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vorestation.dme
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vorestation.dme
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// DM Environment file for vorestation.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "_maps\_basemap.dm"
#include "_maps\tether.dm"
#include "_maps\map_files\generic\reservation_base_level.dmm"
#include "_maps\submaps\level_specific\debrisfield_vr\debrisfield_things.dm"
#include "code\_compile_options.dm"
#include "code\_macros.dm"
#include "code\global.dm"
#include "code\names.dm"
#include "code\world.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_lists.dm"
#include "code\__DEFINES\_planes+layers.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\appearance.dm"
#include "code\__DEFINES\atmos.dm"
#include "code\__DEFINES\belly_modes_vr.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\chemistry.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\damage_organs.dm"
#include "code\__DEFINES\dna.dm"
#include "code\__DEFINES\exosuit_fab.dm"
#include "code\__DEFINES\gamemode.dm"
#include "code\__DEFINES\holidays.dm"
#include "code\__DEFINES\holomap.dm"
#include "code\__DEFINES\instruments.dm"
#include "code\__DEFINES\integrated_circuits.dm"
#include "code\__DEFINES\inventory_storage.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\items_clothing.dm"
#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\logging.dm"
#include "code\__DEFINES\machinery.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\math.dm"
#include "code\__DEFINES\math_physics.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\nifs.dm"
#include "code\__DEFINES\nifsoft.dm"
#include "code\__DEFINES\objects.dm"
#include "code\__DEFINES\overmap.dm"
#include "code\__DEFINES\parameters_world.dm"
#include "code\__DEFINES\persistence.dm"
#include "code\__DEFINES\planets.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\research.dm"
#include "code\__DEFINES\roguemining_vr.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\shuttle.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\sound.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
#include "code\__DEFINES\species_languages.dm"
#include "code\__DEFINES\spells.dm"
#include "code\__DEFINES\stat_tracking.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\storage.dm"
#include "code\__DEFINES\supply.dm"
#include "code\__DEFINES\targeting.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\time.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\turfs.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\unit_tests.dm"
#include "code\__DEFINES\variable_settings.dm"
#include "code\__DEFINES\vote.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\xenoarcheaology.dm"
#include "code\__DEFINES\_flags\_flags.dm"
#include "code\__DEFINES\_flags\do_after.dm"
#include "code\__DEFINES\_flags\interaction_flags.dm"
#include "code\__DEFINES\_flags\item_flags.dm"
#include "code\__DEFINES\_flags\movement.dm"
#include "code\__DEFINES\_flags\obj_flags.dm"
#include "code\__DEFINES\_flags\preferences.dm"
#include "code\__DEFINES\admin\keybindings.dm"
#include "code\__DEFINES\atmospherics\atmospheres.dm"
#include "code\__DEFINES\atmospherics\constants.dm"
#include "code\__DEFINES\atmospherics\environmental.dm"
#include "code\__DEFINES\atmospherics\flags.dm"
#include "code\__DEFINES\atmospherics\gas_strings.dm"
#include "code\__DEFINES\atmospherics\helpers.dm"
#include "code\__DEFINES\atmospherics\pipes.dm"
#include "code\__DEFINES\color\color.dm"
#include "code\__DEFINES\color\colour_priority.dm"
#include "code\__DEFINES\controllers\_subsystems.dm"
#include "code\__DEFINES\controllers\ticker.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals.dm"
#include "code\__DEFINES\misc\misc.dm"
#include "code\__DEFINES\mobs\cooldowns.dm"
#include "code\__DEFINES\mobs\intent.dm"
#include "code\__DEFINES\turfs\turfmakers.dm"
#include "code\__HELPERS\_core.dm"
#include "code\__HELPERS\_global_objects.dm"
#include "code\__HELPERS\_lists_tg.dm"
#include "code\__HELPERS\_logging.dm"
#include "code\__HELPERS\areas.dm"
#include "code\__HELPERS\atmospherics.dm"
#include "code\__HELPERS\atom_movables.dm"
#include "code\__HELPERS\events.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\names.dm"
#include "code\__HELPERS\roundend.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\storage.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\turfs.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\type2type_vr.dm"
#include "code\__HELPERS\type_processing.dm"
#include "code\__HELPERS\typelists.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\vector.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\lists\associations.dm"
#include "code\__HELPERS\lists\copy.dm"
#include "code\__HELPERS\lists\counter.dm"
#include "code\__HELPERS\lists\misc.dm"
#include "code\__HELPERS\lists\pick.dm"
#include "code\__HELPERS\lists\queue.dm"
#include "code\__HELPERS\lists\shuffle.dm"
#include "code\__HELPERS\lists\string.dm"
#include "code\__HELPERS\lists\traverse.dm"
#include "code\__HELPERS\lists\types_typecaches.dm"
#include "code\__HELPERS\lists\unique.dm"
#include "code\__HELPERS\matrices\color.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\comparators.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
#include "code\__HELPERS\sorts\MergeSort.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\__HELPERS\text\scramble.dm"
#include "code\__HELPERS\type2type\color.dm"
