * @returns {Number[]} - */ -lunr.Vector.prototype.toJSON = function () { - return this.elements -} -/* eslint-disable */ -/*! - * lunr.stemmer - * Copyright (C) 2017 Oliver Nightingale - * Includes code from - http://tartarus.org/~martin/PorterStemmer/js.txt - */ - -/** - * lunr.stemmer is an english language stemmer, this is a JavaScript - * implementation of the PorterStemmer taken from http://tartarus.org/~martin - * - * @static - * @implements {lunr.PipelineFunction} - * @param {lunr.Token} token - The string to stem - * @returns {lunr.Token} - * @see {@link lunr.Pipeline} - */ -lunr.stemmer = (function(){ - var step2list = { - "ational" : "ate", - "tional" : "tion", - "enci" : "ence", - "anci" : "ance", - "izer" : "ize", - "bli" : "ble", - "alli" : "al", - "entli" : "ent", - "eli" : "e", - "ousli" : "ous", - "ization" : "ize", - "ation" : "ate", - "ator" : "ate", - "alism" : "al", - "iveness" : "ive", - "fulness" : "ful", - "ousness" : "ous", - "aliti" : "al", - "iviti" : "ive", - "biliti" : "ble", - "logi" : "log" - }, - - step3list = { - "icate" : "ic", - "ative" : "", - "alize" : "al", - "iciti" : "ic", - "ical" : "ic", - "ful" : "", - "ness" : "" - }, - - c = "[^aeiou]", // consonant - v = "[aeiouy]", // vowel - C = c + "[^aeiouy]*", // consonant sequence - V = v + "[aeiou]*", // vowel sequence - - mgr0 = "^(" + C + ")?" + V + C, // [C]VC... is m>0 - meq1 = "^(" + C + ")?" + V + C + "(" + V + ")?$", // [C]VC[V] is m=1 - mgr1 = "^(" + C + ")?" + V + C + V + C, // [C]VCVC... is m>1 - s_v = "^(" + C + ")?" + v; // vowel in stem - - var re_mgr0 = new RegExp(mgr0); - var re_mgr1 = new RegExp(mgr1); - var re_meq1 = new RegExp(meq1); - var re_s_v = new RegExp(s_v); - - var re_1a = /^(.+?)(ss|i)es$/; - var re2_1a = /^(.+?)([^s])s$/; - var re_1b = /^(.+?)eed$/; - var re2_1b = /^(.+?)(ed|ing)$/; - var re_1b_2 = /.$/; - var re2_1b_2 = /(at|bl|iz)$/; - var re3_1b_2 = new RegExp("([^aeiouylsz])\\1$"); - var re4_1b_2 = new RegExp("^" + C + v + "[^aeiouwxy]$"); - - var re_1c = /^(.+?[^aeiou])y$/; - var re_2 = /^(.+?)(ational|tional|enci|anci|izer|bli|alli|entli|eli|ousli|ization|ation|ator|alism|iveness|fulness|ousness|aliti|iviti|biliti|logi)$/; - - var re_3 = /^(.+?)(icate|ative|alize|iciti|ical|ful|ness)$/; - - var re_4 = /^(.+?)(al|ance|ence|er|ic|able|ible|ant|ement|ment|ent|ou|ism|ate|iti|ous|ive|ize)$/; - var re2_4 = /^(.+?)(s|t)(ion)$/; - - var re_5 = /^(.+?)e$/; - var re_5_1 = /ll$/; - var re3_5 = new RegExp("^" + C + v + "[^aeiouwxy]$"); - - var porterStemmer = function porterStemmer(w) { - var stem, - suffix, - firstch, - re, - re2, - re3, - re4; - - if (w.length < 3) { return w; } - - firstch = w.substr(0,1); - if (firstch == "y") { - w = firstch.toUpperCase() + w.substr(1); - } - - // Step 1a - re = re_1a - re2 = re2_1a; - - if (re.test(w)) { w = w.replace(re,"$1$2"); } - else if (re2.test(w)) { w = w.replace(re2,"$1$2"); } - - // Step 1b - re = re_1b; - re2 = re2_1b; - if (re.test(w)) { - var fp = re.exec(w); - re = re_mgr0; - if (re.test(fp[1])) { - re = re_1b_2; - w = w.replace(re,""); - } - } else if (re2.test(w)) { - var fp = re2.exec(w); - stem = fp[1]; - re2 = re_s_v; - if (re2.test(stem)) { - w = stem; - re2 = re2_1b_2; - re3 = re3_1b_2; - re4 = re4_1b_2; - if (re2.test(w)) { w = w + "e"; } - else if (re3.test(w)) { re = re_1b_2; w = w.replace(re,""); } - else if (re4.test(w)) { w = w + "e"; } - } - } - - // Step 1c - replace suffix y or Y by i if preceded by a non-vowel which is not the first letter of the word (so cry -> cri, by -> by, say -> say) - re = re_1c; - if (re.test(w)) { - var fp = re.exec(w); - stem = fp[1]; - w = stem + "i"; - } - - // Step 2 - re = re_2; - if (re.test(w)) { - var fp = re.exec(w); - stem = fp[1]; - suffix = fp[2]; - re = re_mgr0; - if (re.test(stem)) { - w = stem + step2list[suffix]; - } - } - - // Step 3 - re = re_3; - if (re.test(w)) { - var fp = re.exec(w); - stem = fp[1]; - suffix = fp[2]; - re = re_mgr0; - if (re.test(stem)) { - w = stem + step3list[suffix]; - } - } - - // Step 4 - re = re_4; - re2 = re2_4; - if (re.test(w)) { - var fp = re.exec(w); - stem = fp[1]; - re = re_mgr1; - if (re.test(stem)) { - w = stem; - } - } else if (re2.test(w)) { - var fp = re2.exec(w); - stem = fp[1] + fp[2]; - re2 = re_mgr1; - if (re2.test(stem)) { - w = stem; - } - } - - // Step 5 - re = re_5; - if (re.test(w)) { - var fp = re.exec(w); - stem = fp[1]; - re = re_mgr1; - re2 = re_meq1; - re3 = re3_5; - if (re.test(stem) || (re2.test(stem) && !(re3.test(stem)))) { - w = stem; - } - } - - re = re_5_1; - re2 = re_mgr1; - if (re.test(w) && re2.test(w)) { - re = re_1b_2; - w = w.replace(re,""); - } - - // and turn initial Y back to y - - if (firstch == "y") { - w = firstch.toLowerCase() + w.substr(1); - } - - return w; - }; - - return function (token) { - return token.update(porterStemmer); - } -})(); - -lunr.Pipeline.registerFunction(lunr.stemmer, 'stemmer') -/*! - * lunr.stopWordFilter - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * lunr.generateStopWordFilter builds a stopWordFilter function from the provided - * list of stop words. - * - * The built in lunr.stopWordFilter is built using this generator and can be used - * to generate custom stopWordFilters for applications or non English languages. - * - * @param {Array} token The token to pass through the filter - * @returns {lunr.PipelineFunction} - * @see lunr.Pipeline - * @see lunr.stopWordFilter - */ -lunr.generateStopWordFilter = function (stopWords) { - var words = stopWords.reduce(function (memo, stopWord) { - memo[stopWord] = stopWord - return memo - }, {}) - - return function (token) { - if (token && words[token.toString()] !== token.toString()) return token - } -} - -/** - * lunr.stopWordFilter is an English language stop word list filter, any words - * contained in the list will not be passed through the filter. - * - * This is intended to be used in the Pipeline. If the token does not pass the - * filter then undefined will be returned. - * - * @implements {lunr.PipelineFunction} - * @params {lunr.Token} token - A token to check for being a stop word. - * @returns {lunr.Token} - * @see {@link lunr.Pipeline} - */ -lunr.stopWordFilter = lunr.generateStopWordFilter([ - 'a', - 'able', - 'about', - 'across', - 'after', - 'all', - 'almost', - 'also', - 'am', - 'among', - 'an', - 'and', - 'any', - 'are', - 'as', - 'at', - 'be', - 'because', - 'been', - 'but', - 'by', - 'can', - 'cannot', - 'could', - 'dear', - 'did', - 'do', - 'does', - 'either', - 'else', - 'ever', - 'every', - 'for', - 'from', - 'get', - 'got', - 'had', - 'has', - 'have', - 'he', - 'her', - 'hers', - 'him', - 'his', - 'how', - 'however', - 'i', - 'if', - 'in', - 'into', - 'is', - 'it', - 'its', - 'just', - 'least', - 'let', - 'like', - 'likely', - 'may', - 'me', - 'might', - 'most', - 'must', - 'my', - 'neither', - 'no', - 'nor', - 'not', - 'of', - 'off', - 'often', - 'on', - 'only', - 'or', - 'other', - 'our', - 'own', - 'rather', - 'said', - 'say', - 'says', - 'she', - 'should', - 'since', - 'so', - 'some', - 'than', - 'that', - 'the', - 'their', - 'them', - 'then', - 'there', - 'these', - 'they', - 'this', - 'tis', - 'to', - 'too', - 'twas', - 'us', - 'wants', - 'was', - 'we', - 'were', - 'what', - 'when', - 'where', - 'which', - 'while', - 'who', - 'whom', - 'why', - 'will', - 'with', - 'would', - 'yet', - 'you', - 'your' -]) - -lunr.Pipeline.registerFunction(lunr.stopWordFilter, 'stopWordFilter') -/*! - * lunr.trimmer - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * lunr.trimmer is a pipeline function for trimming non word - * characters from the beginning and end of tokens before they - * enter the index. - * - * This implementation may not work correctly for non latin - * characters and should either be removed or adapted for use - * with languages with non-latin characters. - * - * @static - * @implements {lunr.PipelineFunction} - * @param {lunr.Token} token The token to pass through the filter - * @returns {lunr.Token} - * @see lunr.Pipeline - */ -lunr.trimmer = function (token) { - return token.update(function (s) { - return s.replace(/^\W+/, '').replace(/\W+$/, '') - }) -} - -lunr.Pipeline.registerFunction(lunr.trimmer, 'trimmer') -/*! - * lunr.TokenSet - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * A token set is used to store the unique list of all tokens - * within an index. Token sets are also used to represent an - * incoming query to the index, this query token set and index - * token set are then intersected to find which tokens to look - * up in the inverted index. - * - * A token set can hold multiple tokens, as in the case of the - * index token set, or it can hold a single token as in the - * case of a simple query token set. - * - * Additionally token sets are used to perform wildcard matching. - * Leading, contained and trailing wildcards are supported, and - * from this edit distance matching can also be provided. - * - * Token sets are implemented as a minimal finite state automata, - * where both common prefixes and suffixes are shared between tokens. - * This helps to reduce the space used for storing the token set. - * - * @constructor - */ -lunr.TokenSet = function () { - this.final = false - this.edges = {} - this.id = lunr.TokenSet._nextId - lunr.TokenSet._nextId += 1 -} - -/** - * Keeps track of the next, auto increment, identifier to assign - * to a new tokenSet. - * - * TokenSets require a unique identifier to be correctly minimised. - * - * @private - */ -lunr.TokenSet._nextId = 1 - -/** - * Creates a TokenSet instance from the given sorted array of words. - * - * @param {String[]} arr - A sorted array of strings to create the set from. - * @returns {lunr.TokenSet} - * @throws Will throw an error if the input array is not sorted. - */ -lunr.TokenSet.fromArray = function (arr) { - var builder = new lunr.TokenSet.Builder - - for (var i = 0, len = arr.length; i < len; i++) { - builder.insert(arr[i]) - } - - builder.finish() - return builder.root -} - -/** - * Creates a token set from a query clause. - * - * @private - * @param {Object} clause - A single clause from lunr.Query. - * @param {string} clause.term - The query clause term. - * @param {number} [clause.editDistance] - The optional edit distance for the term. - * @returns {lunr.TokenSet} - */ -lunr.TokenSet.fromClause = function (clause) { - if ('editDistance' in clause) { - return lunr.TokenSet.fromFuzzyString(clause.term, clause.editDistance) - } else { - return lunr.TokenSet.fromString(clause.term) - } -} - -/** - * Creates a token set representing a single string with a specified - * edit distance. - * - * Insertions, deletions, substitutions and transpositions are each - * treated as an edit distance of 1. - * - * Increasing the allowed edit distance will have a dramatic impact - * on the performance of both creating and intersecting these TokenSets. - * It is advised to keep the edit distance less than 3. - * - * @param {string} str - The string to create the token set from. - * @param {number} editDistance - The allowed edit distance to match. - * @returns {lunr.Vector} - */ -lunr.TokenSet.fromFuzzyString = function (str, editDistance) { - var root = new lunr.TokenSet - - var stack = [{ - node: root, - editsRemaining: editDistance, - str: str - }] - - while (stack.length) { - var frame = stack.pop() - - // no edit - if (frame.str.length > 0) { - var char = frame.str.charAt(0), - noEditNode - - if (char in frame.node.edges) { - noEditNode = frame.node.edges[char] - } else { - noEditNode = new lunr.TokenSet - frame.node.edges[char] = noEditNode - } - - if (frame.str.length == 1) { - noEditNode.final = true - } else { - stack.push({ - node: noEditNode, - editsRemaining: frame.editsRemaining, - str: frame.str.slice(1) - }) - } - } - - // deletion - // can only do a deletion if we have enough edits remaining - // and if there are characters left to delete in the string - if (frame.editsRemaining > 0 && frame.str.length > 1) { - var char = frame.str.charAt(1), - deletionNode - - if (char in frame.node.edges) { - deletionNode = frame.node.edges[char] - } else { - deletionNode = new lunr.TokenSet - frame.node.edges[char] = deletionNode - } - - if (frame.str.length <= 2) { - deletionNode.final = true - } else { - stack.push({ - node: deletionNode, - editsRemaining: frame.editsRemaining - 1, - str: frame.str.slice(2) - }) - } - } - - // deletion - // just removing the last character from the str - if (frame.editsRemaining > 0 && frame.str.length == 1) { - frame.node.final = true - } - - // substitution - // can only do a substitution if we have enough edits remaining - // and if there are characters left to substitute - if (frame.editsRemaining > 0 && frame.str.length >= 1) { - if ("*" in frame.node.edges) { - var substitutionNode = frame.node.edges["*"] - } else { - var substitutionNode = new lunr.TokenSet - frame.node.edges["*"] = substitutionNode - } - - if (frame.str.length == 1) { - substitutionNode.final = true - } else { - stack.push({ - node: substitutionNode, - editsRemaining: frame.editsRemaining - 1, - str: frame.str.slice(1) - }) - } - } - - // insertion - // can only do insertion if there are edits remaining - if (frame.editsRemaining > 0) { - if ("*" in frame.node.edges) { - var insertionNode = frame.node.edges["*"] - } else { - var insertionNode = new lunr.TokenSet - frame.node.edges["*"] = insertionNode - } - - if (frame.str.length == 0) { - insertionNode.final = true - } else { - stack.push({ - node: insertionNode, - editsRemaining: frame.editsRemaining - 1, - str: frame.str - }) - } - } - - // transposition - // can only do a transposition if there are edits remaining - // and there are enough characters to transpose - if (frame.editsRemaining > 0 && frame.str.length > 1) { - var charA = frame.str.charAt(0), - charB = frame.str.charAt(1), - transposeNode - - if (charB in frame.node.edges) { - transposeNode = frame.node.edges[charB] - } else { - transposeNode = new lunr.TokenSet - frame.node.edges[charB] = transposeNode - } - - if (frame.str.length == 1) { - transposeNode.final = true - } else { - stack.push({ - node: transposeNode, - editsRemaining: frame.editsRemaining - 1, - str: charA + frame.str.slice(2) - }) - } - } - } - - return root -} - -/** - * Creates a TokenSet from a string. - * - * The string may contain one or more wildcard characters (*) - * that will allow wildcard matching when intersecting with - * another TokenSet. - * - * @param {string} str - The string to create a TokenSet from. - * @returns {lunr.TokenSet} - */ -lunr.TokenSet.fromString = function (str) { - var node = new lunr.TokenSet, - root = node, - wildcardFound = false - - /* - * Iterates through all characters within the passed string - * appending a node for each character. - * - * As soon as a wildcard character is found then a self - * referencing edge is introduced to continually match - * any number of any characters. - */ - for (var i = 0, len = str.length; i < len; i++) { - var char = str[i], - final = (i == len - 1) - - if (char == "*") { - wildcardFound = true - node.edges[char] = node - node.final = final - - } else { - var next = new lunr.TokenSet - next.final = final - - node.edges[char] = next - node = next - - // TODO: is this needed anymore? - if (wildcardFound) { - node.edges["*"] = root - } - } - } - - return root -} - -/** - * Converts this TokenSet into an array of strings - * contained within the TokenSet. - * - * @returns {string[]} - */ -lunr.TokenSet.prototype.toArray = function () { - var words = [] - - var stack = [{ - prefix: "", - node: this - }] - - while (stack.length) { - var frame = stack.pop(), - edges = Object.keys(frame.node.edges), - len = edges.length - - if (frame.node.final) { - words.push(frame.prefix) - } - - for (var i = 0; i < len; i++) { - var edge = edges[i] - - stack.push({ - prefix: frame.prefix.concat(edge), - node: frame.node.edges[edge] - }) - } - } - - return words -} - -/** - * Generates a string representation of a TokenSet. - * - * This is intended to allow TokenSets to be used as keys - * in objects, largely to aid the construction and minimisation - * of a TokenSet. As such it is not designed to be a human - * friendly representation of the TokenSet. - * - * @returns {string} - */ -lunr.TokenSet.prototype.toString = function () { - // NOTE: Using Object.keys here as this.edges is very likely - // to enter 'hash-mode' with many keys being added - // - // avoiding a for-in loop here as it leads to the function - // being de-optimised (at least in V8). From some simple - // benchmarks the performance is comparable, but allowing - // V8 to optimize may mean easy performance wins in the future. - - if (this._str) { - return this._str - } - - var str = this.final ? '1' : '0', - labels = Object.keys(this.edges).sort(), - len = labels.length - - for (var i = 0; i < len; i++) { - var label = labels[i], - node = this.edges[label] - - str = str + label + node.id - } - - return str -} - -/** - * Returns a new TokenSet that is the intersection of - * this TokenSet and the passed TokenSet. - * - * This intersection will take into account any wildcards - * contained within the TokenSet. - * - * @param {lunr.TokenSet} b - An other TokenSet to intersect with. - * @returns {lunr.TokenSet} - */ -lunr.TokenSet.prototype.intersect = function (b) { - var output = new lunr.TokenSet, - frame = undefined - - var stack = [{ - qNode: b, - output: output, - node: this - }] - - while (stack.length) { - frame = stack.pop() - - // NOTE: As with the #toString method, we are using - // Object.keys and a for loop instead of a for-in loop - // as both of these objects enter 'hash' mode, causing - // the function to be de-optimised in V8 - var qEdges = Object.keys(frame.qNode.edges), - qLen = qEdges.length, - nEdges = Object.keys(frame.node.edges), - nLen = nEdges.length - - for (var q = 0; q < qLen; q++) { - var qEdge = qEdges[q] - - for (var n = 0; n < nLen; n++) { - var nEdge = nEdges[n] - - if (nEdge == qEdge || qEdge == '*') { - var node = frame.node.edges[nEdge], - qNode = frame.qNode.edges[qEdge], - final = node.final && qNode.final, - next = undefined - - if (nEdge in frame.output.edges) { - // an edge already exists for this character - // no need to create a new node, just set the finality - // bit unless this node is already final - next = frame.output.edges[nEdge] - next.final = next.final || final - - } else { - // no edge exists yet, must create one - // set the finality bit and insert it - // into the output - next = new lunr.TokenSet - next.final = final - frame.output.edges[nEdge] = next - } - - stack.push({ - qNode: qNode, - output: next, - node: node - }) - } - } - } - } - - return output -} -lunr.TokenSet.Builder = function () { - this.previousWord = "" - this.root = new lunr.TokenSet - this.uncheckedNodes = [] - this.minimizedNodes = {} -} - -lunr.TokenSet.Builder.prototype.insert = function (word) { - var node, - commonPrefix = 0 - - if (word < this.previousWord) { - throw new Error ("Out of order word insertion") - } - - for (var i = 0; i < word.length && i < this.previousWord.length; i++) { - if (word[i] != this.previousWord[i]) break - commonPrefix++ - } - - this.minimize(commonPrefix) - - if (this.uncheckedNodes.length == 0) { - node = this.root - } else { - node = this.uncheckedNodes[this.uncheckedNodes.length - 1].child - } - - for (var i = commonPrefix; i < word.length; i++) { - var nextNode = new lunr.TokenSet, - char = word[i] - - node.edges[char] = nextNode - - this.uncheckedNodes.push({ - parent: node, - char: char, - child: nextNode - }) - - node = nextNode - } - - node.final = true - this.previousWord = word -} - -lunr.TokenSet.Builder.prototype.finish = function () { - this.minimize(0) -} - -lunr.TokenSet.Builder.prototype.minimize = function (downTo) { - for (var i = this.uncheckedNodes.length - 1; i >= downTo; i--) { - var node = this.uncheckedNodes[i], - childKey = node.child.toString() - - if (childKey in this.minimizedNodes) { - node.parent.edges[node.char] = this.minimizedNodes[childKey] - } else { - // Cache the key for this node since - // we know it can't change anymore - node.child._str = childKey - - this.minimizedNodes[childKey] = node.child - } - - this.uncheckedNodes.pop() - } -} -/*! - * lunr.Index - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * An index contains the built index of all documents and provides a query interface - * to the index. - * - * Usually instances of lunr.Index will not be created using this constructor, instead - * lunr.Builder should be used to construct new indexes, or lunr.Index.load should be - * used to load previously built and serialized indexes. - * - * @constructor - * @param {Object} attrs - The attributes of the built search index. - * @param {Object} attrs.invertedIndex - An index of term/field to document reference. - * @param {Object} attrs.documentVectors - Document vectors keyed by document reference. - * @param {lunr.TokenSet} attrs.tokenSet - An set of all corpus tokens. - * @param {string[]} attrs.fields - The names of indexed document fields. - * @param {lunr.Pipeline} attrs.pipeline - The pipeline to use for search terms. - */ -lunr.Index = function (attrs) { - this.invertedIndex = attrs.invertedIndex - this.fieldVectors = attrs.fieldVectors - this.tokenSet = attrs.tokenSet - this.fields = attrs.fields - this.pipeline = attrs.pipeline -} - -/** - * A result contains details of a document matching a search query. - * @typedef {Object} lunr.Index~Result - * @property {string} ref - The reference of the document this result represents. - * @property {number} score - A number between 0 and 1 representing how similar this document is to the query. - * @property {lunr.MatchData} matchData - Contains metadata about this match including which term(s) caused the match. - */ - -/** - * Although lunr provides the ability to create queries using lunr.Query, it also provides a simple - * query language which itself is parsed into an instance of lunr.Query. - * - * For programmatically building queries it is advised to directly use lunr.Query, the query language - * is best used for human entered text rather than program generated text. - * - * At its simplest queries can just be a single term, e.g. `hello`, multiple terms are also supported - * and will be combined with OR, e.g `hello world` will match documents that contain either 'hello' - * or 'world', though those that contain both will rank higher in the results. - * - * Wildcards can be included in terms to match one or more unspecified characters, these wildcards can - * be inserted anywhere within the term, and more than one wildcard can exist in a single term. Adding - * wildcards will increase the number of documents that will be found but can also have a negative - * impact on query performance, especially with wildcards at the beginning of a term. - * - * Terms can be restricted to specific fields, e.g. `title:hello`, only documents with the term - * hello in the title field will match this query. Using a field not present in the index will lead - * to an error being thrown. - * - * Modifiers can also be added to terms, lunr supports edit distance and boost modifiers on terms. A term - * boost will make documents matching that term score higher, e.g. `foo^5`. Edit distance is also supported - * to provide fuzzy matching, e.g. 'hello~2' will match documents with hello with an edit distance of 2. - * Avoid large values for edit distance to improve query performance. - * - * To escape special characters the backslash character '\' can be used, this allows searches to include - * characters that would normally be considered modifiers, e.g. `foo\~2` will search for a term "foo~2" instead - * of attempting to apply a boost of 2 to the search term "foo". - * - * @typedef {string} lunr.Index~QueryString - * @example Simple single term query - * hello - * @example Multiple term query - * hello world - * @example term scoped to a field - * title:hello - * @example term with a boost of 10 - * hello^10 - * @example term with an edit distance of 2 - * hello~2 - */ - -/** - * Performs a search against the index using lunr query syntax. - * - * Results will be returned sorted by their score, the most relevant results - * will be returned first. - * - * For more programmatic querying use lunr.Index#query. - * - * @param {lunr.Index~QueryString} queryString - A string containing a lunr query. - * @throws {lunr.QueryParseError} If the passed query string cannot be parsed. - * @returns {lunr.Index~Result[]} - */ -lunr.Index.prototype.search = function (queryString) { - return this.query(function (query) { - var parser = new lunr.QueryParser(queryString, query) - parser.parse() - }) -} - -/** - * A query builder callback provides a query object to be used to express - * the query to perform on the index. - * - * @callback lunr.Index~queryBuilder - * @param {lunr.Query} query - The query object to build up. - * @this lunr.Query - */ - -/** - * Performs a query against the index using the yielded lunr.Query object. - * - * If performing programmatic queries against the index, this method is preferred - * over lunr.Index#search so as to avoid the additional query parsing overhead. - * - * A query object is yielded to the supplied function which should be used to - * express the query to be run against the index. - * - * Note that although this function takes a callback parameter it is _not_ an - * asynchronous operation, the callback is just yielded a query object to be - * customized. - * - * @param {lunr.Index~queryBuilder} fn - A function that is used to build the query. - * @returns {lunr.Index~Result[]} - */ -lunr.Index.prototype.query = function (fn) { - // for each query clause - // * process terms - // * expand terms from token set - // * find matching documents and metadata - // * get document vectors - // * score documents - - var query = new lunr.Query(this.fields), - matchingFields = Object.create(null), - queryVectors = Object.create(null) - - fn.call(query, query) - - for (var i = 0; i < query.clauses.length; i++) { - /* - * Unless the pipeline has been disabled for this term, which is - * the case for terms with wildcards, we need to pass the clause - * term through the search pipeline. A pipeline returns an array - * of processed terms. Pipeline functions may expand the passed - * term, which means we may end up performing multiple index lookups - * for a single query term. - */ - var clause = query.clauses[i], - terms = null - - if (clause.usePipeline) { - terms = this.pipeline.runString(clause.term) - } else { - terms = [clause.term] - } - - for (var m = 0; m < terms.length; m++) { - var term = terms[m] - - /* - * Each term returned from the pipeline needs to use the same query - * clause object, e.g. the same boost and or edit distance. The - * simplest way to do this is to re-use the clause object but mutate - * its term property. - */ - clause.term = term - - /* - * From the term in the clause we create a token set which will then - * be used to intersect the indexes token set to get a list of terms - * to lookup in the inverted index - */ - var termTokenSet = lunr.TokenSet.fromClause(clause), - expandedTerms = this.tokenSet.intersect(termTokenSet).toArray() - - for (var j = 0; j < expandedTerms.length; j++) { - /* - * For each term get the posting and termIndex, this is required for - * building the query vector. - */ - var expandedTerm = expandedTerms[j], - posting = this.invertedIndex[expandedTerm], - termIndex = posting._index - - for (var k = 0; k < clause.fields.length; k++) { - /* - * For each field that this query term is scoped by (by default - * all fields are in scope) we need to get all the document refs - * that have this term in that field. - * - * The posting is the entry in the invertedIndex for the matching - * term from above. - */ - var field = clause.fields[k], - fieldPosting = posting[field], - matchingDocumentRefs = Object.keys(fieldPosting) - - /* - * To support field level boosts a query vector is created per - * field. This vector is populated using the termIndex found for - * the term and a unit value with the appropriate boost applied. - * - * If the query vector for this field does not exist yet it needs - * to be created. - */ - if (!(field in queryVectors)) { - queryVectors[field] = new lunr.Vector - } - - /* - * Using upsert because there could already be an entry in the vector - * for the term we are working with. In that case we just add the scores - * together. - */ - queryVectors[field].upsert(termIndex, 1 * clause.boost, function (a, b) { return a + b }) - - for (var l = 0; l < matchingDocumentRefs.length; l++) { - /* - * All metadata for this term/field/document triple - * are then extracted and collected into an instance - * of lunr.MatchData ready to be returned in the query - * results - */ - var matchingDocumentRef = matchingDocumentRefs[l], - matchingFieldRef = new lunr.FieldRef (matchingDocumentRef, field), - documentMetadata, matchData - - documentMetadata = fieldPosting[matchingDocumentRef] - matchData = new lunr.MatchData (expandedTerm, field, documentMetadata) - - if (matchingFieldRef in matchingFields) { - matchingFields[matchingFieldRef].combine(matchData) - } else { - matchingFields[matchingFieldRef] = matchData - } - - } - } - } - } - } - - var matchingFieldRefs = Object.keys(matchingFields), - results = {} - - for (var i = 0; i < matchingFieldRefs.length; i++) { - /* - * Currently we have document fields that match the query, but we - * need to return documents. The matchData and scores are combined - * from multiple fields belonging to the same document. - * - * Scores are calculated by field, using the query vectors created - * above, and combined into a final document score using addition. - */ - var fieldRef = lunr.FieldRef.fromString(matchingFieldRefs[i]), - docRef = fieldRef.docRef, - fieldVector = this.fieldVectors[fieldRef], - score = queryVectors[fieldRef.fieldName].similarity(fieldVector) - - if (docRef in results) { - results[docRef].score += score - results[docRef].matchData.combine(matchingFields[fieldRef]) - } else { - results[docRef] = { - ref: docRef, - score: score, - matchData: matchingFields[fieldRef] - } - } - } - - /* - * The results object needs to be converted into a list - * of results, sorted by score before being returned. - */ - return Object.keys(results) - .map(function (key) { - return results[key] - }) - .sort(function (a, b) { - return b.score - a.score - }) -} - -/** - * Prepares the index for JSON serialization. - * - * The schema for this JSON blob will be described in a - * separate JSON schema file. - * - * @returns {Object} - */ -lunr.Index.prototype.toJSON = function () { - var invertedIndex = Object.keys(this.invertedIndex) - .sort() - .map(function (term) { - return [term, this.invertedIndex[term]] - }, this) - - var fieldVectors = Object.keys(this.fieldVectors) - .map(function (ref) { - return [ref, this.fieldVectors[ref].toJSON()] - }, this) - - return { - version: lunr.version, - fields: this.fields, - fieldVectors: fieldVectors, - invertedIndex: invertedIndex, - pipeline: this.pipeline.toJSON() - } -} - -/** - * Loads a previously serialized lunr.Index - * - * @param {Object} serializedIndex - A previously serialized lunr.Index - * @returns {lunr.Index} - */ -lunr.Index.load = function (serializedIndex) { - var attrs = {}, - fieldVectors = {}, - serializedVectors = serializedIndex.fieldVectors, - invertedIndex = {}, - serializedInvertedIndex = serializedIndex.invertedIndex, - tokenSetBuilder = new lunr.TokenSet.Builder, - pipeline = lunr.Pipeline.load(serializedIndex.pipeline) - - if (serializedIndex.version != lunr.version) { - lunr.utils.warn("Version mismatch when loading serialised index. Current version of lunr '" + lunr.version + "' does not match serialized index '" + serializedIndex.version + "'") - } - - for (var i = 0; i < serializedVectors.length; i++) { - var tuple = serializedVectors[i], - ref = tuple[0], - elements = tuple[1] - - fieldVectors[ref] = new lunr.Vector(elements) - } - - for (var i = 0; i < serializedInvertedIndex.length; i++) { - var tuple = serializedInvertedIndex[i], - term = tuple[0], - posting = tuple[1] - - tokenSetBuilder.insert(term) - invertedIndex[term] = posting - } - - tokenSetBuilder.finish() - - attrs.fields = serializedIndex.fields - - attrs.fieldVectors = fieldVectors - attrs.invertedIndex = invertedIndex - attrs.tokenSet = tokenSetBuilder.root - attrs.pipeline = pipeline - - return new lunr.Index(attrs) -} -/*! - * lunr.Builder - * Copyright (C) 2017 Oliver Nightingale - */ - -/** - * lunr.Builder performs indexing on a set of documents and - * returns instances of lunr.Index ready for querying. - * - * All configuration of the index is done via the builder, the - * fields to index, the document reference, the text processing - * pipeline and document scoring parameters are all set on the - * builder before indexing. - * - * @constructor - * @property {string} _ref - Internal reference to the document reference field. - * @property {string[]} _fields - Internal reference to the document fields to index. - * @property {object} invertedIndex - The inverted index maps terms to document fields. - * @property {object} documentTermFrequencies - Keeps track of document term frequencies. - * @property {object} documentLengths - Keeps track of the length of documents added to the index. - * @property {lunr.tokenizer} tokenizer - Function for splitting strings into tokens for indexing. - * @property {lunr.Pipeline} pipeline - The pipeline performs text processing on tokens before indexing. - * @property {lunr.Pipeline} searchPipeline - A pipeline for processing search terms before querying the index. - * @property {number} documentCount - Keeps track of the total number of documents indexed. - * @property {number} _b - A parameter to control field length normalization, setting this to 0 disabled normalization, 1 fully normalizes field lengths, the default value is 0.75. - * @property {number} _k1 - A parameter to control how quickly an increase in term frequency results in term frequency saturation, the default value is 1.2. - * @property {number} termIndex - A counter incremented for each unique term, used to identify a terms position in the vector space. - * @property {array} metadataWhitelist - A list of metadata keys that have been whitelisted for entry in the index. - */ -lunr.Builder = function () { - this._ref = "id" - this._fields = [] - this.invertedIndex = Object.create(null) - this.fieldTermFrequencies = {} - this.fieldLengths = {} - this.tokenizer = lunr.tokenizer - this.pipeline = new lunr.Pipeline - this.searchPipeline = new lunr.Pipeline - this.documentCount = 0 - this._b = 0.75 - this._k1 = 1.2 - this.termIndex = 0 - this.metadataWhitelist = [] -} - -/** - * Sets the document field used as the document reference. Every document must have this field. - * The type of this field in the document should be a string, if it is not a string it will be - * coerced into a string by calling toString. - * - * The default ref is 'id'. - * - * The ref should _not_ be changed during indexing, it should be set before any documents are - * added to the index. Changing it during indexing can lead to inconsistent results. - * - * @param {string} ref - The name of the reference field in the document. - */ -lunr.Builder.prototype.ref = function (ref) { - this._ref = ref -} - -/** - * Adds a field to the list of document fields that will be indexed. Every document being - * indexed should have this field. Null values for this field in indexed documents will - * not cause errors but will limit the chance of that document being retrieved by searches. - * - * All fields should be added before adding documents to the index. Adding fields after - * a document has been indexed will have no effect on already indexed documents. - * - * @param {string} field - The name of a field to index in all documents. - */ -lunr.Builder.prototype.field = function (field) { - this._fields.push(field) -} - -/** - * A parameter to tune the amount of field length normalisation that is applied when - * calculating relevance scores. A value of 0 will completely disable any normalisation - * and a