Why is GeoM.Rotate
clockwise?
#2792
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I thought the positive direction of rotation is conventionally counter-clockwise. But it seems that |
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Answered by
hajimehoshi
Sep 28, 2023
Replies: 1 comment
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Yes, in Ebitengine, this is clockwise i.e. the Y axis is downward. This is opposite to math, but is usual in game programming. See also https://ebitengine.org/en/documents/matrix.html |
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Answer selected by
musjj
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Yes, in Ebitengine, this is clockwise i.e. the Y axis is downward. This is opposite to math, but is usual in game programming. See also https://ebitengine.org/en/documents/matrix.html