#include "code\_globals\regexes.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\logging.dm"
#include "code\_globalvars\machines.dm"
#include "code\_globalvars\misc.dm"
#include "code\_globalvars\mobs.dm"
#include "code\_globalvars\sensitive.dm"
#include "code\_globalvars\traits.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\keybindings.dm"
#include "code\_globalvars\lists\mapping.dm"
#include "code\_globalvars\lists\medical.dm"
#include "code\_globalvars\lists\misc.dm"
#include "code\_globalvars\lists\species.dm"
#include "code\_onclick\_defines.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\rig.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\ability_screen_objects.dm"
#include "code\_onclick\hud\action.dm"
#include "code\_onclick\hud\ai.dm"
#include "code\_onclick\hud\alert.dm"
#include "code\_onclick\hud\alien_larva.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\gun_mode.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\rigmech.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\skybox.dm"
#include "code\_onclick\hud\spell_screen_objects.dm"
#include "code\controllers\communications.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\hooks-defs.dm"
#include "code\controllers\hooks.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\verbs.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\comms.dm"
#include "code\controllers\configuration\entries\fail2topic.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\configuration\entries\lobby.dm"
#include "code\controllers\configuration\entries\logging.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\configuration\entries\urls.dm"
#include "code\controllers\configuration_old\configuration.dm"
#include "code\controllers\configuration_old\configuration_vr.dm"
#include "code\controllers\observer_listener\atom\observer.dm"
#include "code\controllers\subsystems\ai.dm"
#include "code\controllers\subsystems\air.dm"
#include "code\controllers\subsystems\airflow.dm"
#include "code\controllers\subsystems\alarm.dm"
#include "code\controllers\subsystems\assets.dm"
#include "code\controllers\subsystems\atoms.dm"
#include "code\controllers\subsystems\bellies_vr.dm"
#include "code\controllers\subsystems\character_setup.dm"
#include "code\controllers\subsystems\chat.dm"
#include "code\controllers\subsystems\circuits.dm"
#include "code\controllers\subsystems\dcs.dm"
#include "code\controllers\subsystems\emergency_shuttle.dm"
#include "code\controllers\subsystems\events.dm"
#include "code\controllers\subsystems\fail2topic.dm"
#include "code\controllers\subsystems\game_master.dm"
#include "code\controllers\subsystems\garbage.dm"
#include "code\controllers\subsystems\holomaps.dm"
#include "code\controllers\subsystems\inactivity.dm"
#include "code\controllers\subsystems\input.dm"
#include "code\controllers\subsystems\jobs.dm"
#include "code\controllers\subsystems\lighting.dm"
#include "code\controllers\subsystems\machines.dm"
#include "code\controllers\subsystems\minimaps.dm"
#include "code\controllers\subsystems\mobs.dm"
#include "code\controllers\subsystems\nanoui.dm"
#include "code\controllers\subsystems\openspace.dm"
#include "code\controllers\subsystems\overlays.dm"
#include "code\controllers\subsystems\overmap.dm"
#include "code\controllers\subsystems\persist_vr.dm"
#include "code\controllers\subsystems\planets.dm"
#include "code\controllers\subsystems\radiation.dm"
#include "code\controllers\subsystems\server_maint.dm"
#include "code\controllers\subsystems\shuttles.dm"
#include "code\controllers\subsystems\skybox.dm"
#include "code\controllers\subsystems\sounds.dm"
#include "code\controllers\subsystems\spacedrift.dm"
#include "code\controllers\subsystems\sun.dm"
#include "code\controllers\subsystems\supply.dm"
#include "code\controllers\subsystems\tgui.dm"
#include "code\controllers\subsystems\ticker.dm"
#include "code\controllers\subsystems\time_track.dm"
#include "code\controllers\subsystems\timer.dm"
#include "code\controllers\subsystems\transcore_vr.dm"
#include "code\controllers\subsystems\transfer.dm"
#include "code\controllers\subsystems\turbolift.dm"
#include "code\controllers\subsystems\vis_overlays.dm"
#include "code\controllers\subsystems\vote.dm"
#include "code\controllers\subsystems\xenoarch.dm"
#include "code\controllers\subsystems\mapping\_mapping.dm"
#include "code\controllers\subsystems\mapping\obfuscation.dm"
#include "code\controllers\subsystems\networks\_networks.dm"
#include "code\controllers\subsystems\networks\simple.dm"
#include "code\controllers\subsystems\persistence\_persistence.dm"
#include "code\controllers\subsystems\persistence\bunker.dm"
#include "code\controllers\subsystems\persistence\objects.dm"
#include "code\controllers\subsystems\processing\chemistry.dm"
#include "code\controllers\subsystems\processing\fastprocess.dm"
#include "code\controllers\subsystems\processing\instruments.dm"
#include "code\controllers\subsystems\processing\obj.dm"
#include "code\controllers\subsystems\processing\processing.dm"
#include "code\controllers\subsystems\processing\projectiles.dm"
#include "code\controllers\subsystems\processing\status_effects.dm"
#include "code\controllers\subsystems\processing\turfs.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\beam.dm"
#include "code\datums\callback.dm"
#include "code\datums\category.dm"
#include "code\datums\computerfiles.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\EPv2.dm"
#include "code\datums\ghost_query.dm"
