Skip to content

Latest commit

 

History

History
6030 lines (4152 loc) · 138 KB

02.API-REFERENCE.md

File metadata and controls

6030 lines (4152 loc) · 138 KB

JerryScript types

jerry_init_flag_t

Enum that contains the following elements:

  • JERRY_INIT_EMPTY - empty flag set
  • JERRY_INIT_SHOW_OPCODES - dump byte-code to log after parse
  • JERRY_INIT_SHOW_REGEXP_OPCODES - dump regexp byte-code to log after compilation
  • JERRY_INIT_MEM_STATS - dump memory statistics
  • JERRY_INIT_MEM_STATS_SEPARATE - dump memory statistics and reset peak values after parse
  • JERRY_INIT_DEBUGGER - deprecated, an unused placeholder now

jerry_type_t

Enum that contains JerryScript API value types:

  • JERRY_TYPE_NONE - no type information
  • JERRY_TYPE_UNDEFINED - undefined type
  • JERRY_TYPE_NULL - null type
  • JERRY_TYPE_BOOLEAN - boolean type
  • JERRY_TYPE_NUMBER - number type
  • JERRY_TYPE_STRING - string type
  • JERRY_TYPE_OBJECT - object type
  • JERRY_TYPE_FUNCTION - function type
  • JERRY_TYPE_ERROR - error/abort type

jerry_error_t

Possible types of an error:

  • JERRY_ERROR_COMMON - common error
  • JERRY_ERROR_EVAL - eval error
  • JERRY_ERROR_RANGE - range error
  • JERRY_ERROR_REFERENCE - reference error
  • JERRY_ERROR_SYNTAX - syntax error
  • JERRY_ERROR_TYPE - type error
  • JERRY_ERROR_URI - URI error

There is also a special value JERRY_ERROR_NONE which is not an error type this value can only be returned by the jerry_get_error_type.

jerry_feature_t

Possible compile time enabled feature types:

  • JERRY_FEATURE_CPOINTER_32_BIT - 32 bit compressed pointers
  • JERRY_FEATURE_ERROR_MESSAGES - error messages
  • JERRY_FEATURE_JS_PARSER - js-parser
  • JERRY_FEATURE_MEM_STATS - memory statistics
  • JERRY_FEATURE_PARSER_DUMP - parser byte-code dumps
  • JERRY_FEATURE_REGEXP_DUMP - regexp byte-code dumps
  • JERRY_FEATURE_SNAPSHOT_SAVE - saving snapshot files
  • JERRY_FEATURE_SNAPSHOT_EXEC - executing snapshot files
  • JERRY_FEATURE_DEBUGGER - debugging
  • JERRY_FEATURE_VM_EXEC_STOP - stopping ECMAScript execution
  • JERRY_FEATURE_JSON - JSON support
  • JERRY_FEATURE_PROMISE - promise support
  • JERRY_FEATURE_TYPEDARRAY - Typedarray support
  • JERRY_FEATURE_DATE - Date support
  • JERRY_FEATURE_REGEXP - RegExp support
  • JERRY_FEATURE_LINE_INFO - line info available
  • JERRY_FEATURE_LOGGING - logging

jerry_regexp_flags_t

RegExp object optional flags:

  • JERRY_REGEXP_FLAG_GLOBAL - global match; find all matches rather than stopping after the first match
  • JERRY_REGEXP_FLAG_IGNORE_CASE - ignore case
  • JERRY_REGEXP_FLAG_MULTILINE - multiline; treat beginning and end characters (^ and $) as working over multiple lines (i.e., match the beginning or end of each line (delimited by \n or \r), not only the very beginning or end of the whole input string)

jerry_parse_opts_t

Option bits for jerry_parse and jerry_parse_function functions:

  • JERRY_PARSE_NO_OPTS - no options passed
  • JERRY_PARSE_STRICT_MODE - enable strict mode

jerry_gc_mode_t

Set garbage collection operational mode

  • JERRY_GC_SEVERITY_LOW - free unused objects
  • JERRY_GC_SEVERITY_HIGH - free as much memory as possible

The difference between JERRY_GC_SEVERITY_LOW and JERRY_GC_SEVERITY_HIGH is that the former keeps memory allocated for performance improvements such as property hash tables for large objects. The latter frees all possible memory blocks but the performance may drop after the garbage collection.

jerry_generate_snapshot_opts_t

Flags for jerry_generate_snapshot and jerry_generate_function_snapshot functions:

  • JERRY_SNAPSHOT_SAVE_STATIC - generate static snapshot (see below)
  • JERRY_SNAPSHOT_SAVE_STRICT - strict source code provided

Generate static snapshots Snapshots contain literal pools, and these literal pools contain references to constant literals (strings, numbers, etc.). When a snapshot is executed, these literals are converted to jerry values and the literal pool entries are changed to their corresponding jerry value. To support this conversion, the literals and literal pools are copied into RAM even if the JERRY_SNAPSHOT_EXEC_COPY_DATA option is passed to jerry_exec_snapshot. This non-negligible memory consumption can be avoided by using static snapshots. The literals of these snapshots are limited to magic strings and 28 bit signed integers, so their constant pools do not need to be loaded into the memory. Hence these snapshots can be executed from ROM.

Important note: The jerry_exec_snapshot function rejects static snaphots unless the JERRY_SNAPSHOT_EXEC_ALLOW_STATIC option bit is set. The caller must also ensure that the same magic strings are set by jerry_register_magic_strings when the snapshot is generated and executed. Furthermore the JERRY_SNAPSHOT_EXEC_COPY_DATA option is not allowed.

jerry_exec_snapshot_opts_t

Flags for jerry_exec_snapshot and jerry_load_function_snapshot functions:

  • JERRY_SNAPSHOT_EXEC_COPY_DATA - copy snapshot data into memory (see below)
  • JERRY_SNAPSHOT_EXEC_ALLOW_STATIC - allow executing static snapshots

Copy snapshot data into memory

By default the snapshot buffer is expected to be present in memory until jerry_cleanup is called. For example static const buffers compiled into the application binary satisfy this requirement.

If the snapshot buffer is freed after jerry_exec_snapshot is called the JERRY_SNAPSHOT_EXEC_COPY_DATA must be passed to copy the necessary parts of the snapshot buffer into memory.

The JERRY_SNAPSHOT_EXEC_COPY_DATA option is not allowed for static snapshots.

jerry_char_t

Summary

Jerry's char value

Prototype

typedef uint8_t jerry_char_t;

jerry_size_t

Summary

Jerry's size

Prototype

typedef uint32_t jerry_size_t;

jerry_length_t

Summary

Jerry's length

Prototype

typedef uint32_t jerry_length_t;

jerry_value_t

Summary

JerryScript value can be a boolean, number, null, object, string or undefined. The value has an error flag, that indicates whether is an error or not. Every type has an error flag not only objects. The error flag should be cleared before the value is passed as an argument, otherwise it can lead to a type error. The error objects created by API functions has the error flag set.

Prototype

typedef uint32_t jerry_value_t;

jerry_context_data_manager_t

Summary

Structure that defines how a context data item will be initialized and deinitialized. JerryScript zeroes out the memory for the item by default, and if the init_cb field is not NULL, it will be called with the pointer to the memory as an additional custom initializer. The deinit_cb (if non-NULL) is called during a call to jerry_cleanup () to run any custom deinitialization before the VM has been fully cleaned up. The finalize_cb (if non-NULL) is also called during a call to jerry_cleanup () to run any custom deinitialization after the VM has been fully cleaned up.

Prototype

typedef struct
{
  /**
   * Callback responsible for initializing a context item, or NULL to zero out the memory. This is called lazily, the
   * first time jerry_get_context_data () is called with this manager.
   *
   * @param [in] data The buffer that JerryScript allocated for the manager. The buffer is zeroed out. The size is
   * determined by the bytes_needed field. The buffer is kept alive until jerry_cleanup () is called.
   */
  void (*init_cb) (void *data);

  /**
   * Callback responsible for deinitializing a context item, or NULL. This is called as part of jerry_cleanup (),
   * right *before* the VM has been cleaned up. This is a good place to release strong references to jerry_value_t's
   * that the manager may be holding.
   * Note: because the VM has not been fully cleaned up yet, jerry_object_native_info_t free_cb's can still get called
   * *after* all deinit_cb's have been run. See finalize_cb for a callback that is guaranteed to run *after* all
   * free_cb's have been run.
   *
   * @param [in] data The buffer that JerryScript allocated for the manager.
   */
  void (*deinit_cb) (void *data);

  /**
   * Callback responsible for finalizing a context item, or NULL. This is called as part of jerry_cleanup (),
   * right *after* the VM has been cleaned up and destroyed and jerry_... APIs cannot be called any more. At this point,
   * all values in the VM have been cleaned up. This is a good place to clean up native state that can only be cleaned
   * up at the very end when there are no more VM values around that may need to access that state.
   *
   * @param [in] data The buffer that JerryScript allocated for the manager. After returning from this callback,
   * the data pointer may no longer be used.
   */
  void (*finalize_cb) (void *data);

  /**
   * Number of bytes to allocate for this manager. This is the size of the buffer that JerryScript will allocate on
   * behalf of the manager. The pointer to this buffer is passed into init_cb, deinit_cb and finalize_cb. It is also
   * returned from the jerry_get_context_data () API.
   */
  size_t bytes_needed;
} jerry_context_data_manager_t;

jerry_context_alloc_t

Summary

Function type for allocating buffer for JerryScript context.

Prototype

typedef void *(*jerry_context_alloc_t) (size_t size, void *cb_data_p);
  • size - allocation size
  • cb_data_p - pointer to user data

jerry_context_t

Summary

An opaque declaration of the JerryScript context structure.

Prototype

typedef struct jerry_context_t jerry_context_t;

jerry_property_descriptor_t

Summary

Description of ECMA property descriptor

Prototype

typedef struct
{
  /** Is [[Value]] defined? */
  bool is_value_defined;

  /** Is [[Get]] defined? */
  bool is_get_defined;

  /** Is [[Set]] defined? */
  bool is_set_defined;

  /** Is [[Writable]] defined? */
  bool is_writable_defined;

  /** [[Writable]] */
  bool is_writable;

  /** Is [[Enumerable]] defined? */
  bool is_enumerable_defined;

  /** [[Enumerable]] */
  bool is_enumerable;

  /** Is [[Configurable]] defined? */
  bool is_configurable_defined;

  /** [[Configurable]] */
  bool is_configurable;

  /** [[Value]] */
  jerry_value_t value;

  /** [[Get]] */
  jerry_value_t getter;

  /** [[Set]] */
  jerry_value_t setter;
} jerry_property_descriptor_t;

jerry_heap_stats_t

summary

Description of JerryScript heap memory stats. It is for memory profiling.

Prototype

typedef struct
{
  size_t version /**< the version of the stats struct */
  size_t size; /**< heap total size */
  size_t allocated_bytes; /**< currently allocated bytes */
  size_t peak_allocated_bytes; /**< peak allocated bytes */
  size_t reserved[4]; /**< padding for future extensions */
} jerry_heap_stats_t;

jerry_external_handler_t

Summary

Type of an external function handler

Prototype

typedef jerry_value_t (*jerry_external_handler_t) (const jerry_value_t function_obj,
                                                   const jerry_value_t this_val,
                                                   const jerry_value_t args_p[],
                                                   const jerry_length_t args_count);

jerry_object_native_free_callback_t

Summary

Native free callback of an object. It is used in jerry_object_native_info_t.

Prototype

typedef void (*jerry_object_native_free_callback_t) (void *native_p);

jerry_object_native_info_t

Summary

The type information of the native pointer. It includes the free callback that will be called when associated JavaScript object is garbage collected. It can be left NULL in case it is not needed.

Typically, one would create a static const jerry_object_native_info_t for each distinct C type for which a pointer is used with jerry_set_object_native_pointer () and jerry_get_object_native_pointer (). This way, each const jerry_object_native_info_t * pointer address value itself uniquely identifies the C type of the native pointer.

See jerry_get_object_native_pointer for a best-practice code example.

Prototype

typedef struct
{
  jerry_object_native_free_callback_t free_cb;
} jerry_object_native_info_t;

See also

jerry_object_property_foreach_t

Summary

Function type applied for each data property of an object

Prototype

typedef bool (*jerry_object_property_foreach_t) (const jerry_value_t property_name,
                                                 const jerry_value_t property_value,
                                                 void *user_data_p);

jerry_objects_foreach_t

Summary

Function type applied for each object in the engine

Prototype

typedef bool (*jerry_objects_foreach_t) (const jerry_value_t object,
                                         void *user_data_p);

jerry_objects_foreach_by_native_info_t

Summary

Function type applied for each matching object in the engine

Prototype

typedef bool (*jerry_objects_foreach_by_native_info_t) (const jerry_value_t object,
                                                        void *object_data_p,
                                                        void *user_data_p);

jerry_vm_exec_stop_callback_t

Summary

Callback which tells whether the ECMAScript execution should be stopped. If it returns with undefined value the ECMAScript execution continues. Otherwise the result is thrown by the engine (if the error flag is not set for the returned value the engine automatically sets it). The callback function might be called again even if it threw an error. In this case the function must throw the same error again.

