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lbz.c
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/* This file implements the Lua binding to libbzip2.
*
* Copyright (c) 2008, Evan Klitzke <[email protected]>
* Copyright (c) 2012, Thomas Harning Jr <[email protected]>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <lua.h>
#include <lauxlib.h>
#include "lbz2_file_reader.h"
#include "lbz2_file_writer.h"
#include "lbz2_stream.h"
static luaL_Reg lbz2_global[] = {
{ NULL, NULL }
};
int luaopen_bz2(lua_State *L) {
luaL_register(L, "bz2", lbz2_global);
lua_pushliteral(L, "bz2");
lua_setfield(L, -2, "_NAME");
lua_pushliteral(L, "0.1");
lua_setfield(L, -2, "_VERSION");
register_lbz2_file_reader(L);
register_lbz2_file_writer(L);
register_lbz2_stream(L);
return 1;
}