#include "code\datums\hierarchy.dm"
#include "code\datums\mind.dm"
#include "code\datums\mixed.dm"
#include "code\datums\modules.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\riding.dm"
#include "code\datums\soul_link.dm"
#include "code\datums\sun.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\weakref.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\autolathe\arms.dm"
#include "code\datums\autolathe\autolathe.dm"
#include "code\datums\autolathe\devices.dm"
#include "code\datums\autolathe\engineering.dm"
#include "code\datums\autolathe\general.dm"
#include "code\datums\autolathe\medical.dm"
#include "code\datums\autolathe\tools.dm"
#include "code\datums\browser\_browser.dm"
#include "code\datums\browser\_common.dm"
#include "code\datums\browser\_modal.dm"
#include "code\datums\browser\_onclose.dm"
#include "code\datums\browser\alert.dm"
#include "code\datums\browser\color_matrix_picker.dm"
#include "code\datums\browser\listpicker.dm"
#include "code\datums\browser\preflikepicker.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\anti_magic.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\conflict_checking.dm"
#include "code\datums\elements\persistence.dm"
#include "code\datums\elements\turf_transparency.dm"
#include "code\datums\helper_datums\construction_datum.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\global_iterator.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\helper_datums\topic_input.dm"
#include "code\datums\locations\locations.dm"
#include "code\datums\locations\nyx.dm"
#include "code\datums\locations\qerrvallis.dm"
#include "code\datums\locations\s_randarr.dm"
#include "code\datums\locations\sol.dm"
#include "code\datums\locations\tau_ceti.dm"
#include "code\datums\locations\uueoa_esa.dm"
#include "code\datums\locations\vir.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\item_sounds.dm"
#include "code\datums\looping_sounds\machinery_sounds.dm"
#include "code\datums\looping_sounds\sequence.dm"
#include "code\datums\looping_sounds\weather_sounds.dm"
#include "code\datums\observation\_debug.dm"
#include "code\datums\observation\_defines.dm"
#include "code\datums\observation\observation.dm"
#include "code\datums\observation\shuttle_added.dm"
#include "code\datums\observation\shuttle_moved.dm"
#include "code\datums\observation\turf_changed.dm"
#include "code\datums\observation\~cleanup.dm"
#include "code\datums\outfits\_defines.dm"
#include "code\datums\outfits\horror_killers.dm"
#include "code\datums\outfits\misc.dm"
#include "code\datums\outfits\nanotrasen.dm"
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\pirates.dm"
#include "code\datums\outfits\spec_op.dm"
#include "code\datums\outfits\tournament.dm"
#include "code\datums\outfits\wizardry.dm"
#include "code\datums\outfits\costumes\costume.dm"
#include "code\datums\outfits\costumes\halloween.dm"
#include "code\datums\outfits\jobs\cargo.dm"
#include "code\datums\outfits\jobs\civilian.dm"
#include "code\datums\outfits\jobs\command.dm"
#include "code\datums\outfits\jobs\engineering.dm"
#include "code\datums\outfits\jobs\job.dm"
#include "code\datums\outfits\jobs\medical.dm"
#include "code\datums\outfits\jobs\misc.dm"
#include "code\datums\outfits\jobs\science.dm"
#include "code\datums\outfits\jobs\security.dm"
#include "code\datums\outfits\jobs\special.dm"
#include "code\datums\outfits\military\fleet.dm"
#include "code\datums\outfits\military\marines.dm"
#include "code\datums\outfits\military\military.dm"
#include "code\datums\outfits\military\sysguard.dm"
#include "code\datums\repositories\ammomaterial.dm"
#include "code\datums\repositories\cameras.dm"
#include "code\datums\repositories\crew.dm"
#include "code\datums\repositories\decls.dm"
#include "code\datums\repositories\repository.dm"
#include "code\datums\repositories\unique.dm"
#include "code\datums\status_effects\status_effect.dm"
#include "code\datums\status_effects\debuffs\crusher_mark.dm"
#include "code\datums\status_effects\neutral\crusher_track.dm"
#include "code\datums\supplypacks\atmospherics.dm"
#include "code\datums\supplypacks\contraband.dm"
#include "code\datums\supplypacks\costumes.dm"
#include "code\datums\supplypacks\engineering.dm"
#include "code\datums\supplypacks\hospitality.dm"
#include "code\datums\supplypacks\hydroponics.dm"
#include "code\datums\supplypacks\materials.dm"
#include "code\datums\supplypacks\medical.dm"
#include "code\datums\supplypacks\misc.dm"
#include "code\datums\supplypacks\munitions.dm"
#include "code\datums\supplypacks\recreation.dm"
#include "code\datums\supplypacks\robotics.dm"
#include "code\datums\supplypacks\science.dm"
#include "code\datums\supplypacks\security.dm"
#include "code\datums\supplypacks\supply.dm"
#include "code\datums\supplypacks\supplypacks.dm"
#include "code\datums\supplypacks\voidsuits.dm"
#include "code\datums\underwear\bottom.dm"
#include "code\datums\underwear\socks.dm"
#include "code\datums\underwear\top.dm"
#include "code\datums\underwear\undershirts.dm"
#include "code\datums\underwear\underwear.dm"
#include "code\datums\uplink\ammunition.dm"
#include "code\datums\uplink\announcements.dm"
#include "code\datums\uplink\armor.dm"
#include "code\datums\uplink\backup.dm"
#include "code\datums\uplink\badassery.dm"
#include "code\datums\uplink\grenades.dm"
#include "code\datums\uplink\hardsuit_modules.dm"
#include "code\datums\uplink\implants.dm"
#include "code\datums\uplink\medical.dm"
#include "code\datums\uplink\stealth_items.dm"