Prototype

typedef jerry_value_t (*jerry_vm_exec_stop_callback_t) (void *user_p);

See also

jerry_typedarray_type_t

Enum which describes the TypedArray types. Possible values:

  • JERRY_TYPEDARRAY_UINT8 - represents the Uint8Array TypedArray
  • JERRY_TYPEDARRAY_UINT8CLAMPED - represents the Uint8ClampedArray TypedArray
  • JERRY_TYPEDARRAY_INT8 - represents the Int8Array TypedArray
  • JERRY_TYPEDARRAY_UINT16 - represents the Uint16Array TypedArray
  • JERRY_TYPEDARRAY_INT16 - represents the Int16Array TypedArray
  • JERRY_TYPEDARRAY_UINT32 - represents the Uint32Array TypedArray
  • JERRY_TYPEDARRAY_INT32 - represents the Int32Array TypedArray
  • JERRY_TYPEDARRAY_FLOAT32 - represents the Float32Array TypedArray
  • JERRY_TYPEDARRAY_FLOAT64 - represents the Float64Array TypedArray
  • JERRY_TYPEDARRAY_INVALID - represents an invalid TypedArray

API functions can return the JERRY_TYPEDARRAY_INVALID value if the TypedArray support is not in the engine.

General engine functions

jerry_init

Summary

Initializes the JerryScript engine, making it possible to run JavaScript code and perform operations on JavaScript values.

Prototype

void
jerry_init (jerry_init_flag_t flags)

flags - combination of various engine configuration flags:

  • JERRY_INIT_EMPTY - no flags, just initialize in default configuration.
  • JERRY_INIT_SHOW_OPCODES - print compiled byte-code.
  • JERRY_INIT_SHOW_REGEXP_OPCODES - print compiled regexp byte-code.
  • JERRY_INIT_MEM_STATS - dump memory statistics.
  • JERRY_INIT_MEM_STATS_SEPARATE - dump memory statistics and reset peak values after parse.
  • JERRY_INIT_DEBUGGER - deprecated, an unused placeholder now

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_SHOW_OPCODES | JERRY_INIT_SHOW_REGEXP_OPCODES);

  // ...

  jerry_cleanup ();
}

See also

jerry_cleanup

Summary

Finish JavaScript engine execution, freeing memory and JavaScript values.

Note: JavaScript values, received from engine, will be inaccessible after the cleanup.

Prototype

void
jerry_cleanup (void);

See also

jerry_get_context_data

Summary

Retrieve a pointer to the item stored within the current context by the given manager.

Note: Since internally the pointer to a manager's context data item is linked to the next such pointer in a linked list, it is inadvisable to invoke too many different managers, because doing so will increase the time it takes to retrieve a manager's context data item, degrading performance. For example, try to keep the number of managers below five.

Prototype

void *
jerry_get_context_data (const jerry_context_data_manager *manager_p);
  • manager_p: the manager of this context data item.
  • return value: the item created by manager_p when jerry_get_context_data () was first called, or a new item created by manager_p, which will be stored for future identical calls to jerry_get_context_data (), and which will be deinitialized using the deinit_cb callback provided by manager_p when the context will be destroyed.

Example

#include "jerryscript.h"

typedef struct
{
  int my_data1;
  double my_data2;
  char *my_data3;
} my_context_data_t;

/* Define how context items will be initialized. */
static void
my_context_data_new (void *user_data_p)
{
  my_context_data_t *my_data_p = (my_context_data_t *) user_data_p;

  /*
   * Initialize my_data_p. JerryScript will store it on the current context and return it whenever
   * jerry_get_context_data () is called with a pointer to my_manager as defined below.
   */
}

/* Define how context items will be deinitialized */
static void
my_context_data_free (void *user_data_p)
{
  my_context_data_t *my_data_p = ((my_context_data_t *) user_data_p);

  /* Perform any necessary cleanup on my_data. JerryScript will free the pointer after this function completes. */
}

/* Wrap the creation and destruction functions into a manager */
static const jerry_context_data_manager_t my_manager =
{
  .init_cb = my_context_data_new,
  .deinit_cb = my_context_data_free,
  .bytes_needed = sizeof (my_context_data_t)
};

/*
 * Then, in some function in your code, you can retrieve an item of type my_context_data_t from the currently active
 * context such that JerryScript will create and store such an item if one was not previously created
 */
static void
someplace_in_the_code (void)
{
  my_context_data_t *my_data = (my_context_data_t *) jerry_get_context_data (&my_manager);
  /* Perform useful things using the data found in my_data */
}

jerry_register_magic_strings

Summary

Registers an external magic string array.

Note: The strings in the array must be sorted by size at first, then lexicographically.

Prototype

void
jerry_register_magic_strings  (const jerry_char_t * const *ex_str_items_p,
                               uint32_t count,
                               const jerry_length_t *str_lengths_p);
  • ex_str_items_p - character arrays, representing external magic strings' contents
  • count - number of the strings
  • str_lengths_p - lengths of the strings

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  // must be static, because 'jerry_register_magic_strings' does not copy
  // the items must be sorted by size at first, then lexicographically
  static const jerry_char_t * const magic_string_items[] = {
                                                             (const jerry_char_t *) "magicstring1",
                                                             (const jerry_char_t *) "magicstring2",
                                                             (const jerry_char_t *) "magicstring3"
                                                           };
  uint32_t num_magic_string_items = (uint32_t) (sizeof (magic_string_items) / sizeof (jerry_char_t *));

  // must be static, because 'jerry_register_magic_strings' does not copy
  static const jerry_length_t magic_string_lengths[] = {
                                                         12,
                                                         12,
                                                         12
                                                       };
  jerry_register_magic_strings (magic_string_items, num_magic_string_items, magic_string_lengths);
}

See also

jerry_get_memory_stats

Summary

Get heap memory stats.

Prototype

bool
jerry_get_memory_stats (jerry_heap_stats_t *out_stats_p);
  • out_stats_p - out parameter, that provides the heap statistics.
  • return value
    • true, if run was successful
    • false, otherwise. Usually it is because the MEM_STATS feature is not enabled.

Example

jerry_heap_stats_t stats = {0};
bool get_stats_ret = jerry_get_memory_stats (&stats);

See also

jerry_gc

Summary

Performs garbage collection.

Prototype

void
jerry_gc (jerry_gc_mode_t mode);

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  jerry_value_t object_value = jerry_create_object ();
  jerry_release_value (object_value);

  jerry_gc (JERRY_GC_SEVERITY_LOW);

  jerry_cleanup ();
}

See also

Parser and executor functions

Functions to parse and run JavaScript source code.

jerry_run_simple

Summary

The simplest way to run JavaScript.

Prototype

bool
jerry_run_simple (const jerry_char_t *script_source_p,
                  size_t script_source_size,
                  jerry_init_flag_t flags);
  • script_source_p - source code, it must be a valid utf8 string.
  • script_source_size - size of source code buffer, in bytes.
  • jerry_init_flag_t - combination of various engine configuration flags
  • return value
    • true, if run was successful
    • false, otherwise

Example

#include "jerryscript.h"

int
main (void)
{
  const jerry_char_t script[] = "print ('Hello, World!');";

  jerry_run_simple (script, sizeof (script) - 1, JERRY_INIT_EMPTY);
}

See also

jerry_parse

Summary

Parse script and construct an EcmaScript function. The lexical environment is set to the global lexical environment. The resource name can be used by debugging systems to provide line / backtrace info.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_parse (const jerry_char_t *resource_name_p, /**< resource name (usually a file name) */
             size_t resource_name_length, /**< length of resource name */
             const jerry_char_t *source_p,
             size_t source_size,
             uint32_t parse_opts);
  • resource_name_p - resource name, usually a file name (must be a valid UTF8 string).
  • resource_name_length - size of the resource name, in bytes.
  • source_p - string, containing source code to parse (must be a valid UTF8 string).
  • source_size - size of the string, in bytes.
  • parse_opts - any combination of jerry_parse_opts_t flags.
  • return value
    • function object value, if script was parsed successfully,
    • thrown error, otherwise

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  const jerry_char_t script[] = "print ('Hello, World!');";

  jerry_value_t parsed_code = jerry_parse (NULL, 0, script, sizeof (script) - 1, JERRY_PARSE_NO_OPTS);
  jerry_release_value (parsed_code);

  jerry_cleanup ();
}

See also

jerry_parse_function

Summary

Parse function source code and construct an ECMAScript function. The function arguments and function body are passed as separated arguments. The lexical environment is set to the global lexical environment. The resource name (usually a file name) is also passed to this function which is used by the debugger to find the source code.

Note: The returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_parse_function (const jerry_char_t *resource_name_p, /**< resource name (usually a file name) */
                      size_t resource_name_length, /**< length of resource name */
                      const jerry_char_t *arg_list_p, /**< script source */
                      size_t arg_list_size, /**< script source size */
                      const jerry_char_t *source_p, /**< script source */
                      size_t source_size, /**< script source size */
                      uint32_t parse_opts) /**< strict mode */
  • resource_name_p - resource name, usually a file name (must be a valid UTF8 string).
  • resource_name_length - size of the resource name, in bytes.
  • arg_list_p - argument list of the function (must be a valid UTF8 string).
  • arg_list_size - size of the argument list, in bytes.
  • source_p - string, containing source code to parse (must be a valid UTF8 string).
  • source_size - size of the string, in bytes.
  • parse_opts - any combination of jerry_parse_opts_t flags.
  • return value
    • function object value, if script was parsed successfully,
    • thrown error, otherwise

jerry_run

Summary

Run an EcmaScript function created by jerry_parse.

Note: The code should be previously parsed with jerry_parse.

Prototype

jerry_value_t
jerry_run (const jerry_value_t func_val);
  • func_val - function to run
  • return value
    • result of bytecode, if run was successful
    • thrown error, otherwise

Example

#include "jerryscript.h"

int
main (void)
{
  const jerry_char_t script[] = "print ('Hello, World!');";

  /* Initialize engine */
  jerry_init (JERRY_INIT_EMPTY);

  /* Setup Global scope code */
  jerry_value_t parsed_code = jerry_parse (NULL, 0, script, sizeof (script) - 1, JERRY_PARSE_NO_OPTS);

  if (!jerry_value_is_error (parsed_code))
  {
    /* Execute the parsed source code in the Global scope */
    jerry_value_t ret_value = jerry_run (parsed_code);

    /* Returned value must be freed */
    jerry_release_value (ret_value);
  }

  /* Parsed source code must be freed */
  jerry_release_value (parsed_code);

  /* Cleanup engine */
  jerry_cleanup ();
}

See also

jerry_eval

Summary

Perform JavaScript eval.

Prototype

jerry_value_t
jerry_eval (const jerry_char_t *source_p,
            size_t source_size,
            uint32_t parse_opts);
  • source_p - source code to evaluate, it must be a valid utf8 string.
  • source_size - length of the source code
  • parse_opts - any combination of jerry_parse_opts_t flags.
  • return value - result of eval, may be error value.

Example

{
  jerry_value_t ret_val = jerry_eval (str_to_eval,
                                      strlen (str_to_eval),
                                      JERRY_PARSE_NO_OPTS);
}

See also

jerry_run_all_enqueued_jobs

Summary

Run enqueued Promise jobs until the first thrown error or until all get executed.

Prototype

jerry_value_t
jerry_run_all_enqueued_jobs (void)
  • return value - result of last executed job, may be error value.

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  const jerry_char_t script[] = "new Promise(function(f,r) { f('Hello, World!'); }).then(function(x) { print(x); });";

  jerry_value_t parsed_code = jerry_parse (NULL, 0, script, sizeof (script) - 1, JERRY_PARSE_NO_OPTS);
  jerry_value_t script_value = jerry_run (parsed_code);
  jerry_value_t job_value = jerry_run_all_enqueued_jobs ();

  jerry_release_value (job_value);
  jerry_release_value (script_value);
  jerry_release_value (parsed_code);

  jerry_cleanup ();
}

Get the global context

jerry_get_global_object

Summary

Get the Global object.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_get_global_object (void);
  • return value - api value of global object

Example

{
  jerry_value_t glob_obj_val = jerry_get_global_object ();

  ... // Do something with global object, ex: add properties

  jerry_release_value (glob_obj_val);
}

See also

Checker functions

Functions to check the type of an API value (jerry_value_t).

jerry_value_is_abort

Summary

Returns whether the given jerry_value_t has the error and abort value set.

Prototype

bool
jerry_value_is_abort (const jerry_value_t value);
  • value - api value
  • return value
    • true, if the given jerry_value_t has the error and abort value set
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_abort (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_array

Summary

Returns whether the given jerry_value_t is an array.