value of 1 will fully normalise field lengths. The default is 0.75. Values of b - * will be clamped to the range 0 - 1. - * - * @param {number} number - The value to set for this tuning parameter. - */ -lunr.Builder.prototype.b = function (number) { - if (number < 0) { - this._b = 0 - } else if (number > 1) { - this._b = 1 - } else { - this._b = number - } -} - -/** - * A parameter that controls the speed at which a rise in term frequency results in term - * frequency saturation. The default value is 1.2. Setting this to a higher value will give - * slower saturation levels, a lower value will result in quicker saturation. - * - * @param {number} number - The value to set for this tuning parameter. - */ -lunr.Builder.prototype.k1 = function (number) { - this._k1 = number -} - -/** - * Adds a document to the index. - * - * Before adding fields to the index the index should have been fully setup, with the document - * ref and all fields to index already having been specified. - * - * The document must have a field name as specified by the ref (by default this is 'id') and - * it should have all fields defined for indexing, though null or undefined values will not - * cause errors. - * - * @param {object} doc - The document to add to the index. - */ -lunr.Builder.prototype.add = function (doc) { - var docRef = doc[this._ref] - - this.documentCount += 1 - - for (var i = 0; i < this._fields.length; i++) { - var fieldName = this._fields[i], - field = doc[fieldName], - tokens = this.tokenizer(field), - terms = this.pipeline.run(tokens), - fieldRef = new lunr.FieldRef (docRef, fieldName), - fieldTerms = Object.create(null) - - this.fieldTermFrequencies[fieldRef] = fieldTerms - this.fieldLengths[fieldRef] = 0 - - // store the length of this field for this document - this.fieldLengths[fieldRef] += terms.length - - // calculate term frequencies for this field - for (var j = 0; j < terms.length; j++) { - var term = terms[j] - - if (fieldTerms[term] == undefined) { - fieldTerms[term] = 0 - } - - fieldTerms[term] += 1 - - // add to inverted index - // create an initial posting if one doesn't exist - if (this.invertedIndex[term] == undefined) { - var posting = Object.create(null) - posting["_index"] = this.termIndex - this.termIndex += 1 - - for (var k = 0; k < this._fields.length; k++) { - posting[this._fields[k]] = Object.create(null) - } - - this.invertedIndex[term] = posting - } - - // add an entry for this term/fieldName/docRef to the invertedIndex - if (this.invertedIndex[term][fieldName][docRef] == undefined) { - this.invertedIndex[term][fieldName][docRef] = Object.create(null) - } - - // store all whitelisted metadata about this token in the - // inverted index - for (var l = 0; l < this.metadataWhitelist.length; l++) { - var metadataKey = this.metadataWhitelist[l], - metadata = term.metadata[metadataKey] - - if (this.invertedIndex[term][fieldName][docRef][metadataKey] == undefined) { - this.invertedIndex[term][fieldName][docRef][metadataKey] = [] - } - - this.invertedIndex[term][fieldName][docRef][metadataKey].push(metadata) - } - } - - } -} - -/** - * Calculates the average document length for this index - * - * @private - */ -lunr.Builder.prototype.calculateAverageFieldLengths = function () { - - var fieldRefs = Object.keys(this.fieldLengths), - numberOfFields = fieldRefs.length, - accumulator = {}, - documentsWithField = {} - - for (var i = 0; i < numberOfFields; i++) { - var fieldRef = lunr.FieldRef.fromString(fieldRefs[i]), - field = fieldRef.fieldName - - documentsWithField[field] || (documentsWithField[field] = 0) - documentsWithField[field] += 1 - - accumulator[field] || (accumulator[field] = 0) - accumulator[field] += this.fieldLengths[fieldRef] - } - - for (var i = 0; i < this._fields.length; i++) { - var field = this._fields[i] - accumulator[field] = accumulator[field] / documentsWithField[field] - } - - this.averageFieldLength = accumulator -} - -/** - * Builds a vector space model of every document using lunr.Vector - * - * @private - */ -lunr.Builder.prototype.createFieldVectors = function () { - var fieldVectors = {}, - fieldRefs = Object.keys(this.fieldTermFrequencies), - fieldRefsLength = fieldRefs.length - - for (var i = 0; i < fieldRefsLength; i++) { - var fieldRef = lunr.FieldRef.fromString(fieldRefs[i]), - field = fieldRef.fieldName, - fieldLength = this.fieldLengths[fieldRef], - fieldVector = new lunr.Vector, - termFrequencies = this.fieldTermFrequencies[fieldRef], - terms = Object.keys(termFrequencies), - termsLength = terms.length - - for (var j = 0; j < termsLength; j++) { - var term = terms[j], - tf = termFrequencies[term], - termIndex = this.invertedIndex[term]._index, - idf = lunr.idf(this.invertedIndex[term], this.documentCount), - score = idf * ((this._k1 + 1) * tf) / (this._k1 * (1 - this._b + this._b * (fieldLength / this.averageFieldLength[field])) + tf), - scoreWithPrecision = Math.round(score * 1000) / 1000 - // Converts 1.23456789 to 1.234. - // Reducing the precision so that the vectors take up less - // space when serialised. Doing it now so that they behave - // the same before and after serialisation. Also, this is - // the fastest approach to reducing a number's precision in - // JavaScript. - - fieldVector.insert(termIndex, scoreWithPrecision) - } - - fieldVectors[fieldRef] = fieldVector - } - - this.fieldVectors = fieldVectors -} - -/** - * Creates a token set of all tokens in the index using lunr.TokenSet - * - * @private - */ -lunr.Builder.prototype.createTokenSet = function () { - this.tokenSet = lunr.TokenSet.fromArray( - Object.keys(this.invertedIndex).sort() - ) -} - -/** - * Builds the index, creating an instance of lunr.Index. - * - * This completes the indexing process and should only be called - * once all documents have been added to the index. - * - * @private - * @returns {lunr.Index} - */ -lunr.Builder.prototype.build = function () { - this.calculateAverageFieldLengths() - this.createFieldVectors() - this.createTokenSet() - - return new lunr.Index({ - invertedIndex: this.invertedIndex, - fieldVectors: this.fieldVectors, - tokenSet: this.tokenSet, - fields: this._fields, - pipeline: this.searchPipeline - }) -} - -/** - * Applies a plugin to the index builder. - * - * A plugin is a function that is called with the index builder as its context. - * Plugins can be used to customise or extend the behaviour of the index - * in some way. A plugin is just a function, that encapsulated the custom - * behaviour that should be applied when building the index. - * - * The plugin function will be called with the index builder as its argument, additional - * arguments can also be passed when calling use. The function will be called - * with the index builder as its context. - * - * @param {Function} plugin The plugin to apply. - */ -lunr.Builder.prototype.use = function (fn) { - var args = Array.prototype.slice.call(arguments, 1) - args.unshift(this) - fn.apply(this, args) -} -/** - * Contains and collects metadata about a matching document. - * A single instance of lunr.MatchData is returned as part of every - * lunr.Index~Result. - * - * @constructor - * @param {string} term - The term this match data is associated with - * @param {string} field - The field in which the term was found - * @param {object} metadata - The metadata recorded about this term in this field - * @property {object} metadata - A cloned collection of metadata associated with this document. - * @see {@link lunr.Index~Result} - */ -lunr.MatchData = function (term, field, metadata) { - var clonedMetadata = Object.create(null), - metadataKeys = Object.keys(metadata) - - // Cloning the metadata to prevent the original - // being mutated during match data combination. - // Metadata is kept in an array within the inverted - // index so cloning the data can be done with - // Array#slice - for (var i = 0; i < metadataKeys.length; i++) { - var key = metadataKeys[i] - clonedMetadata[key] = metadata[key].slice() - } - - this.metadata = Object.create(null) - this.metadata[term] = Object.create(null) - this.metadata[term][field] = clonedMetadata -} - -/** - * An instance of lunr.MatchData will be created for every term that matches a - * document. However only one instance is required in a lunr.Index~Result. This - * method combines metadata from another instance of lunr.MatchData with this - * objects metadata. - * - * @param {lunr.MatchData} otherMatchData - Another instance of match data to merge with this one. - * @see {@link lunr.Index~Result} - */ -lunr.MatchData.prototype.combine = function (otherMatchData) { - var terms = Object.keys(otherMatchData.metadata) - - for (var i = 0; i < terms.length; i++) { - var term = terms[i], - fields = Object.keys(otherMatchData.metadata[term]) - - if (this.metadata[term] == undefined) { - this.metadata[term] = Object.create(null) - } - - for (var j = 0; j < fields.length; j++) { - var field = fields[j], - keys = Object.keys(otherMatchData.metadata[term][field]) - - if (this.metadata[term][field] == undefined) { - this.metadata[term][field] = Object.create(null) - } - - for (var k = 0; k < keys.length; k++) { - var key = keys[k] - - if (this.metadata[term][field][key] == undefined) { - this.metadata[term][field][key] = otherMatchData.metadata[term][field][key] - } else { - this.metadata[term][field][key] = this.metadata[term][field][key].concat(otherMatchData.metadata[term][field][key]) - } - - } - } - } -} -/** - * A lunr.Query provides a programmatic way of defining queries to be performed - * against a {@link lunr.Index}. - * - * Prefer constructing a lunr.Query using the {@link lunr.Index#query} method - * so the query object is pre-initialized with the right index fields. - * - * @constructor - * @property {lunr.Query~Clause[]} clauses - An array of query clauses. - * @property {string[]} allFields - An array of all available fields in a lunr.Index. - */ -lunr.Query = function (allFields) { - this.clauses = [] - this.allFields = allFields -} - -/** - * Constants for indicating what kind of automatic wildcard insertion will be used when constructing a query clause. - * - * This allows wildcards to be added to the beginning and end of a term without having to manually do any string - * concatenation. - * - * The wildcard constants can be bitwise combined to select both leading and trailing wildcards. - * - * @constant - * @default - * @property {number} wildcard.NONE - The term will have no wildcards inserted, this is the default behaviour - * @property {number} wildcard.LEADING - Prepend the term with a wildcard, unless a leading wildcard already exists - * @property {number} wildcard.TRAILING - Append a wildcard to the term, unless a trailing wildcard already exists - * @see lunr.Query~Clause - * @see lunr.Query#clause - * @see lunr.Query#term - * @example query term with trailing wildcard - * query.term('foo', { wildcard: lunr.Query.wildcard.TRAILING }) - * @example query term with leading and trailing wildcard - * query.term('foo', { - * wildcard: lunr.Query.wildcard.LEADING | lunr.Query.wildcard.TRAILING - * }) - */ -lunr.Query.wildcard = new String ("*") -lunr.Query.wildcard.NONE = 0 -lunr.Query.wildcard.LEADING = 1 -lunr.Query.wildcard.TRAILING = 2 - -/** - * A single clause in a {@link lunr.Query} contains a term and details on how to - * match that term against a {@link lunr.Index}. - * - * @typedef {Object} lunr.Query~Clause - * @property {string[]} fields - The fields in an index this clause should be matched against. - * @property {number} [boost=1] - Any boost that should be applied when matching this clause. - * @property {number} [editDistance] - Whether the term should have fuzzy matching applied, and how fuzzy the match should be. - * @property {boolean} [usePipeline] - Whether the term should be passed through the search pipeline. - * @property {number} [wildcard=0] - Whether the term should have wildcards appended or prepended. - */ - -/** - * Adds a {@link lunr.Query~Clause} to this query. - * - * Unless the clause contains the fields to be matched all fields will be matched. In addition - * a default boost of 1 is applied to the clause. - * - * @param {lunr.Query~Clause} clause - The clause to add to this query. - * @see lunr.Query~Clause - * @returns {lunr.Query} - */ -lunr.Query.prototype.clause = function (clause) { - if (!('fields' in clause)) { - clause.fields = this.allFields - } - - if (!('boost' in clause)) { - clause.boost = 1 - } - - if (!('usePipeline' in clause)) { - clause.usePipeline = true - } - - if (!('wildcard' in clause)) { - clause.wildcard = lunr.Query.wildcard.NONE - } - - if ((clause.wildcard & lunr.Query.wildcard.LEADING) && (clause.term.charAt(0) != lunr.Query.wildcard)) { - clause.term = "*" + clause.term - } - - if ((clause.wildcard & lunr.Query.wildcard.TRAILING) && (clause.term.slice(-1) != lunr.Query.wildcard)) { - clause.term = "" + clause.term + "*" - } - - this.clauses.push(clause) - - return this -} - -/** - * Adds a term to the current query, under the covers this will create a {@link lunr.Query~Clause} - * to the list of clauses that make up this query. - * - * @param {string} term - The term to add to the query. - * @param {Object} [options] - Any additional properties to add to the query clause. - * @returns {lunr.Query} - * @see lunr.Query#clause - * @see lunr.Query~Clause - * @example adding a single term to a query - * query.term("foo") - * @example adding a single term to a query and specifying search fields, term boost and automatic trailing wildcard - * query.term("foo", { - * fields: ["title"], - * boost: 10, - * wildcard: lunr.Query.wildcard.TRAILING - * }) - */ -lunr.Query.prototype.term = function (term, options) { - var clause = options || {} - clause.term = term - - this.clause(clause) - - return this -} -lunr.QueryParseError = function (message, start, end) { - this.name = "QueryParseError" - this.message = message - this.start = start - this.end = end -} - -lunr.QueryParseError.prototype = new Error -lunr.QueryLexer = function (str) { - this.lexemes = [] - this.str = str - this.length = str.length - this.pos = 0 - this.start = 0 - this.escapeCharPositions = [] -} - -lunr.QueryLexer.prototype.run = function () { - var state = lunr.QueryLexer.lexText - - while (state) { - state = state(this) - } -} - -lunr.QueryLexer.prototype.sliceString = function () { - var subSlices = [], - sliceStart = this.start, - sliceEnd = this.pos - - for (var i = 0; i < this.escapeCharPositions.length; i++) { - sliceEnd = this.escapeCharPositions[i] - subSlices.push(this.str.slice(sliceStart, sliceEnd)) - sliceStart = sliceEnd + 1 - } - - subSlices.push(this.str.slice(sliceStart, this.pos)) - this.escapeCharPositions.length = 0 - - return subSlices.join('') -} - -lunr.QueryLexer.prototype.emit = function (type) { - this.lexemes.push({ - type: type, - str: this.sliceString(), - start: this.start, - end: this.pos - }) - - this.start = this.pos -} - -lunr.QueryLexer.prototype.escapeCharacter = function () { - this.escapeCharPositions.push(this.pos - 1) - this.pos += 1 -} - -lunr.QueryLexer.prototype.next = function () { - if (this.pos >= this.length) { - return lunr.QueryLexer.EOS - } - - var char = this.str.charAt(this.pos) - this.pos += 1 - return char -} - -lunr.QueryLexer.prototype.width = function () { - return this.pos - this.start -} - -lunr.QueryLexer.prototype.ignore = function () { - if (this.start == this.pos) { - this.pos += 1 - } - - this.start = this.pos -} - -lunr.QueryLexer.prototype.backup = function () { - this.pos -= 1 -} - -lunr.QueryLexer.prototype.acceptDigitRun = function () { - var char, charCode - - do { - char = this.next() - charCode = char.charCodeAt(0) - } while (charCode > 47 && charCode < 58) - - if (char != lunr.QueryLexer.EOS) { - this.backup() - } -} - -lunr.QueryLexer.prototype.more = function () { - return this.pos < this.length -} - -lunr.QueryLexer.EOS = 'EOS' -lunr.QueryLexer.FIELD = 'FIELD' -lunr.QueryLexer.TERM = 'TERM' -lunr.QueryLexer.EDIT_DISTANCE = 'EDIT_DISTANCE' -lunr.QueryLexer.BOOST = 'BOOST' - -lunr.QueryLexer.lexField = function (lexer) { - lexer.backup() - lexer.emit(lunr.QueryLexer.FIELD) - lexer.ignore() - return lunr.QueryLexer.lexText -} - -lunr.QueryLexer.lexTerm = function (lexer) { - if (lexer.width() > 1) { - lexer.backup() - lexer.emit(lunr.QueryLexer.TERM) - } - - lexer.ignore() - - if (lexer.more()) { - return lunr.QueryLexer.lexText - } -} - -lunr.QueryLexer.lexEditDistance = function (lexer) { - lexer.ignore() - lexer.acceptDigitRun() - lexer.emit(lunr.QueryLexer.EDIT_DISTANCE) - return lunr.QueryLexer.lexText -} - -lunr.QueryLexer.lexBoost = function (lexer) { - lexer.ignore() - lexer.acceptDigitRun() - lexer.emit(lunr.QueryLexer.BOOST) - return lunr.QueryLexer.lexText -} - -lunr.QueryLexer.lexEOS = function (lexer) { - if (lexer.width() > 0) { - lexer.emit(lunr.QueryLexer.TERM) - } -} - -// This matches the separator used when tokenising fields -// within a document. These should match otherwise it is -// not possible to search for some tokens within a document. -// -// It is possible for the user to change the separator on the -// tokenizer so it _might_ clash with any other of the special -// characters already used within the search string, e.g. :. -// -// This means that it is possible to change the separator in -// such a way that makes some words unsearchable using a search -// string. -lunr.QueryLexer.termSeparator = lunr.tokenizer.separator - -lunr.QueryLexer.lexText = function (lexer) { - while (true) { - var char = lexer.next() - - if (char == lunr.QueryLexer.EOS) { - return lunr.QueryLexer.lexEOS - } - - // Escape character is '\' - if (char.charCodeAt(0) == 92) { - lexer.escapeCharacter() - continue - } - - if (char == ":") { - return lunr.QueryLexer.lexField - } - - if (char == "~") { - lexer.backup() - if (lexer.width() > 0) { - lexer.emit(lunr.QueryLexer.TERM) - } - return lunr.QueryLexer.lexEditDistance - } - - if (char == "^") { - lexer.backup() - if (lexer.width() > 0) { - lexer.emit(lunr.QueryLexer.TERM) - } - return lunr.QueryLexer.lexBoost - } - - if (char.match(lunr.QueryLexer.termSeparator)) { - return lunr.QueryLexer.lexTerm - } - } -} - -lunr.QueryParser = function (str, query) { - this.lexer = new lunr.QueryLexer (str) - this.query = query - this.currentClause = {} - this.lexemeIdx = 0 -} - -lunr.QueryParser.prototype.parse = function () { - this.lexer.run() - this.lexemes = this.lexer.lexemes - - var state = lunr.QueryParser.parseFieldOrTerm - - while (state) { - state = state(this) - } - - return this.query -} - -lunr.QueryParser.prototype.peekLexeme = function () { - return this.lexemes[this.lexemeIdx] -} - -lunr.QueryParser.prototype.consumeLexeme = function () { - var lexeme = this.peekLexeme() - this.lexemeIdx += 1 - return lexeme -} - -lunr.QueryParser.prototype.nextClause = function () { - var completedClause = this.currentClause - this.query.clause(completedClause) - this.currentClause = {} -} - -lunr.QueryParser.parseFieldOrTerm = function (parser) { - var lexeme = parser.peekLexeme() - - if (lexeme == undefined) { - return - } - - switch (lexeme.type) { - case lunr.QueryLexer.FIELD: - return lunr.QueryParser.parseField - case lunr.QueryLexer.TERM: - return lunr.QueryParser.parseTerm - default: - var errorMessage = "expected either a field or a term, found " + lexeme.type - - if (lexeme.str.length >= 1) { - errorMessage += " with value '" + lexeme.str + "'" - } - - throw new lunr.QueryParseError (errorMessage, lexeme.start, lexeme.end) - } -} - -lunr.QueryParser.parseField = function (parser) { - var lexeme = parser.consumeLexeme() - - if (lexeme == undefined) { - return - } - - if (parser.query.allFields.indexOf(lexeme.str) == -1) { - var possibleFields = parser.query.allFields.map(function (f) { return "'" + f + "'" }).join(', '), - errorMessage = "unrecognised field '" + lexeme.str + "', possible fields: " + possibleFields - - throw new lunr.QueryParseError (errorMessage, lexeme.start, lexeme.end) - } - - parser.currentClause.fields = [lexeme.str] - - var nextLexeme = parser.peekLexeme() - - if (nextLexeme == undefined) { - var errorMessage = "expecting term, found nothing" - throw new lunr.QueryParseError (errorMessage, lexeme.start, lexeme.end) - } - - switch (nextLexeme.type) { - case lunr.QueryLexer.TERM: - return lunr.QueryParser.parseTerm - default: - var errorMessage = "expecting term, found '" + nextLexeme.type + "'" - throw new lunr.QueryParseError (errorMessage, nextLexeme.start, nextLexeme.end) - } -} - -lunr.QueryParser.parseTerm = function (parser) { - var lexeme = parser.consumeLexeme() - - if (lexeme == undefined) { - return - } - - parser.currentClause.term = lexeme.str.toLowerCase() - - if (lexeme.str.indexOf("*") != -1) { - parser.currentClause.usePipeline = false - } - - var nextLexeme = parser.peekLexeme() - - if (nextLexeme == undefined) { - parser.nextClause() - return - } - - switch (nextLexeme.type) { - case lunr.QueryLexer.TERM: - parser.nextClause() - return lunr.QueryParser.parseTerm - case lunr.QueryLexer.FIELD: - parser.nextClause() - return lunr.QueryParser.parseField - case lunr.QueryLexer.EDIT_DISTANCE: - return lunr.QueryParser.parseEditDistance - case lunr.QueryLexer.BOOST: - return lunr.QueryParser.parseBoost - default: - var errorMessage = "Unexpected lexeme type '" + nextLexeme.type + "'" - throw new lunr.QueryParseError (errorMessage, nextLexeme.start, nextLexeme.end) - } -} - -lunr.QueryParser.parseEditDistance = function (parser) { - var lexeme = parser.consumeLexeme() - - if (lexeme == undefined) { - return - } - - var editDistance = parseInt(lexeme.str, 10) - - if (isNaN(editDistance)) { - var errorMessage = "edit distance must be numeric" - throw new lunr.QueryParseError (errorMessage, lexeme.start, lexeme.end) - } - - parser.currentClause.editDistance = editDistance - - var nextLexeme = parser.peekLexeme() - - if (nextLexeme == undefined) { - parser.nextClause() - return - } - - switch (nextLexeme.type) { - case lunr.QueryLexer.TERM: - parser.nextClause() - return lunr.QueryParser.parseTerm - case lunr.QueryLexer.FIELD: - parser.nextClause() - return lunr.QueryParser.parseField - case lunr.QueryLexer.EDIT_DISTANCE: - return lunr.QueryParser.parseEditDistance - case lunr.QueryLexer.BOOST: - return lunr.QueryParser.parseBoost - default: - var errorMessage = "Unexpected lexeme type '" + nextLexeme.type + "'" - throw new lunr.QueryParseError (errorMessage, nextLexeme.start, nextLexeme.end) - } -} - -lunr.QueryParser.parseBoost = function (parser) { - var lexeme = parser.consumeLexeme() - - if (lexeme == undefined) { - return - } - - var boost = parseInt(lexeme.str, 10) - - if (isNaN(boost)) { - var errorMessage = "boost must be numeric" - throw new lunr.QueryParseError (errorMessage, lexeme.start, lexeme.end) - } - - parser.currentClause.boost = boost - - var nextLexeme = parser.peekLexeme() - - if (nextLexeme == undefined) { - parser.nextClause() - return - } - - switch (nextLexeme.type) { - case lunr.QueryLexer.TERM: - parser.nextClause() - return lunr.QueryParser.parseTerm - case lunr.QueryLexer.FIELD: - parser.nextClause() - return lunr.QueryParser.parseField - case lunr.QueryLexer.EDIT_DISTANCE: - return lunr.QueryParser.parseEditDistance - case lunr.QueryLexer.BOOST: - return lunr.QueryParser.parseBoost - default: - var errorMessage = "Unexpected lexeme type '" + nextLexeme.type + "'" - throw new lunr.QueryParseError (errorMessage, nextLexeme.start, nextLexeme.end) - } -} - - /** - * export the module via AMD, CommonJS or as a browser global - * Export code from https://github.com/umdjs/umd/blob/master/returnExports.js - */ - ;(function (root, factory) { - if (typeof define === 'function' && define.amd) { - // AMD. Register as an anonymous module. - define(factory) - } else if (typeof exports === 'object') { - /** - * Node. Does not work with strict CommonJS, but - * only CommonJS-like enviroments that support module.exports, - * like Node. - */ - module.exports = factory() - } else { - // Browser globals (root is window) - root.lunr = factory() - } - }(this, function () { - /** - * Just return a value to define the module export. - * This example returns an object, but the module - * can return a function as the exported value. - */ - return lunr - })) -})(); diff --git a/docs/styles/lunr.min.js b/docs/styles/lunr.min.js deleted file mode 100644 index 859e54f..0000000 --- a/docs/styles/lunr.min.js +++ /dev/null @@ -1 +0,0 @@ -(function(){var lunr=function(config){var builder=new lunr.Builder;builder.pipeline.add(lunr.trimmer,lunr.stopWordFilter,lunr.stemmer);builder.searchPipeline.add(lunr.stemmer);config.call(builder,builder);return builder.build()};lunr.version="2.1.2";lunr.utils={};lunr.utils.warn=function(global){return function(message){if(global.console&&console.warn){console.warn(message)}}}(this);lunr.utils.asString=function(obj){if(obj===void 0||obj===null){return""}else{return obj.toString()}};lunr.FieldRef=function(docRef,fieldName){this.docRef=docRef;this.fieldName=fieldName;this._stringValue=fieldName+lunr.FieldRef.joiner+docRef};lunr.FieldRef.joiner="/";lunr.FieldRef.fromString=function(s){var n=s.indexOf(lunr.FieldRef.joiner);if(n===-1){throw"malformed field ref string"}var fieldRef=s.slice(0,n),docRef=s.slice(n+1);return new lunr.FieldRef(docRef,fieldRef)};lunr.FieldRef.prototype.toString=function(){return this._stringValue};lunr.idf=function(posting,documentCount){var documentsWithTerm=0;for(var fieldName in posting){if(fieldName=="_index")continue;documentsWithTerm+=Object.keys(posting[fieldName]).length}var x=(documentCount-documentsWithTerm+.5)/(documentsWithTerm+.5);return Math.log(1+Math.abs(x))};lunr.Token=function(str,metadata){this.str=str||"";this.metadata=metadata||{}};lunr.Token.prototype.toString=function(){return this.str};lunr.Token.prototype.update=function(fn){this.str=fn(this.str,this.metadata);return this};lunr.Token.prototype.clone=function(fn){fn=fn||function(s){return s};return new lunr.Token(fn(this.str,this.metadata),this.metadata)};lunr.tokenizer=function(obj){if(obj==null||obj==undefined){return[]}if(Array.isArray(obj)){return obj.map((function(t){return new lunr.Token(lunr.utils.asString(t).toLowerCase())}))}var str=obj.toString().trim().toLowerCase(),len=str.length,tokens=[];for(var sliceEnd=0,sliceStart=0;sliceEnd<=len;sliceEnd++){var char=str.charAt(sliceEnd),sliceLength=sliceEnd-sliceStart;if(char.match(lunr.tokenizer.separator)||sliceEnd==len){if(sliceLength>0){tokens.push(new lunr.Token(str.slice(sliceStart,sliceEnd),{position:[sliceStart,sliceLength],index:tokens.length}))}sliceStart=sliceEnd+1}}return tokens};lunr.tokenizer.separator=/[\s\-]+/;lunr.Pipeline=function(){this._stack=[]};lunr.Pipeline.registeredFunctions=Object.create(null);lunr.Pipeline.registerFunction=function(fn,label){if(label in this.registeredFunctions){lunr.utils.warn("Overwriting existing registered function: "+label)}fn.label=label;lunr.Pipeline.registeredFunctions[fn.label]=fn};lunr.Pipeline.warnIfFunctionNotRegistered=function(fn){var isRegistered=fn.label&&fn.label in this.registeredFunctions;if(!isRegistered){lunr.utils.warn("Function is not registered with pipeline. This may cause problems when serialising the index.\n",fn)}};lunr.Pipeline.load=function(serialised){var pipeline=new lunr.Pipeline;serialised.forEach((function(fnName){var fn=lunr.Pipeline.registeredFunctions[fnName];if(fn){pipeline.add(fn)}else{throw new Error("Cannot load unregistered function: "+fnName)}}));return pipeline};lunr.Pipeline.prototype.add=function(){var fns=Array.prototype.slice.call(arguments);fns.forEach((function(fn){lunr.Pipeline.warnIfFunctionNotRegistered(fn);this._stack.push(fn)}),this)};lunr.Pipeline.prototype.after=function(existingFn,newFn){lunr.Pipeline.warnIfFunctionNotRegistered(newFn);var pos=this._stack.indexOf(existingFn);if(pos==-1){throw new Error("Cannot find existingFn")}pos=pos+1;this._stack.splice(pos,0,newFn)};lunr.Pipeline.prototype.before=function(existingFn,newFn){lunr.Pipeline.warnIfFunctionNotRegistered(newFn);var pos=this._stack.indexOf(existingFn);if(pos==-1){throw new Error("Cannot find existingFn")}this._stack.splice(pos,0,newFn)};lunr.Pipeline.prototype.remove=function(fn){var pos=this._stack.indexOf(fn);if(pos==-1){return}this._stack.splice(pos,1)};lunr.Pipeline.prototype.run=function(tokens){var stackLength=this._stack.length;for(var i=0;i1){if(pivotIndexindex){end=pivotPoint}if(pivotIndex==index){break}sliceLength=end-start;pivotPoint=start+Math.floor(sliceLength/2);pivotIndex=this.elements[pivotPoint*2]}if(pivotIndex==index){return pivotPoint*2}if(pivotIndex>index){return pivotPoint*2}if(pivotIndexbVal){j+=2}else if(aVal==bVal){dotProduct+=a[i+1]*b[j+1];i+=2;j+=2}}return dotProduct};lunr.Vector.prototype.similarity=function(otherVector){return this.dot(otherVector)/(this.magnitude()*otherVector.magnitude())};lunr.Vector.prototype.toArray=function(){var output=new Array(this.elements.length/2);for(var i=1,j=0;i0){var char=frame.str.charAt(0),noEditNode;if(char in frame.node.edges){noEditNode=frame.node.edges[char]}else{noEditNode=new lunr.TokenSet;frame.node.edges[char]=noEditNode}if(frame.str.length==1){noEditNode.final=true}else{stack.push({node:noEditNode,editsRemaining:frame.editsRemaining,str:frame.str.slice(1)})}}if(frame.editsRemaining>0&&frame.str.length>1){var char=frame.str.charAt(1),deletionNode;if(char in frame.node.edges){deletionNode=frame.node.edges[char]}else{deletionNode=new lunr.TokenSet;frame.node.edges[char]=deletionNode}if(frame.str.length<=2){deletionNode.final=true}else{stack.push({node:deletionNode,editsRemaining:frame.editsRemaining-1,str:frame.str.slice(2)})}}if(frame.editsRemaining>0&&frame.str.length==1){frame.node.final=true}if(frame.editsRemaining>0&&frame.str.length>=1){if("*"in frame.node.edges){var substitutionNode=frame.node.edges["*"]}else{var substitutionNode=new lunr.TokenSet;frame.node.edges["*"]=substitutionNode}if(frame.str.length==1){substitutionNode.final=true}else{stack.push({node:substitutionNode,editsRemaining:frame.editsRemaining-1,str:frame.str.slice(1)})}}if(frame.editsRemaining>0){if("*"in frame.node.edges){var insertionNode=frame.node.edges["*"]}else{var insertionNode=new lunr.TokenSet;frame.node.edges["*"]=insertionNode}if(frame.str.length==0){insertionNode.final=true}else{stack.push({node:insertionNode,editsRemaining:frame.editsRemaining-1,str:frame.str})}}if(frame.editsRemaining>0&&frame.str.length>1){var charA=frame.str.charAt(0),charB=frame.str.charAt(1),transposeNode;if(charB in frame.node.edges){transposeNode=frame.node.edges[charB]}else{transposeNode=new lunr.TokenSet;frame.node.edges[charB]=transposeNode}if(frame.str.length==1){transposeNode.final=true}else{stack.push({node:transposeNode,editsRemaining:frame.editsRemaining-1,str:charA+frame.str.slice(2)})}}}return root};lunr.TokenSet.fromString=function(str){var node=new lunr.TokenSet,root=node,wildcardFound=false;for(var i=0,len=str.length;i=downTo;i--){var node=this.uncheckedNodes[i],childKey=node.child.toString();if(childKey in this.minimizedNodes){node.parent.edges[node.char]=this.minimizedNodes[childKey]}else{node.child._str=childKey;this.minimizedNodes[childKey]=node.child}this.uncheckedNodes.pop()}};lunr.Index=function(attrs){this.invertedIndex=attrs.invertedIndex;this.fieldVectors=attrs.fieldVectors;this.tokenSet=attrs.tokenSet;this.fields=attrs.fields;this.pipeline=attrs.pipeline};lunr.Index.prototype.search=function(queryString){return this.query((function(query){var parser=new lunr.QueryParser(queryString,query);parser.parse()}))};lunr.Index.prototype.query=function(fn){var query=new lunr.Query(this.fields),matchingFields=Object.create(null),queryVectors=Object.create(null);fn.call(query,query);for(var i=0;i1){this._b=1}else{this._b=number}};lunr.Builder.prototype.k1=function(number){this._k1=number};lunr.Builder.prototype.add=function(doc){var docRef=doc[this._ref];this.documentCount+=1;for(var i=0;i=this.length){return lunr.QueryLexer.EOS}var char=this.str.charAt(this.pos);this.pos+=1;return char};lunr.QueryLexer.prototype.width=function(){return this.pos-this.start};lunr.QueryLexer.prototype.ignore=function(){if(this.start==this.pos){this.pos+=1}this.start=this.pos};lunr.QueryLexer.prototype.backup=function(){this.pos-=1};lunr.QueryLexer.prototype.acceptDigitRun=function(){var char,charCode;do{char=this.next();charCode=char.charCodeAt(0)}while(charCode>47&&charCode<58);if(char!=lunr.QueryLexer.EOS){this.backup()}};lunr.QueryLexer.prototype.more=function(){return this.pos1){lexer.backup();lexer.emit(lunr.QueryLexer.TERM)}lexer.ignore();if(lexer.more()){return lunr.QueryLexer.lexText}};lunr.QueryLexer.lexEditDistance=function(lexer){lexer.ignore();lexer.acceptDigitRun();lexer.emit(lunr.QueryLexer.EDIT_DISTANCE);return lunr.QueryLexer.lexText};lunr.QueryLexer.lexBoost=function(lexer){lexer.ignore();lexer.acceptDigitRun();lexer.emit(lunr.QueryLexer.BOOST);return lunr.QueryLexer.lexText};lunr.QueryLexer.lexEOS=function(lexer){if(lexer.width()>0){lexer.emit(lunr.QueryLexer.TERM)}};lunr.QueryLexer.termSeparator=lunr.tokenizer.separator;lunr.QueryLexer.lexText=function(lexer){while(true){var char=lexer.next();if(char==lunr.QueryLexer.EOS){return lunr.QueryLexer.lexEOS}if(char.charCodeAt(0)==92){lexer.escapeCharacter();continue}if(char==":"){return lunr.QueryLexer.lexField}if(char=="~"){lexer.backup();if(lexer.width()>0){lexer.emit(lunr.QueryLexer.TERM)}return lunr.QueryLexer.lexEditDistance}if(char=="^"){lexer.backup();if(lexer.width()>0){lexer.emit(lunr.QueryLexer.TERM)}return lunr.QueryLexer.lexBoost}if(char.match(lunr.QueryLexer.termSeparator)){return lunr.QueryLexer.lexTerm}}};lunr.QueryParser=function(str,query){this.lexer=new lunr.QueryLexer(str);this.query=query;this.currentClause={};this.lexemeIdx=0};lunr.QueryParser.prototype.parse=function(){this.lexer.run();this.lexemes=this.lexer.lexemes;var state=lunr.QueryParser.parseFieldOrTerm;while(state){state=state(this)}return this.query};lunr.QueryParser.prototype.peekLexeme=function(){return this.lexemes[this.lexemeIdx]};lunr.QueryParser.prototype.consumeLexeme=function(){var lexeme=this.peekLexeme();this.lexemeIdx+=1;return lexeme};lunr.QueryParser.prototype.nextClause=function(){var completedClause=this.currentClause;this.query.clause(completedClause);this.currentClause={}};lunr.QueryParser.parseFieldOrTerm=function(parser){var lexeme=parser.peekLexeme();if(lexeme==undefined){return}switch(lexeme.type){case lunr.QueryLexer.FIELD:return lunr.QueryParser.parseField;case lunr.QueryLexer.TERM:return lunr.QueryParser.parseTerm;default:var errorMessage="expected either a field or a term, found "+lexeme.type;if(lexeme.str.length>=1){errorMessage+=" with value '"+lexeme.str+"'"}throw new lunr.QueryParseError(errorMessage,lexeme.start,lexeme.end)}};lunr.QueryParser.parseField=function(parser){var lexeme=parser.consumeLexeme();if(lexeme==undefined){return}if(parser.query.allFields.indexOf(lexeme.str)==-1){var possibleFields=parser.query.allFields.map((function(f){return"'"+f+"'"})).join(", "),errorMessage="unrecognised field '"+lexeme.str+"', possible fields: "+possibleFields;throw new lunr.QueryParseError(errorMessage,lexeme.start,lexeme.end)}parser.currentClause.fields=[lexeme.str];var nextLexeme=parser.peekLexeme();if(nextLexeme==undefined){var errorMessage="expecting term, found nothing";throw new lunr.QueryParseError(errorMessage,lexeme.start,lexeme.end)}switch(nextLexeme.type){case lunr.QueryLexer.TERM:return lunr.QueryParser.parseTerm;default:var errorMessage="expecting term, found '"+nextLexeme.type+"'";throw new lunr.QueryParseError(errorMessage,nextLexeme.start,nextLexeme.end)}};lunr.QueryParser.parseTerm=function(parser){var lexeme=parser.consumeLexeme();if(lexeme==undefined){return}parser.currentClause.term=lexeme.str.toLowerCase();if(lexeme.str.indexOf("*")!=-1){parser.currentClause.usePipeline=false}var nextLexeme=parser.peekLexeme();if(nextLexeme==undefined){parser.nextClause();return}switch(nextLexeme.type){case lunr.QueryLexer.TERM:parser.nextClause();return lunr.QueryParser.parseTerm;case lunr.QueryLexer.FIELD:parser.nextClause();return lunr.QueryParser.parseField;case lunr.QueryLexer.EDIT_DISTANCE:return lunr.QueryParser.parseEditDistance;case lunr.QueryLexer.BOOST:return lunr.QueryParser.parseBoost;default:var errorMessage="Unexpected lexeme type '"+nextLexeme.type+"'";throw new lunr.QueryParseError(errorMessage,nextLexeme.start,nextLexeme.end)}};lunr.QueryParser.parseEditDistance=function(parser){var lexeme=parser.consumeLexeme();if(lexeme==undefined){return}var editDistance=parseInt(lexeme.str,10);if(isNaN(editDistance)){var errorMessage="edit distance must be numeric";throw new lunr.QueryParseError(errorMessage,lexeme.start,lexeme.end)}parser.currentClause.editDistance=editDistance;var nextLexeme=parser.peekLexeme();if(nextLexeme==undefined){parser.nextClause();return}switch(nextLexeme.type){case lunr.QueryLexer.TERM:parser.nextClause();return lunr.QueryParser.parseTerm;case lunr.QueryLexer.FIELD:parser.nextClause();return lunr.QueryParser.parseField;case lunr.QueryLexer.EDIT_DISTANCE:return lunr.QueryParser.parseEditDistance;case lunr.QueryLexer.BOOST:return lunr.QueryParser.parseBoost;default:var errorMessage="Unexpected lexeme type '"+nextLexeme.type+"'";throw new lunr.QueryParseError(errorMessage,nextLexeme.start,nextLexeme.end)}};lunr.QueryParser.parseBoost=function(parser){var lexeme=parser.consumeLexeme();if(lexeme==undefined){return}var boost=parseInt(lexeme.str,10);if(isNaN(boost)){var errorMessage="boost must be numeric";throw new lunr.QueryParseError(errorMessage,lexeme.start,lexeme.end)}parser.currentClause.boost=boost;var nextLexeme=parser.peekLexeme();if(nextLexeme==undefined){parser.nextClause();return}switch(nextLexeme.type){case lunr.QueryLexer.TERM:parser.nextClause();return lunr.QueryParser.parseTerm;case lunr.QueryLexer.FIELD:parser.nextClause();return lunr.QueryParser.parseField;case lunr.QueryLexer.EDIT_DISTANCE:return lunr.QueryParser.parseEditDistance;case lunr.QueryLexer.BOOST:return lunr.QueryParser.parseBoost;default:var errorMessage="Unexpected lexeme type '"+nextLexeme.type+"'";throw new lunr.QueryParseError(errorMessage,nextLexeme.start,nextLexeme.end)}};(function(root,factory){if(typeof define==="function"&&define.amd){define(factory)}else if(typeof exports==="object"){module.exports=factory()}else{root.lunr=factory()}})(this,(function(){return lunr}))})(); \ No newline at end of file diff --git a/docs/styles/main.css b/docs/styles/main.css deleted file mode 100644 index e69de29..0000000 diff --git a/docs/styles/main.js b/docs/styles/main.js deleted file mode 100644 index b716efe..0000000 --- a/docs/styles/main.js +++ /dev/null @@ -1 +0,0 @@ -// Copyright (c) Microsoft. All rights reserved. Licensed under the MIT license. See LICENSE file in the project root for full license information. diff --git a/docs/styles/search-worker.js b/docs/styles/search-worker.js deleted file mode 100644 index 766a783..0000000 --- a/docs/styles/search-worker.js +++ /dev/null @@ -1,80 +0,0 @@ -(function () { - importScripts('lunr.min.js'); - - var lunrIndex; - - var stopWords = null; - var searchData = {}; - - lunr.tokenizer.separator = /[\s\-\.\(\)]+/; - - var stopWordsRequest = new XMLHttpRequest(); - stopWordsRequest.open('GET', '../search-stopwords.json'); - stopWordsRequest.onload = function () { - if (this.status != 200) { - return; - } - stopWords = JSON.parse(this.responseText); - buildIndex(); - } - stopWordsRequest.send(); - - var searchDataRequest = new XMLHttpRequest(); - - searchDataRequest.open('GET', '../index.json'); - searchDataRequest.onload = function () { - if (this.status != 200) { - return; - } - searchData = JSON.parse(this.responseText); - - buildIndex(); - - postMessage({ e: 'index-ready' }); - } - searchDataRequest.send(); - - onmessage = function (oEvent) { - var q = oEvent.data.q; - var hits = lunrIndex.search(q); - var results = []; - hits.forEach(function (hit) { - var item = searchData[hit.ref]; - results.push({ 'href': item.href, 'title': item.title, 'keywords': item.keywords }); - }); - postMessage({ e: 'query-ready', q: q, d: results }); - } - - function buildIndex() { - if (stopWords !== null && !isEmpty(searchData)) { - lunrIndex = lunr(function () { - this.pipeline.remove(lunr.stopWordFilter); - this.ref('href'); - this.field('title', { boost: 50 }); - this.field('keywords', { boost: 20 }); - - for (var prop in searchData) { - if (searchData.hasOwnProperty(prop)) { - this.add(searchData[prop]); - } - } - - var docfxStopWordFilter = lunr.generateStopWordFilter(stopWords); - lunr.Pipeline.registerFunction(docfxStopWordFilter, 'docfxStopWordFilter'); - this.pipeline.add(docfxStopWordFilter); - this.searchPipeline.add(docfxStopWordFilter); - }); - } - } - - function isEmpty(obj) { - if(!obj) return true; - - for (var prop in obj) { - if (obj.hasOwnProperty(prop)) - return false; - } - - return true; - } -})(); diff --git a/docs/toc.html b/docs/toc.html deleted file mode 100644 index 187af04..0000000 --- a/docs/toc.html +++ /dev/null @@ -1,25 +0,0 @@ - -