#include "code\datums\uplink\stealthy_weapons.dm"
#include "code\datums\uplink\telecrystals.dm"
#include "code\datums\uplink\tools.dm"
#include "code\datums\uplink\uplink_categories.dm"
#include "code\datums\uplink\uplink_items.dm"
#include "code\datums\uplink\visible_weapons.dm"
#include "code\datums\vending\stored_item.dm"
#include "code\datums\vending\vending.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\alarm.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\autolathe.dm"
#include "code\datums\wires\breaker.dm"
#include "code\datums\wires\camera.dm"
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\grid_checker.dm"
#include "code\datums\wires\jukebox.dm"
#include "code\datums\wires\mines.dm"
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\seedstorage.dm"
#include "code\datums\wires\smartfridge.dm"
#include "code\datums\wires\smes.dm"
#include "code\datums\wires\suit_storage_unit.dm"
#include "code\datums\wires\tesla_coil.dm"
#include "code\datums\wires\vending.dm"
#include "code\datums\wires\wires.dm"
#include "code\defines\obj.dm"
#include "code\defines\obj\weapon.dm"
#include "code\defines\procs\announce.dm"
#include "code\defines\procs\AStar.dm"
#include "code\defines\procs\dbcore.dm"
#include "code\defines\procs\radio.dm"
#include "code\defines\procs\sd_Alert.dm"
#include "code\defines\procs\statistics.dm"
#include "code\game\atom_movable_vv.dm"
#include "code\game\atom_movement.dm"
#include "code\game\atom_vv.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\atoms_movable_movement.dm"
#include "code\game\atoms_movable_pulling.dm"
#include "code\game\base_turf.dm"
#include "code\game\periodic_news.dm"
#include "code\game\response_team.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\skincmd.dm"
#include "code\game\sound.dm"
#include "code\game\trader_visit.dm"
#include "code\game\world.dm"
#include "code\game\antagonist\_antagonist_setup.dm"
#include "code\game\antagonist\antagonist.dm"
#include "code\game\antagonist\antagonist_add.dm"
#include "code\game\antagonist\antagonist_create.dm"
#include "code\game\antagonist\antagonist_equip.dm"
#include "code\game\antagonist\antagonist_factions.dm"
#include "code\game\antagonist\antagonist_helpers.dm"
#include "code\game\antagonist\antagonist_objectives.dm"
#include "code\game\antagonist\antagonist_panel.dm"
#include "code\game\antagonist\antagonist_place.dm"
#include "code\game\antagonist\antagonist_print.dm"
#include "code\game\antagonist\antagonist_update.dm"
#include "code\game\antagonist\alien\borer.dm"
#include "code\game\antagonist\alien\xenomorph.dm"
#include "code\game\antagonist\outsider\commando.dm"
#include "code\game\antagonist\outsider\deathsquad.dm"
#include "code\game\antagonist\outsider\ert.dm"
#include "code\game\antagonist\outsider\mercenary.dm"
#include "code\game\antagonist\outsider\ninja.dm"
#include "code\game\antagonist\outsider\raider.dm"
#include "code\game\antagonist\outsider\technomancer.dm"
#include "code\game\antagonist\outsider\trader.dm"
#include "code\game\antagonist\outsider\wizard.dm"
#include "code\game\antagonist\station\changeling.dm"
#include "code\game\antagonist\station\cultist.dm"
#include "code\game\antagonist\station\highlander.dm"
#include "code\game\antagonist\station\infiltrator.dm"
#include "code\game\antagonist\station\loyalist.dm"
#include "code\game\antagonist\station\renegade.dm"
#include "code\game\antagonist\station\revolutionary.dm"
#include "code\game\antagonist\station\rogue_ai.dm"
#include "code\game\antagonist\station\stowaway.dm"
#include "code\game\antagonist\station\thug.dm"
#include "code\game\antagonist\station\traitor.dm"
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\areas_movement.dm"
#include "code\game\area\asteroid_areas.dm"
#include "code\game\area\Away Mission areas.dm"
#include "code\game\area\Off Station Areas.dm"
#include "code\game\area\Ruin Areas.dm"
#include "code\game\area\Space Station 13 areas.dm"
#include "code\game\area\ss13_deprecated_areas.dm"
#include "code\game\dna\dna2.dm"
#include "code\game\dna\dna2_domutcheck.dm"
#include "code\game\dna\dna2_helpers.dm"
#include "code\game\dna\dna_modifier.dm"
#include "code\game\dna\genes\disabilities.dm"
#include "code\game\dna\genes\gene.dm"
#include "code\game\dna\genes\powers.dm"
#include "code\game\gamemodes\events.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\game_mode_latespawn.dm"
#include "code\game\gamemodes\objective.dm"
#include "code\game\gamemodes\setupgame.dm"
#include "code\game\gamemodes\calamity\calamity.dm"
#include "code\game\gamemodes\changeling\absorbed_dna.dm"
#include "code\game\gamemodes\changeling\changeling.dm"
#include "code\game\gamemodes\changeling\changeling_powers.dm"
#include "code\game\gamemodes\changeling\generic_equip_procs.dm"
#include "code\game\gamemodes\changeling\modularchangling.dm"
#include "code\game\gamemodes\changeling\powers\absorb.dm"
#include "code\game\gamemodes\changeling\powers\armblade.dm"
#include "code\game\gamemodes\changeling\powers\armor.dm"
#include "code\game\gamemodes\changeling\powers\bioelectrogenesis.dm"
#include "code\game\gamemodes\changeling\powers\blind_sting.dm"
#include "code\game\gamemodes\changeling\powers\boost_range.dm"
#include "code\game\gamemodes\changeling\powers\cryo_sting.dm"
#include "code\game\gamemodes\changeling\powers\darkvision.dm"
#include "code\game\gamemodes\changeling\powers\deaf_sting.dm"
#include "code\game\gamemodes\changeling\powers\delayed_toxin_sting.dm"