Prototype

bool
jerry_value_is_array (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is an array
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_array (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_arraybuffer

Summary

Returns whether the given jerry_value_t is an ArrayBuffer object.

Prototype

bool
jerry_value_is_arraybuffer (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is an ArrayBuffer object.
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_arraybuffer (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_boolean

Summary

Returns whether the given jerry_value_t is a boolean value.

Prototype

bool
jerry_value_is_boolean (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is a boolean value
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_boolean (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_constructor

Summary

Returns whether the given jerry_value_t is a constructor function.

Prototype

bool
jerry_value_is_constructor (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is a constructor
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_constructor (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_error

Summary

Returns whether the given jerry_value_t is error value.

Prototype

bool
jerry_value_is_error (const jerry_value_t value);
  • value - api value
  • return value
    • true, if the given jerry_value_t is error value.
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_error (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_function

Summary

Returns whether the given jerry_value_t is a function.

Prototype

bool
jerry_value_is_function (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is a function
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_function (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_number

Summary

Returns whether the given jerry_value_t is a number.

Prototype

bool
jerry_value_is_function (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is a number
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_number (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_null

Summary

Returns whether the given jerry_value_t is a null value.

Prototype

bool
jerry_value_is_null (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is a null
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_null (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_object

Summary

Returns whether the given jerry_value_t is an object value.

Prototype

bool
jerry_value_is_object (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is an object
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_object (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_promise

Summary

Returns whether the given jerry_value_t is a promise value.

Note: This API depends on the ES2015-subset profile.

Prototype

bool
jerry_value_is_promise (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is a promise
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_promise (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_string

Summary

Returns whether the given jerry_value_t is a string value.

Prototype

bool
jerry_value_is_string (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is a string
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_string (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_typedarray

Summary

Checks whether the given jerry_value_t is a TypedArray object or not.

Prototype

bool
jerry_value_is_typedarray (const jerry_value_t value)
  • value - object to check
  • return value
    • true, if the given jerry_value_t is a TypedArray object.
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_typedarray (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_is_undefined

Summary

Returns whether the given jerry_value_t is an undefined value.

Prototype

bool
jerry_value_is_undefined (const jerry_value_t value)
  • value - api value
  • return value
    • true, if the given jerry_value_t is an undefined value
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_undefined (value))
  {
    ...
  }

  jerry_release_value (value);
}

See also

jerry_value_get_type

Summary

Returns the JavaScript type for a given value as a jerry_type_t enum value.

This is a similar operation to the 'typeof' operator in the standard with an exception that the 'null' value has its own enum value.

Prototype

jerry_type_t
jerry_value_get_type (const jerry_value_t value);

Example

{
  jerry_value_t number = jerry_create_number (3.3);

  jerry_type_t type_info = jerry_value_get_type (number);

  if (type_info == JERRY_TYPE_NUMBER)
  {
    ...
  }

  jerry_release_value (number);
}

See also

jerry_is_feature_enabled

Summary

Returns whether the specified compile time feature is enabled.

Prototype

bool
jerry_is_feature_enabled (const jerry_feature_t feature);
  • feature - jerry feature
  • return value
    • true, if the given jerry_feature_t is enabled
    • false, otherwise

Example

{
  ...
  jerry_feature_t feature = JERRY_FEATURE_SNAPSHOT_SAVE;

  if (jerry_is_feature_enabled (feature))
  {
    ...
  }

}

Error manipulation functions

jerry_create_abort_from_value

Summary

Create (api) abort from a value.

This function creates an API abort value from an API value. The second argument defines whether the input value must be released or not. If it is set to true, then a jerry_release_value function will be called for the first argument, so the api value won't be available after the call of jerry_create_abort_from_value. The second argument should be false if both value and created abort value are needed.

Prototype

jerry_value_t
jerry_create_abort_from_value (jerry_value_t value, bool release);
  • value - api value
  • release - raw boolean, defines whether input value must be released
  • return value - abort (api) value

Example 1

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t abort = jerry_create_abort_from_value (value, true);
  // using the 'value' variable after release is invalid.

  jerry_release_value (abort);
}

Example 2

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t abort = jerry_create_abort_from_value (value, false);
  // both 'abort' and 'value' can be used and must be released when they are no longer needed

  jerry_release_value (abort);
  jerry_release_value (value);
}

See also

jerry_create_error_from_value

Summary

Create (api) error from a value.

This function creates an API error value from an API value. The second argument defines whether the input value must be released or not. If it is set to true, then a jerry_release_value function will be called for the first argument, so the api value won't be available after the call of jerry_create_error_from_value. The second argument should be false if both value and created error value are needed.

Prototype

jerry_value_t
jerry_create_error_from_value (jerry_value_t value, bool release);
  • value - api value
  • release - raw boolean, defines whether input value must be released
  • return value - error (api) value

Example 1

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t error = jerry_create_error_from_value (value, true);
  // using the 'value' variable after release is invalid.


  jerry_release_value (error);
}

Example 2

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t error = jerry_create_error_from_value (value, false);
  // both 'error' and 'value' can be used and must be released when they are no longer needed

  jerry_release_value (error);
  jerry_release_value (value);
}

See also

jerry_get_error_type

Summary

Returns the type of the Error object if possible.

If a non-error object is used as the input for the function the method will return JERRY_ERROR_NONE indicating that the value was not an Error object. However it is still possible that the value contains error semantics. To correctly detect if a value have error use the jerry_value_is_error method.

Prototype

jerry_error_t
jerry_get_error_type (const jerry_value_t value);
  • value - api value (possible error object)
  • return value
    • JERRY_ERROR_NONE if the input is not an error object
    • one of the jerry_error_t value

Example

{
  jerry_value_t error_obj = jerry_create_error (JERRY_ERROR_RANGE,
                                                (const jerry_char_t *) "error msg");
  jerry_error_t error_type = jerry_get_error_type (error_obj);

  // error_type is now JERRY_ERROR_RANGE.

  jerry_release_value (error_obj);
}

See also

jerry_get_value_from_error

Summary

Get the value from an error.

Many API functions cannot be called with an error value. This function extracts the API value from an error. The second argument defines whether the input error value must be released or not. If it is set to true, then a jerry_release_value function will be called for the first argument, so the error value won't be available after the call of jerry_get_value_from_error. The second argument should be false if both error and its represented value are needed.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_get_value_from_error (jerry_value_t value, bool release)
  • value - error (api) value
  • release - raw boolean, defines whether input value must be released
  • return value - api value

Example 1

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t error = jerry_create_error_from_value (value, true);
  jerry_value_t value_from_error = jerry_get_value_from_error (error, true);
  // using the 'error' variable after release is invalid.

  jerry_release_value (value_from_error);
}

Example 2

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t error = jerry_create_error_from_value (value, true);
  jerry_value_t value_from_error = jerry_get_value_from_error (error, false);
  // both 'error' and 'value_from_error' can be used and must be released when they are no longer needed

  jerry_release_value (value_from_error);
  jerry_release_value (error);
}

See also

Getter functions of 'jerry_value_t'

Get raw data from API values.

jerry_get_boolean_value

Summary

Gets the raw bool value from a jerry_value_t.

Prototype

bool
jerry_get_boolean_value (const jerry_value_t value);
  • value - api value
  • return value - boolean value represented by the argument.

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_boolean (value))
  {
    bool raw_value = jerry_get_boolean_value (value);

    ... // usage of raw value

  }

  jerry_release_value (value);
}

See also

jerry_get_number_value

Summary

Gets the number value of the given jerry_value_t parameter as a raw double.

Prototype

double
jerry_get_number_value (const jerry_value_t value);
  • value - api value
  • return value - the number value of the given jerry_value_t parameter as a raw double.

Example

{
  jerry_value_t value;
  ... // create or acquire value

  if (jerry_value_is_number (value))
  {
    double raw_value = jerry_get_number_value (value);

    ... // usage of raw value

  }

  jerry_release_value (value);
}

See also

Functions for string values

jerry_get_string_size

Summary

Get the size of a string. Returns zero, if the value parameter is not a string.

Prototype

jerry_size_t
jerry_get_string_size (const jerry_value_t value);
  • value - api value
  • return value - number of bytes in the buffer needed to represent the string.

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string = jerry_create_string (char_array);

  jerry_size_t string_size = jerry_get_string_size (string);

  ... // usage of string_size

  jerry_release_value (string);
}

See also

jerry_get_utf8_string_size

Summary

Get the size of an utf8-encoded string. Returns zero, if the value parameter is not a string.

Note: The difference from jerry_get_string_size is that it returns with utf-8 string size instead of the cesu-8 string size.

Prototype

jerry_size_t
jerry_get_utf8_string_size (const jerry_value_t value);
  • value - api value
  • return value - number of bytes in the buffer needed to represent the utf8-encoded string.

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string = jerry_create_string (char_array);

  jerry_size_t string_size = jerry_get_utf8_string_size (string);

  ... // usage of string_size

  jerry_release_value (string);
}

See also

jerry_get_string_length

Summary

Get the length of a string. Returns zero, if the value parameter is not a string.

Prototype

jerry_length_t
jerry_get_string_length (const jerry_value_t value);
  • value - api value
  • return value - number of characters in the string

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string = jerry_create_string (char_array);

  jerry_length_t string_length = jerry_get_string_length (string);

  ... // usage of string_length

  jerry_release_value (string);
}

See also

jerry_get_utf8_string_length

Summary

Get the length of an UTF-8 encoded string. Returns zero, if the value parameter is not a string.

Note: The difference from jerry_get_string_length is that it returns with utf-8 string length instead of the cesu-8 string length.

Prototype

jerry_length_t
jerry_get_utf8_string_length (const jerry_value_t value);
  • value - input string value
  • return value - number of characters in the string

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string = jerry_create_string_from_utf8 (char_array);

  jerry_length_t string_length = jerry_get_utf8_string_length (string);

  ... // usage of string_length

  jerry_release_value (string);
}

See also

jerry_string_to_char_buffer

Summary

Copy the characters of a string into a specified cesu-8 buffer. The '\0' character could occur in the character buffer. Returns 0, if the value parameter is not a string or the buffer is not large enough for the whole string.

Note: Does not put '\0' to the end of string, the return value identifies the number of valid bytes in the output buffer.

Note: If the size of the string in jerry value is larger than the size of the target buffer, the copy will fail. To copy a substring the jerry_substring_to_char_buffer API function is recommended instead.

Prototype

jerry_size_t
jerry_string_to_char_buffer (const jerry_value_t value,
                             jerry_char_t *buffer_p,
                             jerry_size_t buffer_size);
  • value - input string value
  • buffer_p - pointer to output buffer
  • buffer_size - size of the buffer
  • return value - number of bytes, actually copied to the buffer

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_size_t req_sz = jerry_get_string_size (value);
  jerry_char_t str_buf_p[req_sz];

  jerry_string_to_char_buffer (value, str_buf_p, req_sz);

  jerry_release_value (value);
}

See also

jerry_string_to_utf8_char_buffer

Summary

Copy the characters of a string into a specified utf-8 buffer. The '\0' character could occur in character buffer. Returns 0, if the value parameter is not a string or the buffer is not large enough for the whole string.

Note: Does not put '\0' to the end of string, the return value identifies the number of valid bytes in the output buffer.

Note: If the size of the string in jerry value is larger than the size of the target buffer, the copy will fail. To copy a substring the jerry_substring_to_utf8_char_buffer API function is recommended instead.

Prototype

jerry_size_t
jerry_string_to_utf8_char_buffer (const jerry_value_t value,
                                  jerry_char_t *buffer_p,
                                  jerry_size_t buffer_size);
  • value - input string value
  • buffer_p - pointer to output buffer
  • buffer_size - size of the buffer
  • return value - number of bytes, actually copied to the buffer

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_size_t req_sz = jerry_get_utf8_string_size (value);
  jerry_char_t str_buf_p[req_sz];

  jerry_string_to_utf8_char_buffer (value, str_buf_p, req_sz);

  jerry_release_value (value);
}

See also

jerry_substring_to_char_buffer

Summary

Copy the characters of a cesu-8 encoded substring into a specified buffer. The '\0' character could occur in character buffer. Returns 0, if the value parameter is not a string. It will extract the substring between the specified start position and the end position (or the end of the string, whichever comes first).

Note: Does not put '\0' to the end of string, the return value identifies the number of valid bytes in the output buffer.

