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images.lua
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marco = lg.newImage('img/marco.png')
enemy = lg.newImage('img/enemy.png')
logo = lg.newImage('img/logo.png')
arrow = lg.newImage('img/arrow.png')
anim = lg.newImage('img/clickbait_kitana.png')
ship1Img = lg.newImage('img/ship_1.png')
ship2Img = lg.newImage('img/ship_2.png')
joyLayer1 = lg.newImage('img/joy_layer_1.png')
joyLayer2 = lg.newImage('img/joy_layer_2.png')
joyLayer3 = lg.newImage('img/joy_layer_3.png')
joyLayer1:setFilter('nearest', 'nearest')
joyLayer2:setFilter('nearest', 'nearest')
joyLayer3:setFilter('nearest', 'nearest')
bgButton = lg.newImage('metal_theme/bg_button.png')
bgSlider = lg.newImage('metal_theme/bg_slider.png')
bgSliderVertical = lg.newImage('metal_theme/bg_slider_vertical.png')
bgText = lg.newImage('metal_theme/bg_text.png')
bgProgressbar = lg.newImage('metal_theme/bg_progressbar.png')
bgMulti = lg.newImage('metal_theme/bg_multi.png')
bgToggle = lg.newImage('metal_theme/bg_toggle.png')
fgToggle = lg.newImage('metal_theme/fg_toggle.png')
fgToggleOn = lg.newImage('metal_theme/fg_toggle_on.png')
fgSlider = lg.newImage('metal_theme/fg_slider.png')
fgSliderVertical = lg.newImage('metal_theme/fg_slider_vertical.png')
fgSliderOn = lg.newImage('metal_theme/fg_slider_on.png')
fgSliderVerticalOn = lg.newImage('metal_theme/fg_slider_vertical_on.png')
fgProgressbar = lg.newImage('metal_theme/fg_progressbar.png')
sliderAndToggle = lg.newImage('img/slider_and_toggle.png')
bgs = {
lg.newImage('img/bg1.png'),
lg.newImage('img/bg2.png'),
lg.newImage('img/bg3.png'),
lg.newImage('img/bg4.png')
}