#include "code\game\gamemodes\changeling\powers\digital_camo.dm"
#include "code\game\gamemodes\changeling\powers\electric_lockpick.dm"
#include "code\game\gamemodes\changeling\powers\endoarmor.dm"
#include "code\game\gamemodes\changeling\powers\enfeebling_string.dm"
#include "code\game\gamemodes\changeling\powers\engorged_glands.dm"
#include "code\game\gamemodes\changeling\powers\enrage.dm"
#include "code\game\gamemodes\changeling\powers\epinephrine_overdose.dm"
#include "code\game\gamemodes\changeling\powers\escape_restraints.dm"
#include "code\game\gamemodes\changeling\powers\extract_dna_sting.dm"
#include "code\game\gamemodes\changeling\powers\fabricate_clothing.dm"
#include "code\game\gamemodes\changeling\powers\fake_death.dm"
#include "code\game\gamemodes\changeling\powers\fleshmend.dm"
#include "code\game\gamemodes\changeling\powers\hivemind.dm"
#include "code\game\gamemodes\changeling\powers\mimic_voice.dm"
#include "code\game\gamemodes\changeling\powers\panacea.dm"
#include "code\game\gamemodes\changeling\powers\rapid_regen.dm"
#include "code\game\gamemodes\changeling\powers\recursive_enhancement.dm"
#include "code\game\gamemodes\changeling\powers\respec.dm"
#include "code\game\gamemodes\changeling\powers\revive.dm"
#include "code\game\gamemodes\changeling\powers\self_respiration.dm"
#include "code\game\gamemodes\changeling\powers\shriek.dm"
#include "code\game\gamemodes\changeling\powers\silence_sting.dm"
#include "code\game\gamemodes\changeling\powers\transform.dm"
#include "code\game\gamemodes\changeling\powers\visible_camouflage.dm"
#include "code\game\gamemodes\cult\construct_spells.dm"
#include "code\game\gamemodes\cult\cult.dm"
#include "code\game\gamemodes\cult\cult_items.dm"
#include "code\game\gamemodes\cult\cult_structures.dm"
#include "code\game\gamemodes\cult\hell_universe.dm"
#include "code\game\gamemodes\cult\narsie.dm"
#include "code\game\gamemodes\cult\ritual.dm"
#include "code\game\gamemodes\cult\runes.dm"
#include "code\game\gamemodes\cult\soulstone.dm"
#include "code\game\gamemodes\cult\talisman.dm"
#include "code\game\gamemodes\cult\cultify\mob.dm"
#include "code\game\gamemodes\cult\cultify\obj.dm"
#include "code\game\gamemodes\cult\cultify\turf.dm"
#include "code\game\gamemodes\endgame\endgame.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\blob.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\portal.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\universe.dm"
#include "code\game\gamemodes\events\black_hole.dm"
#include "code\game\gamemodes\events\clang.dm"
#include "code\game\gamemodes\events\dust.dm"
#include "code\game\gamemodes\events\power_failure.dm"
#include "code\game\gamemodes\events\wormholes.dm"
#include "code\game\gamemodes\events\holidays\Holidays.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\heist\heist.dm"
#include "code\game\gamemodes\infiltrator\infiltrator.dm"
#include "code\game\gamemodes\malfunction\malf_hardware.dm"
#include "code\game\gamemodes\malfunction\malf_research.dm"
#include "code\game\gamemodes\malfunction\malf_research_ability.dm"
#include "code\game\gamemodes\malfunction\malfunction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HARDWARE.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HELPERS.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_interdiction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_manipulation.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_networking.dm"
#include "code\game\gamemodes\meteor\meteor.dm"
#include "code\game\gamemodes\meteor\meteors.dm"
#include "code\game\gamemodes\mixed\conflux.dm"
#include "code\game\gamemodes\mixed\infestation.dm"
#include "code\game\gamemodes\mixed\intrigue.dm"
#include "code\game\gamemodes\mixed\lizard.dm"
#include "code\game\gamemodes\mixed\mercrenegade.dm"
#include "code\game\gamemodes\mixed\mercwiz.dm"
#include "code\game\gamemodes\mixed\paranoia.dm"
#include "code\game\gamemodes\mixed\traitorling.dm"
#include "code\game\gamemodes\mixed\traitorrenegade.dm"
#include "code\game\gamemodes\mixed\uprising.dm"
#include "code\game\gamemodes\mixed\visitors.dm"
#include "code\game\gamemodes\ninja\ninja.dm"
#include "code\game\gamemodes\nuclear\nuclear.dm"
#include "code\game\gamemodes\nuclear\pinpointer.dm"
#include "code\game\gamemodes\revolution\revolution.dm"
#include "code\game\gamemodes\technomancer\catalog.dm"
#include "code\game\gamemodes\technomancer\clothing.dm"
#include "code\game\gamemodes\technomancer\core_obj.dm"
#include "code\game\gamemodes\technomancer\equipment.dm"
#include "code\game\gamemodes\technomancer\instability.dm"
#include "code\game\gamemodes\technomancer\spell_objs.dm"
#include "code\game\gamemodes\technomancer\spell_objs_helpers.dm"
#include "code\game\gamemodes\technomancer\technomancer.dm"
#include "code\game\gamemodes\technomancer\assistance\assistance.dm"
#include "code\game\gamemodes\technomancer\devices\boots_of_speed.dm"
#include "code\game\gamemodes\technomancer\devices\disposable_teleporter.dm"
#include "code\game\gamemodes\technomancer\devices\gloves_of_regen.dm"
#include "code\game\gamemodes\technomancer\devices\hypos.dm"
#include "code\game\gamemodes\technomancer\devices\implants.dm"
#include "code\game\gamemodes\technomancer\devices\shield_armor.dm"
#include "code\game\gamemodes\technomancer\devices\tesla_armor.dm"
#include "code\game\gamemodes\technomancer\spells\abjuration.dm"
#include "code\game\gamemodes\technomancer\spells\apportation.dm"
#include "code\game\gamemodes\technomancer\spells\audible_deception.dm"