Prototype

jerry_size_t
jerry_substring_to_char_buffer (const jerry_value_t value,
                                jerry_length_t start_pos,
                                jerry_length_t end_pos,
                                jerry_char_t *buffer_p,
                                jerry_size_t buffer_size);
  • value - input string value
  • start_pos - position of the first character
  • end_pos - position of the last character
  • buffer_p - pointer to output buffer
  • buffer_size - size of the buffer
  • return value - number of bytes, actually copied to the buffer

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_size_t req_sz = jerry_get_string_size (value);
  jerry_char_t str_buf_p[req_sz];
  jerry_length_t start_pos = 0;
  jerry_length_t end_pos = jerry_get_string_length (value);

  jerry_substring_to_char_buffer (value, start_pos, end_pos, str_buf_p, req_sz);

  jerry_release_value (value);
}

See also

jerry_substring_to_utf8_char_buffer

Summary

Copy the characters of an utf-8 encoded substring into a specified buffer. The '\0' character could occur in character buffer. Returns 0, if the value parameter is not a string. It will extract the substring between the specified start position and the end position (or the end of the string, whichever comes first).

Note: Does not put '\0' to the end of string, the return value identifies the number of valid bytes in the output buffer.

Prototype

jerry_size_t
jerry_substring_to_utf8_char_buffer (const jerry_value_t value,
                                     jerry_length_t start_pos,
                                     jerry_length_t end_pos,
                                     jerry_char_t *buffer_p,
                                     jerry_size_t buffer_size);
  • value - input string value
  • start_pos - position of the first character
  • end_pos - position of the last character
  • buffer_p - pointer to output buffer
  • buffer_size - size of the buffer
  • return value - number of bytes, actually copied to the buffer

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_size_t req_sz = jerry_get_utf8_string_size (value);
  jerry_char_t str_buf_p[req_sz];
  jerry_length_t start_pos = 0;
  jerry_length_t end_pos = jerry_get_utf8_string_length (value);

  jerry_substring_to_utf8_char_buffer (value, start_pos, end_pos, str_buf_p, req_sz);

  jerry_release_value (value);
}

See also

Functions for array object values

jerry_get_array_length

Summary

Get length of an array object. Returns zero, if the given parameter is not an array object.

Prototype

uint32_t
jerry_get_array_length (const jerry_value_t value);
  • value - input array value
  • return value - length of the given array

Example

{
  jerry_value_t value;
  ... // create or acquire value

  uint32_t len = jerry_get_array_length (value);

  jerry_release_value (value);
}

See also

Converters of 'jerry_value_t'

Functions for converting API values to another value type.

jerry_value_to_boolean

Summary

Call ToBoolean operation on the api value.

Prototype

bool
jerry_value_to_boolean (const jerry_value_t value);
  • value - api value
  • return value
    • true, if the logical value is true
    • false, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  bool b = jerry_value_to_boolean (value);

  jerry_release_value (value);
}

See also

jerry_value_to_number

Summary

Call ToNumber operation on the api value.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_value_to_number (const jerry_value_t value);
  • value - api value
  • return value
    • converted number value, if success
    • thrown error, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t number_value = jerry_value_to_number (value);

  jerry_release_value (number_value);
  jerry_release_value (value);
}

See also

jerry_value_to_object

Summary

Call ToObject operation on the api value.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_value_to_object (const jerry_value_t value);
  • value - api value
  • return value
    • converted object value, if success
    • thrown error, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t object_value = jerry_value_to_object (value);

  jerry_release_value (object_value);
  jerry_release_value (value);
}

See also

jerry_value_to_primitive

Summary

Call ToPrimitive operation on the api value.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_value_to_primitive (const jerry_value_t value);
  • value - api value
  • return value
    • converted primitive value, if success
    • thrown error, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t prim_value = jerry_value_to_primitive (value);

  jerry_release_value (prim_value);
  jerry_release_value (value);
}

See also

jerry_value_to_string

Summary

Call the ToString ecma builtin operation on the api value.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_value_to_string (const jerry_value_t value);
  • value - api value
  • return value
    • converted string value, if success
    • thrown error, otherwise

Example

{
  jerry_value_t value;
  ... // create or acquire value

  jerry_value_t string_value = jerry_value_to_string (value);

  jerry_release_value (string_value);
  jerry_release_value (value);
}

See also

Functions for promise objects

These APIs all depends on the ES2015-subset profile.

jerry_resolve_or_reject_promise

Summary

Resolve or reject the promise with an argument.

Prototype

jerry_value_t
jerry_resolve_or_reject_promise (jerry_value_t promise,
                                 jerry_value_t argument,
                                 bool is_resolve)
  • promise - the promise value
  • argument - the argument for resolve or reject
  • is_resolve - whether the promise should be resolved or rejected
  • return value
    • undefined jerry value - resolve or reject successed
    • jerry value with error flag - otherwise

Example

{
  jerry_value_t promise = ... // acquire/create a promise object.

  ...

  bool is_resolve = ... // whether the promise should be resolved or rejected
  jerry_value_t argument = ... // prepare the argumnent for the resolve or reject.

  jerry_value_t is_ok = jerry_resolve_or_reject_promise (promise,
                                                         argument,
                                                         is_resolve);

  if (jerry_value_is_error (is_ok))
  {
    // handle the error.
  }

  jerry_release_value (is_ok);
  jerry_release_value (argument);
  jerry_release_value (promise);
}

See also

Acquire and release API values

jerry_acquire_value

Summary

Acquires the specified Jerry API value.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_acquire_value (jerry_value_t value);
  • value - api value
  • return value - acquired value that may be used outside of the engine

Example

{
  jerry_value_t object_value = jerry_create_object ();

  jerry_value_t acquired_object = jerry_acquire_value (object_value);

  jerry_release_value (object_value);

  // acquired_object refers to the created object and makes it
  // available after the release of 'object_value'

  jerry_release_value (acquired_object);
}

See also

jerry_release_value

Summary

Release specified Jerry API value.

Prototype

void
jerry_release_value (jerry_value_t value);
  • value - api value

Example

{
  jerry_value_t object_value = jerry_create_object ();

  ...

  jerry_release_value (object_value);
}

Create API values

Function for creating API values.

Note: Every created API value must be freed with jerry_release_value when it is no longer needed.

jerry_create_array

Summary

Create an array object value.

Prototype

jerry_value_t
jerry_create_array (uint32_t size);
  • size - size of array;
  • return value - value of the constructed array object

Example

{
    jerry_value_t array = jerry_create_array (10);

    ...

    jerry_release_value (array);
}

See also

jerry_create_arraybuffer

Summary

Create a jerry_value_t representing an ArrayBuffer object.

Prototype

jerry_value_t
jerry_create_arraybuffer (jerry_length_t size);
  • size - size of the ArrayBuffer to create in bytes
  • return value - the new ArrayBuffer as a jerry_value_t

Example

{
  jerry_value_t buffer_value = jerry_create_arraybuffer (15);

  ... // use the ArrayBuffer

  jerry_release_value (buffer_value);
}

See also

jerry_create_arraybuffer_external

Summary

Creates a jerry_value_t representing an ArrayBuffer object with user specified back-buffer.

User must pass a buffer pointer which is at least size big. After the object is not needed the GC will call the free_cb so the user can release the buffer which was provided.

Prototype

jerry_value_t
jerry_create_arraybuffer_external (const jerry_length_t size
                                   uint8_t *buffer_p,
                                   jerry_object_native_free_callback_t free_cb);
  • size - size of the buffer to use in bytes (should not be 0)
  • buffer_p - the buffer used for the Array Buffer object (should not be a null pointer)
  • free_cb - the callback function called when the object is released
  • return value
    • the new ArrayBuffer as a jerry_value_t
    • if the size is zero or buffer_p is a null pointer will return RangeError

Example

{
  uint8_t buffer_p[15];
  jerry_value_t buffer_value = jerry_create_arraybuffer_external (15, buffer_p, NULL);

  ... // use the array buffer

  jerry_release_value (buffer_value);
}

See also

jerry_create_boolean

Summary

Create a jerry_value_t representing a boolean value from the given boolean parameter.

Prototype

jerry_value_t
jerry_create_boolean (bool value);
  • value - raw boolean value.
  • return value - a jerry_value_t created from the given boolean argument.

Example

{
  jerry_value_t boolean_value = jerry_create_boolean (true);

  ... // usage of the value

  jerry_release_value (boolean_value);
}

See also

jerry_create_error

Summary

Create new JavaScript error object.

Important! The error_type argument must not be JERRY_ERROR_NONE. Creating an error with no error type is not valid.

Prototype

jerry_value_t
jerry_create_error (jerry_error_t error_type,
                    const jerry_char_t *message_p);
  • error_type - type of error
  • message_p - value of 'message' property of constructed error object
  • return value - value of the constructed error object

Example

{
  jerry_value_t error_obj = jerry_create_error (JERRY_ERROR_TYPE,
                                                (const jerry_char_t *) "error");

  ... // usage of error_obj


  jerry_release_value (error_obj);
}

See also

jerry_create_error_sz

Summary

Create new JavaScript error object.

Prototype

jerry_value_t
jerry_create_error_sz (jerry_error_t error_type,
                       const jerry_char_t *message_p,
                       jerry_size_t message_size);
  • error_type - type of the error
  • message_p - value of 'message' property of the constructed error object
  • message_size - size of the message in bytes
  • return value - value of the constructed error object

Example

{
  const jerry_char_t message[] = "error";
  jerry_value_t error_obj = jerry_create_error_sz (JERRY_ERROR_COMMON,
                                                   message,
                                                   sizeof (message) - 1);

  ... // usage of error_obj

  jerry_release_value (error_obj);
}

See also

jerry_create_external_function

Summary

Create an external function object.

Prototype

jerry_value_t
jerry_create_external_function (jerry_external_handler_t handler_p);
  • handler_p - pointer to native handler of the function object
  • return value - value of the constructed function object

Example

static jerry_value_t
handler (const jerry_value_t function_obj,
         const jerry_value_t this_val,
         const jerry_value_t args_p[],
         const jerry_length_t args_cnt)
{
  printf ("native handler called!\n");

  return jerry_create_boolean (true);
}

{
  jerry_value_t func_val = jerry_create_external_function (handler);
  jerry_value_t glob_obj = jerry_get_global_object ();

  // after this, script can invoke the native handler through "handler_field (1, 2, 3);"
  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "handler_field");
  // set property and release the return value without any check
  jerry_release_value (jerry_set_property (glob_obj, prop_name, func_val));
  jerry_release_value (prop_name);

  jerry_release_value (func_val);
  jerry_release_value (glob_obj);
}

See also

jerry_create_number

Summary

Creates a jerry_value_t representing a number value.

Prototype

jerry_value_t
jerry_create_number (double value);
  • value - double value from which a jerry_value_t will be created
  • return value - a jerry_value_t created from the given double argument

Example

{
  jerry_value_t number_value = jerry_create_number (3.14);

  ... // usage of the value

  jerry_release_value (number_value);
}

See also

jerry_create_number_infinity

Summary

Creates a jerry_value_t representing a positive or negative infinity value.

Prototype

jerry_value_t
jerry_create_number_infinity (bool sign);
  • sign - true for negative Infinity and false for positive Infinity
  • return value - a jerry_value_t representing the infinity value

Example

{
  jerry_value_t positive_inf_value = jerry_create_number_infinity (false);

  ... // usage of the positive_inf_value

  jerry_release_value (positive_inf_value);
}

See also

jerry_create_number_nan

Summary

Creates a jerry_value_t representing a not-a-number value.

Prototype

jerry_value_t
jerry_create_number_nan (void);
  • return value - a jerry_value_t representing the not-a-number value

Example

{
  jerry_value_t nan_value = jerry_create_number_nan ();

  ... // usage of the nan_value

  jerry_release_value (nan_value);
}

See also

jerry_create_null

Summary

Creates and returns a jerry_value_t with type null object.

Prototype

jerry_value_t
jerry_create_null (void);
  • return value - a jerry_value_t representing null.

Example

{
  jerry_value_t null_value = jerry_create_null ();

  ... // usage of the value

  jerry_release_value (null_value);
}

See also

jerry_create_object

Summary

Create new JavaScript object, like with new Object().

Prototype

jerry_value_t
jerry_create_object (void);
  • return value - value of the created object

Example

{
  jerry_value_t object_value = jerry_create_object ();

  ... // usage of object_value

  jerry_release_value (object_value);
}

See also

jerry_create_promise

Summary

Create an empty promise object which can be resolved or rejected later by calling jerry_resolve_or_reject_promise.

Note: This API depends on the ES2015-subset profile.

Prototype

jerry_value_t
jerry_create_promise (void)
  • return value - value of the newly created promise

Example

{
  jerry_value_t p = jerry_create_promise ();

  ...// usage of the promise

  jerry_release_value (p);
}

See also

jerry_create_string

Summary

Create string from a valid CESU8 string.

Prototype

jerry_value_t
jerry_create_string (const jerry_char_t *str_p);
  • str_p - pointer to string
  • return value - value of the created string

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string_value  = jerry_create_string (char_array);

  ... // usage of string_value

  jerry_release_value (string_value);
}

See also

jerry_create_string_sz

Summary

Create string from a valid CESU8 string.

Prototype

jerry_value_t
jerry_create_string_sz (const jerry_char_t *str_p,
                        jerry_size_t str_size)
  • str_p - pointer to string
  • str_size - size of the string
  • return value - value of the created string

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string_value  = jerry_create_string_sz (char_array,
                                                        sizeof (char_array) - 1);

  ... // usage of string_value

  jerry_release_value (string_value);
}

See also

jerry_create_string_from_utf8

Summary

Create string from a valid UTF8 string.

Note: The difference from jerry_create_string is that it accepts utf-8 string instead of cesu-8 string.

Prototype

jerry_value_t
jerry_create_string_from_utf8 (const jerry_char_t *str_p);
  • str_p - pointer to string
  • return value - value of the created string

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string_value  = jerry_create_string_from_utf8 (char_array);

  ... // usage of string_value

  jerry_release_value (string_value);
}

See also

jerry_create_string_sz_from_utf8

Summary

Create string from a valid UTF8 string.

Note: The difference from jerry_create_string_sz is that it accepts utf-8 string instead of cesu-8 string.

Prototype

jerry_value_t
jerry_create_string_sz (const jerry_char_t *str_p,
                        jerry_size_t str_size)
  • str_p - pointer to string
  • str_size - size of the string
  • return value - value of the created string

Example

{
  const jerry_char_t char_array[] = "a string";
  jerry_value_t string_value  = jerry_create_string_sz_from_utf8 (char_array,
                                                                  sizeof (char_array) - 1);

  ... // usage of string_value

  jerry_release_value (string_value);
}

See also

jerry_create_regexp

Summary

Returns a jerry_value_t RegExp object or an error, if the construction of the object fails. Optional flags can be set using jerry_regexp_flags_t. These flags can be combined together with the binary OR operator or used on their own as enum values.

Prototype

jerry_value_t
jerry_create_regexp (const jerry_char_t *pattern_p, uint16_t flags);
  • pattern_p - the RegExp pattern as a zero-terminated UTF-8 string
  • flags - optional flags for the RegExp object, see jerry_regexp_flags_t
  • return value - the RegExp object as a jerry_value_t

Example

{
  jerry_char_t pattern_p = "[cgt]gggtaaa|tttaccc[acg]";
  uint16_t pattern_flags = JERRY_REGEXP_FLAG_IGNORE_CASE;

  jerry_value_t regexp = jerry_create_regexp (pattern_p, pattern_flags);

  ...

  jerry_release_value (regexp);
}

jerry_create_regexp_sz

Summary

Returns a jerry_value_t RegExp object or an error, if the construction of the object fails. Optional flags can be set using jerry_regexp_flags_t. These flags can be combined together with the binary OR operator or used on their own as enum values.

Prototype

jerry_value_t
jerry_create_regexp_sz (const jerry_char_t *pattern_p, jerry_size_t pattern_size, uint16_t flags);
  • pattern_p - the RegExp pattern as a zero-terminated UTF-8 string
  • pattern_size - size of the pattern
  • flags - optional flags for the RegExp object, see jerry_regexp_flags_t
  • return value - the RegExp object as a jerry_value_t

Example

{
  jerry_char_t pattern_p = "[cgt]gggtaaa|tttaccc[acg]";
  jerry_size_t pattern_size = sizeof (pattern_p) - 1;
  uint16_t pattern_flags = JERRY_REGEXP_FLAG_IGNORE_CASE;

  jerry_value_t regexp = jerry_create_regexp_sz (pattern_p, pattern_size, pattern_flags);

  ...

  jerry_release_value (regexp);
}

jerry_create_typedarray

Summary

Create a jerry_value_t representing an TypedArray object.

For the new object the type of the TypedArray (see: jerry_typedarray_type_t) and element count can be specified.

Prototype

jerry_value_t
jerry_create_typedarray (jerry_typedarray_type_t type_name, jerry_length_t item_count);
  • type_name - type of TypedArray to create
  • item_count - number of items in the new TypedArray
  • return value - the new TypedArray as a jerry_value_t

Example

{
  jerry_value_t array = jerry_create_typedarray (JERRY_TYPEDARRAY_UINT16, 15);

  ... // use the TypedArray

  jerry_release_value (array);
}

See also

jerry_create_typedarray_for_arraybuffer

Summary

Create a jerry_value_t representing an TypedArray object using an already existing ArrayBuffer object.

For the new object the type of the TypedArray (see: jerry_typedarray_type_t) and element count can be specified.

The developer must ensure that the ArrayBuffer has the correct length for the given type of TypedArray otherwise an error is generated.

The JavaScript equivalent of this function is: new %TypedArray%(arraybuffer) where %TypedArray% is one of the allowed TypedArray functions.

Prototype

jerry_value_t
jerry_create_typedarray_for_arraybuffer (jerry_typedarray_type_t type_name,
                                         const jerry_value_t arraybuffer);
  • type_name - type of TypedArray to create
  • arraybuffer - the ArrayBuffer to use for the new TypedArray
  • return value
    • the new TypedArray as a jerry_value_t
    • Error if the ArrayBuffer does not have enough space for the given type of TypedArray

Example

{
  jerry_value_t buffer = jerry_create_array_buffer (12 * 2);
  jerry_value_t array = jerry_create_typedarray_for_arraybuffer (JERRY_TYPEDARRAY_UINT16, buffer);
  jerry_release_value (buffer);

  ... // use the TypedArray

  jerry_release_value (array);
}

See also

jerry_create_typedarray_for_arraybuffer_sz

Summary

Create a jerry_value_t representing an TypedArray object using an already existing ArrayBuffer object and by specifying the byteOffset, and length properties.

For the new object the type of the TypedArray (see: jerry_typedarray_type_t) and element count can be specified.

The developer must ensure that the ArrayBuffer has the correct length for the given type of TypedArray otherwise an error is generated.

The JavaScript equivalent of this function is: new %TypedArray%(arraybuffer, byteOffset, length) where %TypedArray% is one of the allowed TypedArray functions.

Prototype

jerry_value_t
jerry_create_typedarray_for_arraybuffer_sz (jerry_typedarray_type_t type_name,
                                            const jerry_value_t arraybuffer,
                                            jerry_length_t byte_offset,
                                            jerry_length_t length);
  • type_name - type of TypedArray to create
  • arraybuffer - the ArrayBuffer to use for the new TypedArray
  • byte_offset - start offset to use for the ArrayBuffer
  • length - number of elements to used from the ArrayBuffer (this is not the same as the byteLength)
  • return value
    • the new TypedArray as a jerry_value_t
    • Error if the ArrayBuffer does not have enough space for the given type of TypedArray

Example

{
  jerry_value_t buffer = jerry_create_array_buffer (12 * 2);
  jerry_value_t array = jerry_create_typedarray_for_arraybuffer_sz (JERRY_TYPEDARRAY_UINT16, buffer, 4, 10);
  jerry_release_value (buffer);

  ... // use the TypedArray

  jerry_release_value (array);
}

See also

jerry_create_undefined

Summary

Creates a jerry_value_t representing an undefined value.

Prototype

jerry_value_t
jerry_create_undefined (void);
  • return value - value of undefined

Example

{
  jerry_value_t undefined_value = jerry_create_undefined ();

  ... // usage of the value

  jerry_release_value (undefined_value);
}

See also

General API functions of JS objects

jerry_has_property

Summary

Checks whether the object or its prototype objects have the given property.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_has_property (const jerry_value_t obj_val,
                    const jerry_value_t prop_name_val);
  • obj_val - object value
  • prop_name_val - property name
  • return value - JavaScript boolean value that evaluates to
    • true, if the property exists
    • false, otherwise

Example

{
  jerry_value_t global_object = jerry_get_global_object ();
  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "handler_field");

  jerry_value_t has_prop_js = jerry_has_property (global_object, prop_name);
  bool has_prop = jerry_get_boolean_value (has_prop_js);

  jerry_release_value (has_prop_js);
  jerry_release_value (prop_name);
  jerry_release_value (global_object);
}

See also

jerry_has_own_property

Summary

Checks whether the object has the given property.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_has_own_property (const jerry_value_t obj_val,
                        const jerry_value_t prop_name_val);
  • obj_val - object value
  • prop_name_val - property name
  • return value - JavaScript boolean value that evaluates to
    • true, if the property exists
    • false, otherwise

Example

{
  jerry_value_t global_object = jerry_get_global_object ();
  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "handler_field");

  jerry_value_t has_prop_js = jerry_has_own_property (global_object, prop_name);
  bool has_prop = jerry_get_boolean_value (has_prop_js);

  jerry_release_value (jas_prop_js);
  jerry_release_value (prop_name);
  jerry_release_value (global_object);
}

See also

jerry_delete_property

Summary

Delete a property from an object.

Prototype

bool
jerry_delete_property (const jerry_value_t obj_val,
                       const jerry_value_t prop_name_val);
  • obj_val - object value
  • prop_name_val - property name
  • return value
    • true, if property was deleted successfully
    • false, otherwise

Example

{
  jerry_value_t global_object = jerry_get_global_object ();
  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "my_prop");

  jerry_delete_property (global_object, prop_name);

  jerry_release_value (prop_name);
  jerry_release_value (global_object);
}

See also

jerry_delete_property_by_index

Summary

Delete indexed property from the specified object.

Prototype

bool
jerry_delete_property_by_index (const jerry_value_t obj_val,
                                uint32_t index);
  • obj_val - object value
  • index - index number
  • return value
    • true, if property was deleted successfully
    • false, otherwise

Example

{
  jerry_value_t object;

  ... // create or acquire object

  jerry_delete_property_by_index (object, 5);

  jerry_release_value (object);
}

See also

jerry_get_property

Summary

Get value of a property to the specified object with the given name.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_get_property (const jerry_value_t obj_val,
                    const jerry_value_t prop_name_val);
  • obj_val - object value
  • prop_name_val - property name
  • return value
    • value of property, if success
    • thrown error, otherwise

Example

{
  jerry_value_t global_object = jerry_get_global_object ();
  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "my_prop");

  jerry_value_t prop_value = jerry_get_property (global_object, prop_name);

  jerry_release_value (prop_name);
  jerry_release_value (global_object);
}

See also

jerry_get_property_by_index

Summary

Get value by an index from the specified object.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_get_property_by_index (const jerry_value_t obj_val,
                             uint32_t index);
  • obj_val - object value
  • index - index number
  • return value
    • stored value on the specified index, if success
    • thrown exception, otherwise.

Example

{
  jerry_value_t object;

  ... // create or acquire object

  jerry_value_t value = jerry_get_property_by_index (object, 5);

  ...

  jerry_release_value (value);
  jerry_release_value (object);
}

See also

jerry_set_property

Summary

Set a property to the specified object with the given name.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_set_property (const jerry_value_t obj_val,
                    const jerry_value_t prop_name_val,
                    const jerry_value_t value_to_set)
  • obj_val - object value
  • prop_name_val - property name
  • value_to_set - value to set
  • return value
    • true, if success
    • thrown error, otherwise

Example

{
  jerry_value_t value_to_set;

  ... // create or acquire value to set

  jerry_value_t glob_obj = jerry_get_global_object ();
  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "my_prop");

  jerry_value_t set_result = jerry_set_property (glob_obj, prop_name, value_to_set);

  ... // check result of property set call

  jerry_release_value (set_result);
  jerry_release_value (prop_name);

  ...

  jerry_release_value (value_to_set);
  jerry_release_value (glob_obj);
}

See also

jerry_set_property_by_index

Summary

Set indexed value in the specified object

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_set_property_by_index (const jerry_value_t obj_val,
                             uint32_t index,
                             const jerry_value_t value_to_set);
  • obj_val - object value
  • index - index number
  • value_to_set - value to set
  • return value
    • true, if field value was set successfully
    • thrown exception, otherwise

Example

{
  jerry_value_t object;
  jerry_value_t value_to_set;

  ... // create or acquire object and value to set

  jerry_value_t ret_val = jerry_set_property_by_index (object, 5, value_to_set);

  ...

  jerry_release_value (value_to_set);
  jerry_release_value (ret_val);
  jerry_release_value (object);
}

See also

jerry_init_property_descriptor_fields

Summary

Initialize property descriptor.

