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mod a{traitT{fnto_int(&self) -> i32;}implTfori32{fnto_int(&self) -> i32{*self}}fnh() -> i32{0.to_int()}pubfnf(){super::b::g()}}mod b {pubfng(){super::a::f()}}
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h
, the call toto_int
is translated toPlayground.A.f_to_int
instead of justf_to_int
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