                                      -
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                                      - - - -
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                                      \ No newline at end of file diff --git a/docs/xrefmap.yml b/docs/xrefmap.yml deleted file mode 100644 index 94e69c3..0000000 --- a/docs/xrefmap.yml +++ /dev/null @@ -1,5930 +0,0 @@ -### YamlMime:XRefMap -sorted: true -references: -- uid: NStack - name: NStack - href: api/NStack/NStack.html - commentId: N:NStack - fullName: NStack - nameWithType: NStack -- uid: NStack.Unicode - name: Unicode - href: api/NStack/NStack.Unicode.html - commentId: T:NStack.Unicode - fullName: NStack.Unicode - nameWithType: Unicode -- uid: NStack.Unicode.Case - name: Unicode.Case - href: api/NStack/NStack.Unicode.Case.html - commentId: T:NStack.Unicode.Case - fullName: NStack.Unicode.Case - nameWithType: Unicode.Case -- uid: NStack.Unicode.Case.Lower - name: Lower - href: api/NStack/NStack.Unicode.Case.html#NStack_Unicode_Case_Lower - commentId: F:NStack.Unicode.Case.Lower - fullName: NStack.Unicode.Case.Lower - nameWithType: Unicode.Case.Lower -- uid: NStack.Unicode.Case.Title - name: Title - href: api/NStack/NStack.Unicode.Case.html#NStack_Unicode_Case_Title - commentId: F:NStack.Unicode.Case.Title - fullName: NStack.Unicode.Case.Title - nameWithType: Unicode.Case.Title -- uid: NStack.Unicode.Case.Upper - name: Upper - href: api/NStack/NStack.Unicode.Case.html#NStack_Unicode_Case_Upper - commentId: F:NStack.Unicode.Case.Upper - fullName: NStack.Unicode.Case.Upper - nameWithType: Unicode.Case.Upper -- uid: NStack.Unicode.Category - name: Unicode.Category - href: api/NStack/NStack.Unicode.Category.html - commentId: T:NStack.Unicode.Category - fullName: NStack.Unicode.Category - nameWithType: Unicode.Category -- uid: NStack.Unicode.Category.C - name: C - href: api/NStack/NStack.Unicode.Category.html#NStack_Unicode_Category_C - commentId: P:NStack.Unicode.Category.C - fullName: NStack.Unicode.Category.C - nameWithType: Unicode.Category.C -- uid: NStack.Unicode.Category.C* - name: C - href: api/NStack/NStack.Unicode.Category.html#NStack_Unicode_Category_C_ - commentId: Overload:NStack.Unicode.Category.C - isSpec: "True" - fullName: NStack.Unicode.Category.C - nameWithType: Unicode.Category.C -- uid: NStack.Unicode.Category.Cc - name: Cc - href: api/NStack/NStack.Unicode.Category.html#NStack_Unicode_Category_Cc - commentId: P:NStack.Unicode.Category.Cc - fullName: NStack.Unicode.Category.Cc - nameWithType: Unicode.Category.Cc -- uid: NStack.Unicode.Category.Cc* - name: Cc - href: api/NStack/NStack.Unicode.Category.html#NStack_Unicode_Category_Cc_ - commentId: Overload:NStack.Unicode.Category.Cc - isSpec: "True" - fullName: NStack.Unicode.Category.Cc - nameWithType: Unicode.Category.Cc -- uid: NStack.Unicode.Category.Cf - name: Cf - href: api/NStack/NStack.Unicode.Category.html#NStack_Unicode_Category_Cf - commentId: P:NStack.Unicode.Category.Cf - fullName: NStack.Unicode.Category.Cf - nameWithType: Unicode.Category.Cf -- uid: NStack.Unicode.Category.Cf* - name: Cf - href: api/NStack/NStack.Unicode.Category.html#NStack_Unicode_Category_Cf_ - commentId: Overload:NStack.Unicode.Category.Cf - 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nameWithType: Rune.IsPunctuation(Rune) -- uid: System.Rune.IsPunctuation* - name: IsPunctuation - href: api/NStack/System.Rune.html#System_Rune_IsPunctuation_ - commentId: Overload:System.Rune.IsPunctuation - isSpec: "True" - fullName: System.Rune.IsPunctuation - nameWithType: Rune.IsPunctuation -- uid: System.Rune.IsSurrogate - name: IsSurrogate - href: api/NStack/System.Rune.html#System_Rune_IsSurrogate - commentId: P:System.Rune.IsSurrogate - fullName: System.Rune.IsSurrogate - nameWithType: Rune.IsSurrogate -- uid: System.Rune.IsSurrogate* - name: IsSurrogate - href: api/NStack/System.Rune.html#System_Rune_IsSurrogate_ - commentId: Overload:System.Rune.IsSurrogate - isSpec: "True" - fullName: System.Rune.IsSurrogate - nameWithType: Rune.IsSurrogate -- uid: System.Rune.IsSurrogatePair - name: IsSurrogatePair - href: api/NStack/System.Rune.html#System_Rune_IsSurrogatePair - commentId: P:System.Rune.IsSurrogatePair - fullName: System.Rune.IsSurrogatePair - nameWithType: Rune.IsSurrogatePair -- uid: System.Rune.IsSurrogatePair* - name: IsSurrogatePair - href: api/NStack/System.Rune.html#System_Rune_IsSurrogatePair_ - commentId: Overload:System.Rune.IsSurrogatePair - isSpec: "True" - fullName: System.Rune.IsSurrogatePair - nameWithType: Rune.IsSurrogatePair -- uid: System.Rune.IsSurrogateRune(System.UInt32) - name: IsSurrogateRune(UInt32) - href: api/NStack/System.Rune.html#System_Rune_IsSurrogateRune_System_UInt32_ - commentId: M:System.Rune.IsSurrogateRune(System.UInt32) - fullName: System.Rune.IsSurrogateRune(System.UInt32) - nameWithType: Rune.IsSurrogateRune(UInt32) -- uid: System.Rune.IsSurrogateRune* - name: IsSurrogateRune - href: api/NStack/System.Rune.html#System_Rune_IsSurrogateRune_ - commentId: Overload:System.Rune.IsSurrogateRune - isSpec: "True" - fullName: System.Rune.IsSurrogateRune - nameWithType: Rune.IsSurrogateRune -- uid: System.Rune.IsSymbol(System.Rune) - name: IsSymbol(Rune) - href: api/NStack/System.Rune.html#System_Rune_IsSymbol_System_Rune_ - commentId: M:System.Rune.IsSymbol(System.Rune) - fullName: System.Rune.IsSymbol(System.Rune) - nameWithType: Rune.IsSymbol(Rune) -- uid: System.Rune.IsSymbol* - name: IsSymbol - href: api/NStack/System.Rune.html#System_Rune_IsSymbol_ - commentId: Overload:System.Rune.IsSymbol - isSpec: "True" - fullName: System.Rune.IsSymbol - nameWithType: Rune.IsSymbol -- uid: System.Rune.IsTitle(System.Rune) - name: IsTitle(Rune) - href: api/NStack/System.Rune.html#System_Rune_IsTitle_System_Rune_ - commentId: M:System.Rune.IsTitle(System.Rune) - fullName: System.Rune.IsTitle(System.Rune) - nameWithType: Rune.IsTitle(Rune) -- uid: System.Rune.IsTitle* - name: IsTitle - href: api/NStack/System.Rune.html#System_Rune_IsTitle_ - commentId: Overload:System.Rune.IsTitle - isSpec: "True" - fullName: System.Rune.IsTitle - nameWithType: Rune.IsTitle -- uid: System.Rune.IsUpper(System.Rune) - name: IsUpper(Rune) - href: api/NStack/System.Rune.html#System_Rune_IsUpper_System_Rune_ - commentId: M:System.Rune.IsUpper(System.Rune) - fullName: System.Rune.IsUpper(System.Rune) - nameWithType: Rune.IsUpper(Rune) -- uid: System.Rune.IsUpper* - name: IsUpper - href: api/NStack/System.Rune.html#System_Rune_IsUpper_ - commentId: Overload:System.Rune.IsUpper - isSpec: "True" - fullName: System.Rune.IsUpper - nameWithType: Rune.IsUpper -- uid: System.Rune.IsValid - name: IsValid - href: api/NStack/System.Rune.html#System_Rune_IsValid - commentId: P:System.Rune.IsValid - fullName: System.Rune.IsValid - nameWithType: Rune.IsValid -- uid: System.Rune.IsValid* - name: IsValid - href: api/NStack/System.Rune.html#System_Rune_IsValid_ - commentId: Overload:System.Rune.IsValid - isSpec: "True" - fullName: System.Rune.IsValid - nameWithType: Rune.IsValid -- uid: System.Rune.IsWhiteSpace(System.Rune) - name: IsWhiteSpace(Rune) - href: api/NStack/System.Rune.html#System_Rune_IsWhiteSpace_System_Rune_ - commentId: M:System.Rune.IsWhiteSpace(System.Rune) - fullName: System.Rune.IsWhiteSpace(System.Rune) - nameWithType: Rune.IsWhiteSpace(Rune) -- uid: System.Rune.IsWhiteSpace* - name: IsWhiteSpace - href: api/NStack/System.Rune.html#System_Rune_IsWhiteSpace_ - commentId: Overload:System.Rune.IsWhiteSpace - isSpec: "True" - fullName: System.Rune.IsWhiteSpace - nameWithType: Rune.IsWhiteSpace -- uid: System.Rune.IsWideChar(System.UInt32) - name: IsWideChar(UInt32) - href: api/NStack/System.Rune.html#System_Rune_IsWideChar_System_UInt32_ - commentId: M:System.Rune.IsWideChar(System.UInt32) - fullName: System.Rune.IsWideChar(System.UInt32) - nameWithType: Rune.IsWideChar(UInt32) -- uid: System.Rune.IsWideChar* - name: IsWideChar - href: api/NStack/System.Rune.html#System_Rune_IsWideChar_ - commentId: Overload:System.Rune.IsWideChar - isSpec: "True" - fullName: System.Rune.IsWideChar - nameWithType: Rune.IsWideChar -- uid: System.Rune.MaxRune - name: MaxRune - href: api/NStack/System.Rune.html#System_Rune_MaxRune - commentId: F:System.Rune.MaxRune - fullName: System.Rune.MaxRune - nameWithType: Rune.MaxRune -- uid: System.Rune.op_Implicit(System.Char)~System.Rune - name: Implicit(Char to Rune) - href: api/NStack/System.Rune.html#System_Rune_op_Implicit_System_Char__System_Rune - commentId: M:System.Rune.op_Implicit(System.Char)~System.Rune - name.vb: Widening(Char to Rune) - fullName: System.Rune.Implicit(System.Char to System.Rune) - fullName.vb: System.Rune.Widening(System.Char to System.Rune) - nameWithType: Rune.Implicit(Char to Rune) - nameWithType.vb: Rune.Widening(Char to Rune) -- uid: System.Rune.op_Implicit(System.Rune)~System.UInt32 - name: Implicit(Rune to UInt32) - href: api/NStack/System.Rune.html#System_Rune_op_Implicit_System_Rune__System_UInt32 - commentId: M:System.Rune.op_Implicit(System.Rune)~System.UInt32 - name.vb: Widening(Rune to UInt32) - fullName: System.Rune.Implicit(System.Rune to System.UInt32) - fullName.vb: System.Rune.Widening(System.Rune to System.UInt32) - nameWithType: Rune.Implicit(Rune to UInt32) - nameWithType.vb: Rune.Widening(Rune to UInt32) -- uid: System.Rune.op_Implicit(System.UInt32)~System.Rune - name: Implicit(UInt32 to Rune) - href: api/NStack/System.Rune.html#System_Rune_op_Implicit_System_UInt32__System_Rune - commentId: M:System.Rune.op_Implicit(System.UInt32)~System.Rune - name.vb: Widening(UInt32 to Rune) - fullName: System.Rune.Implicit(System.UInt32 to System.Rune) - fullName.vb: System.Rune.Widening(System.UInt32 to System.Rune) - nameWithType: Rune.Implicit(UInt32 to Rune) - nameWithType.vb: Rune.Widening(UInt32 to Rune) -- uid: System.Rune.op_Implicit* - name: Implicit - href: api/NStack/System.Rune.html#System_Rune_op_Implicit_ - commentId: Overload:System.Rune.op_Implicit - isSpec: "True" - name.vb: Widening - fullName: System.Rune.Implicit - fullName.vb: System.Rune.Widening - nameWithType: Rune.Implicit - nameWithType.vb: Rune.Widening -- uid: System.Rune.ReplacementChar - name: ReplacementChar - href: api/NStack/System.Rune.html#System_Rune_ReplacementChar - commentId: F:System.Rune.ReplacementChar - fullName: System.Rune.ReplacementChar - nameWithType: Rune.ReplacementChar -- uid: System.Rune.RuneCount(System.Byte[],System.Int32,System.Int32) - name: RuneCount(Byte[], Int32, Int32) - href: api/NStack/System.Rune.html#System_Rune_RuneCount_System_Byte___System_Int32_System_Int32_ - commentId: M:System.Rune.RuneCount(System.Byte[],System.Int32,System.Int32) - name.vb: RuneCount(Byte(), Int32, Int32) - fullName: System.Rune.RuneCount(System.Byte[], System.Int32, System.Int32) - fullName.vb: System.Rune.RuneCount(System.Byte(), System.Int32, System.Int32) - nameWithType: Rune.RuneCount(Byte[], Int32, Int32) - nameWithType.vb: Rune.RuneCount(Byte(), Int32, Int32) -- uid: System.Rune.RuneCount* - name: RuneCount - href: api/NStack/System.Rune.html#System_Rune_RuneCount_ - commentId: Overload:System.Rune.RuneCount - isSpec: "True" - fullName: System.Rune.RuneCount - nameWithType: Rune.RuneCount -- uid: System.Rune.RuneLen(System.Rune) - name: RuneLen(Rune) - href: api/NStack/System.Rune.html#System_Rune_RuneLen_System_Rune_ - commentId: M:System.Rune.RuneLen(System.Rune) - fullName: System.Rune.RuneLen(System.Rune) - nameWithType: Rune.RuneLen(Rune) -- uid: System.Rune.RuneLen* - name: RuneLen - href: api/NStack/System.Rune.html#System_Rune_RuneLen_ - commentId: Overload:System.Rune.RuneLen - isSpec: "True" - fullName: System.Rune.RuneLen - nameWithType: Rune.RuneLen -- uid: System.Rune.RuneSelf - name: RuneSelf - href: api/NStack/System.Rune.html#System_Rune_RuneSelf - commentId: F:System.Rune.RuneSelf - fullName: System.Rune.RuneSelf - nameWithType: Rune.RuneSelf -- uid: System.Rune.SimpleFold(System.Rune) - name: SimpleFold(Rune) - href: api/NStack/System.Rune.html#System_Rune_SimpleFold_System_Rune_ - commentId: M:System.Rune.SimpleFold(System.Rune) - fullName: System.Rune.SimpleFold(System.Rune) - nameWithType: Rune.SimpleFold(Rune) -- uid: System.Rune.SimpleFold* - name: SimpleFold - href: api/NStack/System.Rune.html#System_Rune_SimpleFold_ - commentId: Overload:System.Rune.SimpleFold - isSpec: "True" - fullName: System.Rune.SimpleFold - nameWithType: Rune.SimpleFold -- uid: System.Rune.To(System.Rune.Case,System.Rune) - name: To(Rune.Case, Rune) - href: api/NStack/System.Rune.html#System_Rune_To_System_Rune_Case_System_Rune_ - commentId: M:System.Rune.To(System.Rune.Case,System.Rune) - fullName: System.Rune.To(System.Rune.Case, System.Rune) - nameWithType: Rune.To(Rune.Case, Rune) -- uid: System.Rune.To* - name: To - href: api/NStack/System.Rune.html#System_Rune_To_ - commentId: Overload:System.Rune.To - isSpec: "True" - fullName: System.Rune.To - nameWithType: Rune.To -- uid: System.Rune.ToLower(System.Rune) - name: ToLower(Rune) - href: api/NStack/System.Rune.html#System_Rune_ToLower_System_Rune_ - commentId: M:System.Rune.ToLower(System.Rune) - fullName: System.Rune.ToLower(System.Rune) - nameWithType: Rune.ToLower(Rune) -- uid: System.Rune.ToLower* - name: ToLower - href: api/NStack/System.Rune.html#System_Rune_ToLower_ - commentId: Overload:System.Rune.ToLower - isSpec: "True" - fullName: System.Rune.ToLower - nameWithType: Rune.ToLower -- uid: System.Rune.ToString - name: ToString() - href: api/NStack/System.Rune.html#System_Rune_ToString - commentId: M:System.Rune.ToString - fullName: System.Rune.ToString() - nameWithType: Rune.ToString() -- uid: System.Rune.ToString* - name: ToString - href: api/NStack/System.Rune.html#System_Rune_ToString_ - commentId: Overload:System.Rune.ToString - isSpec: "True" - fullName: System.Rune.ToString - nameWithType: Rune.ToString -- uid: System.Rune.ToTitle(System.Rune) - name: ToTitle(Rune) - href: api/NStack/System.Rune.html#System_Rune_ToTitle_System_Rune_ - commentId: M:System.Rune.ToTitle(System.Rune) - fullName: System.Rune.ToTitle(System.Rune) - nameWithType: Rune.ToTitle(Rune) -- uid: System.Rune.ToTitle* - name: ToTitle - href: api/NStack/System.Rune.html#System_Rune_ToTitle_ - commentId: Overload:System.Rune.ToTitle - isSpec: "True" - fullName: System.Rune.ToTitle - nameWithType: Rune.ToTitle -- uid: System.Rune.ToUpper(System.Rune) - name: ToUpper(Rune) - href: api/NStack/System.Rune.html#System_Rune_ToUpper_System_Rune_ - commentId: M:System.Rune.ToUpper(System.Rune) - fullName: System.Rune.ToUpper(System.Rune) - nameWithType: Rune.ToUpper(Rune) -- uid: System.Rune.ToUpper* - name: ToUpper - href: api/NStack/System.Rune.html#System_Rune_ToUpper_ - commentId: Overload:System.Rune.ToUpper - isSpec: "True" - fullName: System.Rune.ToUpper - nameWithType: Rune.ToUpper -- uid: System.Rune.Utf8Max - name: Utf8Max - href: api/NStack/System.Rune.html#System_Rune_Utf8Max - commentId: F:System.Rune.Utf8Max - fullName: System.Rune.Utf8Max - nameWithType: Rune.Utf8Max -- uid: System.Rune.Valid(System.Byte[]) - name: Valid(Byte[]) - href: api/NStack/System.Rune.html#System_Rune_Valid_System_Byte___ - commentId: M:System.Rune.Valid(System.Byte[]) - name.vb: Valid(Byte()) - fullName: System.Rune.Valid(System.Byte[]) - fullName.vb: System.Rune.Valid(System.Byte()) - nameWithType: Rune.Valid(Byte[]) - nameWithType.vb: Rune.Valid(Byte()) -- uid: System.Rune.Valid* - name: Valid - href: api/NStack/System.Rune.html#System_Rune_Valid_ - commentId: Overload:System.Rune.Valid - isSpec: "True" - fullName: System.Rune.Valid - nameWithType: Rune.Valid -- uid: System.Rune.ValidRune(System.Rune) - name: ValidRune(Rune) - href: api/NStack/System.Rune.html#System_Rune_ValidRune_System_Rune_ - commentId: M:System.Rune.ValidRune(System.Rune) - fullName: System.Rune.ValidRune(System.Rune) - nameWithType: Rune.ValidRune(Rune) -- uid: System.Rune.ValidRune* - name: ValidRune - href: api/NStack/System.Rune.html#System_Rune_ValidRune_ - commentId: Overload:System.Rune.ValidRune - isSpec: "True" - fullName: System.Rune.ValidRune - nameWithType: Rune.ValidRune -- uid: System.Rune.Value - name: Value - href: api/NStack/System.Rune.html#System_Rune_Value - commentId: P:System.Rune.Value - fullName: System.Rune.Value - nameWithType: Rune.Value -- uid: System.Rune.Value* - name: Value - href: api/NStack/System.Rune.html#System_Rune_Value_ - commentId: Overload:System.Rune.Value - isSpec: "True" - fullName: System.Rune.Value - nameWithType: Rune.Value -- uid: System.RuneExtensions - name: RuneExtensions - href: api/NStack/System.RuneExtensions.html - commentId: T:System.RuneExtensions - fullName: System.RuneExtensions - nameWithType: RuneExtensions -- uid: System.RuneExtensions.DecodeLastRune(NStack.ustring,System.Int32) - name: DecodeLastRune(ustring, Int32) - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_DecodeLastRune_NStack_ustring_System_Int32_ - commentId: M:System.RuneExtensions.DecodeLastRune(NStack.ustring,System.Int32) - fullName: System.RuneExtensions.DecodeLastRune(NStack.ustring, System.Int32) - nameWithType: RuneExtensions.DecodeLastRune(ustring, Int32) -- uid: System.RuneExtensions.DecodeLastRune* - name: DecodeLastRune - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_DecodeLastRune_ - commentId: Overload:System.RuneExtensions.DecodeLastRune - isSpec: "True" - fullName: System.RuneExtensions.DecodeLastRune - nameWithType: RuneExtensions.DecodeLastRune -- uid: System.RuneExtensions.DecodeRune(NStack.ustring,System.Int32,System.Int32) - name: DecodeRune(ustring, Int32, Int32) - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_DecodeRune_NStack_ustring_System_Int32_System_Int32_ - commentId: M:System.RuneExtensions.DecodeRune(NStack.ustring,System.Int32,System.Int32) - fullName: System.RuneExtensions.DecodeRune(NStack.ustring, System.Int32, System.Int32) - nameWithType: RuneExtensions.DecodeRune(ustring, Int32, Int32) -- uid: System.RuneExtensions.DecodeRune* - name: DecodeRune - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_DecodeRune_ - commentId: Overload:System.RuneExtensions.DecodeRune - isSpec: "True" - fullName: System.RuneExtensions.DecodeRune - nameWithType: RuneExtensions.DecodeRune -- uid: System.RuneExtensions.ExpectedSizeFromFirstByte(NStack.ustring) - name: ExpectedSizeFromFirstByte(ustring) - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_ExpectedSizeFromFirstByte_NStack_ustring_ - commentId: M:System.RuneExtensions.ExpectedSizeFromFirstByte(NStack.ustring) - fullName: System.RuneExtensions.ExpectedSizeFromFirstByte(NStack.ustring) - nameWithType: RuneExtensions.ExpectedSizeFromFirstByte(ustring) -- uid: System.RuneExtensions.ExpectedSizeFromFirstByte* - name: ExpectedSizeFromFirstByte - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_ExpectedSizeFromFirstByte_ - commentId: Overload:System.RuneExtensions.ExpectedSizeFromFirstByte - isSpec: "True" - fullName: System.RuneExtensions.ExpectedSizeFromFirstByte - nameWithType: RuneExtensions.ExpectedSizeFromFirstByte -- uid: System.RuneExtensions.FullRune(NStack.ustring) - name: FullRune(ustring) - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_FullRune_NStack_ustring_ - commentId: M:System.RuneExtensions.FullRune(NStack.ustring) - fullName: System.RuneExtensions.FullRune(NStack.ustring) - nameWithType: RuneExtensions.FullRune(ustring) -- uid: System.RuneExtensions.FullRune* - name: FullRune - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_FullRune_ - commentId: Overload:System.RuneExtensions.FullRune - isSpec: "True" - fullName: System.RuneExtensions.FullRune - nameWithType: RuneExtensions.FullRune -- uid: System.RuneExtensions.InvalidIndex(NStack.ustring) - name: InvalidIndex(ustring) - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_InvalidIndex_NStack_ustring_ - commentId: M:System.RuneExtensions.InvalidIndex(NStack.ustring) - fullName: System.RuneExtensions.InvalidIndex(NStack.ustring) - nameWithType: RuneExtensions.InvalidIndex(ustring) -- uid: System.RuneExtensions.InvalidIndex* - name: InvalidIndex - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_InvalidIndex_ - commentId: Overload:System.RuneExtensions.InvalidIndex - isSpec: "True" - fullName: System.RuneExtensions.InvalidIndex - nameWithType: RuneExtensions.InvalidIndex -- uid: System.RuneExtensions.RuneCount(NStack.ustring) - name: RuneCount(ustring) - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_RuneCount_NStack_ustring_ - commentId: M:System.RuneExtensions.RuneCount(NStack.ustring) - fullName: System.RuneExtensions.RuneCount(NStack.ustring) - nameWithType: RuneExtensions.RuneCount(ustring) -- uid: System.RuneExtensions.RuneCount* - name: RuneCount - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_RuneCount_ - commentId: Overload:System.RuneExtensions.RuneCount - isSpec: "True" - fullName: System.RuneExtensions.RuneCount - nameWithType: RuneExtensions.RuneCount -- uid: System.RuneExtensions.Valid(NStack.ustring) - name: Valid(ustring) - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_Valid_NStack_ustring_ - commentId: M:System.RuneExtensions.Valid(NStack.ustring) - fullName: System.RuneExtensions.Valid(NStack.ustring) - nameWithType: RuneExtensions.Valid(ustring) -- uid: System.RuneExtensions.Valid* - name: Valid - href: api/NStack/System.RuneExtensions.html#System_RuneExtensions_Valid_ - commentId: Overload:System.RuneExtensions.Valid - isSpec: "True" - fullName: System.RuneExtensions.Valid - nameWithType: RuneExtensions.Valid diff --git a/ecmadocs/en/NStack/Unicode+Case.xml b/ecmadocs/en/NStack/Unicode+Case.xml deleted file mode 100644 index 4a3ff49..0000000 --- a/ecmadocs/en/NStack/Unicode+Case.xml +++ /dev/null @@ -1,72 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Enum - - - - The types of cases supported. - - To be added. - - - - - - Field - - 1.0.0.0 - - - NStack.Unicode+Case - - 1 - - - Lower case - - - - - - - Field - - 1.0.0.0 - - - NStack.Unicode+Case - - 2 - - - Titlecase capitalizes the first letter, and keeps the rest in lowercase. - Sometimes it is not as straight forward as the uppercase, some characters require special handling, like - certain ligatures and greek characters. - - - - - - - Field - - 1.0.0.0 - - - NStack.Unicode+Case - - 0 - - - Upper case - - - - - diff --git a/ecmadocs/en/NStack/Unicode+Category.xml b/ecmadocs/en/NStack/Unicode+Category.xml deleted file mode 100644 index d1ecd11..0000000 --- a/ecmadocs/en/NStack/Unicode+Category.xml +++ /dev/null @@ -1,792 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Object - - - - Static class containing the various Unicode category range tables - - There are static properties that can be used to fetch a specific category, or you can use the method this class to retrieve the RangeTable by its Unicode category table name - - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other/C is the set of Unicode control and special characters, category C. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cc is the set of Unicode characters in category Cc. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cf is the set of Unicode characters in category Cf. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Co is the set of Unicode characters in category Co. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cs is the set of Unicode characters in category Cs. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Digit is the set of Unicode characters with the "decimal digit" property. - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - - - - The unicode character category name - Retrieves the specified RangeTable from the Unicode category name - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Letter/L is the set of Unicode letters, category L. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Letter/L is the set of Unicode letters, category L. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ll is the set of Unicode characters in category Ll. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lm is the set of Unicode characters in category Lm. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lo is the set of Unicode characters in category Lo. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lower is the set of Unicode lower case letters. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lt is the set of Unicode characters in category Lt. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lu is the set of Unicode characters in category Lu. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mark/M is the set of Unicode mark characters, category M. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mark/M is the set of Unicode mark characters, category M. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mc is the set of Unicode characters in category Mc. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Me is the set of Unicode characters in category Me. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mn is the set of Unicode characters in category Mn. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Number/N is the set of Unicode number characters, category N. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Nd is the set of Unicode characters in category Nd. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Nl is the set of Unicode characters in category Nl. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - No is the set of Unicode characters in category No. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Number/N is the set of Unicode number characters, category N. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other/C is the set of Unicode control and special characters, category C. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Punct/P is the set of Unicode punctuation characters, category P. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pc is the set of Unicode characters in category Pc. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pd is the set of Unicode characters in category Pd. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pe is the set of Unicode characters in category Pe. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pf is the set of Unicode characters in category Pf. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pi is the set of Unicode characters in category Pi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Po is the set of Unicode characters in category Po. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ps is the set of Unicode characters in category Ps. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Punct/P is the set of Unicode punctuation characters, category P. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Symbol/S is the set of Unicode symbol characters, category S. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sc is the set of Unicode characters in category Sc. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sk is the set of Unicode characters in category Sk. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sm is the set of Unicode characters in category Sm. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - So is the set of Unicode characters in category So. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Space/Z is the set of Unicode space characters, category Z. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Symbol/S is the set of Unicode symbol characters, category S. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Title is the set of Unicode title case letters. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Upper is the set of Unicode upper case letters. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Space/Z is the set of Unicode space characters, category Z. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Zl is the set of Unicode characters in category Zl. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Zp is the set of Unicode characters in category Zp. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Zs is the set of Unicode characters in category Zs. - To be added. - To be added. - - - - diff --git a/ecmadocs/en/NStack/Unicode+Property.xml b/ecmadocs/en/NStack/Unicode+Property.xml deleted file mode 100644 index 76c9add..0000000 --- a/ecmadocs/en/NStack/Unicode+Property.xml +++ /dev/null @@ -1,600 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Object - - - - Static class containing the proeprty-based tables. - - There are static properties that can be used to fetch RangeTables that identify characters that have a specific property, or you can use the method in this class to retrieve the range table by the property name - - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - ASCII_Hex_Digit is the set of Unicode characters with property ASCII_Hex_Digit. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Bidi_Control is the set of Unicode characters with property Bidi_Control. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Dash is the set of Unicode characters with property Dash. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Deprecated is the set of Unicode characters with property Deprecated. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Diacritic is the set of Unicode characters with property Diacritic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Extender is the set of Unicode characters with property Extender. - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - - - - The property name. - Retrieves the specified RangeTable having that property. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hex_Digit is the set of Unicode characters with property Hex_Digit. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hyphen is the set of Unicode characters with property Hyphen. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ideographic is the set of Unicode characters with property Ideographic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - IDS_Binary_Operator is the set of Unicode characters with property IDS_Binary_Operator. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - IDS_Trinary_Operator is the set of Unicode characters with property IDS_Trinary_Operator. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Join_Control is the set of Unicode characters with property Join_Control. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Logical_Order_Exception is the set of Unicode characters with property Logical_Order_Exception. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Noncharacter_Code_Point is the set of Unicode characters with property Noncharacter_Code_Point. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_Alphabetic is the set of Unicode characters with property Other_Alphabetic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_Default_Ignorable_Code_Point is the set of Unicode characters with property Other_Default_Ignorable_Code_Point. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_Grapheme_Extend is the set of Unicode characters with property Other_Grapheme_Extend. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_ID_Continue is the set of Unicode characters with property Other_ID_Continue. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_ID_Start is the set of Unicode characters with property Other_ID_Start. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_Lowercase is the set of Unicode characters with property Other_Lowercase. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_Math is the set of Unicode characters with property Other_Math. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Other_Uppercase is the set of Unicode characters with property Other_Uppercase. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pattern_Syntax is the set of Unicode characters with property Pattern_Syntax. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pattern_White_Space is the set of Unicode characters with property Pattern_White_Space. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Prepended_Concatenation_Mark is the set of Unicode characters with property Prepended_Concatenation_Mark. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Quotation_Mark is the set of Unicode characters with property Quotation_Mark. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Radical is the set of Unicode characters with property Radical. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Regional_Indicator is the set of Unicode characters with property Regional_Indicator. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sentence_Terminal is the set of Unicode characters with property Sentence_Terminal. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Soft_Dotted is the set of Unicode characters with property Soft_Dotted. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - STerm is an alias for Sentence_Terminal. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Terminal_Punctuation is the set of Unicode characters with property Terminal_Punctuation. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Unified_Ideograph is the set of Unicode characters with property Unified_Ideograph. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Variation_Selector is the set of Unicode characters with property Variation_Selector. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - White_Space is the set of Unicode characters with property White_Space. - To be added. - To be added. - - - - diff --git a/ecmadocs/en/NStack/Unicode+RangeTable.xml b/ecmadocs/en/NStack/Unicode+RangeTable.xml deleted file mode 100644 index 2aebf22..0000000 --- a/ecmadocs/en/NStack/Unicode+RangeTable.xml +++ /dev/null @@ -1,83 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.ValueType - - - - - Range tables describe classes of unicode code points. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - Rune. - - Used to determine if a given rune is in the range of this RangeTable. - - - true, if the rune is in this RangeTable, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - Rune. - - Used to determine if a given rune is in the range of this RangeTable, excluding latin1 characters. - - - true, if the rune is part of the range (not including latin), false otherwise. - To be added. - - - - - - Field - - 1.0.0.0 - - - System.Int32 - - - - The number of entries in the short range table (R16) with Hi being less than MaxLatin1 - - To be added. - - - - diff --git a/ecmadocs/en/NStack/Unicode+Script.xml b/ecmadocs/en/NStack/Unicode+Script.xml deleted file mode 100644 index 81916cb..0000000 --- a/ecmadocs/en/NStack/Unicode+Script.xml +++ /dev/null @@ -1,2616 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Object - - - - Static class containing the Unicode script tables. - - There are static properties that can be used to fetch a specific category, or you can use the method in this class to retrieve the range table by its script name - - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Adlam is the set of Unicode characters in script Adlam. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ahom is the set of Unicode characters in script Ahom. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Anatolian_Hieroglyphs is the set of Unicode characters in script Anatolian_Hieroglyphs. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Arabic is the set of Unicode characters in script Arabic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Armenian is the set of Unicode characters in script Armenian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Avestan is the set of Unicode characters in script Avestan. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Balinese is the set of Unicode characters in script Balinese. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Bamum is the set of Unicode characters in script Bamum. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Bassa_Vah is the set of Unicode characters in script Bassa_Vah. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Batak is the set of Unicode characters in script Batak. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Bengali is the set of Unicode characters in script Bengali. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Bhaiksuki is the set of Unicode characters in script Bhaiksuki. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Bopomofo is the set of Unicode characters in script Bopomofo. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Brahmi is the set of Unicode characters in script Brahmi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Braille is the set of Unicode characters in script Braille. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Buginese is the set of Unicode characters in script Buginese. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Buhid is the set of Unicode characters in script Buhid. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Canadian_Aboriginal is the set of Unicode characters in script Canadian_Aboriginal. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Carian is the set of Unicode characters in script Carian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Caucasian_Albanian is the set of Unicode characters in script Caucasian_Albanian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Chakma is the set of Unicode characters in script Chakma. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cham is the set of Unicode characters in script Cham. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cherokee is the set of Unicode characters in script Cherokee. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Chorasmian is the set of Unicode characters in script Chorasmian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Common is the set of Unicode characters in script Common. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Coptic is the set of Unicode characters in script Coptic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cuneiform is the set of Unicode characters in script Cuneiform. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cypriot is the set of Unicode characters in script Cypriot. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cypro_Minoan is the set of Unicode characters in script Cypro_Minoan. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Cyrillic is the set of Unicode characters in script Cyrillic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Deseret is the set of Unicode characters in script Deseret. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Devanagari is the set of Unicode characters in script Devanagari. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Dives_Akuru is the set of Unicode characters in script Dives_Akuru. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Dogra is the set of Unicode characters in script Dogra. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Duployan is the set of Unicode characters in script Duployan. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Egyptian_Hieroglyphs is the set of Unicode characters in script Egyptian_Hieroglyphs. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Elbasan is the set of Unicode characters in script Elbasan. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Elymaic is the set of Unicode characters in script Elymaic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ethiopic is the set of Unicode characters in script Ethiopic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Georgian is the set of Unicode characters in script Georgian. - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - - - - The unicode script name - Retrieves the specified RangeTable from the Unicode script name. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Glagolitic is the set of Unicode characters in script Glagolitic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Gothic is the set of Unicode characters in script Gothic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Grantha is the set of Unicode characters in script Grantha. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Greek is the set of Unicode characters in script Greek. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Gujarati is the set of Unicode characters in script Gujarati. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Gunjala_Gondi is the set of Unicode characters in script Gunjala_Gondi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Gurmukhi is the set of Unicode characters in script Gurmukhi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Han is the set of Unicode characters in script Han. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hangul is the set of Unicode characters in script Hangul. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hanifi_Rohingya is the set of Unicode characters in script Hanifi_Rohingya. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hanunoo is the set of Unicode characters in script Hanunoo. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hatran is the set of Unicode characters in script Hatran. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hebrew is the set of Unicode characters in script Hebrew. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Hiragana is the set of Unicode characters in script Hiragana. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Imperial_Aramaic is the set of Unicode characters in script Imperial_Aramaic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Inherited is the set of Unicode characters in script Inherited. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Inscriptional_Pahlavi is the set of Unicode characters in script Inscriptional_Pahlavi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Inscriptional_Parthian is the set of Unicode characters in script Inscriptional_Parthian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Javanese is the set of Unicode characters in script Javanese. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Kaithi is the set of Unicode characters in script Kaithi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Kannada is the set of Unicode characters in script Kannada. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Katakana is the set of Unicode characters in script Katakana. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Kayah_Li is the set of Unicode characters in script Kayah_Li. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Kharoshthi is the set of Unicode characters in script Kharoshthi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Khitan_Small_Script is the set of Unicode characters in script Khitan_Small_Script. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Khmer is the set of Unicode characters in script Khmer. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Khojki is the set of Unicode characters in script Khojki. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Khudawadi is the set of Unicode characters in script Khudawadi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lao is the set of Unicode characters in script Lao. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Latin is the set of Unicode characters in script Latin. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lepcha is the set of Unicode characters in script Lepcha. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Limbu is the set of Unicode characters in script Limbu. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Linear_A is the set of Unicode characters in script Linear_A. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Linear_B is the set of Unicode characters in script Linear_B. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lisu is the set of Unicode characters in script Lisu. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lycian is the set of Unicode characters in script Lycian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Lydian is the set of Unicode characters in script Lydian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mahajani is the set of Unicode characters in script Mahajani. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Makasar is the set of Unicode characters in script Makasar. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Malayalam is the set of Unicode characters in script Malayalam. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mandaic is the set of Unicode characters in script Mandaic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Manichaean is the set of Unicode characters in script Manichaean. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Marchen is the set of Unicode characters in script Marchen. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Masaram_Gondi is the set of Unicode characters in script Masaram_Gondi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Medefaidrin is the set of Unicode characters in script Medefaidrin. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Meetei_Mayek is the set of Unicode characters in script Meetei_Mayek. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mende_Kikakui is the set of Unicode characters in script Mende_Kikakui. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Meroitic_Cursive is the set of Unicode characters in script Meroitic_Cursive. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Meroitic_Hieroglyphs is the set of Unicode characters in script Meroitic_Hieroglyphs. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Miao is the set of Unicode characters in script Miao. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Modi is the set of Unicode characters in script Modi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mongolian is the set of Unicode characters in script Mongolian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Mro is the set of Unicode characters in script Mro. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Multani is the set of Unicode characters in script Multani. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Myanmar is the set of Unicode characters in script Myanmar. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Nabataean is the set of Unicode characters in script Nabataean. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Nandinagari is the set of Unicode characters in script Nandinagari. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - New_Tai_Lue is the set of Unicode characters in script New_Tai_Lue. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Newa is the set of Unicode characters in script Newa. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Nko is the set of Unicode characters in script Nko. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Nushu is the set of Unicode characters in script Nushu. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Nyiakeng_Puachue_Hmong is the set of Unicode characters in script Nyiakeng_Puachue_Hmong. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ogham is the set of Unicode characters in script Ogham. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ol_Chiki is the set of Unicode characters in script Ol_Chiki. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_Hungarian is the set of Unicode characters in script Old_Hungarian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_Italic is the set of Unicode characters in script Old_Italic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_North_Arabian is the set of Unicode characters in script Old_North_Arabian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_Permic is the set of Unicode characters in script Old_Permic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_Persian is the set of Unicode characters in script Old_Persian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_Sogdian is the set of Unicode characters in script Old_Sogdian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_South_Arabian is the set of Unicode characters in script Old_South_Arabian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_Turkic is the set of Unicode characters in script Old_Turkic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Old_Uyghur is the set of Unicode characters in script Old_Uyghur. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Oriya is the set of Unicode characters in script Oriya. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Osage is the set of Unicode characters in script Osage. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Osmanya is the set of Unicode characters in script Osmanya. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pahawh_Hmong is the set of Unicode characters in script Pahawh_Hmong. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Palmyrene is the set of Unicode characters in script Palmyrene. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Pau_Cin_Hau is the set of Unicode characters in script Pau_Cin_Hau. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Phags_Pa is the set of Unicode characters in script Phags_Pa. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Phoenician is the set of Unicode characters in script Phoenician. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Psalter_Pahlavi is the set of Unicode characters in script Psalter_Pahlavi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Rejang is the set of Unicode characters in script Rejang. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Runic is the set of Unicode characters in script Runic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Samaritan is the set of Unicode characters in script Samaritan. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Saurashtra is the set of Unicode characters in script Saurashtra. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sharada is the set of Unicode characters in script Sharada. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Shavian is the set of Unicode characters in script Shavian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Siddham is the set of Unicode characters in script Siddham. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - SignWriting is the set of Unicode characters in script SignWriting. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sinhala is the set of Unicode characters in script Sinhala. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sogdian is the set of Unicode characters in script Sogdian. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sora_Sompeng is the set of Unicode characters in script Sora_Sompeng. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Soyombo is the set of Unicode characters in script Soyombo. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Sundanese is the set of Unicode characters in script Sundanese. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Syloti_Nagri is the set of Unicode characters in script Syloti_Nagri. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Syriac is the set of Unicode characters in script Syriac. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tagalog is the set of Unicode characters in script Tagalog. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tagbanwa is the set of Unicode characters in script Tagbanwa. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tai_Le is the set of Unicode characters in script Tai_Le. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tai_Tham is the set of Unicode characters in script Tai_Tham. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tai_Viet is the set of Unicode characters in script Tai_Viet. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Takri is the set of Unicode characters in script Takri. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tamil is the set of Unicode characters in script Tamil. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tangsa is the set of Unicode characters in script Tangsa. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tangut is the set of Unicode characters in script Tangut. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Telugu is the set of Unicode characters in script Telugu. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Thaana is the set of Unicode characters in script Thaana. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Thai is the set of Unicode characters in script Thai. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tibetan is the set of Unicode characters in script Tibetan. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tifinagh is the set of Unicode characters in script Tifinagh. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Tirhuta is the set of Unicode characters in script Tirhuta. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Toto is the set of Unicode characters in script Toto. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Ugaritic is the set of Unicode characters in script Ugaritic. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Vai is the set of Unicode characters in script Vai. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Vithkuqi is the set of Unicode characters in script Vithkuqi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Wancho is the set of Unicode characters in script Wancho. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Warang_Citi is the set of Unicode characters in script Warang_Citi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Yezidi is the set of Unicode characters in script Yezidi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Yi is the set of Unicode characters in script Yi. - To be added. - To be added. - - - - - - Property - - 1.0.0.0 - - - NStack.Unicode+RangeTable - - - Zanabazar_Square is the set of Unicode characters in script Zanabazar_Square. - To be added. - To be added. - - - - diff --git a/ecmadocs/en/NStack/Unicode+SpecialCase.xml b/ecmadocs/en/NStack/Unicode+SpecialCase.xml deleted file mode 100644 index d070561..0000000 --- a/ecmadocs/en/NStack/Unicode+SpecialCase.xml +++ /dev/null @@ -1,88 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.ValueType - - - - - SpecialCase represents language-specific case mappings such as Turkish. - - - Methods of SpecialCase customize (by overriding) the standard mappings. - - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - Rune. - - ToLower maps the rune to lower case giving priority to the special mapping. - - The lower cased rune if it can be. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - Rune. - - ToTitle maps the rune to title case giving priority to the special mapping. - - The title cased rune if it can be. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - Rune. - - ToUpper maps the rune to upper case giving priority to the special mapping. - - The upper cased rune if it can be. - To be added. - - - - diff --git a/ecmadocs/en/NStack/Unicode.xml b/ecmadocs/en/NStack/Unicode.xml deleted file mode 100644 index 817e44d..0000000 --- a/ecmadocs/en/NStack/Unicode.xml +++ /dev/null @@ -1,680 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Object - - - - - Unicode class contains helper methods to support Unicode encoding. - - - - Generally the Unicode class provided methods that can help you classify and - convert Unicode code points. The word codepoint is considered a mouthful so in - this class, the word "rune" is used instead and is represented by the - uint value type. - - - Unicode code points can be produced by combining independent characters, - so the rune for a character can be produced by combining one character and - other elements of it. Runes on the other hand correspond to a specific - character. - - - This class surfaces various methods to classify case of a Rune, like - , , , - to convert runes from one case to another using the , - , as well as various constants - that are useful when working with Unicode runes. - - - Unicode defines various character classes which are surfaced as RangeTables - as static properties in this class. You can probe whether a rune belongs - to a specific range table - - - - - - - - Constructor - - 1.0.0.0 - - - - To be added. - To be added. - - - - - - Field - - 1.0.0.0 - - - NStack.Unicode+RangeTable[] - - - - The range tables for graphics - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsControl reports whether the rune is a control character. - - - true, if the rune is a lower case letter, false otherwise. - - The C (Other) Unicode category includes more code points such as surrogates; use C.InRange (r) to test for them. - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsDigit reports whether the rune is a decimal digit. - - - true, if the rune is a mark, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsGraphic reports whether the rune is defined as a Graphic by Unicode. - - - true, if the rune is a lower case letter, false otherwise. - - Such characters include letters, marks, numbers, punctuation, symbols, and - spaces, from categories L, M, N, P, S, Zs. - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsLetter reports whether the rune is a letter (category L). - - - true, if the rune is a letter, false otherwise. - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - Reports whether the rune is a lower case letter. - - - true, if the rune is a lower case lette, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsMark reports whether the rune is a letter (category M). - - - true, if the rune is a mark, false otherwise. - - Reports whether the rune is a mark character (category M). - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsNumber reports whether the rune is a letter (category N). - - - true, if the rune is a mark, false otherwise. - - Reports whether the rune is a mark character (category N). - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsPrint reports whether the rune is defined as printable. - - - true, if the rune is a lower case letter, false otherwise. - - Such characters include letters, marks, numbers, punctuation, symbols, and the - ASCII space character, from categories L, M, N, P, S and the ASCII space - character. This categorization is the same as IsGraphic except that the - only spacing character is ASCII space, U+0020. - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsPunct reports whether the rune is a letter (category P). - - - true, if the rune is a mark, false otherwise. - - Reports whether the rune is a mark character (category P). - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - - System.ParamArray - - - - - - Rune. - In ranges. - - Determines if a rune is on a set of ranges. - - - true, if rune in ranges was used, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsSpace reports whether the rune is a space character as defined by Unicode's White Space property. - - - true, if the rune is a mark, false otherwise. - - In the Latin-1 space, white space includes '\t', '\n', '\v', '\f', '\r', ' ', - U+0085 (NEL), U+00A0 (NBSP). - Other definitions of spacing characters are set by category Z and property Pattern_White_Space. - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - IsSymbol reports whether the rune is a symbolic character. - - - true, if the rune is a mark, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - Reports whether the rune is a title case letter. - - - true, if the rune is a lower case lette, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test for. - - Reports whether the rune is an upper case letter. - - - true, if the rune is an upper case lette, false otherwise. - To be added. - - - - - - Field - - 1.0.0.0 - - - System.UInt32 - - 127 - - - The maximum ASCII value. - - To be added. - - - - - - Field - - 1.0.0.0 - - - System.UInt32 - - 255 - - - The maximum latin1 value. - - To be added. - - - - - - Field - - 1.0.0.0 - - - System.Int32 - - 1114111 - - - Maximum valid Unicode code point. - - To be added. - - - - - - Field - - 1.0.0.0 - - - NStack.Unicode+RangeTable[] - - - - The range tables for print - - To be added. - - - - - - Field - - 1.0.0.0 - - - System.UInt32 - - 65533 - - - Represents invalid code points. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - Rune. - - SimpleFold iterates over Unicode code points equivalent under - the Unicode-defined simple case folding. - - The simple-case folded rune. - - SimpleFold iterates over Unicode code points equivalent under - the Unicode-defined simple case folding. Among the code points - equivalent to rune (including rune itself), SimpleFold returns the - smallest rune > r if one exists, or else the smallest rune >= 0. - If r is not a valid Unicode code point, SimpleFold(r) returns r. - - For example: - - SimpleFold('A') = 'a' - SimpleFold('a') = 'A' - - SimpleFold('K') = 'k' - SimpleFold('k') = '\u212A' (Kelvin symbol, K) - SimpleFold('\u212A') = 'K' - - SimpleFold('1') = '1' - - SimpleFold(-2) = -2 - - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - - The destination case. - Rune to convert. - - To maps the rune to the specified case: Case.Upper, Case.Lower, or Case.Title - - The cased character. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - Rune. - - ToLower maps the rune to lower case. - - The lower cased rune if it can be. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - Rune. - - ToLower maps the rune to title case. - - The lower cased rune if it can be. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.UInt32 - - - - - - Rune. - - ToUpper maps the rune to upper case. - - The upper cased rune if it can be. - To be added. - - - - - - Field - - 1.0.0.0 - - - NStack.Unicode+SpecialCase - - - - Special casing rules for Turkish. - - To be added. - - - - - - Field - - 1.0.0.0 - - - System.String - - - - Version is the Unicode edition from which the tables are derived. - - To be added. - - - - diff --git a/ecmadocs/en/NStack/Utf8.xml b/ecmadocs/en/NStack/Utf8.xml deleted file mode 100644 index 69f09f4..0000000 --- a/ecmadocs/en/NStack/Utf8.xml +++ /dev/null @@ -1,488 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Object - - - - - UTF8 Helper methods and routines. - - - The term "rune" is used to represent a Unicode code point merely because it is a shorter way of talking about it. - - - - - - - Method - - 1.0.0.0 - - - System.ValueTuple<System.UInt32,System.Int32> - - - System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[]) - - - - - - - - - String to decode rune from; if it is empty, - it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8. - Scan up to that point, if the value is -1, it sets the value to the lenght of the buffer. - - DecodeLastRune unpacks the last UTF-8 encoding in the ustring. - - The last rune and its width in bytes. - - An encoding is invalid if it is incorrect UTF-8, encodes a rune that is - out of range, or is not the shortest possible UTF-8 encoding for the - value. No other validation is performed. - - - - - - Method - - 1.0.0.0 - - - System.ValueTuple<System.UInt32,System.Int32> - - - System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[]) - - - - - - - - - Buffer to decode rune from; if it is empty, - it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8. - Scan up to that point, if the value is -1, it sets the value to the lenght of the buffer. - - DecodeLastRune unpacks the last UTF-8 encoding in buffer - - The last rune and its width in bytes. - - An encoding is invalid if it is incorrect UTF-8, encodes a rune that is - out of range, or is not the shortest possible UTF-8 encoding for the - value. No other validation is performed. - - - - - - Method - - 1.0.0.0 - - - System.ValueTuple<System.UInt32,System.Int32> - - - System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[]) - - - - - - - - - - ustring to decode. - Starting offset to look into.. - Number of bytes valid in the buffer, or -1 to make it the lenght of the buffer. - - DecodeRune unpacks the first UTF-8 encoding in the ustring returns the rune and - its width in bytes. - - If p is empty it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.ValueTuple<System.UInt32,System.Int32> - - - System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[]) - - - - - - - - - - Byte buffer containing the utf8 string. - Starting offset to look into.. - Number of bytes valid in the buffer, or -1 to make it the lenght of the buffer. - - DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and - its width in bytes. - - If p is empty it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - - - Rune to encode. - Destination buffer. - Offset into the destination buffer. - - Writes into the destination buffer starting at offset the UTF8 encoded version of the rune - - The number of bytes written into the destination buffer. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The string to check. - - FullRune reports whether the ustring begins with a full UTF-8 encoding of a rune. - An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. - - - true, if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - byte array. - - FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune. - An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. - - - true, if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - String containing the utf8 buffer. - - Use to find the index of the first invalid utf8 byte sequence in a buffer - - The index of the first insvalid byte sequence or -1 if the entire buffer is valid. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - Buffer containing the utf8 buffer. - - Use to find the index of the first invalid utf8 byte sequence in a buffer - - The index of the first insvalid byte sequence or -1 if the entire buffer is valid. - To be added. - - - - - - Field - - 1.0.0.0 - - - System.UInt32 - - 1114111 - - - Maximum valid Unicode code point. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - utf8 string. - - Returns the number of runes in a ustring. - - Numnber of runes. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - - - Byte buffer containing a utf8 string. - Starting offset in the buffer. - Number of bytes to process in buffer, or -1 to process until the end of the buffer. - - Returns the number of runes in a utf8 encoded buffer - - Numnber of runes. - To be added. - - - - - - Field - - 1.0.0.0 - - - System.UInt32 - - - - The "error" Rune or "Unicode replacement character" - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - Rune to probe. - - number of bytes required to encode the rune. - - The length, or -1 if the rune is not a valid value to encode in UTF-8. - To be added. - - - - - - Field - - 1.0.0.0 - - - System.Byte - - 128 - - - Characters below RuneSelf are represented as themselves in a single byte - - To be added. - - - - - - Field - - 1.0.0.0 - - - System.Int32 - - 4 - - - Maximum number of bytes required to encode every unicode code point. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - String to validate. - - Reports whether the ustring consists entirely of valid UTF-8-encoded runes. - - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - Byte buffer containing a utf8 string. - - Reports whether p consists entirely of valid UTF-8-encoded runes. - - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test. - - ValidRune reports whether a rune can be legally encoded as UTF-8. - - - true, if rune is valid, false otherwise. - To be added. - - - - diff --git a/ecmadocs/en/NStack/ustring+RunePredicate.xml b/ecmadocs/en/NStack/ustring+RunePredicate.xml deleted file mode 100644 index 6473afc..0000000 --- a/ecmadocs/en/NStack/ustring+RunePredicate.xml +++ /dev/null @@ -1,25 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Delegate - - - - - - System.Boolean - - - To be added. - - Rune predicate functions take a rune as input and return a boolean determining if the rune matches or not. - - To be added. - To be added. - - diff --git a/ecmadocs/en/NStack/ustring.xml b/ecmadocs/en/NStack/ustring.xml deleted file mode 100644 index 44cb7b4..0000000 --- a/ecmadocs/en/NStack/ustring.xml +++ /dev/null @@ -1,2619 +0,0 @@ - - - - - NStack - 1.0.0.0 - - - System.Object - - - - System.Collections.Generic.IEnumerable<System.UInt32> - - - System.Collections.IEnumerable - - - System.ICloneable - - - System.IComparable - - - System.IComparable<NStack.ustring> - - - System.IConvertible - - - System.IEquatable<NStack.ustring> - - - - - ustrings are used to manipulate utf8 strings, either from byte arrays or blocks of memory. - - - - The ustring provides a series of string-like operations over an array of bytes. The buffer - is expected to contain an UTF8 encoded string, but if the buffer contains an invalid utf8 - sequence many of the operations will continue to work. - - - The strings can be created either from byte arrays, a range within a byte array, or from a - block of unmanaged memory. The ustrings are created using one of the Make or MakeCopy methods - in the class, not by invoking the new operator on the class. - - - - - Method - Description - - - - - - Creates a ustring from a C# string. - - - - - - Creates a ustring from a byte array. - - - - - - Creates a ustring from a range in a byte array. - - - - - - Creates a ustring from a single rune. - - - - - - Creates a ustring from a character array. - - - - - - Creates a ustring from an unmanaged memory block, with an optional method to invoke to release the block when the ustring is garbage collected. - - - - - - - Creates a ustring from an unmanaged memory block that is null-terminated, suitable for interoperability with C APIs. - It takes an optional method to invoke to release the block when the ustring is garbage collected. - - - - - - - Creates a ustring by making a copy of the provided memory block. - - - - - - - Creates a ustring by making a copy of the null-terminated memory block. Suitable for interoperability with C APIs. - - - - - - The Length property describes the length in bytes of the underlying array, while the RuneCount - property describes the number of code points (or runes) that are reprenseted by the underlying - utf8 encoded buffer. - - - The ustring supports slicing by calling the indexer with two arguments, the argument represent - indexes into the underlying byte buffer. The starting index is inclusive, while the ending index - is exclusive. Negative values can be used to index the string from the end. See the documentation - for the indexer for more details. - - - - - - - - Constructor - - 1.0.0.0 - - - - To be added. - To be added. - - - - - - Method - - M:System.IComparable`1.CompareTo(`0) - - - 1.0.0.0 - - - System.Int32 - - - - - - Value. - - Implements the IComparable.CompareTo method - - Less than zero if this instance is less than value, zero if they are the same, and higher than zero if the instance is greater. - To be added. - - - - - - Method - - System.Int32 - - - - - - Value. - - Implements the IComparable.CompareTo method - - Less than zero if this instance is less than value, zero if they are the same, and higher than zero if the instance is greater. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - System.ParamArray - - - - - - One or more ustrings. - - Concatenates the provided ustrings into a new ustring. - - A new ustring that contains the concatenation of all the ustrings. - To be added. - - - - - - Property - - 1.0.0.0 - - - System.Int32 - - - - Returns the number of columns used by the unicode string on console applications. This is done by calling the Rune.ColumnWidth on each rune. - - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The string to seek. - - Returns a value indicating whether a specified substring occurs within this string. - - true if the parameter occurs within this string, or if is the empty string (""); otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to seek. - - Returns a value indicating whether a specified rune occurs within this string. - - true if the parameter occurs within this string; otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - string contanining one or more characters. - - Returns a value indicating whether any of the characters in the provided string occurs within this string. - - true if any of the characters in parameter occurs within this string; otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - System.ParamArray - - - - - - one or more runes. - - Returns a value indicating whether any of the runes occurs within this string. - - true if any of the runes in parameter occurs within this string; otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - The Copy method makes a copy of the underlying data, it can be used to release the resources associated with an - unmanaged buffer, or a ranged string. - - A copy of the underlying data. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Void - - - - - - - - - Offset in the underlying ustring buffer to copy from. - Offset in the underlying ustring buffer to copy from. - Target array where the buffer contents will be copied to. - Offset into the target array where this will be copied to. - Number of bytes to copy. - - Copies the specified number of bytes from the the underlying ustring representation to the target array at the specified offset. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - Substr. - - Count the number of non-overlapping instances of substr in the string. - - If substr is an empty string, Count returns 1 + the number of Unicode code points in the string, otherwise the count of non-overlapping instances in string. - To be added. - - - - - - Field - - 1.0.0.0 - - - NStack.ustring - - - - The empty ustring. - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The string to compare to the substring at the end of this instance. - - Determines whether the end of this string instance matches the specified string. - - true if matches the end of this instance; otherwise, false. - To be added. - - - - - - Method - - M:System.IEquatable`1.Equals(`0) - - - 1.0.0.0 - - - System.Boolean - - - - - - The other string to compare with the current . - - Determines whether the specified is equal to the current . - - - true if the specified ustring is equal to the current ustring; - otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The to compare with the current . - - Determines whether the specified is equal to the current . - - - true if the specified is equal to the current ; - otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - Other. - - Reports whether this string and the provided string, when interpreted as UTF-8 strings, are equal under Unicode case-folding - - - true, if fold was equaled, false otherwise. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring[] - - - - - - Maximum number of entries to return, or -1 for no limits. - - Explode splits the string into a slice of UTF-8 strings - - , one string per unicode character, - up to the specified limit. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - Serves as a hash function for a object. - - A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a hash table. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - Start. - End. - - For internal use, returns the range of bytes specified. - - The range. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - - The byte to seek. - Starting location. - - Reports the zero-based index of the first occurrence of the specified byte in the underlying byte buffer. - - The zero-based index position of if that byte is found, or -1 if it is not. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - Match func, it receives a rune as a parameter and should return true if it matches, false otherwise. - - IndexOf returns the index into s of the first Unicode rune satisfying matchFunc(rune), or -1 if none do. - - The index inside the string where the rune is found, or -1 on error. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - - The string to seek. - The search starting position. - - Reports the zero-based index of the first occurrence of a specified Unicode character or string within this instance. - - The zero-based index position of value if that character is found, or -1 if it is not. The index position returned is relative to the start of the substring, not to the offset. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - - Rune. - Starting offset to start the search from. - - Reports the zero-based index of the first occurrence of the specified Unicode rune in this string - - The zero-based index position of if that character is found, or -1 if it is not. If the rune is Utf8.RuneError, it returns the first instance of any invalid UTF-8 byte sequence. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - ustring containing characters to seek. - - Reports the zero-based index of the first occurrence in this instance of any character in the provided string - - The zero-based index position of the first occurrence in this instance where any character in was found; -1 if no character in was found. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - System.ParamArray - - - - - - ustring containing runes. - - Reports the zero-based index of the first occurrence in this instance of any runes in the provided string - - The zero-based index position of the first occurrence in this instance where any character in was found; -1 if no character in was found. - To be added. - - - - - - Property - - 1.0.0.0 - - - System.Boolean - - - - Gets a value indicating whether this is empty. - - - true if is empty (Length is zero); otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - - - - Represent the null or empty value related to the ustring. - - - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - The rune to test. - - IsSeparator reports whether the rune could mark a word boundary. - - - true, if the rune can be considered a word boundary, false otherwise. - To be added. - - - - - - Property - - 1.0.0.0 - - - System.Byte - - - - - - To be added. - - Returns the byte at the specified position. - - The byte encoded at the specified position. - The index value should be between 0 and Length-1. - - - - - - Property - - 1.0.0.0 - - - NStack.ustring - - - - - - - Start index, this value is inclusive. If the value is negative, the value is added to the length, allowing this parameter to count to count from the end of the string. - End index, this value is exclusive. If the value is negative, the value is added to the length, plus one, allowing this parameter to count from the end of the string. - - Returns a slice of the ustring delimited by the [start, end) range. If the range is invalid, the return is the Empty string. - - To be added. - - - Some examples given the string "1234567890": - - The range [0, 4] produces "1234" - The range [8, 10] produces "90" - The range [8, null] produces "90" - The range [-2, null] produces "90" - The range [8, 9] produces "9" - The range [-4, -1] produces "789" - The range [-4, null] produces "7890" - The range [-4, null] produces "7890" - The range [-9, -3] produces "234567" - The range [0, 0] produces the empty string - - This indexer does not raise exceptions for invalid indexes, instead the value - returned is the ustring.Empty value: - - - The range [100, 200] produces the ustring.Empty - - - The range [-100, 0] produces ustring.Empty - - - To simulate the optional end boundary, use the indexer that takes the - object parameter and pass a null to it. For example, to fetch all - elements from the position five until the end, use [5, null] - - - - - - - - Property - - 1.0.0.0 - - - NStack.ustring - - - - - - - Byte start index, this value is inclusive. If the value is negative, the value is added to the length, allowing this parameter to count to count from the end of the string. - Byte end index. This value is expected to be null to indicate that it should be the last element of the string. - - Returns a slice of the ustring delimited by the [start, last-element-of-the-string range. If the range is invalid, the return is the Empty string. - - To be added. - - - This is a companion indexer to the indexer that takes two integers, it only exists - to provide the optional end argument to mean "until the end", and to make the code - that uses indexer look familiar, without having to resort to another API. - - Some examples given the string "1234567890": - - - The indexes are byte indexes, they are not rune indexes. - - The range [8, null] produces "90" - The range [-2, null] produces "90" - The range [8, 9] produces "9" - The range [-4, -1] produces "789" - The range [-4, null] produces "7890" - The range [-4, null] produces "7890" - The range [-9, -3] produces "234567" - - This indexer does not raise exceptions for invalid indexes, instead the value - returned is the ustring.Empty value: - - - The range [100, 200] produces the ustring.Empty - - - The range [-100, 0] produces ustring.Empty - - - To simulate the optional end boundary, use the indexer that takes the - object parameter and pass a null to it. For example, to fetch all - elements from the position five until the end, use [5, null] - - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - System.ParamArray - - - - - - Separator. - Values. - - Concatenates all the elements of a ustring array, using the specified separator between each element. - - A string that consists of the elements in delimited by the string. If is an empty array, the method returns . - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - The byte to seek. - - Reports the zero-based index position of the last occurrence of a specified byte on the underlying byte buffer. - - The zero-based index position of if that byte is found, or -1 if it is not. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - The ustring to seek. - - Reports the zero-based index position of the last occurrence of a specified substring within this instance - - The zero-based index position of if that character is found, or -1 if it is not. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - Match func, it receives a rune as a parameter and should return true if it matches, false otherwise. - - LastIndexOf returns the index into s of the last Unicode rune satisfying matchFunc(rune), or -1 if none do. - - The last index inside the string where the rune is found, or -1 on error. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Int32 - - - - - - The string containing characters to seek. - - Reports the zero-based index position of the last occurrence in this instance of one or more characters specified in the ustring. - - The index position of the last occurrence in this instance where any character in was found; -1 if no character in was found. - To be added. - - - - - - Property - - 1.0.0.0 - - - System.Int32 - - - - Gets the length in bytes of the byte buffer. - - The length in bytes of the encoded UTF8 string, does not represent the number of runes. - To obtain the number of runes in the string, use the property. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - System.ParamArray - - - - - - Buffer containing the utf8 encoded string. - - Initializes a new instance of the class using the provided byte array for its storage. - - To be added. - - - No validation is performed on the contents of the byte buffer, so it - might contains invalid UTF-8 sequences. - - - No copy is made of the incoming byte buffer, so changes to it will be visible on the ustring. - - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - System.ParamArray - - - - - - Characters. - - Initializes a new instance of the class from an array of C# characters. - - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Runes. - - Initializes a new instance of the class from an IEnumerable of runes - - The make. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Runes. - - Initializes a new instance of the class from an array of Runes. - - The make. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Rune (short name for Unicode code point). - - Initializes a new instance using the provided rune as the sole character in the string. - - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - C# String. - - Initializes a new instance of the class from a string. - - To be added. - To be added. - - - - - - Method - - NStack.ustring - - - - - - Rune (short name for Unicode code point). - - Initializes a new instance using the provided rune as the sole character in the string. - - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Runes. - - Initializes a new instance of the class from an array of uints, which contain CodePoints. - - The make. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - Pointer to a block of memory, it is expected to be terminated by a 0 byte. - Optional method to invoke to release when this string is finalized to clear the associated resources, you can use this for example to release the unamanged resource to which the block belongs. - - Initializes a new instance of the class from a null terminated block of memory. - - To be added. - - - This will return a ustring that represents the block of memory provided. - - - The returned object will be a subclass of ustring that implements IDisposable, which you can use - to trigger the synchronous execution of the . If you do not call - Dispose manually, the provided release function will be invoked from the finalizer thread. - - - Alternatively, if the block of data is something that you do not own, and you would like - to make a copy of it, you might want to consider using the method. - - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - - Buffer containing the utf8 encoded string. - Starting offset into the buffer. - Number of bytes to consume from the buffer. - - Initializes a new instance of the class from a byte array. - - To be added. - - - No validation is performed on the contents of the byte buffer, so it - might contains invalid UTF-8 sequences. - - - This will make a copy of the buffer range. - - - - - - - - Method - - NStack.ustring - - - - - - - - Pointer to a block of memory. - Number of bytes in the block to treat as a string. - Optional method to invoke to release when this string is finalized to clear the associated resources, you can use this for example to release the unamanged resource to which the block belongs. - - Initializes a new instance of the class from a block of memory and a size. - - To be added. - - - This will return a ustring that represents the block of memory provided. - - - The returned object will be a subclass of ustring that implements IDisposable, which you can use - to trigger the synchronous execution of the . If you do not call - Dispose manually, the provided release function will be invoked from the finalizer thread. - - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - - Pointer to a block of memory. - Number of bytes in the block to treat as a string. - Optional method to invoke to release when this string is finalized to clear the associated resources, you can use this for example to release the unamanged resource to which the block belongs. - - Initializes a new instance of the class from a block of memory and a size. - - To be added. - - - This will return a ustring that represents the block of memory provided. - - - The returned object will be a subclass of ustring that implements IDisposable, which you can use - to trigger the synchronous execution of the . If you do not call - Dispose manually, the provided release function will be invoked from the finalizer thread. - - - Alternatively, if the block of data is something that you do not own, and you would like - to make a copy of it, you might want to consider using the method. - - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Pointer to a block of memory, it is expected to be terminated by a 0 byte. - - Initializes a new instance of the by making a copy of the null-terminated block of memory. - - To be added. - - - This will return a ustring that contains a copy of the zero-terminated buffer pointed to by block. - - - This is useful to create a string returned from C on a region of memory whose lifecycle - you do not control, so this will make a private copy of the buffer. - - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - Pointer to a block of memory which will be copied into the string. - Number of bytes in the block to treat as a string. - - Initializes a new instance of the by making a copy of the specified block. - - To be added. - - - This will return a ustring that contains a copy of the buffer pointed to by block. - - - This is useful when you do not control the lifecycle of the buffer pointed to and - desire the convenience of a method that makes a copy of the data for you. - - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - The first to add, can be null. - The second to add, can be null. - - Concatenates the contents of two instances. - - The that is the concatenation of the strings of u1 and u2. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - - The first to compare. - The second to compare. - - Determines whether a specified instance of is equal to another specified , this means that the contents of the string are identical - - - true if a and b are equal; otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - The buffer containing the data. - - Implicit conversion from a byte array into a ustring. - - The ustring wrapping the existing byte array. - - The returned string will keep a reference to the buffer, which - means that changes done to the buffer will be reflected into the - ustring. - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - The string to encode as a ustring. - - Implicit conversion from a C# string into a ustring. - - The ustring with the same contents as the string. - - This will allocate a byte array and copy the contents of the - string encoded as UTF8 into it. - - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - - The first to compare. - The second to compare. - - Determines whether a specified instance of is not equal to another specified . - - - true if a and b are not equal; otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - - System.Runtime.CompilerServices.IteratorStateMachine(typeof(NStack.ustring/<Range>d__80)) - - - - System.Collections.Generic.IEnumerable<System.ValueTuple<System.Int32,System.UInt32>> - - - System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[]) - - - - - - - An enumerator that returns the index within the string, and the rune found at that location - - Enumerable object that can be used to iterate and get the index of the values at the same time. - - This is useful to iterate over the string and obtain both the index of the rune and the rune - in the same call. This version does allocate an object for the enumerator, if you want to avoid - the object allocation, you can use the following code to iterate over the contents of the string - - ustring mystr = "hello"; - int byteLen = mystr.Length; - for (int i = 0; i < byteLen;) { - (var rune, var size) = Utf8.DecodeRune(mystr, i, i - byteLen); - Console.WriteLine ("Rune is: " + rune); - i += size; - } - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - - Old value; if it is empty, the string matches at the beginning of the string and after each UTF-8 sequence, yielding up to k+1 replacements for a k-rune string. - New value that will replace the oldValue. - Optional, the maximum number of replacements. Negative values indicate that there should be no limit to the replacements. - - Returns a new ustring with the non-overlapping instances of oldValue replaced with newValue. - - The replace. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Rune - - - - - - Index. - - Returns the Rune encoded at the specified byte . - - The which might be Rune.Error if the value at the specified index is not UTF8 compliant, for example because it is not a valid UTF8 encoding, or the buffer is too short. - To be added. - - - - - - Property - - 1.0.0.0 - - - System.Int32 - - - - Gets the rune count of the string. - - The rune count. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - Starting point, default value is 0. - The substring length. - - Returns the substring starting at the given position in rune index from the origin of the Utf8 string. - - The substring starting at the specified offset. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring[] - - - - - - - Separator string. - Optional maximum number of results to return, or -1 for an unlimited result - - Split the string using at every instance of a string separator - - An array containing the individual strings, excluding the separator string. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Boolean - - - - - - Prefix. - - Determines whether the beginning of this string instance matches the specified string. - - - true if matches the beginning of this string; otherwise, false. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - - Starting point, default value is 0. - The substring length. - - Returns the substring starting at the given position in bytes from the origin of the Utf8 string. - Use RuneSubstring to extract substrings based on the rune index, rather than the byte index inside the - Utf8 encoded string. - - The substring starting at the specified offset. - To be added. - - - - - - Method - - M:System.Collections.Generic.IEnumerable`1.GetEnumerator - - - 1.0.0.0 - - - - System.Runtime.CompilerServices.IteratorStateMachine(typeof(NStack.ustring/<System-Collections-Generic-IEnumerable<System-UInt32>-GetEnumerator>d__122)) - - - - System.Collections.Generic.IEnumerator<System.UInt32> - - - - To be added. - To be added. - To be added. - - - - - - Method - - M:System.Collections.IEnumerable.GetEnumerator - - - 1.0.0.0 - - - - System.Runtime.CompilerServices.IteratorStateMachine(typeof(NStack.ustring/<System-Collections-IEnumerable-GetEnumerator>d__123)) - - - - System.Collections.IEnumerator - - - - To be added. - To be added. - To be added. - - - - - - Method - - M:System.ICloneable.Clone - - - 1.0.0.0 - - - System.Object - - - - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IComparable.CompareTo(System.Object) - - - 1.0.0.0 - - - System.Int32 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.GetTypeCode - - - 1.0.0.0 - - - System.TypeCode - - - - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToBoolean(System.IFormatProvider) - - - 1.0.0.0 - - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToByte(System.IFormatProvider) - - - 1.0.0.0 - - - System.Byte - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToChar(System.IFormatProvider) - - - 1.0.0.0 - - - System.Char - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToDateTime(System.IFormatProvider) - - - 1.0.0.0 - - - System.DateTime - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToDecimal(System.IFormatProvider) - - - 1.0.0.0 - - - System.Decimal - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToDouble(System.IFormatProvider) - - - 1.0.0.0 - - - System.Double - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToInt16(System.IFormatProvider) - - - 1.0.0.0 - - - System.Int16 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToInt32(System.IFormatProvider) - - - 1.0.0.0 - - - System.Int32 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToInt64(System.IFormatProvider) - - - 1.0.0.0 - - - System.Int64 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToSByte(System.IFormatProvider) - - - 1.0.0.0 - - - System.SByte - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToSingle(System.IFormatProvider) - - - 1.0.0.0 - - - System.Single - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToString(System.IFormatProvider) - - - 1.0.0.0 - - - System.String - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToType(System.Type,System.IFormatProvider) - - - 1.0.0.0 - - - System.Object - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToUInt16(System.IFormatProvider) - - - 1.0.0.0 - - - System.UInt16 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToUInt32(System.IFormatProvider) - - - 1.0.0.0 - - - System.UInt32 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - M:System.IConvertible.ToUInt64(System.IFormatProvider) - - - 1.0.0.0 - - - System.UInt64 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - Converts the string to Title-case, that is every word (as determined by is Title cased. - - A title-cased string. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Byte[] - - - - - Returns a version of the ustring as a byte array, it might allocate or return the internal byte buffer, depending on the backing implementation. - - A byte array containing the contents of the ustring. - - The byte array contains either a copy of the underlying data, in the cases where the ustring was created - from an unmanaged pointer or when the ustring was created by either slicing or from a range withing a byte - array. Otherwise the returned array that is used by the ustring itself. - - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - Returns a copy of the string s with all Unicode letters mapped to their lower case. - - The lowercased string. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - To be added. - - Returns a copy of the string s with all Unicode letters mapped to their lower case giving priority to the special casing rules. - - The string to uppercase. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Collections.Generic.List<System.Rune> - - - - - Converts a ustring into a List of runes. - - A list containing the runes for the string, it is not bound by any limits. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.Collections.Generic.List<System.Rune> - - - - - - Maximum number of entries to return, or -1 for no limits. - - Converts a ustring into a rune array. - - An array containing the runes for the string up to the specified limit. - To be added. - - - - - - Method - - 1.0.0.0 - - - System.UInt32[] - - - - - - Maximum number of entries to return, or -1 for no limits. - - Converts a ustring into a rune array. - - An array containing the runes for the string up to the specified limit. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - Returns a copy of the string s with all Unicode letters mapped to their title case. - - The title-cased string. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - To be added. - - Returns a copy of the string s with all Unicode letters mapped to their title case giving priority to the special casing rules. - - The string to uppercase. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - Returns a copy of the string s with all Unicode letters mapped to their upper case. - - The string to uppercase. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - To be added. - - Returns a copy of the string s with all Unicode letters mapped to their upper case giving priority to the special casing rules. - - The string to uppercase. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Predicate. - - Returns a slice of the string with all leading and trailing runes matching the predicate removed. - - The trim. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Characters to remove. - - TrimEnd returns a slice of the string with all leading characters in cutset removed. - - The slice of the string with all cutset characters removed. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Function that determines whether this character must be trimmed. - - Returns a slice of the string with all trailing runes matching the predicate removed. - - The current string if the predicate does not match anything, or a slice of the string starting in the first rune after the predicate matched. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - Returns a slice of the string with all leading and trailing space characters removed (as determined by - The space. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Characters to remove. - - TrimStarts returns a slice of the string with all leading characters in cutset removed. - - The slice of the string with all cutset characters removed. - To be added. - - - - - - Method - - 1.0.0.0 - - - NStack.ustring - - - - - - Function that determines whether this character must be trimmed. - - Returns a slice of the string with all leading runes matching the predicate removed. - - The current string if the predicate does not match anything, or a slice of the string starting in the first rune after the predicate matched. - To be added. - - - - diff --git a/ecmadocs/en/index.xml b/ecmadocs/en/index.xml deleted file mode 100644 index ee44750..0000000 --- a/ecmadocs/en/index.xml +++ /dev/null @@ -1,247 +0,0 @@ - - - - - - System.Diagnostics.Debuggable(System.Diagnostics.DebuggableAttribute+DebuggingModes.IgnoreSymbolStoreSequencePoints) - - - System.Reflection.AssemblyCompany("Miguel de Icaza") - - - System.Reflection.AssemblyConfiguration("Release") - - - System.Reflection.AssemblyDescription("NStack.Core brings a set of updated APIs to .NET. \r\n\r\nIt starts with a new string type that is focused on Unicode code-points as opposed to the historical chars and UTF-16 encoding and introduces a utf8 string that supports slicing") - - - System.Reflection.AssemblyFileVersion("1.0.0.0") - - - System.Reflection.AssemblyInformationalVersion("1.0.0") - - - System.Reflection.AssemblyProduct("NStack") - - - System.Reflection.AssemblyTitle("NStack") - - - System.Runtime.CompilerServices.CompilationRelaxations(8) - - - System.Runtime.CompilerServices.RuntimeCompatibility(WrapNonExceptionThrows=true) - - - System.Runtime.Versioning.TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName="") - - - - - APIs for .NET using new C# language capabilities and modern idioms. Some of the main features include the new ustring data type, a string suitable to be used for manipulating UTF8 encoded strings and supports slicing. - To be added. - - - - - - - - - - - - - - - - - - - - NStack - - - - - - - - - ExtensionMethod - - System.ValueTuple<System.Rune,System.Int32> - - - System.Runtime.CompilerServices.TupleElementNames(new System.String[] { "rune", "size" }) - - - - - - - - - String to decode rune from; if it is empty, - it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8. - Scan up to that point, if the value is -1, it sets the value to the length of the buffer. - - DecodeLastRune unpacks the last UTF-8 encoding in the ustring. - - - - - - - - - - - - - ExtensionMethod - - System.ValueTuple<System.Rune,System.Int32> - - - System.Runtime.CompilerServices.TupleElementNames(new System.String[] { "rune", "size" }) - - - - - - - - - - ustring to decode. - Starting offset to look into.. - Number of bytes valid in the buffer, or -1 to make it the length of the buffer. - - DecodeRune unpacks the first UTF-8 encoding in the ustring returns the rune and - its width in bytes. - - - - - - - - - - - - - ExtensionMethod - - System.Int32 - - - - - - String to get the first byte of a UTF8 sequence. - - Given one byte from a utf8 string, return the number of expected bytes that make up the sequence. - - - - - - - - - - - - - ExtensionMethod - - System.Boolean - - - - - - The string to check. - - FullRune reports whether the ustring begins with a full UTF-8 encoding of a rune. - An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. - - - - - - - - - - - - - ExtensionMethod - - System.Int32 - - - - - - String containing the utf8 buffer. - - Use to find the index of the first invalid utf8 byte sequence in a buffer - - - - - - - - - - - - - ExtensionMethod - - System.Int32 - - - - - - utf8 string. - - Returns the number of runes in a ustring. - - - - - - - - - - - - - ExtensionMethod - - System.Boolean - - - - - - String to validate. - - Reports whether the ustring consists entirely of valid UTF-8-encoded runes. - - - - - - - diff --git a/ecmadocs/en/ns-NStack.xml b/ecmadocs/en/ns-NStack.xml deleted file mode 100644 index 81951ef..0000000 --- a/ecmadocs/en/ns-NStack.xml +++ /dev/null @@ -1,6 +0,0 @@ - - - APIs for .NET using new C# language capabilities and modern idioms. The most important entry point is the "ustring" class which provides a modern, UTF8-backed string implementation. - - - diff --git a/odocs/NStack/Unicode+Case.html b/odocs/NStack/Unicode+Case.html deleted file mode 100644 index 6be52fd..0000000 --- a/odocs/NStack/Unicode+Case.html +++ /dev/null @@ -1,334 +0,0 @@ - - - NStack.Unicode.Case - - - - - - - -