Prototype

void
jerry_init_property_descriptor_fields (jerry_property_descriptor_t *prop_desc_p);
  • prop_desc_p - pointer to property descriptor

Example

{
  jerry_property_descriptor_t prop_desc;
  jerry_init_property_descriptor_fields (&prop_desc);

  ... // usage of prop_desc

  jerry_free_property_descriptor_fields (&prop_desc);
}

See also

jerry_define_own_property

Summary

Define a property to the specified object with the given name.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_define_own_property (const jerry_value_t obj_val,
                           const jerry_value_t prop_name_val,
                           const jerry_property_descriptor_t *prop_desc_p);
  • obj_val - object value
  • prop_name_val - property name
  • prop_desc_p - pointer to property descriptor
  • return value
    • true, if success
    • thrown error, otherwise

Example

{
  jerry_value_t global_obj_val = jerry_get_global_object ();

  jerry_property_descriptor_t prop_desc;
  jerry_init_property_descriptor_fields (&prop_desc);

  jerry_value_t value_to_set;

  ... // create or acquire value to set

  prop_desc.is_value_defined = true;
  prop_desc.value = value_to_set;

  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "my_prop");
  jerry_value_t return_value = jerry_define_own_property (global_obj_val, prop_name, &prop_desc);
  jerry_release_value (return_value);
  jerry_release_value (prop_name);

  jerry_free_property_descriptor_fields (&prop_desc);
  jerry_release_value (global_obj_val);
}

See also

jerry_get_own_property_descriptor

Summary

Construct property descriptor from specified property.

Prototype

bool
jerry_get_own_property_descriptor (const jerry_value_t  obj_val,
                                   const jerry_value_t prop_name_val,
                                   jerry_property_descriptor_t *prop_desc_p);
  • obj_val - object value
  • prop_name_val - property name
  • prop_desc_p - pointer to property descriptor
  • return value

Example

{
  jerry_value_t global_obj_val = jerry_get_global_object ();

  jerry_property_descriptor_t prop_desc;
  jerry_init_property_descriptor_fields (&prop_desc);

  jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "my_prop");
  jerry_get_own_property_descriptor (global_obj_val, prop_name, &prop_desc);
  jerry_release_value (prop_name);

  ... // usage of property descriptor

  jerry_free_property_descriptor_fields (&prop_desc);
  jerry_release_value (global_obj_val);
}

See also

jerry_free_property_descriptor_fields

Summary

Free fields of property descriptor (setter, getter and value).

Prototype

void
jerry_free_property_descriptor_fields (const jerry_property_descriptor_t *prop_desc_p);
  • prop_desc_p - pointer to property descriptor

Example

{
  jerry_property_descriptor_t prop_desc;
  jerry_init_property_descriptor_fields (&prop_desc);

  ... // usage of property descriptor

  jerry_free_property_descriptor_fields (&prop_desc);
}

See also

jerry_call_function

Summary

Call function specified by a function value. Error flag must not be set for any arguments of this function. Value of this parameter should be set to undefined for non-method calls.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_call_function (const jerry_value_t func_obj_val,
                     const jerry_value_t this_val,
                     const jerry_value_t args_p[],
                     jerry_size_t args_count);
  • func_obj_val - the function object to call
  • this_val - object for 'this' binding
  • args_p - function's call arguments
  • args_count - number of arguments
  • return value - returned jerry value of the called function

Example

{
  jerry_value_t val;

  ... // receiving val

  if (jerry_value_is_function (val))
  {
    jerry_value_t this_val = jerry_create_undefined ();
    jerry_value_t ret_val = jerry_call_function (val, this_val, NULL, 0);

    if (!jerry_value_is_error (ret_val))
    {
      ... // handle return value
    }

    jerry_release_value (ret_val);
    jerry_release_value (this_val);
  }

  jerry_release_value (val);
}

See also

jerry_construct_object

Summary

Construct object, invoking specified function object as constructor. Error flag must not be set for any arguments of this function.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_construct_object (const jerry_value_t func_obj_val,
                        const jerry_value_t args_p[],
                        jerry_size_t args_count);
  • func_obj_val - function object to call
  • args_p - function's call arguments
  • args_count - number of arguments
  • return value - returned value of the invoked constructor

Example

{
  jerry_value_t val;

  ... // receiving val

  if (jerry_is_constructor (val))
  {
    jerry_value_t ret_val = jerry_construct_object (val, NULL, 0);

    if (!jerry_value_is_error (ret_val))
    {
      ... // handle return value
    }

    jerry_release_value (ret_val);
  }
}

See also

jerry_get_object_keys

Summary

Get keys of the specified object value.

Prototype

jerry_value_t
jerry_get_object_keys (const jerry_value_t obj_val);
  • obj_val - object value
  • return value
    • array object value, if success
    • thrown error, otherwise

Example

{
  jerry_value_t object;
  ... // create or acquire object

  jerry_value_t keys_array = jerry_get_object_keys (object);

  ... // usage of keys_array

  jerry_release_value (keys_array);
}

See also

jerry_get_prototype

Summary

Get the prototype of the specified object.

Prototype

jerry_value_t
jerry_get_prototype (const jerry_value_t obj_val);
  • obj_val - object value
  • return value
    • object value, if success
    • null or thrown error, otherwise

Example

{
  jerry_value_t object;
  ... // create or acquire object

  jerry_value_t prototype = jerry_get_prototype (object);

  ... // usage of prototype object

  jerry_release_value (prototype);
  jerry_release_value (object);
}

See also

jerry_set_prototype

Summary

Set the prototype of the specified object.

Prototype

jerry_value_t
jerry_set_prototype (const jerry_value_t obj_val,
                     const jerry_value_t proto_obj_val);
  • obj_val - object value
  • proto_obj_val - prototype object value
  • return value
    • true, if success
    • thrown error, otherwise

Example

{
  jerry_value_t object;
  jerry_value_t prototype;

  ... // create or acquire object and prototype

  jerry_value_t ret_val = jerry_set_prototype (object, prototype);

  jerry_release_value (ret_val);
  jerry_release_value (prototype);
  jerry_release_value (object);
}

See also

jerry_get_object_native_pointer

Summary

Get native pointer and its type information. The pointer and the type information are previously associated with the object by jerry_set_object_native_pointer.

Note: It is recommended to ensure that the out_native_info_p value pointer is equal to the native info pointer that is expected, before casting and accessing the out_native_pointer_p. An example of when this is important: external functions that expect this to have a native pointer of a certain C type. It is possible in JavaScript to change this at will – using call(), apply() or bind(). Therefore, it is possible that the native pointer of this is not of the expected C type. To handle this safely and securely, one must always add type checks to make sure that the out_native_pointer_p is of the expected type, before casting and dereferencing out_native_pointer_p.

Note: out_native_pointer_p and out_native_info_p can be NULL, and it means the caller doesn't want to get the native_pointer or type information.

Prototype

bool
jerry_get_object_native_pointer (const jerry_value_t obj_val,
                                 void **out_native_pointer_p,
                                 const jerry_object_native_info_t **out_native_info_p)
  • obj_val - object value to get native pointer from.
  • out_native_pointer_p - native pointer (output parameter).
  • out_native_info_p - native pointer's type information (output parameter).
  • return value
    • true, if there is native pointer associated with the object
    • false, otherwise

Example

typedef struct {
  int foo;
  bool bar;
} native_obj_t;

static void native_freecb (void *native_p)
{
  ... // free the native pointer
}

// NOTE: The address (!) of type_info acts as a way to uniquely "identify" the
// C type `native_obj_t *`.
static const jerry_object_native_info_t native_obj_type_info =
{
  .free_cb = native_freecb
};

// Function creating JS object that is "backed" by a native_obj_t *:
{
  ...

  // construct object and native_set value:
  jerry_value_t object = ...;
  native_obj_t *native_obj = malloc(sizeof(*native_obj));
  jerry_set_object_native_pointer (object, native_obj, &native_obj_type_info);

  ...
}

// Native method, `this` is expected to be "backed" by a native_obj_t *:
{
  void *native_p;
  const jerry_object_native_info_t *type_p;
  bool has_p = jerry_get_object_native_pointer (this_val, &native_p, &type_p);

  if (has_p)
  {
    // The type_p pointer address itself is used to identify the type:
    if (type_p == &native_obj_type_info)
    {
      // The type of this's native pointer matches what is expected.
      // Only now is it safe to cast to native_obj_t * and dereference the
      // pointer:
      native_obj_t *native_obj = native_p;
      native_obj->bar = ...; // Safe to access now!
    }
    else
    {
      // The type of this's native pointer is NOT what we expected!
      // We should not cast to native_obj_t * and dereference because it's unsafe.
      // Handle the error here, for example throw an error.
    }
  }
  ...
}

See also

jerry_set_object_native_pointer

Summary

Set native pointer and an optional type information for the specified object. You can get them by calling jerry_get_object_native_pointer later.

Note: If native pointer was already set for the object, its value is updated.

Note: If a non-NULL free callback is specified in the native type information, it will be called by the garbage collector when the object is freed. The type info is always overwrites the previous value, so passing a NULL value deletes the current type info.

Prototype

bool
jerry_set_object_native_pointer (const jerry_value_t obj_val,
                                 void *native_p,
                                 const jerry_object_native_info_t *info_p)
  • obj_val - object to set native pointer in.
  • native_p - native pointer.
  • info_p - native pointer's type information or NULL. When used, this should be a long-lived pointer, usually a pointer to a static const jerry_object_native_info_t makes most sense.

Example

See jerry_get_object_native_pointer for a best-practice example.

See also

jerry_foreach_object_property

Summary

Applies the given function to every property in the given object.

Prototype

bool
jerry_foreach_object_property (jerry_value_t obj_val,
                               jerry_object_property_foreach_t foreach_p,
                               void *user_data_p);
  • obj_val - object value
  • foreach_p - foreach function, that will be applied for each property
  • user_data_p - user data for foreach function
  • return value
    • true, if object fields traversal was performed successfully, i.e.:
      • no unhandled exceptions were thrown in object fields traversal
      • object fields traversal was stopped on callback that returned false
    • false, otherwise

Example

bool foreach_function (const jerry_value_t prop_name,
                       const jerry_value_t prop_value,
                       void *user_data_p)
{

  ... // implementation of the foreach function

}

{
  jerry_value_t object;
  ... // receive or construct object

  double data = 3.14; // example data

  jerry_foreach_object_property (object, foreach_function, &data);

}

See also

jerry_objects_foreach

Summary

Iterate over objects.

Note: Values obtained in foreach_p must be retained using jerry_acquire_value.

Prototype

bool jerry_objects_foreach (jerry_objects_foreach_t foreach_p,
                            void *user_data_p);
  • foreach_p - function that will be invoked for each object.
  • user_data_p - User data to pass to the function.
  • return value
    • true, if the search function terminated the traversal by returning false
    • false, if the end of the list of objects was reached

Example

typedef struct
{
  jerry_value_t property_name;
  jerry_value_t result;
} find_my_object_info_t;

/*
 * Find the first object with the given property.
 */
static bool
find_my_object(const jerry_value_t candidate,
               void *user_data_p)
{
  find_my_object_info_t *info_p = (find_my_object_info_t *) user_data_p;
  jerry_value_t has_property = jerry_object_has_property (candidate, info_p->property_name);
  bool keep_searching = (jerry_value_is_error (has_property) || !jerry_get_boolean_value ());
  if (!keep_searching)
  {
    /* We found it, so we acquire the value and record it. */
    info_p->result = jerry_acquire_value (candidate);
  }
  jerry_release_value (has_property);
  return keep_searching;
} /* find_my_object */

{
  find_my_object_info_t search_info =
  {
    .property_name = jerry_create_string ("desired_property")
  };

  if (jerry_object_foreach (find_my_object, &search_info))
  {
    /* The search was successful. Do something useful with search_info.result. */
    ...

    /* Release the found object after we're done using it. */
    jerry_release_value (search_info.result);
  }
  else
  {
    /* The search has failed. */
  }

  jerry_release_value (search_info.desired_property);
}

See also

jerry_objects_foreach_by_native_info

Summary

Iterate over objects matching a certain native data type.

Note: Values obtained in foreach_p must be retained using jerry_acquire_value.

Prototype

bool jerry_objects_foreach_by_native_info (const jerry_object_native_info_t *native_info_p,
                                           jerry_objects_foreach_by_native_info_t foreach_p,
                                           void *user_data_p);
  • native_info_p - native pointer's type information.
  • return value
    • true, if the search function terminated the traversal by returning false
    • false, if the end of the list of objects was reached

Example

typedef struct
{
  int foo;
  bool bar;
} native_obj_t;

typedef struct
{
  jerry_value_t found_object;
  void *match_data_p;
} find_object_data_t;

static void native_freecb (void *native_p)
{
  ... // free the native pointer
} /* native_freecb */

// NOTE: The address (!) of type_info acts as a way to uniquely "identify" the
// C type `native_obj_t *`.
static const jerry_object_native_info_t native_obj_type_info =
{
  .free_cb = native_freecb
};

// Function creating JS object that is "backed" by a native_obj_t *:
{
  ...

