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As stated in the title, how can I create a gradually faded image via sdl2? (Note that the figure is given by a .bmp file located somewhere in the PC.)
I have already written the code below. myFaded is actually the function I need. However, currently haskell will complain that there is no setSurfaceAlphamod.
System : MacOS, ghc with sdl2 installed.
As stated in the title, how can I create a gradually faded image via sdl2? (Note that the figure is given by a .bmp file located somewhere in the PC.)
I have already written the code below.
myFaded
is actually the function I need. However, currently haskell will complain that there is nosetSurfaceAlphamod
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