#include "code\game\gamemodes\technomancer\spells\blink.dm"
#include "code\game\gamemodes\technomancer\spells\chroma.dm"
#include "code\game\gamemodes\technomancer\spells\condensation.dm"
#include "code\game\gamemodes\technomancer\spells\control.dm"
#include "code\game\gamemodes\technomancer\spells\dispel.dm"
#include "code\game\gamemodes\technomancer\spells\energy_siphon.dm"
#include "code\game\gamemodes\technomancer\spells\flame_tongue.dm"
#include "code\game\gamemodes\technomancer\spells\gambit.dm"
#include "code\game\gamemodes\technomancer\spells\illusion.dm"
#include "code\game\gamemodes\technomancer\spells\instability_tap.dm"
#include "code\game\gamemodes\technomancer\spells\mark_recall.dm"
#include "code\game\gamemodes\technomancer\spells\mend_organs.dm"
#include "code\game\gamemodes\technomancer\spells\oxygenate.dm"
#include "code\game\gamemodes\technomancer\spells\passwall.dm"
#include "code\game\gamemodes\technomancer\spells\phase_shift.dm"
#include "code\game\gamemodes\technomancer\spells\radiance.dm"
#include "code\game\gamemodes\technomancer\spells\reflect.dm"
#include "code\game\gamemodes\technomancer\spells\resurrect.dm"
#include "code\game\gamemodes\technomancer\spells\shared_burden.dm"
#include "code\game\gamemodes\technomancer\spells\shield.dm"
#include "code\game\gamemodes\technomancer\spells\targeting_matrix.dm"
#include "code\game\gamemodes\technomancer\spells\track.dm"
#include "code\game\gamemodes\technomancer\spells\warp_strike.dm"
#include "code\game\gamemodes\technomancer\spells\aura\aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\biomed_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\fire_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\frost_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\shock_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\unstable_aura.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\corona.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\haste.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\mend_all.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\mend_life.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\mend_synthetic.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\modifier.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\purify.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\repel_missiles.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\beam.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\chain_lightning.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\force_missile.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\ionic_bolt.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\lesser_chain_lightning.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\lightning.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\overload.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\projectile.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\darkness.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\destablize.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\fire_blast.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\pulsar.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\spawner.dm"
#include "code\game\gamemodes\technomancer\spells\summon\summon.dm"
#include "code\game\gamemodes\technomancer\spells\summon\summon_creature.dm"
#include "code\game\gamemodes\technomancer\spells\summon\summon_ward.dm"
#include "code\game\gamemodes\traitor\traitor.dm"
#include "code\game\gamemodes\wizard\wizard.dm"
#include "code\game\jobs\_access_defs.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\access_datum.dm"
#include "code\game\jobs\job_controller.dm"
#include "code\game\jobs\jobs.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\whitelist_vr.dm"
#include "code\game\jobs\job\_alt_title.dm"
#include "code\game\jobs\job\assistant.dm"
#include "code\game\jobs\job\captain.dm"
#include "code\game\jobs\job\cargo.dm"
#include "code\game\jobs\job\civilian.dm"
#include "code\game\jobs\job\civilian_chaplain.dm"
#include "code\game\jobs\job\department.dm"
#include "code\game\jobs\job\engineering.dm"
#include "code\game\jobs\job\exploration.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\medical.dm"
#include "code\game\jobs\job\offduty.dm"
#include "code\game\jobs\job\science.dm"
#include "code\game\jobs\job\security.dm"
#include "code\game\jobs\job\silicon.dm"
#include "code\game\jobs\job\special.dm"
#include "code\game\machinery\_machinery.dm"
#include "code\game\machinery\_machinery_power.dm"
#include "code\game\machinery\adv_med.dm"
#include "code\game\machinery\ai_slipper.dm"
#include "code\game\machinery\alarm.dm"
#include "code\game\machinery\atm_ret_field.dm"
#include "code\game\machinery\atmo_control.dm"
#include "code\game\machinery\autolathe.dm"
#include "code\game\machinery\Beacon.dm"
#include "code\game\machinery\biogenerator.dm"
#include "code\game\machinery\bioprinter.dm"
#include "code\game\machinery\bomb_tester_vr.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\buttons_vr.dm"
#include "code\game\machinery\CableLayer.dm"
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\cloning.dm"
#include "code\game\machinery\cryo.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\deployable.dm"
#include "code\game\machinery\deployable_vr.dm"
#include "code\game\machinery\door_control.dm"
#include "code\game\machinery\doorbell_vr.dm"