  // construct object and native_set value:
  jerry_value_t object = ...;
  native_obj_t *native_obj_p = malloc (sizeof (*native_obj_p));
  jerry_set_object_native_pointer (object, native_obj_p, &native_obj_type_info);

  ...
}

// Native method that retrieves the JavaScript object by way of its native data:
static bool find_object (const jerry_value_t candidate, void *data_p, void *user_data_p)
{
  find_object_data_t *find_data_p = (find_object_data_t *) user_data_p;

  if (find_data_p->match_data_p == data_p)
  {
    // If the object was found, acquire it and store it in the user data.
    find_data_p->found_object = jerry_acquire_value (candidate);

    // Stop traversing over the objects.
    return false;
  }

  // Indicate that the object was not found, so traversal must continue.
  return true;
} /* find_object */
...
{
  find_object_data_t find_data =
  {
    .match_data = native_obj
  };

  if (jerry_objects_foreach_by_native_info (&native_obj_type_info, find_object, &find_data))
  {
    // The object was found and is now stored in find_data.found_object. After using it, it must be released.
    ...
    jerry_release_value (find_data.found_object);
  }
  else
  {
    // The object was not found.
  }
  ...
}

See also

Input validator functions

jerry_is_valid_utf8_string

Summary

Validate UTF-8 string.

Prototype

bool
jerry_is_valid_utf8_string (const jerry_char_t *utf8_buf_p, /**< UTF-8 string */
                            jerry_size_t buf_size) /**< string size */
  • utf8_buf_p - UTF-8 input string
  • buf_size - input string size

Example

#include "jerryscript.h"

int
main (void)
{
  const jerry_char_t script[] = "print ('Hello, World!');";
  const jerry_size_t script_size = sizeof (script) - 1;

  if (jerry_is_valid_utf8_string (script, script_size))
  {
    jerry_run_simple (script, script_size, JERRY_INIT_EMPTY);
  }
}

See also

jerry_is_valid_cesu8_string

Summary

Validate CESU-8 string.

Prototype

bool
jerry_is_valid_cesu8_string (const jerry_char_t *cesu8_buf_p, /**< CESU-8 string */
                             jerry_size_t buf_size) /**< string size */
  • cesu8_buf_p - CESU-8 input string
  • buf_size - input string size

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  const jerry_char_t script[] = "Hello, World!";
  const jerry_size_t script_size = sizeof (script) - 1;

  if (jerry_is_valid_cesu8_string (script, script_size))
  {
    jerry_value_t string_value = jerry_create_string_sz (script,
                                                         script_size);

    // usage of string_value

    jerry_release_value (string_value);
  }

  jerry_cleanup ();
}

See also

Dynamic memory management functions

jerry_heap_alloc

Summary

Allocate memory on the engine's heap.

Note: This function may take away memory from the executed JavaScript code. If any other dynamic memory allocation API is available (e.g., libc malloc), it should be used instead.

Prototype

void *jerry_heap_alloc (size_t size);
  • size: size of the memory block.
  • return value: non-NULL pointer, if the memory is successfully allocated, NULL otherwise.

See also

jerry_heap_free

Summary

Free memory allocated on the engine's heap.

Prototype

void jerry_heap_free (void *mem_p, size_t size);
  • mem_p: value returned by jerry_heap_alloc.
  • size: same size as passed to jerry_heap_alloc.

See also

External context functions

jerry_create_context

Summary

Create an external JerryScript engine context.

Prototype

jerry_context_t *
jerry_create_context (uint32_t heap_size,
                      jerry_context_alloc_t alloc,
                      void *cb_data_p);
  • heap_size - requested heap size of the JerryScript context
  • alloc - function for allocation
  • cb_data_p - user data
  • return value
    • pointer to the newly created JerryScript context if success
    • NULL otherwise.

Example

#include <stdlib.h>
#include <pthread.h>

#include "jerryscript.h"
#include "jerryscript-port.h"

/* A different Thread Local Storage variable for each jerry context. */
__thread jerry_context_t *tls_context;

jerry_context_t *
jerry_port_get_current_context (void)
{
  /* Returns the context assigned to the thread. */
  return tls_context;
}

/* Allocate JerryScript heap for each thread. */
static void *
context_alloc_fn (size_t size, void *cb_data)
{
  (void) cb_data;
  return malloc (size);
}

static void *
thread_function (void *param)
{
  tls_context = jerry_create_context (512 * 1024,
                                      context_alloc_fn,
                                      NULL);
  jerry_init (JERRY_INIT_EMPTY);
  /* Run JerryScript in the context (e.g.: jerry_parse & jerry_run) */
  jerry_cleanup ();

  /* Deallocate JerryScript context */
  free (tls_context);

  return NULL;
}

#define NUM_OF_THREADS 8

int
main (void)
{
  pthread_t threads[NUM_OF_THREADS];

  /* Create the threads. */
  for (int i = 0; i < NUM_OF_THREADS; i++)
  {
    pthread_create (&threads[i], NULL, thread_function, (void *) (intptr_t) i);
  }

  /* Wait for the threads to complete, and release their resources. */
  for (int i = 0; i < NUM_OF_THREADS; i++)
  {
    pthread_join (threads[i], NULL);
  }

  return 0;
}

See also

Snapshot functions

jerry_generate_snapshot

Summary

Generate snapshot from the specified source code.

Prototype

jerry_value_t
jerry_generate_snapshot (const jerry_char_t *resource_name_p,
                         size_t resource_name_length,
                         const jerry_char_t *source_p,
                         size_t source_size,
                         uint32_t generate_snapshot_opts,
                         uint32_t *buffer_p,
                         size_t buffer_size);
  • resource_name_p - resource (file) name of the source code. Currently unused, the debugger may use it in the future.
  • resource_name_length - length of resource name.
  • source_p - script source, it must be a valid utf8 string.
  • source_size - script source size, in bytes.
  • generate_snapshot_opts - any combination of jerry_generate_snapshot_opts_t flags.
  • buffer_p - buffer to save snapshot to.
  • buffer_size - the buffer's size.
  • return value
    • the size of the snapshot as a number value, if it was generated succesfully (i.e. there are no syntax errors in source code, buffer size is sufficient, and snapshot support is enabled in current configuration through JERRY_ENABLE_SNAPSHOT_SAVE)
    • thrown error, otherwise.

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  static uint32_t global_mode_snapshot_buffer[256];
  const jerry_char_t script_to_snapshot[] = "(function () { return 'string from snapshot'; }) ();";

  jerry_value_t generate_result;
  generate_result = jerry_generate_snapshot (NULL,
                                             0,
                                             script_to_snapshot,
                                             sizeof (script_to_snapshot) - 1,
                                             0,
                                             global_mode_snapshot_buffer,
                                             sizeof (global_mode_snapshot_buffer) / sizeof (uint32_t));

  size_t snapshot_size = (size_t) jerry_get_number_value (generate_result);
  jerry_release_value (generate_result);

  jerry_cleanup ();
}

See also

jerry_generate_function_snapshot

Summary

Generate function snapshot from the specified source code with the given arguments.

The function arguments and function body are passed as separated arguments.

Prototype

jerry_value_t
jerry_generate_function_snapshot (const jerry_char_t *resource_name_p,
                                  size_t resource_name_length,
                                  const jerry_char_t *source_p,
                                  size_t source_size,
                                  const jerry_char_t *args_p,
                                  size_t args_size,
                                  uint32_t generate_snapshot_opts,
                                  uint32_t *buffer_p,
                                  size_t buffer_size)
  • resource_name_p - resource (file) name of the source code. Currently unused, the debugger may use it in the future.
  • resource_name_length - length of resource name.
  • source_p - script source, it must be a valid utf8 string.
  • source_size - script source size, in bytes.
  • args_p - function arguments, it must be a valid utf8 string.
  • args_size - function argument size, in bytes.
  • generate_snapshot_opts - any combination of jerry_generate_snapshot_opts_t flags.
  • buffer_p - buffer to save snapshot to.
  • buffer_size - the buffer's size.
  • return value
    • the size of the snapshot as a number value, if it was generated succesfully (i.e. there are no syntax errors in source code, buffer size is sufficient, and snapshot support is enabled in current configuration through JERRY_ENABLE_SNAPSHOT_SAVE)
    • thrown error, otherwise.

Example

#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  static uint32_t func_snapshot_buffer[256];
  const jerry_char_t args[] = "a, b";
  const jerry_char_t src[] = "return a + b;";

  jerry_value_t generate_result;
  generate_result = jerry_generate_function_snapshot (NULL,
                                                      0,
                                                      src,
                                                      sizeof (src) - 1,
                                                      args,
                                                      sizeof (args) - 1,
                                                      0,
                                                      func_snapshot_buffer,
                                                      sizeof (func_snapshot_buffer) / sizeof (uint32_t));

  size_t snapshot_size = (size_t) jerry_get_number_value (generate_result);
  jerry_release_value (generate_result);

  jerry_cleanup ();
}

See also

jerry_exec_snapshot

Summary

Execute snapshot from the specified buffer.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_exec_snapshot (const uint32_t *snapshot_p,
                     size_t snapshot_size,
                     size_t func_index,
                     uint32_t exec_snapshot_opts);
  • snapshot_p - pointer to snapshot
  • snapshot_size - size of snapshot
  • func_index - index of executed function
  • exec_snapshot_opts - any combination of jerry_exec_snapshot_opts_t flags.
  • return value
    • result of bytecode, if run was successful
    • thrown error, otherwise

Example

#include "jerryscript.h"

int
main (void)
{
  static uint32_t global_mode_snapshot_buffer[256];
  const jerry_char_t script_to_snapshot[] = "(function () { return 'string from snapshot'; }) ();";

  jerry_init (JERRY_INIT_EMPTY);

  jerry_value_t generate_result;
  generate_result = jerry_generate_snapshot (NULL,
                                             0,
                                             script_to_snapshot,
                                             sizeof (script_to_snapshot) - 1,
                                             0,
                                             global_mode_snapshot_buffer,
                                             sizeof (global_mode_snapshot_buffer) / sizeof (uint32_t));

  size_t global_mode_snapshot_size = (size_t) jerry_get_number_value (generate_result);
  jerry_release_value (generate_result);

  jerry_cleanup ();

  jerry_init (JERRY_INIT_EMPTY);

  jerry_value_t res = jerry_exec_snapshot (global_mode_snapshot_buffer,
                                           global_mode_snapshot_size,
                                           0,
                                           0);
  jerry_release_value (res);

  jerry_cleanup ();
}

See also

jerry_load_function_snapshot

Summary

Load the selected snapshot function from the specified buffer as a function object.

The lexical environment of the loaded function is always the global lexical environment.

Note: Returned value must be freed with jerry_release_value when it is no longer needed.

Prototype

jerry_value_t
jerry_load_function_snapshot (const uint32_t *snapshot_p,
                              size_t snapshot_size,
                              size_t func_index,
                              uint32_t exec_snapshot_opts);
  • snapshot_p - pointer to snapshot
  • snapshot_size - size of snapshot
  • func_index - index of function to load
  • exec_snapshot_opts - any combination of jerry_exec_snapshot_opts_t flags.
  • return value
    • function object built from the snapshot
    • thrown error, otherwise

Example

#include "jerryscript.h"

int
main (void)
{
  static uint32_t snapshot_buffer[256];
  const jerry_char_t func_args[] = "a, b";
  const jerry_char_t func_src[] = "return a + b;";

  jerry_init (JERRY_INIT_EMPTY);

  jerry_value_t generate_result;
  generate_result = jerry_generate_function_snapshot (NULL,
                                                      0,
                                                      func_src,
                                                      sizeof (func_src) - 1,
                                                      func_args,
                                                      sizeof (func_args) - 1,
                                                      false,
                                                      snapshot_buffer,
                                                      sizeof (snapshot_buffer) / sizeof (uint32_t));

  size_t snapshot_size = (size_t) jerry_get_number_value (generate_result);
  jerry_release_value (generate_result);

  jerry_cleanup ();

  jerry_init (JERRY_INIT_EMPTY);

  jerry_value_t func = jerry_load_function_snapshot (snapshot_buffer,
                                                     snapshot_size,
                                                     0,
                                                     0);
  /* 'func' can be used now as a function object */

  jerry_value_t this_value = jerry_create_undefined ();
  jerry_value_t args[2];
  args[0] = jerry_create_number (1.0);
  args[1] = jerry_create_number (2.0);

  jerry_value_t res = jerry_call_function (func, this_value, args, 2);

  /* 'res' now contains the value 3 as a jerry_value_t */

  jerry_release_value (args[0]);
  jerry_release_value (args[1]);
  jerry_release_value (this_value);
  jerry_release_value (func);

  jerry_cleanup ();
  return 0;
}

See also

jerry_get_literals_from_snapshot

Summary

Collect the used literals from the given snapshot and save them into a buffer in list or C format. None of these literals are magic strings. In C format only valid identifiers are collected.

Prototype

size_t
jerry_get_literals_from_snapshot (const uint32_t *snapshot_p,
                                  size_t snapshot_size,
                                  jerry_char_t *lit_buf_p,
                                  size_t lit_buf_size,
                                  bool is_c_format);
  • snapshot_p - input snapshot buffer.
  • snapshot_size - snapshot size, in bytes.
  • lit_buf_p - buffer to save literals to.
  • lit_buf_size - the buffer's size.
  • is_c_format - the output format would be C-style (true) or a simple list (false).
  • return value
    • the size of the literal-list, if it was generated succesfully (i.e. the list of literals isn't empty, and literal-save support is enabled in current configuration through JERRY_ENABLE_SNAPSHOT_SAVE)
    • 0 otherwise.

