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circular_queue.c
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circular_queue.c
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#include <stdio.h>
#include <stdlib.h>
struct CircularQueue
{
int size;
int f;
int r;
int *arr;
};
int IsFull(struct CircularQueue *q)
{
if ((q->r+1)%q->size == q->f)
{
return 1;
}
return 0;
}
int IsEmpty(struct CircularQueue *q)
{
if (q->f == q->r)
{
return 1;
}
return 0;
}
// enqueue operation
void enqueue(struct CircularQueue *q, int val)
{
if (IsFull(q))
{
printf("Queue is Full \n");
}
else
{
q->r = (q->r + 1)%q->size;
q->arr[q->r] = val;
printf("Enque Element %d \n" , val);
}
}
// dequeue operation
int dequeue(struct CircularQueue *q)
{
int a = -1;
if (IsEmpty(q))
{
printf("This queue is Empty\n");
}
else
{
q->f=(q->f+1)%q->size;
a = q->arr[q->f];
}
return a;
}
int main()
{
struct CircularQueue q;
q.size = 4;
q.f = q.r = 0;
q.arr = (int *)malloc(q.size * sizeof(int));
// Enqueue few element
enqueue(&q, 234);
enqueue(&q, 889);
enqueue(&q, 35);
// enqueue(&q, 37);
printf("dequeue of Element:- %d \n", dequeue(&q));
printf("dequeue of Element:- %d \n", dequeue(&q));
printf("dequeue of Element:- %d \n", dequeue(&q));
enqueue(&q, 300);
if (IsEmpty(&q))
{
printf("Queue is Empty! \n");
}
else
{
printf("Queue is not empty! \n");
}
if (IsFull(&q))
{
printf("Queue is Full! \n");
}
else
{
printf("Queue is not Full! \n");
}
return 0;
}