                                      Unicode.Case Enum

                                      -

                                      - The types of cases supported. -

                                      -
                                      -

                                      Syntax

                                      -
                                      public enum Unicode.Case
                                      -
                                      -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Members

                                      -
                                      - - - - - - - - - - - - - - - - - -
                                      Member NameDescription
                                      - Lower - - Lower case -
                                      - Title - - Titlecase capitalizes the first letter, and keeps the rest in lowercase. - Sometimes it is not as straight forward as the uppercase, some characters require special handling, like - certain ligatures and greek characters. -
                                      - Upper - - Upper case -
                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/NStack/Unicode+RangeTable.html b/odocs/NStack/Unicode+RangeTable.html deleted file mode 100644 index 010f027..0000000 --- a/odocs/NStack/Unicode+RangeTable.html +++ /dev/null @@ -1,433 +0,0 @@ - - - NStack.Unicode.RangeTable - - - - - - - -

                                      Unicode.RangeTable Struct

                                      -

                                      - Range tables describe classes of unicode code points. -

                                      -
                                      -

                                      Syntax

                                      -
                                      public struct Unicode.RangeTable
                                      -
                                      -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -

                                      Members

                                      -
                                      -

                                      - See Also: Inherited members from - ValueType. -

                                      -

                                      Public Fields

                                      -
                                      -
                                      - - - - - - -
                                      -
                                      readonly
                                      -
                                      - - LatinOffset - - - - int - . Documentation for this section has not yet been entered.
                                      -
                                      -
                                      -

                                      Public Methods

                                      -
                                      -
                                      - - - - - - - - - -
                                      -
                                      -
                                      -
                                      - - InRange - (uint) : bool
                                      - Used to determine if a given rune is in the range of this RangeTable. -
                                      -
                                      -
                                      -
                                      - - IsExcludingLatin - (uint) : bool
                                      - Used to determine if a given rune is in the range of this RangeTable, excluding latin1 characters. -
                                      -
                                      -
                                      -
                                      -
                                      -
                                      -

                                      Member Details

                                      -
                                      -

                                      InRange Method

                                      -
                                      -
                                      - Used to determine if a given rune is in the range of this RangeTable. -
                                      -

                                      Syntax

                                      -
                                      public bool InRange (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is in this RangeTable, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsExcludingLatin Method

                                      -
                                      -
                                      - Used to determine if a given rune is in the range of this RangeTable, excluding latin1 characters. -
                                      -

                                      Syntax

                                      -
                                      public bool IsExcludingLatin (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is part of the range (not including latin), false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      LatinOffset Field

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      public readonly int LatinOffset
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/NStack/Unicode+SpecialCase.html b/odocs/NStack/Unicode+SpecialCase.html deleted file mode 100644 index be43f5e..0000000 --- a/odocs/NStack/Unicode+SpecialCase.html +++ /dev/null @@ -1,433 +0,0 @@ - - - NStack.Unicode.SpecialCase - - - - - - - -

                                      Unicode.SpecialCase Struct

                                      -

                                      - SpecialCase represents language-specific case mappings such as Turkish. -

                                      -
                                      -

                                      Syntax

                                      -
                                      public struct Unicode.SpecialCase
                                      -
                                      -
                                      -

                                      Remarks

                                      -
                                      - Methods of SpecialCase customize (by overriding) the standard mappings. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -

                                      Members

                                      -
                                      -

                                      - See Also: Inherited members from - ValueType. -

                                      -

                                      Public Methods

                                      -
                                      -
                                      - - - - - - - - - - - - - -
                                      -
                                      -
                                      -
                                      - - ToLower - (uint) : uint
                                      - ToLower maps the rune to lower case giving priority to the special mapping. -
                                      -
                                      -
                                      -
                                      - - ToTitle - (uint) : uint
                                      - ToTitle maps the rune to title case giving priority to the special mapping. -
                                      -
                                      -
                                      -
                                      - - ToUpper - (uint) : uint
                                      - ToUpper maps the rune to upper case giving priority to the special mapping. -
                                      -
                                      -
                                      -
                                      -
                                      -
                                      -

                                      Member Details

                                      -
                                      -

                                      ToLower Method

                                      -
                                      -
                                      - ToLower maps the rune to lower case giving priority to the special mapping. -
                                      -

                                      Syntax

                                      -
                                      public uint ToLower (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The lower cased rune if it can be.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToTitle Method

                                      -
                                      -
                                      - ToTitle maps the rune to title case giving priority to the special mapping. -
                                      -

                                      Syntax

                                      -
                                      public uint ToTitle (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The title cased rune if it can be.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToUpper Method

                                      -
                                      -
                                      - ToUpper maps the rune to upper case giving priority to the special mapping. -
                                      -

                                      Syntax

                                      -
                                      public uint ToUpper (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The upper cased rune if it can be.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/NStack/Unicode.html b/odocs/NStack/Unicode.html deleted file mode 100644 index ece0d6f..0000000 --- a/odocs/NStack/Unicode.html +++ /dev/null @@ -1,1414 +0,0 @@ - - - NStack.Unicode - - - - - - - -

                                      Unicode Class

                                      -

                                      - Unicode class contains helper methods to support Unicode encoding. -

                                      -
                                      -

                                      Syntax

                                      -
                                      public class Unicode
                                      -
                                      -
                                      -

                                      Remarks

                                      -
                                      -

                                      - Generally the Unicode class provided methods that can help you classify and - convert Unicode code points. The word codepoint is considered a mouthful so in - this class, the word "rune" is used instead and is represented by the - uint value type. -

                                      -

                                      - Unicode code points can be produced by combining independent characters, - so the rune for a character can be produced by combining one character and - other elements of it. Runes on the other hand correspond to a specific - character. -

                                      -

                                      - This class surfaces various methods to classify case of a Rune, like - Unicode.IsUpper, Unicode.IsLower, Unicode.IsDigit, - Unicode.IsGraphic to convert runes from one case to another using the Unicode.ToUpper, - Unicode.ToLower, Unicode.ToTitle as well as various constants - that are useful when working with Unicode runes. -

                                      -

                                      - Unicode defines various character classes which are surfaced as RangeTables - as static properties in this class. You can probe whether a rune belongs - to a specific range table -

                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -

                                      Members

                                      -
                                      -

                                      - See Also: Inherited members from - object. -

                                      -

                                      Public Constructors

                                      -
                                      -
                                      - - - - - - -
                                      -
                                      -
                                      -
                                      -
                                      - - Unicode - ()
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Public Fields

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      -
                                      static
                                      -
                                      - - GraphicRanges - - - - Unicode.RangeTable[]. - The range tables for graphics -
                                      -
                                      const
                                      -
                                      - - MaxAscii - - - - uint - (127). - The maximum ASCII value. -
                                      -
                                      const
                                      -
                                      - - MaxLatin1 - - - - uint - (255). - The maximum latin1 value. -
                                      -
                                      const
                                      -
                                      - - MaxRune - - - - int - (1114111). - Maximum valid Unicode code point. -
                                      -
                                      static
                                      -
                                      - - PrintRanges - - - - Unicode.RangeTable[]. - The range tables for print -
                                      -
                                      const
                                      -
                                      - - ReplacementChar - - - - uint - (65533). - Represents invalid code points. -
                                      -
                                      static
                                      -
                                      - - TurkishCase - - - - Unicode.SpecialCase - . - Special casing rules for Turkish. -
                                      -
                                      const
                                      -
                                      - - Version - - - - string - . - Version is the Unicode edition from which the tables are derived. -
                                      -
                                      -
                                      -

                                      Public Methods

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      -
                                      static
                                      -
                                      - - IsControl - (uint) : bool
                                      - IsControl reports whether the rune is a control character. -
                                      -
                                      static
                                      -
                                      - - IsDigit - (uint) : bool
                                      - IsDigit reports whether the rune is a decimal digit. -
                                      -
                                      static
                                      -
                                      - - IsGraphic - (uint) : bool
                                      - IsGraphic reports whether the rune is defined as a Graphic by Unicode. -
                                      -
                                      static
                                      -
                                      - - IsLetter - (uint) : bool
                                      - IsLetter reports whether the rune is a letter (category L). -
                                      -
                                      static
                                      -
                                      - - IsLower - (uint) : bool
                                      - Reports whether the rune is a lower case letter. -
                                      -
                                      static
                                      -
                                      - - IsMark - (uint) : bool
                                      - IsMark reports whether the rune is a letter (category M). -
                                      -
                                      static
                                      -
                                      - - IsNumber - (uint) : bool
                                      - IsNumber reports whether the rune is a letter (category N). -
                                      -
                                      static
                                      -
                                      - - IsPrint - (uint) : bool
                                      - IsPrint reports whether the rune is defined as printable. -
                                      -
                                      static
                                      -
                                      - - IsPunct - (uint) : bool
                                      - IsPunct reports whether the rune is a letter (category P). -
                                      -
                                      static
                                      -
                                      - - IsRuneInRanges - (uint, params Unicode.RangeTable[]) : bool
                                      - Determines if a rune is on a set of ranges. -
                                      -
                                      static
                                      -
                                      - - IsSpace - (uint) : bool
                                      - IsSpace reports whether the rune is a space character as defined by Unicode's White Space property. -
                                      -
                                      static
                                      -
                                      - - IsSymbol - (uint) : bool
                                      - IsSymbol reports whether the rune is a symbolic character. -
                                      -
                                      static
                                      -
                                      - - IsTitle - (uint) : bool
                                      - Reports whether the rune is a title case letter. -
                                      -
                                      static
                                      -
                                      - - IsUpper - (uint) : bool
                                      - Reports whether the rune is an upper case letter. -
                                      -
                                      static
                                      -
                                      - - SimpleFold - (uint) : uint
                                      - SimpleFold iterates over Unicode code points equivalent under - the Unicode-defined simple case folding. -
                                      -
                                      static
                                      -
                                      - - To - (Unicode.Case, uint) : uint
                                      - To maps the rune to the specified case: Case.Upper, Case.Lower, or Case.Title -
                                      -
                                      static
                                      -
                                      - - ToLower - (uint) : uint
                                      - ToLower maps the rune to lower case. -
                                      -
                                      static
                                      -
                                      - - ToTitle - (uint) : uint
                                      - ToLower maps the rune to title case. -
                                      -
                                      static
                                      -
                                      - - ToUpper - (uint) : uint
                                      - ToUpper maps the rune to upper case. -
                                      -
                                      -
                                      -
                                      -
                                      -
                                      -

                                      Member Details

                                      -
                                      -

                                      Unicode Constructor

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      public Unicode ()
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      GraphicRanges Field

                                      -
                                      -
                                      - The range tables for graphics -
                                      -

                                      Syntax

                                      -
                                      public static Unicode.RangeTable[] GraphicRanges
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsControl Method

                                      -
                                      -
                                      - IsControl reports whether the rune is a control character. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsControl (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a lower case lette, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - The C (Other) Unicode category includes more code points such as surrogates; use C.InRange (r) to test for them. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsDigit Method

                                      -
                                      -
                                      - IsDigit reports whether the rune is a decimal digit. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsDigit (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a mark, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsGraphic Method

                                      -
                                      -
                                      - IsGraphic reports whether the rune is defined as a Graphic by Unicode. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsGraphic (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a lower case lette, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Such characters include letters, marks, numbers, punctuation, symbols, and - spaces, from categories L, M, N, P, S, Zs. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsLetter Method

                                      -
                                      -
                                      - IsLetter reports whether the rune is a letter (category L). -
                                      -

                                      Syntax

                                      -
                                      public static bool IsLetter (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a letter, false otherwise.
                                      -

                                      Remarks

                                      -
                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsLower Method

                                      -
                                      -
                                      - Reports whether the rune is a lower case letter. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsLower (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a lower case lette, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsMark Method

                                      -
                                      -
                                      - IsMark reports whether the rune is a letter (category M). -
                                      -

                                      Syntax

                                      -
                                      public static bool IsMark (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a mark, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Reports whether the rune is a mark character (category M). -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsNumber Method

                                      -
                                      -
                                      - IsNumber reports whether the rune is a letter (category N). -
                                      -

                                      Syntax

                                      -
                                      public static bool IsNumber (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a mark, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Reports whether the rune is a mark character (category N). -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsPrint Method

                                      -
                                      -
                                      - IsPrint reports whether the rune is defined as printable. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsPrint (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a lower case lette, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Such characters include letters, marks, numbers, punctuation, symbols, and the - ASCII space character, from categories L, M, N, P, S and the ASCII space - character. This categorization is the same as IsGraphic except that the - only spacing character is ASCII space, U+0020. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsPunct Method

                                      -
                                      -
                                      - IsPunct reports whether the rune is a letter (category P). -
                                      -

                                      Syntax

                                      -
                                      public static bool IsPunct (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a mark, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Reports whether the rune is a mark character (category P). -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsRuneInRanges Method

                                      -
                                      -
                                      - Determines if a rune is on a set of ranges. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsRuneInRanges (uint rune, params Unicode.RangeTable[] inRanges)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      - inRanges -
                                      -
                                      In ranges.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if rune in ranges was ised, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsSpace Method

