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Tilte_Screen_concept.tscn
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Tilte_Screen_concept.tscn
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/backgrounds/start_screen.png" type="Texture" id=1]
[ext_resource path="res://assets/fire_test.png" type="Texture" id=2]
[ext_resource path="res://assets/characters/snowman/snowflake.png" type="Texture" id=3]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 0.729839 )
colors = PoolColorArray( 0.992188, 0.0459638, 0.0232544, 1, 0.996062, 0.770953, 0.507689, 1 )
[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )
[sub_resource type="ParticlesMaterial" id=3]
trail_color_modifier = SubResource( 2 )
emission_shape = 2
emission_box_extents = Vector3( 5, 18, 1 )
flag_disable_z = true
spread = 60.0
gravity = Vector3( 0, -20, 0 )
initial_velocity = 25.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
scale = 1.5
scale_random = 1.0
[sub_resource type="ParticlesMaterial" id=4]
flag_disable_z = true
gravity = Vector3( 0, 98, 0 )
orbit_velocity = 0.0
orbit_velocity_random = 0.0
angle_random = 1.0
scale = 2.0
[node name="Node2D" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -3.0
margin_right = 1024.0
margin_bottom = 597.0
texture = ExtResource( 1 )
[node name="Fire" type="Particles2D" parent="."]
position = Vector2( 605.691, 272.843 )
amount = 25
lifetime = 2.0
process_material = SubResource( 3 )
texture = ExtResource( 2 )
[node name="Snow" type="Particles2D" parent="."]
position = Vector2( 283.044, -18.2236 )
rotation = 0.610865
lifetime = 40.0
randomness = 1.0
process_material = SubResource( 4 )
texture = ExtResource( 3 )
[node name="Snow2" type="Particles2D" parent="."]
position = Vector2( 473.496, -9.63173 )
rotation = 0.610865
amount = 15
lifetime = 40.0
randomness = 1.0
process_material = SubResource( 4 )
texture = ExtResource( 3 )
[node name="Snow3" type="Particles2D" parent="."]
position = Vector2( 632.444, -11.0637 )
rotation = 0.610865
amount = 12
lifetime = 40.0
randomness = 1.0
process_material = SubResource( 4 )
texture = ExtResource( 3 )
[node name="Snow4" type="Particles2D" parent="."]
position = Vector2( 785.665, -9.6317 )
rotation = 0.610865
amount = 11
lifetime = 40.0
randomness = 1.0
process_material = SubResource( 4 )
texture = ExtResource( 3 )
[node name="Snow5" type="Particles2D" parent="."]
position = Vector2( 956.069, -13.9276 )
rotation = 0.610865
amount = 7
lifetime = 40.0
preprocess = 10.0
randomness = 1.0
process_material = SubResource( 4 )
texture = ExtResource( 3 )