Example

#include <stdio.h>
#include "jerryscript.h"

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  static jerry_char_t literal_buffer[256];
  static uint32_t snapshot_buffer[256];
  const jerry_char_t script_for_literal_save[] = "var obj = { a:'aa', bb:'Bb' }";

  jerry_value_t generate_result = jerry_generate_snapshot (NULL,
                                                           0,
                                                           script_for_literal_save,
                                                           sizeof (script_for_literal_save) - 1,
                                                           0,
                                                           snapshot_buffer,
                                                           256);
  size_t snapshot_size = (size_t) jerry_get_number_value (generate_result);
  jerry_release_value (generate_result);

  const size_t literal_size = jerry_get_literals_from_snapshot (snapshot_buffer,
                                                                snapshot_size,
                                                                literal_buffer,
                                                                256,
                                                                true);

  if (literal_size != 0)
  {
    FILE *literal_file_p = fopen ("literals.h", "wb");
    fwrite (literal_buffer, sizeof (uint8_t), literal_size, literal_file_p);
    fclose (literal_file_p);
  }

  jerry_cleanup ();
}

See also

Miscellaneous functions

jerry_set_vm_exec_stop_callback

Summary

When JERRY_FEATURE_VM_EXEC_STOP is enabled a callback function can be specified by this function. This callback is periodically called when JerryScript executes an ECMAScript program.

If the callback returns with undefined value the ECMAScript execution continues. Otherwise the result is thrown by the engine (if the error flag is not set for the returned value the engine automatically sets it). The callback function might be called again even if it threw an error. In this case the function must throw the same error again.

To reduce the CPU overhead of constantly checking the termination condition the callback is called when a backward jump is executed or an exception is caught. Setting the frequency to a greater than 1 value reduces this overhead further. If its value is N only every Nth event (backward jump, etc.) trigger the next check.

Prototype

void
jerry_set_vm_exec_stop_callback (jerry_vm_exec_stop_callback_t stop_cb,
                                 void *user_p,
                                 uint32_t frequency);
  • stop_cb - periodically called callback (passing NULL disables this feature)
  • user_p - user pointer passed to the stop_cb function
  • frequency - frequency of calling the stop_cb function

Example

#include "jerryscript.h"

static int countdown = 10;

static jerry_value_t
vm_exec_stop_callback (void *user_p)
{
  while (countdown > 0)
  {
    countdown--;
    return jerry_create_undefined ();
  }

  // The error flag is added automatically.
  return jerry_create_string ((const jerry_char_t *) "Abort script");
}

int
main (void)
{
  jerry_init (JERRY_INIT_EMPTY);

  jerry_set_vm_exec_stop_callback (vm_exec_stop_callback, &countdown, 16);

  // Inifinte loop.
  const jerry_char_t script[] = "while(true) {}";

  jerry_value_t parsed_code = jerry_parse (NULL, 0, script, sizeof (script) - 1, JERRY_PARSE_NO_OPTS);
  jerry_release_value (jerry_run (parsed_code));
  jerry_release_value (parsed_code);
  jerry_cleanup ();
}

See also

jerry_get_backtrace

Summary

Get backtrace. The backtrace is an array of strings where each string contains the position of the corresponding frame. The array length is zero if the backtrace is not available.

This function is typically called from native callbacks.

Prototype

jerry_value_t
jerry_get_backtrace (uint32_t max_depth);
  • max_depth - backtrace collection stops after reaching this value, 0 = unlimited
  • return value
    • a new array

See also

ArrayBuffer and TypedArray functions

jerry_get_arraybuffer_byte_length

Summary

Get the byte length property of the ArrayBuffer. This is the same value which was passed to the ArrayBuffer constructor call.

Prototype

jerry_length_t
jerry_get_arraybuffer_byte_length (const jerry_value_t value);
  • value - ArrayBuffer object
  • return value
    • size of the ArrayBuffer in bytes
    • 0 if the value parameter is not an ArrayBuffer

Example

{
  jerry_value_t buffer = jerry_create_arraybuffer (15);
  jerry_length_t length = jerry_get_arraybuffer_byte_length (buffer);
  // length should be 15

  jerry_release_value (buffer);
}

See also

jerry_arraybuffer_read

Summary

Copy the portion of the ArrayBuffer into a user provided buffer. The start offset of the read operation can be specified.

The number bytes to be read can be specified via the buf_size parameter. It is not possible to read more than the length of the ArrayBuffer.

Function returns the number of bytes read from the ArrayBuffer (and written to the buffer parameter). This value is calculated in the following way: min(array buffer length - offset, buf_size).

Prototype

jerry_length_t
jerry_arraybuffer_read (const jerry_value_t value,
                        jerry_length_t offset,
                        uint8_t *buf_p,
                        jerry_length_t buf_size);
  • value - ArrayBuffer to read from
  • offset - start offset of the read operation
  • buf_p - buffer to read the data to
  • buf_size - maximum number of bytes to read into the buffer
  • return value
    • number of bytes written into the buffer (read from the ArrayBuffer)
    • 0 if the value is not an ArrayBuffer object
    • 0 if the buf_size is zero or there is nothing to read

Example

{
  uint8_t data[20];
  jerry_value_t buffer;
  // ... create the ArrayBuffer or acuiqre it from somewhere.

  jerry_value_t bytes_read;

  // read 10 bytes from the start of the ArrayBuffer.
  bytes_read = jerry_arraybuffer_read (buffer, 0, data, 10);
  // read the next 10 bytes
  bytes_read += jerry_arraybuffer_read (buffer, bytes_read, data + bytes_read, 10);

  // process the data variable

  jerry_release_value (buffer);
}

See also

jerry_arraybuffer_write

Summary

Copy the contents of a buffer into the ArrayBuffer. The start offset of the write operation can be specified.

The number bytes to be written can be specified via the buf_size parameter. It is not possible to write more than the length of the ArrayBuffer.

Function returns the number of bytes written into the ArrayBuffer (and read from the buffer parameter). This value is calculated in the following way: min(array buffer length - offset, buf_size).

Prototype

jerry_length_t
jerry_arraybuffer_write (const jerry_value_t value,
                         jerry_length_t offset,
                         const uint8_t *buf_p,
                         jerry_length_t buf_size);
  • value - ArrayBuffer to write to
  • offset - start offset of the write operation
  • buf_p - buffer to read the data from
  • buf_size - maximum number of bytes to write into the ArrayBuffer
  • return value
    • number of bytes written into the ArrayBuffer (read from the buffer parameter)
    • 0 if the value is not an ArrayBuffer object
    • 0 if the buf_size is zero or there is nothing to write

Example

{
  uint8_t data[20];

  // fill the data with values
  for (int i = 0; i < 20; i++)
  {
    data[i] = (uint8_t) (i * 2);
  }

  jerry_value_t buffer;
  // ... create the ArrayBuffer or acquire it from somewhere.

  jerry_value_t bytes_written;

  // write 10 bytes from to the start of the ArrayBuffer.
  bytes_written = jerry_arraybuffer_write (buffer, 0, data, 10);
  // read the next 10 bytes
  bytes_written += jerry_arraybuffer_write (buffer, bytes_written, data + bytes_written, 10);

  // use the ArrayBuffer

  jerry_release_value (buffer);
}

See also

jerry_get_arraybuffer_pointer

Summary

The function allows access to the contents of the Array Buffer directly. Only allowed for Array Buffers which were created with jerry_create_arraybuffer_external function calls. In any other case this function will return NULL.

After using the pointer the jerry_release_value function must be called.

WARNING! This operation is for expert use only! The programmer must ensure that the returned memory area is used correctly. That is there is no out of bounds reads or writes.

Prototype

uint8_t *
jerry_get_arraybuffer_pointer (const jerry_value_t value);
  • value - Array Buffer object.
  • return value
    • pointer to the Array Buffer's data area.
    • NULL if the value is not an Array Buffer object with external memory.

Example

{
  jerry_value_t buffer;

  // acquire buffer somewhere which was created by a jerry_create_array_buffer_external call.

  uint8_t *const data = jerry_get_arraybuffer_pointer (buffer);

  for (int i = 0; i < 22; i++)
  {
    data[i] = (uint8_t) (i + 4);
  }

  // required after jerry_get_arraybuffer_pointer call.
  jerry_release_value (buffer);

  // use the Array Buffer

  // release buffer as it is not needed after this point
  jerry_release_value (buffer);
}

See also

jerry_get_typedarray_type

Summary

Get the type of the TypedArray.

The returned type is one of the jerry_typedarray_type_t enum value.

Prototype

jerry_typedarray_type_t
jerry_get_typedarray_type (jerry_value_t value);
  • value - TypedArray object to query for type.
  • return
    • the type of the TypedArray
    • JERRY_TYPEDARRAY_INVALID if the object was not a TypedArray

Example

{
  jerry_typedarray_type_t expected_type = JERRY_TYPEDARRAY_UINT32;
  jerry_value_t typedarray = jerry_create_typedarray (expected_klass, 25);

  jerry_typedarray_type_t type = jerry_get_typedarray_type (typedarray);

  // 'type' is now JERRY_TYPEDARRAY_UINT32

  jerry_release_value (typedarray);
}

See also

jerry_get_typedarray_length

Summary

Get the element count of the TypedArray as specified during creation.

This is not the same as the byteLength property of a TypedArray object.

Prototype

jerry_length_t
jerry_get_typedarray_length (jerry_value_t value);
  • value - TypedArray object to query
  • return
    • length (element count) of the TypedArray object
    • 0 if the object is not a TypedArray

Example

{
  jerry_value_t array = jerry_create_typedarray (JERRY_TYPEDARRAY_INT32, 21);

  jerry_length_t element_count = jerry_get_typedarray_length (array);

  // element_count is now 21.

  jerry_release_value (array);
}

See also

jerry_get_typedarray_buffer

Summary

Get the ArrayBuffer object used by a TypedArray object. Additionally returns the byteLength and byteOffset properties of the TypedArray object.

For the returned ArrayBuffer the jerry_release_value must be called.

Prototype

jerry_value_t jerry_get_typedarray_buffer (jerry_value_t value,
                                           jerry_length_t *byteOffset,
                                           jerry_length_t *byteLength);
  • value - TypedArray to get the ArrayBuffer from
  • byteOffset - (Optional) returns the start offset of the ArrayBuffer for the TypedArray
  • byteLength - (Optional) returns the number of bytes used from the ArrayBuffer for the TypedArray
  • return
    • TypedArray object's underlying ArrayBuffer object
    • TypeError if the value is not a TypedArray object

Example

{
  jerry_value_t array = jerry_create_typedarray (JERRY_TYPEDARRAY_INT16, 11);

  jerry_length_t byteLength = 0;
  jerry_length_t byteOffset = 0;
  jerry_value_t buffer = jerry_get_typedarray_buffer (array, &byteOffset, &byteLength);

  // buffer is an ArrayBuffer object and ArrayBuffer operations can be performed on it
  // byteLength is 11 * 2  (2 as the TypedArray stores Int16 that is 2 byte elements)
  // byteOffset is 0

  jerry_release_value (buffer);
  jerry_release_value (array);
}

See also

JSON functions

jerry_json_parse

Summary

Returns the same result as JSON.parse ecmascript function.

Prototype

jerry_value_t jerry_json_parse (const jerry_char_t *string_p, jerry_size_t string_size)
  • string_p - a JSON string
  • string_size - size of the string
  • return
    • jerry_value_t containing the same as json.parse()
    • jerry_value_t containing error massage

Example

{
  const jerry_char_t data[] = "{\"name\": \"John\", \"age\": 5}";
  jerry_value_t parsed_json = jerry_json_parse (data, sizeof (data) - 1);

  // parsed_json now conatins all data stored in data_in_json

  jerry_release_value (parsed_json);
}

jerry_json_stringify

Summary

Returns the same value as JSON.stringify() ecmascript function.

Prototype

jerry_value_t jerry_json_stringify (const jerry_value_t object_to_stringify)
  • object_to_stringify - a jerry_value_t object to stringify
  • return
    • jerry_value_t containing the same as json.stringify()
    • jerry_value_t containing error massage

Example

{
  jerry_value_t obj = jerry_create_object ();
  jerry_value_t key = jerry_create_string ((const jerry_char_t *) "name");
  jerry_value_t value = jerry_create_string ((const jerry_char_t *) "John");
  jerry_set_property (obj, key, value);
  jerry_value_t stringified = jerry_json_stringify (obj);

  //stringified now contains a json formated string

  jerry_release_value (obj);
  jerry_release_value (key);
  jerry_release_value (value);
  jerry_release_value (stringified);
}