                                      -
                                      -
                                      - IsSpace reports whether the rune is a space character as defined by Unicode's White Space property. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsSpace (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a mark, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - In the Latin-1 space, white space includes '\t', '\n', '\v', '\f', '\r', ' ', - U+0085 (NEL), U+00A0 (NBSP). - Other definitions of spacing characters are set by category Z and property Pattern_White_Space. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsSymbol Method

                                      -
                                      -
                                      - IsSymbol reports whether the rune is a symbolic character. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsSymbol (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a mark, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsTitle Method

                                      -
                                      -
                                      - Reports whether the rune is a title case letter. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsTitle (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is a lower case lette, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsUpper Method

                                      -
                                      -
                                      - Reports whether the rune is an upper case letter. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsUpper (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test for.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune is an upper case lette, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      MaxAscii Field

                                      -
                                      -
                                      - The maximum ASCII value. -
                                      -

                                      - Value: 127

                                      -

                                      Syntax

                                      -
                                      public const uint MaxAscii
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      MaxLatin1 Field

                                      -
                                      -
                                      - The maximum latin1 value. -
                                      -

                                      - Value: 255

                                      -

                                      Syntax

                                      -
                                      public const uint MaxLatin1
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      MaxRune Field

                                      -
                                      -
                                      - Maximum valid Unicode code point. -
                                      -

                                      - Value: 1114111

                                      -

                                      Syntax

                                      -
                                      public const int MaxRune
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      PrintRanges Field

                                      -
                                      -
                                      - The range tables for print -
                                      -

                                      Syntax

                                      -
                                      public static Unicode.RangeTable[] PrintRanges
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ReplacementChar Field

                                      -
                                      -
                                      - Represents invalid code points. -
                                      -

                                      - Value: 65533

                                      -

                                      Syntax

                                      -
                                      public const uint ReplacementChar
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      SimpleFold Method

                                      -
                                      -
                                      - SimpleFold iterates over Unicode code points equivalent under - the Unicode-defined simple case folding. -
                                      -

                                      Syntax

                                      -
                                      public static uint SimpleFold (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The simple-case folded rune.
                                      -

                                      Remarks

                                      -
                                      - SimpleFold iterates over Unicode code points equivalent under - the Unicode-defined simple case folding. Among the code points - equivalent to rune (including rune itself), SimpleFold returns the - smallest rune > r if one exists, or else the smallest rune >= 0. - If r is not a valid Unicode code point, SimpleFold(r) returns r. - - For example: -
                                      Example
                                      -                  SimpleFold('A') = 'a'
                                      -                  SimpleFold('a') = 'A'
                                      -            
                                      -                  SimpleFold('K') = 'k'
                                      -                  SimpleFold('k') = '\u212A' (Kelvin symbol, K)
                                      -                  SimpleFold('\u212A') = 'K'
                                      -            
                                      -                  SimpleFold('1') = '1'
                                      -            
                                      -                  SimpleFold(-2) = -2
                                      -             
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      To Method

                                      -
                                      -
                                      - To maps the rune to the specified case: Case.Upper, Case.Lower, or Case.Title -
                                      -

                                      Syntax

                                      -
                                      public static uint To (Unicode.Case toCase, uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - toCase -
                                      -
                                      The destination case.
                                      -
                                      - rune -
                                      -
                                      Rune to convert.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The cased character.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToLower Method

                                      -
                                      -
                                      - ToLower maps the rune to lower case. -
                                      -

                                      Syntax

                                      -
                                      public static uint ToLower (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The lower cased rune if it can be.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToTitle Method

                                      -
                                      -
                                      - ToLower maps the rune to title case. -
                                      -

                                      Syntax

                                      -
                                      public static uint ToTitle (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The lower cased rune if it can be.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToUpper Method

                                      -
                                      -
                                      - ToUpper maps the rune to upper case. -
                                      -

                                      Syntax

                                      -
                                      public static uint ToUpper (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The upper cased rune if it can be.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      TurkishCase Field

                                      -
                                      -
                                      - Special casing rules for Turkish. -
                                      -

                                      Syntax

                                      -
                                      public static Unicode.SpecialCase TurkishCase
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Version Field

                                      -
                                      -
                                      - Version is the Unicode edition from which the tables are derived. -
                                      -

                                      Syntax

                                      -
                                      public const string Version
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/NStack/Utf8.html b/odocs/NStack/Utf8.html deleted file mode 100644 index c8a11c5..0000000 --- a/odocs/NStack/Utf8.html +++ /dev/null @@ -1,1096 +0,0 @@ - - - NStack.Utf8 - - - - - - - -

                                      Utf8 Class

                                      -

                                      - UTF8 Helper methods and routines. -

                                      -
                                      -

                                      Syntax

                                      -
                                      public static class Utf8
                                      -
                                      -
                                      -

                                      Remarks

                                      -
                                      - The term "rune" is used to represent a Unicode code point merely because it is a shorter way of talking about it. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -

                                      Members

                                      -
                                      -

                                      - See Also: Inherited members from - object. -

                                      -

                                      Public Fields

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - -
                                      -
                                      const
                                      -
                                      - - MaxRune - - - - uint - (1114111). - Maximum valid Unicode code point. -
                                      -
                                      static
                                      -
                                      - - RuneError - - - - uint - . - The "error" Rune or "Unicode replacement character" -
                                      -
                                      const
                                      -
                                      - - RuneSelf - - - - byte - (128). - Characters below RuneSelf are represented as themselves in a single byte -
                                      -
                                      const
                                      -
                                      - - Utf8Max - - - - int - (4). - Maximum number of bytes required to encode every unicode code point. -
                                      -
                                      -
                                      -

                                      Public Methods

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      -
                                      static
                                      -
                                      - - DecodeLastRune - (ustring, int) : ValueTuple<uint, int>
                                      - DecodeLastRune unpacks the last UTF-8 encoding in the ustring. -
                                      -
                                      static
                                      -
                                      - - DecodeLastRune - (byte[], int) : ValueTuple<uint, int>
                                      - DecodeLastRune unpacks the last UTF-8 encoding in buffer -
                                      -
                                      static
                                      -
                                      - - DecodeRune - (ustring, int, int) : ValueTuple<uint, int>
                                      - DecodeRune unpacks the first UTF-8 encoding in the ustring returns the rune and - its width in bytes. -
                                      -
                                      static
                                      -
                                      - - DecodeRune - (byte[], int, int) : ValueTuple<uint, int>
                                      - DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and - its width in bytes. -
                                      -
                                      static
                                      -
                                      - - EncodeRune - (uint, byte[], int) : int
                                      - Writes into the destination buffer starting at offset the UTF8 encoded version of the rune -
                                      -
                                      static
                                      -
                                      - - FullRune - (ustring) : bool
                                      - FullRune reports whether the ustring begins with a full UTF-8 encoding of a rune. - An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. -
                                      -
                                      static
                                      -
                                      - - FullRune - (byte[]) : bool
                                      - FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune. - An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. -
                                      -
                                      static
                                      -
                                      - - InvalidIndex - (ustring) : int
                                      - Use to find the index of the first invalid utf8 byte sequence in a buffer -
                                      -
                                      static
                                      -
                                      - - InvalidIndex - (byte[]) : int
                                      - Use to find the index of the first invalid utf8 byte sequence in a buffer -
                                      -
                                      static
                                      -
                                      - - RuneCount - (ustring) : int
                                      - Returns the number of runes in a ustring. -
                                      -
                                      static
                                      -
                                      - - RuneCount - (byte[], int, int) : int
                                      - Returns the number of runes in a utf8 encoded buffer -
                                      -
                                      static
                                      -
                                      - - RuneLen - (uint) : int
                                      - number of bytes required to encode the rune. -
                                      -
                                      static
                                      -
                                      - - Valid - (ustring) : bool
                                      - Reports whether the ustring consists entirely of valid UTF-8-encoded runes. -
                                      -
                                      static
                                      -
                                      - - Valid - (byte[]) : bool
                                      - Reports whether p consists entirely of valid UTF-8-encoded runes. -
                                      -
                                      static
                                      -
                                      - - ValidRune - (uint) : bool
                                      - ValidRune reports whether a rune can be legally encoded as UTF-8. -
                                      -
                                      -
                                      -
                                      -
                                      -
                                      -

                                      Member Details

                                      -
                                      -

                                      DecodeLastRune Method

                                      -
                                      -
                                      - DecodeLastRune unpacks the last UTF-8 encoding in the ustring. -
                                      -

                                      Syntax

                                      -
                                      [return:System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[])]
                                      public static ValueTuple<uint, int> DecodeLastRune (ustring str, int end)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      String to decode rune from; if it is empty, - it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8.
                                      -
                                      - end -
                                      -
                                      Scan up to that point, if the value is -1, it sets the value to the lenght of the buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The last rune and its width in bytes.
                                      -

                                      Remarks

                                      -
                                      - An encoding is invalid if it is incorrect UTF-8, encodes a rune that is - out of range, or is not the shortest possible UTF-8 encoding for the - value. No other validation is performed.
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      DecodeLastRune Method

                                      -
                                      -
                                      - DecodeLastRune unpacks the last UTF-8 encoding in buffer -
                                      -

                                      Syntax

                                      -
                                      [return:System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[])]
                                      public static ValueTuple<uint, int> DecodeLastRune (byte[] buffer, int end)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      Buffer to decode rune from; if it is empty, - it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8.
                                      -
                                      - end -
                                      -
                                      Scan up to that point, if the value is -1, it sets the value to the lenght of the buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The last rune and its width in bytes.
                                      -

                                      Remarks

                                      -
                                      - An encoding is invalid if it is incorrect UTF-8, encodes a rune that is - out of range, or is not the shortest possible UTF-8 encoding for the - value. No other validation is performed.
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      DecodeRune Method

                                      -
                                      -
                                      - DecodeRune unpacks the first UTF-8 encoding in the ustring returns the rune and - its width in bytes. -
                                      -

                                      Syntax

                                      -
                                      [return:System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[])]
                                      public static ValueTuple<uint, int> DecodeRune (ustring str, int start, int n)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      ustring to decode.
                                      -
                                      - start -
                                      -
                                      Starting offset to look into..
                                      -
                                      - n -
                                      -
                                      Number of bytes valid in the buffer, or -1 to make it the lenght of the buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      If p is empty it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      DecodeRune Method

                                      -
                                      -
                                      - DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and - its width in bytes. -
                                      -

                                      Syntax

                                      -
                                      [return:System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[])]
                                      public static ValueTuple<uint, int> DecodeRune (byte[] buffer, int start, int n)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      Byte buffer containing the utf8 string.
                                      -
                                      - start -
                                      -
                                      Starting offset to look into..
                                      -
                                      - n -
                                      -
                                      Number of bytes valid in the buffer, or -1 to make it the lenght of the buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      If p is empty it returns (RuneError, 0). Otherwise, if - the encoding is invalid, it returns (RuneError, 1). Both are impossible - results for correct, non-empty UTF-8. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      EncodeRune Method

                                      -
                                      -
                                      - Writes into the destination buffer starting at offset the UTF8 encoded version of the rune -
                                      -

                                      Syntax

                                      -
                                      public static int EncodeRune (uint rune, byte[] dest, int offset)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune to encode.
                                      -
                                      - dest -
                                      -
                                      Destination buffer.
                                      -
                                      - offset -
                                      -
                                      Offset into the destination buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The number of bytes written into the destination buffer.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      FullRune Method

                                      -
                                      -
                                      - FullRune reports whether the ustring begins with a full UTF-8 encoding of a rune. - An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. -
                                      -

                                      Syntax

                                      -
                                      public static bool FullRune (ustring str)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      The string to check.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      FullRune Method

                                      -
                                      -
                                      - FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune. - An invalid encoding is considered a full Rune since it will convert as a width-1 error rune. -
                                      -

                                      Syntax

                                      -
                                      public static bool FullRune (byte[] p)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - p -
                                      -
                                      byte array.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the bytes in p begin with a full UTF-8 encoding of a rune, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      InvalidIndex Method

                                      -
                                      -
                                      - Use to find the index of the first invalid utf8 byte sequence in a buffer -
                                      -

                                      Syntax

                                      -
                                      public static int InvalidIndex (ustring str)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      String containing the utf8 buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The index of the first insvalid byte sequence or -1 if the entire buffer is valid.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      InvalidIndex Method

                                      -
                                      -
                                      - Use to find the index of the first invalid utf8 byte sequence in a buffer -
                                      -

                                      Syntax

                                      -
                                      public static int InvalidIndex (byte[] buffer)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      Buffer containing the utf8 buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The index of the first insvalid byte sequence or -1 if the entire buffer is valid.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      MaxRune Field

                                      -
                                      -
                                      - Maximum valid Unicode code point. -
                                      -

                                      - Value: 1114111

                                      -

                                      Syntax

                                      -
                                      public const uint MaxRune
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      RuneCount Method

                                      -
                                      -
                                      - Returns the number of runes in a ustring. -
                                      -

                                      Syntax

                                      -
                                      public static int RuneCount (ustring str)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      utf8 string.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      Numnber of runes.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      RuneCount Method

                                      -
                                      -
                                      - Returns the number of runes in a utf8 encoded buffer -
                                      -

                                      Syntax

                                      -
                                      public static int RuneCount (byte[] buffer, int offset, int count)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      Byte buffer containing a utf8 string.
                                      -
                                      - offset -
                                      -
                                      Starting offset in the buffer.
                                      -
                                      - count -
                                      -
                                      Number of bytes to process in buffer, or -1 to process until the end of the buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      Numnber of runes.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      RuneError Field

                                      -
                                      -
                                      - The "error" Rune or "Unicode replacement character" -
                                      -

                                      Syntax

                                      -
                                      public static uint RuneError
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      RuneLen Method

                                      -
                                      -
                                      - number of bytes required to encode the rune. -
                                      -

                                      Syntax

                                      -
                                      public static int RuneLen (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune to probe.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The length, or -1 if the rune is not a valid value to encode in UTF-8.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      RuneSelf Field

                                      -
                                      -
                                      - Characters below RuneSelf are represented as themselves in a single byte -
                                      -

                                      - Value: 128

                                      -

                                      Syntax

                                      -
                                      public const byte RuneSelf
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Utf8Max Field

                                      -
                                      -
                                      - Maximum number of bytes required to encode every unicode code point. -
                                      -

                                      - Value: 4

                                      -

                                      Syntax

                                      -
                                      public const int Utf8Max
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Valid Method

                                      -
                                      -
                                      - Reports whether the ustring consists entirely of valid UTF-8-encoded runes. -
                                      -

                                      Syntax

                                      -
                                      public static bool Valid (ustring str)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      String to validate.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Valid Method

                                      -
                                      -
                                      - Reports whether p consists entirely of valid UTF-8-encoded runes. -
                                      -

                                      Syntax

                                      -
                                      public static bool Valid (byte[] buffer)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      Byte buffer containing a utf8 string.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ValidRune Method

                                      -
                                      -
                                      - ValidRune reports whether a rune can be legally encoded as UTF-8. -
                                      -

                                      Syntax

                                      -
                                      public static bool ValidRune (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if rune was valided, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/NStack/index.html b/odocs/NStack/index.html deleted file mode 100644 index 9f2f102..0000000 --- a/odocs/NStack/index.html +++ /dev/null @@ -1,355 +0,0 @@ - - - NStack - - - - - -
                                      - NStack -
                                      -

                                      NStack Namespace

                                      -

                                      -

                                      -
                                      -
                                      -
                                      -

                                      Namespace

                                      -

                                      -

                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      TypeDescription
                                      - Unicode - - Unicode class contains helper methods to support Unicode encoding. -
                                      - Unicode.Case - - The types of cases supported. -
                                      - Unicode.Category - Static class containing the various Unicode category range tables
                                      - Unicode.Property - Static class containing the proeprty-based tables.
                                      - Unicode.RangeTable - - Range tables describe classes of unicode code points. -
                                      - Unicode.Script - Static class containing the Unicode script tables.
                                      - Unicode.SpecialCase - - SpecialCase represents language-specific case mappings such as Turkish. -
                                      - ustring - - ustrings are used to manipulate utf8 strings, either from byte arrays or blocks of memory. -
                                      - ustring.RunePredicate - - Rune predicate functions take a rune as input and return a boolean determining if the rune matches or not. -
                                      - Utf8 - - UTF8 Helper methods and routines. -
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/NStack/ustring+RunePredicate.html b/odocs/NStack/ustring+RunePredicate.html deleted file mode 100644 index f9885bb..0000000 --- a/odocs/NStack/ustring+RunePredicate.html +++ /dev/null @@ -1,314 +0,0 @@ - - - NStack.ustring.RunePredicate - - - - - - - -

                                      ustring.RunePredicate Delegate

                                      -

                                      - Rune predicate functions take a rune as input and return a boolean determining if the rune matches or not. -

                                      -
                                      -

                                      Syntax

                                      -
                                      public delegate bool ustring.RunePredicate (uint rune)
                                      -
                                      -
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/NStack/ustring.html b/odocs/NStack/ustring.html deleted file mode 100644 index 58491d8..0000000 --- a/odocs/NStack/ustring.html +++ /dev/null @@ -1,3827 +0,0 @@ - - - NStack.ustring - - - - - - - -

                                      ustring Class

                                      -

                                      - ustrings are used to manipulate utf8 strings, either from byte arrays or blocks of memory. -

                                      -
                                      -

                                      Syntax

                                      - -
                                      -
                                      -

                                      Remarks

                                      -
                                      -

                                      - The ustring provides a series of string-like operations over an array of bytes. The buffer - is expected to contain an UTF8 encoded string, but if the buffer contains an invalid utf8 - sequence many of the operations will continue to work. -

                                      -

                                      - The strings can be created either from byte arrays, a range within a byte array, or from a - block of unmanaged memory. The ustrings are created using one of the Make methods in the - class, not by invoking the new operator on the class. -

                                      -

                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      MethodDescription
                                      - ustring.Make(string) - Creates a ustring from a C# string.
                                      - ustring.Make(byte[]) - Creates a ustring from a byte array.
                                      - ustring.Make(byte[], int, int) - Creates a ustring from a range in a byte array.
                                      - ustring.Make(uint) - Creates a ustring from a single rune.
                                      - ustring.Make(IntPtr, int, Action<ustring, System.IntPtr>) - Creates a ustring from an unmanaged memory block, with an optional method to invoke to release the block when the ustring is garbage collected.
                                      - ustring.Make(char[]) - Creates a ustring from a character array.
                                      -

                                      -

                                      - The Length property describes the lenght in bytes of the underlying array, while the RuneCount - property describes the number of code points (or runes) that are reprenseted by the underlying - utf8 encoded buffer. -

                                      -

                                      - The ustring supports slicing by calling the indexer with two arguments, the argument represent - indexes into the underlying byte buffer. The starting index is inclusive, while the ending index - is exclusive. Negative values can be used to index the string from the end. See the documentation - for the indexer for more details. -

                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -

                                      Members

                                      -
                                      -

                                      - See Also: Inherited members from - object. -

                                      -

                                      Protected Constructors

                                      -
                                      -
                                      - - - - - - -
                                      -
                                      -
                                      -
                                      -
                                      - - ustring - ()
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Public Fields

                                      -
                                      -
                                      - - - - - - -
                                      -
                                      static
                                      -
                                      - - Empty - - - - ustring - . - The empty ustring. -
                                      -
                                      -
                                      -

                                      Public Properties

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      [read-only]
                                      - - IsEmpty - - - - bool - . - Gets a value indicating whether this NStack.ustring is empty. -
                                      [read-only]
                                      default property
                                      abstract
                                      - - Item - (int) - - byte - . - Returns the byte at the specified position. -
                                      [read-only]
                                      default property
                                      - - Item - (int, int) - - ustring - . - Returns a slice of the ustring delimited by the [start, end) range. If the range is invalid, the return is the Empty string. -
                                      [read-only]
                                      abstract
                                      - - Length - - - - int - . - Gets the length in bytes of the byte buffer. -
                                      [read-only]
                                      - - RuneCount - - - - int - . - Gets the rune count of the string. -
                                      -
                                      -
                                      -

                                      Public Methods

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      -
                                      -
                                      -
                                      - - CompareTo - (object) : int
                                      - Implements the IComparable.CompareTo method -
                                      -
                                      static
                                      -
                                      - - Concat - (params ustring[]) : ustring
                                      - Concatenates the provided ustrings into a new ustring. -
                                      -
                                      -
                                      -
                                      - - Contains - (ustring) : bool
                                      - Returns a value indicating whether a specified substring occurs within this string. -
                                      -
                                      -
                                      -
                                      - - Contains - (uint) : bool
                                      - Returns a value indicating whether a specified rune occurs within this string. -
                                      -
                                      -
                                      -
                                      - - ContainsAny - (ustring) : bool
                                      - Returns a value indicating whether any of the characters in the provided string occurs within this string. -
                                      -
                                      -
                                      -
                                      - - ContainsAny - (params uint[]) : bool
                                      - Returns a value indicating whether any of the runes occurs within this string. -
                                      -
                                      -
                                      -
                                      - - Copy - () : ustring
                                      - The Copy method makes a copy of the underlying data, it can be used to release the resources associated with an - unmanaged buffer, or a ranged string. -
                                      -
                                      abstract
                                      -
                                      - - CopyTo - (int, byte[], int, int)
                                      - Copies the specified number of bytes from the the underlying ustring representation to the target array at the specified offset. -
                                      -
                                      -
                                      -
                                      - - Count - (ustring) : int
                                      - Count the number of non-overlapping instances of substr in the string. -
                                      -
                                      -
                                      -
                                      - - EndsWith - (ustring) : bool
                                      - Determines whether the end of this string instance matches the specified string. -
                                      -
                                      -
                                      -
                                      - - Equals - (ustring) : bool
                                      Documentation for this section has not yet been entered.
                                      -
                                      override
                                      -
                                      - - Equals - (object) : bool
                                      - Determines whether the specified object is equal to the current NStack.ustring. -
                                      -
                                      static
                                      -
                                      - - EqualsHelper - (ustring, ustring) : bool
                                      Documentation for this section has not yet been entered.
                                      -
                                      -
                                      -
                                      - - Explode - (int) : ustring[]
                                      - Explode splits the string into a slice of UTF-8 strings -
                                      -
                                      override
                                      -
                                      - - GetHashCode - () : int
                                      - Serves as a hash function for a NStack.ustring object. -
                                      -
                                      -
                                      -
                                      - - IndexByte - (byte, int) : int
                                      - Reports the zero-based index of the first occurrence of the specified byte in the underlying byte buffer. -
                                      -
                                      -
                                      -
                                      - - IndexOf - (ustring.RunePredicate) : int
                                      - IndexOf returns the index into s of the first Unicode rune satisfying matchFunc(rune), or -1 if none do. -
                                      -
                                      -
                                      -
                                      - - IndexOf - (ustring, int) : int
                                      - Reports the zero-based index of the first occurrence of a specified Unicode character or string within this instance. -
                                      -
                                      -
                                      -
                                      - - IndexOf - (uint, int) : int
                                      - Reports the zero-based index of the first occurrence of the specified Unicode rune in this string -
                                      -
                                      -
                                      -
                                      - - IndexOfAny - (ustring) : int
                                      - Reports the zero-based index of the first occurrence in this instance of any character in the provided string -
                                      -
                                      -
                                      -
                                      - - IndexOfAny - (params uint[]) : int
                                      - Reports the zero-based index of the first occurrence in this instance of any runes in the provided string -
                                      -
                                      static
                                      -
                                      - - IsSeparator - (uint) : bool
                                      - IsSeparator reports whether the rune could mark a word boundary. -
                                      -
                                      static
                                      -
                                      - - Join - (ustring, params ustring[]) : ustring
                                      - Concatenates all the elements of a ustring array, using the specified separator between each element. -
                                      -
                                      -
                                      -
                                      - - LastIndexByte - (byte) : int
                                      - Reports the zero-based index position of the last occurrence of a specified byte on the underlying byte buffer. -
                                      -
                                      -
                                      -
                                      - - LastIndexOf - (ustring) : int
                                      - Reports the zero-based index position of the last occurrence of a specified substring within this instance -
                                      -
                                      -
                                      -
                                      - - LastIndexOf - (ustring.RunePredicate) : int
                                      - LastIndexOf returns the index into s of the last Unicode rune satisfying matchFunc(rune), or -1 if none do. -
                                      -
                                      -
                                      -
                                      - - LastIndexOfAny - (ustring) : int
                                      - Reports the zero-based index position of the last occurrence in this instance of one or more characters specified in the uustring. -
                                      -
                                      static
                                      -
                                      - - Make - (params byte[]) : ustring
                                      - Initializes a new instance of the NStack.ustring class using the provided byte array for its storage. -
                                      -
                                      static
                                      -
                                      - - Make - (params char[]) : ustring
                                      - Initializes a new instance of the NStack.ustring class from an array of C# characters. -
                                      -
                                      static
                                      -
                                      - - Make - (string) : ustring
                                      - Initializes a new instance of the NStack.ustring class from a string. -
                                      -
                                      static
                                      -
                                      - - Make - (uint) : ustring
                                      - Initializes a new instance using the provided rune as the sole character in the string. -
                                      -
                                      static
                                      -
                                      - - Make - (byte[], int, int) : ustring
                                      - Initializes a new instance of the NStack.ustring class from a byte array. -
                                      -
                                      static
                                      -
                                      - - Make - (IntPtr, int, Action<ustring, IntPtr>) : ustring
                                      - Initializes a new instance of the NStack.ustring class from a block of memory and a size. -
                                      -
                                      -
                                      -
                                      - - Range - () : IEnumerable<ValueTuple<int, uint>>
                                      - An enumerator that returns the index within the string, and the rune found at that location -
                                      -
                                      -
                                      -
                                      - - Split - (ustring, int) : ustring[]
                                      Documentation for this section has not yet been entered.
                                      -
                                      -
                                      -
                                      - - StartsWith - (ustring) : bool
                                      - Determines whether the beginning of this string instance matches the specified string. -
                                      -
                                      -
                                      -
                                      - - Title - () : ustring
                                      - Converts the string to Title-case, that is every word (as determined by ustring.IsSeparator is Title cased. -
                                      -
                                      abstract
                                      -
                                      - - ToByteArray - () : byte[]
                                      - Returns a version of the ustring as a byte array, it might allocate or return the internal byte buffer, depending on the backing implementation. -
                                      -
                                      -
                                      -
                                      - - ToLower - () : ustring
                                      - Returns a copy of the string s with all Unicode letters mapped to their lower case. -
                                      -
                                      -
                                      -
                                      - - ToLower - (Unicode.SpecialCase) : ustring
                                      - Returns a copy of the string s with all Unicode letters mapped to their lower case giving priority to the special casing rules. -
                                      -
                                      -
                                      -
                                      - - ToRunes - (int) : uint[]
                                      - Converts a ustring into a rune array. -
                                      -
                                      -
                                      -
                                      - - ToTitle - () : ustring
                                      - Returns a copy of the string s with all Unicode letters mapped to their title case. -
                                      -
                                      -
                                      -
                                      - - ToTitle - (Unicode.SpecialCase) : ustring
                                      - Returns a copy of the string s with all Unicode letters mapped to their title case giving priority to the special casing rules. -
                                      -
                                      -
                                      -
                                      - - ToUpper - () : ustring
                                      - Returns a copy of the string s with all Unicode letters mapped to their upper case. -
                                      -
                                      -
                                      -
                                      - - ToUpper - (Unicode.SpecialCase) : ustring
                                      - Returns a copy of the string s with all Unicode letters mapped to their upper case giving priority to the special casing rules. -
                                      -
                                      -
                                      -
                                      - - Trim - (ustring.RunePredicate) : ustring
                                      - Returns a slice of the string with all leading and trailing runes matching the predicate removed. -
                                      -
                                      -
                                      -
                                      - - TrimEnd - (ustring) : ustring
                                      - TrimEnd returns a slice of the string with all leading characters in cutset removed. -
                                      -
                                      -
                                      -
                                      - - TrimEnd - (ustring.RunePredicate) : ustring
                                      - Returns a slice of the string with all trailing runes matching the predicate removed. -
                                      -
                                      -
                                      -
                                      - - TrimSpace - () : ustring
                                      - Returns a slice of the string with all leading and trailing space characters removed (as determined by Unicode.IsSpace()
                                      -
                                      -
                                      -
                                      - - TrimStart - (ustring) : ustring
                                      - TrimStarts returns a slice of the string with all leading characters in cutset removed. -
                                      -
                                      -
                                      -
                                      - - TrimStart - (ustring.RunePredicate) : ustring
                                      - Returns a slice of the string with all leading runes matching the predicate removed. -
                                      -
                                      -
                                      -

                                      Protected Methods

                                      -
                                      -
                                      - - - - - -
                                      -
                                      abstract
                                      -
                                      - - GetRange - (int, int) : ustring
                                      - For internal use, returns the range of bytes specified. -
                                      -
                                      -
                                      -