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\exonet_node.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\floor_light.dm"
#include "code\game\machinery\floorlayer.dm"
#include "code\game\machinery\fossilrevive.dm"
#include "code\game\machinery\frame.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\holoposter.dm"
#include "code\game\machinery\holosign.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\iv_drip.dm"
#include "code\game\machinery\jukebox.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\magnet.dm"
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\newscaster.dm"
#include "code\game\machinery\nuclear_bomb.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\overview.dm"
#include "code\game\machinery\oxygen_pump.dm"
#include "code\game\machinery\painter_vr.dm"
#include "code\game\machinery\partslathe_vr.dm"
#include "code\game\machinery\pda_multicaster.dm"
#include "code\game\machinery\pointdefense.dm"
#include "code\game\machinery\portable_turret.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\requests_console.dm"
#include "code\game\machinery\robot_fabricator.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\Sleeper.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\status_display_ai.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\supplybeacon.dm"
#include "code\game\machinery\syndicatebeacon.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\machinery\transportpod.dm"
#include "code\game\machinery\turret_control.dm"
#include "code\game\machinery\vending.dm"
#include "code\game\machinery\vitals_monitor.dm"
#include "code\game\machinery\wall_frames.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\wishgranter.dm"
#include "code\game\machinery\atmoalter\area_atmos_computer.dm"
#include "code\game\machinery\atmoalter\canister.dm"
#include "code\game\machinery\atmoalter\meter.dm"
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
#include "code\game\machinery\atmoalter\pump.dm"
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\camera_assembly.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\tracking.dm"
#include "code\game\machinery\computer\ai_core.dm"
#include "code\game\machinery\computer\aifixer.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\atmos_control.dm"
#include "code\game\machinery\computer\camera.dm"
#include "code\game\machinery\computer\card.dm"
#include "code\game\machinery\computer\cloning.dm"
#include "code\game\machinery\computer\communications.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\crew.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\id_restorer_vr.dm"
#include "code\game\machinery\computer\law.dm"
#include "code\game\machinery\computer\medical.dm"
#include "code\game\machinery\computer\message.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\pod.dm"
#include "code\game\machinery\computer\prisoner.dm"
#include "code\game\machinery\computer\prisonshuttle.dm"
#include "code\game\machinery\computer\RCON_Console.dm"
#include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\security.dm"
#include "code\game\machinery\computer\shuttle.dm"
#include "code\game\machinery\computer\skills.dm"
#include "code\game\machinery\computer\specops_shuttle.dm"
#include "code\game\machinery\computer\station_alert.dm"
#include "code\game\machinery\computer\supply.dm"
#include "code\game\machinery\computer\syndicate_specops_shuttle.dm"
#include "code\game\machinery\computer\timeclock_vr.dm"
#include "code\game\machinery\computer\~computer_vr.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_control.dm"
#include "code\game\machinery\doors\airlock_electronics.dm"
#include "code\game\machinery\doors\airlock_vr.dm"
#include "code\game\machinery\doors\alarmlock.dm"
#include "code\game\machinery\doors\blast_door.dm"
#include "code\game\machinery\doors\brigdoors.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\door_vr.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\firedoor_assembly.dm"
#include "code\game\machinery\doors\multi_tile.dm"
#include "code\game\machinery\doors\multi_tile_vr.dm"
#include "code\game\machinery\doors\phoronlocks.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\embedded_controller\airlock_controllers.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller_multi.dm"
#include "code\game\machinery\embedded_controller\airlock_program.dm"
#include "code\game\machinery\embedded_controller\docking_program.dm"
#include "code\game\machinery\embedded_controller\docking_program_multi.dm"
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
#include "code\game\machinery\embedded_controller\mapping_helpers.dm"
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
#include "code\game\machinery\pipe\construction.dm"
#include "code\game\machinery\pipe\pipe_dispenser.dm"
#include "code\game\machinery\pipe\pipe_recipes.dm"
#include "code\game\machinery\pipe\pipelayer.dm"
#include "code\game\machinery\telecomms\broadcaster.dm"
#include "code\game\machinery\telecomms\logbrowser.dm"
#include "code\game\machinery\telecomms\machine_interactions.dm"
#include "code\game\machinery\telecomms\presets.dm"
#include "code\game\machinery\telecomms\telecomunications.dm"
#include "code\game\machinery\telecomms\telemonitor.dm"
#include "code\game\machinery\virtual_reality\ar_console.dm"
#include "code\game\machinery\virtual_reality\vr_console.dm"
#include "code\game\magic\Uristrunes.dm"
#include "code\game\mecha\mech_bay.dm"
#include "code\game\mecha\mech_fabricator.dm"
#include "code\game\mecha\mech_prosthetics.dm"
