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utils.py
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import os
import cPickle
import numpy as np
import xml.etree.ElementTree as ET
import random
import svgwrite
from IPython.display import SVG, display
from svg.path import Path, Line, Arc, CubicBezier, QuadraticBezier, parse_path
def calculate_start_point(data, factor=1.0, block_size = 200):
# will try to center the sketch to the middle of the block
# determines maxx, minx, maxy, miny
sx = 0
sy = 0
maxx = 0
minx = 0
maxy = 0
miny = 0
for i in xrange(len(data)):
sx += round(float(data[i, 0])*factor, 3)
sy += round(float(data[i, 1])*factor, 3)
maxx = max(maxx, sx)
minx = min(minx, sx)
maxy = max(maxy, sy)
miny = min(miny, sy)
abs_x = block_size/2-(maxx-minx)/2-minx
abs_y = block_size/2-(maxy-miny)/2-miny
return abs_x, abs_y, (maxx-minx), (maxy-miny)
def draw_stroke_color_array(data, factor=1, svg_filename = 'sample.svg', stroke_width = 1, block_size = 200, maxcol = 5, svg_only = False, color_mode = True):
num_char = len(data)
if num_char < 1:
return
max_color_intensity = 225
numrow = np.ceil(float(num_char)/float(maxcol))
dwg = svgwrite.Drawing(svg_filename, size=(block_size*(min(num_char, maxcol)), block_size*numrow))
dwg.add(dwg.rect(insert=(0, 0), size=(block_size*(min(num_char, maxcol)), block_size*numrow),fill='white'))
the_color = "rgb("+str(random.randint(0, max_color_intensity))+","+str(int(random.randint(0, max_color_intensity)))+","+str(int(random.randint(0, max_color_intensity)))+")"
for j in xrange(len(data)):
lift_pen = 0
#end_of_char = 0
cdata = data[j]
abs_x, abs_y, size_x, size_y = calculate_start_point(cdata, factor, block_size)
abs_x += (j % maxcol) * block_size
abs_y += (j / maxcol) * block_size
for i in xrange(len(cdata)):
x = round(float(cdata[i,0])*factor, 3)
y = round(float(cdata[i,1])*factor, 3)
prev_x = round(abs_x, 3)
prev_y = round(abs_y, 3)
abs_x += x
abs_y += y
if (lift_pen == 1):
p = "M "+str(abs_x)+","+str(abs_y)+" "
the_color = "rgb("+str(random.randint(0, max_color_intensity))+","+str(int(random.randint(0, max_color_intensity)))+","+str(int(random.randint(0, max_color_intensity)))+")"
else:
p = "M "+str(prev_x)+","+str(prev_y)+" L "+str(abs_x)+","+str(abs_y)+" "
lift_pen = max(cdata[i, 2], cdata[i, 3]) # lift pen if both eos or eoc
#end_of_char = cdata[i, 3] # not used for now.
if color_mode == False:
the_color = "#000"
dwg.add(dwg.path(p).stroke(the_color,stroke_width).fill(the_color)) #, opacity=round(random.random()*0.5+0.5, 3)
dwg.save()
if svg_only == False:
display(SVG(dwg.tostring()))
def draw_stroke_color(data, factor=1, svg_filename = 'sample.svg', stroke_width = 1, block_size = 200, maxcol = 5, svg_only = False, color_mode = True):
def split_sketch(data):
# split a sketch with many eoc into an array of sketches, each with just one eoc at the end.
# ignores last stub with no eoc.
counter = 0
result = []
for i in xrange(len(data)):
eoc = data[i, 3]
if eoc > 0:
result.append(data[counter:i+1])
counter = i+1
#if (counter < len(data)): # ignore the rest
# result.append(data[counter:])
return result
data = np.array(data, dtype=np.float32)
data = split_sketch(data)
draw_stroke_color_array(data, factor, svg_filename, stroke_width, block_size, maxcol, svg_only, color_mode)
class SketchLoader():
def __init__(self, batch_size=50, seq_length=300, scale_factor = 1.0, data_filename = "kanji"):
self.data_dir = "./data"
self.batch_size = batch_size
self.seq_length = seq_length
self.scale_factor = scale_factor # divide data by this factor
data_file = os.path.join(self.data_dir, data_filename+".cpkl")
raw_data_dir = os.path.join(self.data_dir, data_filename)
if not (os.path.exists(data_file)) :
print "creating training data cpkl file from raw source"
self.length_data = self.preprocess(raw_data_dir, data_file)
self.load_preprocessed(data_file)
self.num_samples = len(self.raw_data)
self.index = range(self.num_samples) # this list will be randomized later.
