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ofApp.h
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ofApp.h
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#pragma once
#include "ofMain.h"
#include "Python.h"
class ofApp : public ofBaseApp{
public:
ofApp(){ pyobj = NULL; }
// ofApp(PyObject* obj);
~ofApp();
// virtual functions
void setup();
void update();
void draw();
void exit();
void keyPressed(int key);
void keyReleased(int key);
void mouseMoved(int x, int y);
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void mouseEntered(int x, int y);
void mouseExited(int x, int y);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
void touchDown(int x, int y, int id);
void touchMoved(int x, int y, int id);
void touchUp(int x, int y, int id);
void touchDoubleTap(int x, int y, int id);
void touchCancelled(int x, int y, int id);
void run(int w, int h, ofWindowMode screenMode);
private:
PyObject* pyobj;
};