                                      Public Operators

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      -
                                      static
                                      -
                                      - - Addition - (ustring, ustring) - Concatenates the contents of two NStack.ustring instances. -
                                      -
                                      static
                                      -
                                      - - Equality - (ustring, ustring) - Determines whether a specified instance of NStack.ustring is equal to another specified NStack.ustring, this means that the contents of the string are identical -
                                      -
                                      static
                                      -
                                      - - Inequality - (ustring, ustring) - Determines whether a specified instance of NStack.ustring is not equal to another specified NStack.ustring. -
                                      -
                                      static
                                      -
                                      - - Conversion to NStack.ustring - (Implicit) - Implicit conversion from a byte array into a ustring. -
                                      -
                                      static
                                      -
                                      - - Conversion to NStack.ustring - (Implicit) - Implicit conversion from a C# string into a ustring. -
                                      -
                                      -
                                      -

                                      Explicitly Implemented Interface Members

                                      -
                                      -
                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      -
                                      -
                                      -
                                      - - ICloneable.Clone - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IEnumerable<uint>.GetEnumerator - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IEnumerable.GetEnumerator - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.GetTypeCode - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToBoolean - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToByte - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToChar - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToDateTime - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToDecimal - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToDouble - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToInt16 - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToInt32 - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToInt64 - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToSByte - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToSingle - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToString - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToType - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToUInt16 - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToUInt32 - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      - - IConvertible.ToUInt64 - - - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -
                                      -
                                      -
                                      -

                                      Member Details

                                      -
                                      -

                                      ustring Constructor

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      protected ustring ()
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      CompareTo Method

                                      -
                                      -
                                      - Implements the IComparable.CompareTo method -
                                      -

                                      Syntax

                                      -
                                      public int CompareTo (object value)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - value -
                                      -
                                      Value.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      Less than zero if this instance is less than value, zero if they are the same, and higher than zero if the instance is greater.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Concat Method

                                      -
                                      -
                                      - Concatenates the provided ustrings into a new ustring. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Concat (params ustring[] args)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - args -
                                      -
                                      One or more ustrings.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      A new ustring that contains the concatenation of all the ustrings.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Contains Method

                                      -
                                      -
                                      - Returns a value indicating whether a specified substring occurs within this string. -
                                      -

                                      Syntax

                                      -
                                      public bool Contains (ustring substr)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - substr -
                                      -
                                      The string to seek.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      true if the substr parameter occurs within this string, or if substr is the empty string (""); otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Contains Method

                                      -
                                      -
                                      - Returns a value indicating whether a specified rune occurs within this string. -
                                      -

                                      Syntax

                                      -
                                      public bool Contains (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to seek.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      true if the rune parameter occurs within this string; otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ContainsAny Method

                                      -
                                      -
                                      - Returns a value indicating whether any of the characters in the provided string occurs within this string. -
                                      -

                                      Syntax

                                      -
                                      public bool ContainsAny (ustring chars)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - chars -
                                      -
                                      string contanining one or more characters.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      true if any of the characters in chars parameter occurs within this string; otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ContainsAny Method

                                      -
                                      -
                                      - Returns a value indicating whether any of the runes occurs within this string. -
                                      -

                                      Syntax

                                      -
                                      public bool ContainsAny (params uint[] runes)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - runes -
                                      -
                                      one or more runes.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      true if any of the runes in runes parameter occurs within this string; otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Copy Method

                                      -
                                      -
                                      - The Copy method makes a copy of the underlying data, it can be used to release the resources associated with an - unmanaged buffer, or a ranged string. -
                                      -

                                      Syntax

                                      -
                                      public ustring Copy ()
                                      -

                                      Returns

                                      -
                                      A copy of the underlying data.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      CopyTo Method

                                      -
                                      -
                                      - Copies the specified number of bytes from the the underlying ustring representation to the target array at the specified offset. -
                                      -

                                      Syntax

                                      -
                                      public abstract void CopyTo (int offset, byte[] target, int targetOffset, int count)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - offset -
                                      -
                                      Offset in the underlying ustring buffer to copy from.
                                      -
                                      - target -
                                      -
                                      Target array where the buffer contents will be copied to.
                                      -
                                      - targetOffset -
                                      -
                                      Offset into the target array where this will be copied to.
                                      -
                                      - count -
                                      -
                                      Number of bytes to copy.
                                      -
                                      -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Count Method

                                      -
                                      -
                                      - Count the number of non-overlapping instances of substr in the string. -
                                      -

                                      Syntax

                                      -
                                      public int Count (ustring substr)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - substr -
                                      -
                                      Substr.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      If substr is an empty string, Count returns 1 + the number of Unicode code points in the string, otherwise the count of non-overlapping instances in string.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Empty Field

                                      -
                                      -
                                      - The empty ustring. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Empty
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      EndsWith Method

                                      -
                                      -
                                      - Determines whether the end of this string instance matches the specified string. -
                                      -

                                      Syntax

                                      -
                                      public bool EndsWith (ustring suffix)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - suffix -
                                      -
                                      The string to compare to the substring at the end of this instance.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      true if suffix matches the end of this instance; otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Equals Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      public bool Equals (ustring other)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - other -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Equals Method

                                      -
                                      -
                                      - Determines whether the specified object is equal to the current NStack.ustring. -
                                      -

                                      Syntax

                                      -
                                      public override bool Equals (object obj)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - obj -
                                      -
                                      The object to compare with the current NStack.ustring.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true if the specified object is equal to the current NStack.ustring; - otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      EqualsHelper Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      public static bool EqualsHelper (ustring a, ustring b)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - a -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      - b -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Explode Method

                                      -
                                      -
                                      - Explode splits the string into a slice of UTF-8 strings -
                                      -

                                      Syntax

                                      -
                                      public ustring[] Explode (int limit)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - limit -
                                      -
                                      Maximum number of entries to return, or -1 for no limits.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      , one string per unicode character, - up to the specified limit.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      GetHashCode Method

                                      -
                                      -
                                      - Serves as a hash function for a NStack.ustring object. -
                                      -

                                      Syntax

                                      -
                                      public override int GetHashCode ()
                                      -

                                      Returns

                                      -
                                      A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a hash table.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      GetRange Method

                                      -
                                      -
                                      - For internal use, returns the range of bytes specified. -
                                      -

                                      Syntax

                                      -
                                      protected abstract ustring GetRange (int start, int end)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - start -
                                      -
                                      Start.
                                      -
                                      - end -
                                      -
                                      End.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The range.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IndexByte Method

                                      -
                                      -
                                      - Reports the zero-based index of the first occurrence of the specified byte in the underlying byte buffer. -
                                      -

                                      Syntax

                                      -
                                      public int IndexByte (byte b, int offset)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - b -
                                      -
                                      The byte to seek.
                                      -
                                      - offset -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The zero-based index position of b if that byte is found, or -1 if it is not.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IndexOf Method

                                      -
                                      -
                                      - IndexOf returns the index into s of the first Unicode rune satisfying matchFunc(rune), or -1 if none do. -
                                      -

                                      Syntax

                                      -
                                      public int IndexOf (ustring.RunePredicate matchFunc)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - matchFunc -
                                      -
                                      Match func, it receives a rune as a parameter and should return true if it matches, false otherwise.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The index inside the string where the rune is found, or -1 on error.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IndexOf Method

                                      -
                                      -
                                      - Reports the zero-based index of the first occurrence of a specified Unicode character or string within this instance. -
                                      -

                                      Syntax

                                      -
                                      public int IndexOf (ustring substr, int offset)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - substr -
                                      -
                                      The string to seek.
                                      -
                                      - offset -
                                      -
                                      The search starting position.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The zero-based index position of value if that character is found, or -1 if it is not.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IndexOf Method

                                      -
                                      -
                                      - Reports the zero-based index of the first occurrence of the specified Unicode rune in this string -
                                      -

                                      Syntax

                                      -
                                      public int IndexOf (uint rune, int offset)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune.
                                      -
                                      - offset -
                                      -
                                      Starting offset to start the search from.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The zero-based index position of rune if that character is found, or -1 if it is not. If the rune is Utf8.RuneError, it returns the first instance of any invalid UTF-8 byte sequence.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IndexOfAny Method

                                      -
                                      -
                                      - Reports the zero-based index of the first occurrence in this instance of any character in the provided string -
                                      -

                                      Syntax

                                      -
                                      public int IndexOfAny (ustring chars)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - chars -
                                      -
                                      ustring containing characters to seek.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The zero-based index position of the first occurrence in this instance where any character in chars was found; -1 if no character in chars was found.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IndexOfAny Method

                                      -
                                      -
                                      - Reports the zero-based index of the first occurrence in this instance of any runes in the provided string -
                                      -

                                      Syntax

                                      -
                                      public int IndexOfAny (params uint[] runes)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - runes -
                                      -
                                      ustring containing runes.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The zero-based index position of the first occurrence in this instance where any character in runes was found; -1 if no character in runes was found.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsEmpty Property

                                      -
                                      -
                                      - Gets a value indicating whether this NStack.ustring is empty. -
                                      -

                                      Syntax

                                      -
                                      public bool IsEmpty { get; }
                                      -

                                      Value

                                      -
                                      - true if is empty (Lenght is zero); otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      IsSeparator Method

                                      -
                                      -
                                      - IsSeparator reports whether the rune could mark a word boundary. -
                                      -

                                      Syntax

                                      -
                                      public static bool IsSeparator (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      The rune to test.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true, if the rune can be considered a word boundary, false otherwise.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Item Property

                                      -
                                      -
                                      - Returns the byte at the specified position. -
                                      -

                                      Syntax

                                      -
                                      -

                                      - This is the default property for this class. -

                                      public abstract byte this [int index] { get; }
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - index -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Value

                                      -
                                      The byte encoded at the specified position.
                                      -

                                      Remarks

                                      -
                                      The index value shoudl be between 0 and Length-1.
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Item Property

                                      -
                                      -
                                      - Returns a slice of the ustring delimited by the [start, end) range. If the range is invalid, the return is the Empty string. -
                                      -

                                      Syntax

                                      -
                                      -

                                      - This is the default property for this class. -

                                      public ustring this [int start, int end] { get; }
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - start -
                                      -
                                      Start index, this value is inclusive. If the value is negative, the value is added to the length, allowing this parameter to count to count from the end of the string.
                                      -
                                      - end -
                                      -
                                      End index, this value is exclusive. If the value is negative, the value is added to the length, plus one, allowing this parameter to count from the end of the string. If the value is zero, the end is computed as the last index of the string.
                                      -
                                      -
                                      -

                                      Value

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      -

                                      - Some examples given the string "1234567890": -

                                      -

                                      The range [0, 4] produces "1234"

                                      -

                                      The range [8, 10] produces "90"

                                      -

                                      The range [8, 0] produces "90"

                                      -

                                      The range [-2, 0] produces "90"

                                      -

                                      The range [8, 9] produces "9"

                                      -

                                      The range [-4, -1] produces "789"

                                      -

                                      The range [-4, 0] produces "7890"

                                      -

                                      The range [-4, 0] produces "7890"

                                      -

                                      The range [-9, -3] produces "234567"

                                      -

                                      - This indexer does not raise exceptions for invalid indexes, instead the value - returned is the ustring.Empty value: -

                                      -

                                      - The range [100, 200] produces the ustring.Empty -

                                      -

                                      - The range [-100, 0] produces ustring.Empty -

                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Join Method

                                      -
                                      -
                                      - Concatenates all the elements of a ustring array, using the specified separator between each element. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Join (ustring separator, params ustring[] values)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - separator -
                                      -
                                      Separator.
                                      -
                                      - values -
                                      -
                                      Values.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      A string that consists of the elements in values delimited by the separator string. If values is an empty array, the method returns ustring.Empty.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      LastIndexByte Method

                                      -
                                      -
                                      - Reports the zero-based index position of the last occurrence of a specified byte on the underlying byte buffer. -
                                      -

                                      Syntax

                                      -
                                      public int LastIndexByte (byte b)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - b -
                                      -
                                      The byte to seek.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The zero-based index position of b if that byte is found, or -1 if it is not.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      LastIndexOf Method

                                      -
                                      -
                                      - Reports the zero-based index position of the last occurrence of a specified substring within this instance -
                                      -

                                      Syntax

                                      -
                                      public int LastIndexOf (ustring substr)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - substr -
                                      -
                                      The ustring to seek.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The zero-based index position of substr if that character is found, or -1 if it is not.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      LastIndexOf Method

                                      -
                                      -
                                      - LastIndexOf returns the index into s of the last Unicode rune satisfying matchFunc(rune), or -1 if none do. -
                                      -

                                      Syntax

                                      -
                                      public int LastIndexOf (ustring.RunePredicate matchFunc)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - matchFunc -
                                      -
                                      Match func, it receives a rune as a parameter and should return true if it matches, false otherwise.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The last index inside the string where the rune is found, or -1 on error.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      LastIndexOfAny Method

                                      -
                                      -
                                      - Reports the zero-based index position of the last occurrence in this instance of one or more characters specified in the uustring. -
                                      -

                                      Syntax

                                      -
                                      public int LastIndexOfAny (ustring chars)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - chars -
                                      -
                                      The string containing characters to seek.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The index position of the last occurrence in this instance where any character in chars was found; -1 if no character in chars was found.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Length Property

                                      -
                                      -
                                      - Gets the length in bytes of the byte buffer. -
                                      -

                                      Syntax

                                      -
                                      public abstract int Length { get; }
                                      -

                                      Value

                                      -
                                      The length in bytes of the encoded UTF8 string, does not represent the number of runes.
                                      -

                                      Remarks

                                      -
                                      To obtain the number of runes in the string, use the ustring.RuneCount property.
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Make Method

                                      -
                                      -
                                      - Initializes a new instance of the NStack.ustring class using the provided byte array for its storage. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Make (params byte[] buffer)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      Buffer containing the utf8 encoded string.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      -

                                      - No validation is performed on the contents of the byte buffer, so it - might contains invalid UTF-8 sequences. -

                                      -

                                      - No copy is made of the incoming byte buffer, so changes to it will be visible on the ustring. -

                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Make Method

                                      -
                                      -
                                      - Initializes a new instance of the NStack.ustring class from an array of C# characters. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Make (params char[] chars)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - chars -
                                      -
                                      Characters.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Make Method

                                      -
                                      -
                                      - Initializes a new instance of the NStack.ustring class from a string. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Make (string str)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      C# String.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Make Method

                                      -
                                      -
                                      - Initializes a new instance using the provided rune as the sole character in the string. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Make (uint rune)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - rune -
                                      -
                                      Rune (short name for Unicode code point).
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Make Method

                                      -
                                      -
                                      - Initializes a new instance of the NStack.ustring class from a byte array. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Make (byte[] buffer, int start, int count)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      Buffer containing the utf8 encoded string.
                                      -
                                      - start -
                                      -
                                      Starting offset into the buffer.
                                      -
                                      - count -
                                      -
                                      Number of bytes to consume from the buffer.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      -

                                      - No validation is performed on the contents of the byte buffer, so it - might contains invalid UTF-8 sequences. -

                                      -

                                      - This will make a copy of the buffer range. -

                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Make Method

                                      -
                                      -
                                      - Initializes a new instance of the NStack.ustring class from a block of memory and a size. -
                                      -

                                      Syntax

                                      -
                                      public static ustring Make (IntPtr block, int size, Action<ustring, IntPtr> releaseFunc)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - block -
                                      -
                                      Pointer to a block of memory.
                                      -
                                      - size -
                                      -
                                      Number of bytes in the block to treat as a string.
                                      -
                                      - releaseFunc -
                                      -
                                      Optional method to invoke to release when this string is finalized to clear the associated resources, you can use this for example to release the unamanged resource to which the block belongs.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      -

                                      - This will return a ustring that represents the block of memory provided. -

                                      -

                                      - The returned object will be a subclass of ustring that implements IDisposable, which you can use - to trigger the synchronous execution of the releaseFunc. If you do not call - Dispose manually, the provided release function will be invoked from the finalizer thread. -

                                      -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      op_Addition Method

                                      -
                                      -
                                      - Concatenates the contents of two NStack.ustring instances. -
                                      -

                                      Syntax

                                      -
                                      public static ustring operator+ (ustring u1, ustring u2)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - u1 -
                                      -
                                      The first NStack.ustring to add, can be null.
                                      -
                                      - u2 -
                                      -
                                      The second NStack.ustring to add, can be null.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The NStack.ustring that is the concatenation of the strings of u1 and u2.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      op_Equality Method

                                      -
                                      -
                                      - Determines whether a specified instance of NStack.ustring is equal to another specified NStack.ustring, this means that the contents of the string are identical -
                                      -

                                      Syntax

                                      -
                                      public static bool operator== (ustring a, ustring b)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - a -
                                      -
                                      The first NStack.ustring to compare.
                                      -
                                      - b -
                                      -
                                      The second NStack.ustring to compare.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true if a and b are equal; otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Conversion Method

                                      -
                                      -
                                      - Implicit conversion from a byte array into a ustring. -
                                      -

                                      Syntax

                                      -
                                      public static implicit operator ustring (byte[] buffer)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - buffer -
                                      -
                                      The buffer containing the data.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The ustring wrapping the existing byte array.
                                      -

                                      Remarks

                                      -
                                      - The returned string will keep a reference to the buffer, which - means that changes done to the buffer will be reflected into the - ustring. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Conversion Method

                                      -
                                      -
                                      - Implicit conversion from a C# string into a ustring. -
                                      -

                                      Syntax

                                      -
                                      public static implicit operator ustring (string str)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - str -
                                      -
                                      The string to encode as a ustring.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The ustring with the same contents as the string.
                                      -

                                      Remarks

                                      -
                                      - This will allocate a byte array and copy the contents of the - string encoded as UTF8 into it. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      op_Inequality Method

                                      -
                                      -
                                      - Determines whether a specified instance of NStack.ustring is not equal to another specified NStack.ustring. -
                                      -

                                      Syntax

                                      -
                                      public static bool operator!= (ustring a, ustring b)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - a -
                                      -
                                      The first NStack.ustring to compare.
                                      -
                                      - b -
                                      -
                                      The second NStack.ustring to compare.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true if a and b are not equal; otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Range Method

                                      -
                                      -
                                      - An enumerator that returns the index within the string, and the rune found at that location -
                                      -

                                      Syntax

                                      -
                                      [System.Runtime.CompilerServices.IteratorStateMachine(typeof(NStack.ustring/<Range>d__64))]
                                      [return:System.Runtime.CompilerServices.TupleElementNames(Mono.Cecil.CustomAttributeArgument[])]
                                      public IEnumerable<ValueTuple<int, uint>> Range ()
                                      -

                                      Returns

                                      -
                                      Enumerable object that can be used to iterate and get the index of the values at the same time.
                                      -

                                      Remarks

                                      -
                                      - This is useful to iterate over the string and obtain both the index of the rune and the rune - in the same call. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      RuneCount Property

                                      -
                                      -
                                      - Gets the rune count of the string. -
                                      -

                                      Syntax

                                      -
                                      public int RuneCount { get; }
                                      -

                                      Value

                                      -
                                      The rune count.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Split Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      public ustring[] Split (ustring separator, int n)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - separator -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      - n -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      StartsWith Method

                                      -
                                      -
                                      - Determines whether the beginning of this string instance matches the specified string. -
                                      -

                                      Syntax

                                      -
                                      public bool StartsWith (ustring prefix)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - prefix -
                                      -
                                      Prefix.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - true if prefix matches the beginning of this string; otherwise, false.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.Collections.Generic.IEnumerable<System.UInt32>.GetEnumerator Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      [System.Runtime.CompilerServices.IteratorStateMachine(typeof(NStack.ustring/<System-Collections-Generic-IEnumerable<System-UInt32>-GetEnumerator>d__103))]
                                      IEnumerator<uint> System.Collections.Generic.IEnumerable<System.UInt32>.GetEnumerator ()
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.Collections.IEnumerable.GetEnumerator Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      [System.Runtime.CompilerServices.IteratorStateMachine(typeof(NStack.ustring/<System-Collections-IEnumerable-GetEnumerator>d__104))]
                                      IEnumerator System.Collections.IEnumerable.GetEnumerator ()
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.ICloneable.Clone Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - object System.ICloneable.Clone ()
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.GetTypeCode Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - TypeCode System.IConvertible.GetTypeCode ()
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToBoolean Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - bool System.IConvertible.ToBoolean (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToByte Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - byte System.IConvertible.ToByte (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToChar Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - char System.IConvertible.ToChar (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToDateTime Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - DateTime System.IConvertible.ToDateTime (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToDecimal Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - decimal System.IConvertible.ToDecimal (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToDouble Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - double System.IConvertible.ToDouble (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToInt16 Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - short System.IConvertible.ToInt16 (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToInt32 Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - int System.IConvertible.ToInt32 (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToInt64 Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - long System.IConvertible.ToInt64 (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToSByte Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - sbyte System.IConvertible.ToSByte (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToSingle Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - float System.IConvertible.ToSingle (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToString Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - string System.IConvertible.ToString (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToType Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - object System.IConvertible.ToType (Type conversionType, IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - conversionType -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToUInt16 Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - ushort System.IConvertible.ToUInt16 (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToUInt32 Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - uint System.IConvertible.ToUInt32 (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      System.IConvertible.ToUInt64 Method

                                      -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Syntax

                                      -
                                      - ulong System.IConvertible.ToUInt64 (IFormatProvider provider)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - provider -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Title Method

                                      -
                                      -
                                      - Converts the string to Title-case, that is every word (as determined by ustring.IsSeparator is Title cased. -
                                      -

                                      Syntax

                                      -
                                      public ustring Title ()
                                      -

                                      Returns

                                      -
                                      A title-cased string.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToByteArray Method

                                      -
                                      -
                                      - Returns a version of the ustring as a byte array, it might allocate or return the internal byte buffer, depending on the backing implementation. -
                                      -

                                      Syntax

                                      -
                                      public abstract byte[] ToByteArray ()
                                      -

                                      Returns

                                      -
                                      A byte array containing the contents of the ustring.
                                      -

                                      Remarks

                                      -
                                      - The byte array contains either a copy of the underlying data, in the cases where the ustring was created - from an unmanaged pointer or when the ustring was created by either slicing or from a range withing a byte - array. Otherwise the returned array that is used by the ustring itself. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToLower Method

                                      -
                                      -
                                      - Returns a copy of the string s with all Unicode letters mapped to their lower case. -
                                      -

                                      Syntax

                                      -
                                      public ustring ToLower ()
                                      -

                                      Returns

                                      -
                                      The lowercased string.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToLower Method

                                      -
                                      -
                                      - Returns a copy of the string s with all Unicode letters mapped to their lower case giving priority to the special casing rules. -
                                      -

                                      Syntax

                                      -
                                      public ustring ToLower (Unicode.SpecialCase specialCase)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - specialCase -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The string to uppercase.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToRunes Method

                                      -
                                      -
                                      - Converts a ustring into a rune array. -
                                      -

                                      Syntax

                                      -
                                      public uint[] ToRunes (int limit)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - limit -
                                      -
                                      Maximum number of entries to return, or -1 for no limits.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      An array containing the runes for the string up to the specified limit.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToTitle Method

                                      -
                                      -
                                      - Returns a copy of the string s with all Unicode letters mapped to their title case. -
                                      -

                                      Syntax

                                      -
                                      public ustring ToTitle ()
                                      -

                                      Returns

                                      -
                                      The title-cased string.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToTitle Method

                                      -
                                      -
                                      - Returns a copy of the string s with all Unicode letters mapped to their title case giving priority to the special casing rules. -
                                      -

                                      Syntax

                                      -
                                      public ustring ToTitle (Unicode.SpecialCase specialCase)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - specialCase -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The string to uppercase.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToUpper Method

                                      -
                                      -
                                      - Returns a copy of the string s with all Unicode letters mapped to their upper case. -
                                      -

                                      Syntax

                                      -
                                      public ustring ToUpper ()
                                      -

                                      Returns

                                      -
                                      The string to uppercase.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      ToUpper Method

                                      -
                                      -
                                      - Returns a copy of the string s with all Unicode letters mapped to their upper case giving priority to the special casing rules. -
                                      -

                                      Syntax

                                      -
                                      public ustring ToUpper (Unicode.SpecialCase specialCase)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - specialCase -
                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The string to uppercase.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      Trim Method

                                      -
                                      -
                                      - Returns a slice of the string with all leading and trailing runes matching the predicate removed. -
                                      -

                                      Syntax

                                      -
                                      public ustring Trim (ustring.RunePredicate predicate)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - predicate -
                                      -
                                      Predicate.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The trim.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      TrimEnd Method

                                      -
                                      -
                                      - TrimEnd returns a slice of the string with all leading characters in cutset removed. -
                                      -

                                      Syntax

                                      -
                                      public ustring TrimEnd (ustring cutset)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - cutset -
                                      -
                                      Characters to remove.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The slice of the string with all cutset characters removed.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      TrimEnd Method

                                      -
                                      -
                                      - Returns a slice of the string with all trailing runes matching the predicate removed. -
                                      -

                                      Syntax

                                      -
                                      public ustring TrimEnd (ustring.RunePredicate predicate)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - predicate -
                                      -
                                      Function that determines whether this character must be trimmed.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The current string if the predicate does not match anything, or a slice of the string starting in the first rune after the predicate matched.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      TrimSpace Method

                                      -
                                      -
                                      - Returns a slice of the string with all leading and trailing space characters removed (as determined by Unicode.IsSpace()
                                      -

                                      Syntax

                                      -
                                      public ustring TrimSpace ()
                                      -

                                      Returns

                                      -
                                      The space.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      TrimStart Method

                                      -
                                      -
                                      - TrimStarts returns a slice of the string with all leading characters in cutset removed. -
                                      -

                                      Syntax

                                      -
                                      public ustring TrimStart (ustring cutset)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - cutset -
                                      -
                                      Characters to remove.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The slice of the string with all cutset characters removed.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -

                                      TrimStart Method

                                      -
                                      -
                                      - Returns a slice of the string with all leading runes matching the predicate removed. -
                                      -

                                      Syntax

                                      -
                                      public ustring TrimStart (ustring.RunePredicate predicate)
                                      -

                                      Parameters

                                      -
                                      -
                                      -
                                      - predicate -
                                      -
                                      Function that determines whether this character must be trimmed.
                                      -
                                      -
                                      -

                                      Returns

                                      -
                                      The current string if the predicate does not match anything, or a slice of the string starting in the first rune after the predicate matched.
                                      -

                                      Remarks

                                      -
                                      - Documentation for this section has not yet been entered. -
                                      -

                                      Requirements

                                      -
                                      - Namespace: NStack
                                      Assembly: NStack (in NStack.dll)
                                      Assembly Versions: 1.0.0.0
                                      -
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/README.md b/odocs/README.md deleted file mode 100644 index ed712cd..0000000 --- a/odocs/README.md +++ /dev/null @@ -1,15 +0,0 @@ - -These are the old docs generated from the old template, the new -docs are being written in ../docfx - -The files in this directory are generated from the master -documentation files in ../ecmadocs which are in the ECMA XML -file format for .NET Projects. - -The files here are produced using mdoc export-html from the -Makefile one directory up. - -The file `template` contains the XSLT template that is used to -generate the documentation. - -I welcome any contributions to spice the documentation up. diff --git a/odocs/index.html b/odocs/index.html deleted file mode 100644 index bc5eb99..0000000 --- a/odocs/index.html +++ /dev/null @@ -1,357 +0,0 @@ - - - NStack - - - - - -
                                      -
                                      -

                                      NStack

                                      -

                                      -

                                      APIs for .NET using new C# language capabilities and modern idioms. Some of the main features include the new ustring data type, a string suitable to be used for manipulating UTF8 encoded strings and supports slicing.
                                      -

                                      -
                                      -
                                      -
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                                      - NStack Namespace -

                                      -

                                      -

                                      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
                                      TypeDescription
                                      - Unicode - - Unicode class contains helper methods to support Unicode encoding. -
                                      - Unicode.Case - - The types of cases supported. -
                                      - Unicode.Category - Static class containing the various Unicode category range tables
                                      - Unicode.Property - Static class containing the proeprty-based tables.
                                      - Unicode.RangeTable - - Range tables describe classes of unicode code points. -
                                      - Unicode.Script - Static class containing the Unicode script tables.
                                      - Unicode.SpecialCase - - SpecialCase represents language-specific case mappings such as Turkish. -
                                      - ustring - - ustrings are used to manipulate utf8 strings, either from byte arrays or blocks of memory. -
                                      - ustring.RunePredicate - - Rune predicate functions take a rune as input and return a boolean determining if the rune matches or not. -
                                      - Utf8 - - UTF8 Helper methods and routines. -
                                      -
                                      -
                                      -
                                      -
                                      - - - \ No newline at end of file diff --git a/odocs/template b/odocs/template deleted file mode 100644 index 6f2e05f..0000000 --- a/odocs/template +++ /dev/null @@ -1,416 +0,0 @@ - - - - - - - - - <xsl:value-of select="Title" /> - - - - - - - - - - - - - - -
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