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I'm unsure if this is a limitation of the objective c to rust library or if I missed something, but I was unable to create an NSDictionary with multiple value types. As a result, I was forced to stringify arrays, numbers, and booleans to pass them to the objective c side.
This works but ends up in ugly/hackish code where all the data is stringified before being passed between rust and objective c.
I was thinking that we could potentially use C unions to pass data of any kind, but I'm unsure of the consequences of doing this.
The text was updated successfully, but these errors were encountered:
This issue is a carry-over from a discussion in #16.
I'm unsure if this is a limitation of the objective c to rust library or if I missed something, but I was unable to create an
NSDictionary
with multiple value types. As a result, I was forced to stringify arrays, numbers, and booleans to pass them to the objective c side.This works but ends up in ugly/hackish code where all the data is stringified before being passed between rust and objective c.
I was thinking that we could potentially use C unions to pass data of any kind, but I'm unsure of the consequences of doing this.
The text was updated successfully, but these errors were encountered: