Skip to content

Latest commit

 

History

History
50 lines (34 loc) · 1.58 KB

CONTRIBUTING.md

File metadata and controls

50 lines (34 loc) · 1.58 KB

Project details/requirements

  • Unity version 2022.2.15f1
  • Unity URP

Conventions

Git

Branch naming: kebab-case. Prefix the branch name with a one-word description of the purpose of the branch, e.g. feature/main-menu or fix/wall-glitch.

Development

⚠ The following is no longer valid as we've moved past the student project phase.

The development process is a variant of scrum structured as follows:

  • 2 week long sprints
  • Milestones containing 1 to 2 sprints
  • Short retrospectives at the end of milestones
  • Public issue-, and github-boards
  • All planned tasks are converted github issues and assigned to a team member
  • Public demos after ended milestones, preferably at public events
  • Official releases are made after ended milestones

Assets

Developers should strive to only use self-made assets. This rule is in place to encourage team members to learn all aspects of game development. The second reasoning is to keep the repository as open source as possible.

Troubleshooting

URP on Linux

Add -force-vulkan to command line arguments to avoid glitched scene view due to URP.

Building the game

There is a bug in this Unity version that gives build errors for missing System.Diagnostics.Tracing. This is resolved by manually downgrading the version in Library/PackageCache/[email protected]/.Runtime/bcl.exe.config. The dependency should be replaced with the following:

<assemblyIdentity name="System.Diagnostics.Tracing" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.0.0" newVersion="4.0.0.0" />