#include "code\game\mecha\mech_sensor.dm"
#include "code\game\mecha\mecha.dm"
#include "code\game\mecha\mecha_actions.dm"
#include "code\game\mecha\mecha_appearance.dm"
#include "code\game\mecha\mecha_construction_paths.dm"
#include "code\game\mecha\mecha_control_console.dm"
#include "code\game\mecha\mecha_helpers.dm"
#include "code\game\mecha\mecha_parts.dm"
#include "code\game\mecha\mecha_vr.dm"
#include "code\game\mecha\mecha_wreckage.dm"
#include "code\game\mecha\combat\combat.dm"
#include "code\game\mecha\combat\durand.dm"
#include "code\game\mecha\combat\fighter.dm"
#include "code\game\mecha\combat\fighter_vr.dm"
#include "code\game\mecha\combat\gorilla.dm"
#include "code\game\mecha\combat\gygax.dm"
#include "code\game\mecha\combat\honker.dm"
#include "code\game\mecha\combat\marauder.dm"
#include "code\game\mecha\combat\phazon.dm"
#include "code\game\mecha\combat\reticent.dm"
#include "code\game\mecha\components\_component.dm"
#include "code\game\mecha\components\actuators.dm"
#include "code\game\mecha\components\armor.dm"
#include "code\game\mecha\components\electrical.dm"
#include "code\game\mecha\components\hull.dm"
#include "code\game\mecha\components\lifesupport.dm"
#include "code\game\mecha\equipment\mecha_equipment.dm"
#include "code\game\mecha\equipment\mecha_equipment_dynamicprocs.dm"
#include "code\game\mecha\equipment\tools\armor_melee.dm"
#include "code\game\mecha\equipment\tools\armor_ranged.dm"
#include "code\game\mecha\equipment\tools\cable_layer.dm"
#include "code\game\mecha\equipment\tools\catapult.dm"
#include "code\game\mecha\equipment\tools\clamp.dm"
#include "code\game\mecha\equipment\tools\cloak.dm"
#include "code\game\mecha\equipment\tools\drill.dm"
#include "code\game\mecha\equipment\tools\energy_relay.dm"
#include "code\game\mecha\equipment\tools\extinguisher.dm"
#include "code\game\mecha\equipment\tools\generator.dm"
#include "code\game\mecha\equipment\tools\hardpoint_actuator.dm"
#include "code\game\mecha\equipment\tools\inflatables.dm"
#include "code\game\mecha\equipment\tools\jetpack.dm"
#include "code\game\mecha\equipment\tools\medigun_vr.dm"
#include "code\game\mecha\equipment\tools\orescanner.dm"
#include "code\game\mecha\equipment\tools\passenger.dm"
#include "code\game\mecha\equipment\tools\powertool.dm"
#include "code\game\mecha\equipment\tools\rcd.dm"
#include "code\game\mecha\equipment\tools\repair_droid.dm"
#include "code\game\mecha\equipment\tools\running_board.dm"
#include "code\game\mecha\equipment\tools\shield.dm"
#include "code\game\mecha\equipment\tools\shield_omni.dm"
#include "code\game\mecha\equipment\tools\sleeper.dm"
#include "code\game\mecha\equipment\tools\speedboost.dm"
#include "code\game\mecha\equipment\tools\syringe_gun.dm"
#include "code\game\mecha\equipment\tools\teleporter.dm"
#include "code\game\mecha\equipment\tools\tools.dm"
#include "code\game\mecha\equipment\tools\weldinglaser.dm"
#include "code\game\mecha\equipment\tools\wormhole.dm"
#include "code\game\mecha\equipment\weapons\honk.dm"
#include "code\game\mecha\equipment\weapons\reticent.dm"
#include "code\game\mecha\equipment\weapons\weapons.dm"
#include "code\game\mecha\equipment\weapons\ballistic\automatic.dm"
#include "code\game\mecha\equipment\weapons\ballistic\ballistic.dm"
#include "code\game\mecha\equipment\weapons\ballistic\mortar.dm"
#include "code\game\mecha\equipment\weapons\ballistic\shotgun.dm"
#include "code\game\mecha\equipment\weapons\defense\shocker.dm"
#include "code\game\mecha\equipment\weapons\energy\energy.dm"
#include "code\game\mecha\equipment\weapons\energy\ion.dm"
#include "code\game\mecha\equipment\weapons\energy\laser.dm"
#include "code\game\mecha\equipment\weapons\energy\phased.dm"
#include "code\game\mecha\equipment\weapons\energy\pulse.dm"
#include "code\game\mecha\equipment\weapons\energy\stun.dm"
#include "code\game\mecha\equipment\weapons\explosive\grenade.dm"
#include "code\game\mecha\equipment\weapons\explosive\missile.dm"
#include "code\game\mecha\equipment\weapons\fire\flamethrower.dm"
#include "code\game\mecha\equipment\weapons\fire\incendiary.dm"
#include "code\game\mecha\medical\medical.dm"
#include "code\game\mecha\medical\odysseus.dm"
#include "code\game\mecha\medical\odysseus_vr.dm"
#include "code\game\mecha\micro\mecha_construction_paths_vr.dm"
#include "code\game\mecha\micro\mecha_parts_vr.dm"
#include "code\game\mecha\micro\mecha_vr.dm"
#include "code\game\mecha\micro\mechfab_designs_vr.dm"
#include "code\game\mecha\micro\micro.dm"
#include "code\game\mecha\micro\micro_equipment.dm"
#include "code\game\mecha\micro\security.dm"
#include "code\game\mecha\micro\utility.dm"
#include "code\game\mecha\space\hoverpod.dm"
#include "code\game\mecha\space\shuttle.dm"
#include "code\game\mecha\working\ripley.dm"
#include "code\game\mecha\working\ripley_vr.dm"
#include "code\game\mecha\working\working.dm"
#include "code\game\objects\banners.dm"
#include "code\game\objects\buckling.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion.dm"
#include "code\game\objects\explosion_recursive.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\mob_spawner.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\stumble_into_vr.dm"
#include "code\game\objects\weapons.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\effect_system.dm"
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\item_pickup_ghost.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\mines.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\spiders.dm"