self.reset_index_pointer()
def preprocess(self, data_dir, data_file):
# create data file from raw xml files from iam handwriting source.
len_data = []
def cubicbezier(x0, y0, x1, y1, x2, y2, x3, y3, n=20):
# from http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic
pts = []
for i in range(n+1):
t = float(i) / float(n)
a = (1. - t)**3
b = 3. * t * (1. - t)**2
c = 3.0 * t**2 * (1.0 - t)
d = t**3
x = float(a * x0 + b * x1 + c * x2 + d * x3)
y = float(a * y0 + b * y1 + c * y2 + d * y3)
pts.append( (x, y) )
return pts
def get_path_strings(svgfile):
tree = ET.parse(svgfile)
p = []
for elem in tree.iter():
if elem.attrib.has_key('d'):
p.append(elem.attrib['d'])
return p
def build_lines(svgfile, line_length_threshold = 10.0, min_points_per_path = 1, max_points_per_path = 3):
# we don't draw lines less than line_length_threshold
path_strings = get_path_strings(svgfile)
lines = []
for path_string in path_strings:
full_path = parse_path(path_string)
for i in range(len(full_path)):
p = full_path[i]
if type(p) != Line and type(p) != CubicBezier:
print "encountered an element that is not just a line or bezier "
print "type: ",type(p)
print p
else:
x_start = p.start.real
y_start = p.start.imag
x_end = p.end.real
y_end = p.end.imag
line_length = np.sqrt((x_end-x_start)*(x_end-x_start)+(y_end-y_start)*(y_end-y_start))
len_data.append(line_length)
points = []
if type(p) == CubicBezier:
x_con1 = p.control1.real
y_con1 = p.control1.imag
x_con2 = p.control2.real
y_con2 = p.control2.imag
n_points = int(line_length / line_length_threshold)+1
n_points = max(n_points, min_points_per_path)
n_points = min(n_points, max_points_per_path)
points = cubicbezier(x_start, y_start, x_con1, y_con1, x_con2, y_con2, x_end, y_end, n_points)
else:
points = [(x_start, y_start), (x_end, y_end)]
if i == 0: # only append the starting point for svg
lines.append([points[0][0], points[0][1], 0, 0]) # put eoc to be zero
for j in range(1, len(points)):
eos = 0
if j == len(points)-1 and i == len(full_path)-1:
eos = 1
lines.append([points[j][0], points[j][1], eos, 0]) # put eoc to be zero
lines = np.array(lines, dtype=np.float32)
# make it relative moves
lines[1:,0:2] -= lines[0:-1,0:2]
lines[-1,3] = 1 # end of character
lines[0] = [0, 0, 0, 0] # start at origin
return lines[1:]
# build the list of xml files
filelist = []
# Set the directory you want to start from
rootDir = data_dir
for dirName, subdirList, fileList in os.walk(rootDir):
#print('Found directory: %s' % dirName)
for fname in fileList:
#print('\t%s' % fname)
filelist.append(dirName+"/"+fname)
# build stroke database of every xml file inside iam database
sketch = []
for i in range(len(filelist)):
if (filelist[i][-3:] == 'svg'):
print 'processing '+filelist[i]
sketch.append(build_lines(filelist[i]))
f = open(data_file,"wb")
cPickle.dump(sketch, f, protocol=2)
f.close()
return len_data
def load_preprocessed(self, data_file):
f = open(data_file,"rb")
self.raw_data = cPickle.load(f)
# scale the data here, rather than at the data construction (since scaling may change)
for data in self.raw_data:
data[:,0:2] /= self.scale_factor
f.close()
def next_batch(self):
# returns a set of batches, but the constraint is that the start of each input data batch
# is the start of a new character (although the end of a batch doesn't have to be end of a character)
def next_seq(n):
result = np.zeros((n, 5), dtype=np.float32) # x, y, [eos, eoc, cont] tokens
#result[0, 2:4] = 1 # set eos and eoc to true for first point
# experimental line below, put a random factor between 70-130% to generate more examples
rand_scale_factor_x = np.random.rand()*0.6+0.7
rand_scale_factor_y = np.random.rand()*0.6+0.7
idx = 0
data = self.current_data()
for i in xrange(n):
result[i, 0:4] = data[idx] # eoc = 0.0
result[i, 4] = 1 # continue on stroke
if (result[i, 2] > 0 or result[i, 3] > 0):
result[i, 4] = 0
idx += 1
if (idx >= len(data)-1): # skip to next sketch example next time and mark eoc
result[i, 4] = 0
result[i, 3] = 1
result[i, 2] = 0 # overrides end of stroke one-hot
idx = 0
self.tick_index_pointer()
data = self.current_data()
assert(result[i, 2:5].sum() == 1)
self.tick_index_pointer() # needed if seq_length is less than last data.
result[:, 0] *= rand_scale_factor_x
result[:, 1] *= rand_scale_factor_y
return result
skip_length = self.seq_length+1
batch = []
for i in xrange(self.batch_size):
seq = next_seq(skip_length)
batch.append(seq)
batch = np.array(batch, dtype=np.float32)
return batch[:,0:-1], batch[:, 1:]
def current_data(self):
return self.raw_data[self.index[self.pointer]]
def tick_index_pointer(self):
self.pointer += 1
if (self.pointer >= len(self.raw_data)):
self.pointer = 0
self.epoch_finished = True
def reset_index_pointer(self):
# randomize order for the raw list in the next go.
self.pointer = 0
self.epoch_finished = False
self.index = np.random.permutation(self.index)