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vitual factory mode.cpp
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vitual factory mode.cpp
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#include <string>
#include <iostream>
#include <vector>
using namespace std;
//用户抽象接口
class IUser
{
public :
virtual void GetUser()=0;
virtual void InsertUser()=0;
};
//部门抽象接口
class IDepartment
{
public:
virtual void GetDepartment()=0;
virtual void InsertDepartment()=0;
};
//ACCESS用户
class CAccessUser : public IUser
{
public:
virtual void GetUser()
{
cout<<"Access GetUser"<<endl;
}
virtual void InsertUser()
{
cout<<"Access InsertUser"<<endl;
}
};
//ACCESS部门
class CAccessDepartment : public IDepartment
{
public:
virtual void GetDepartment()
{
cout<<"Access GetDepartment"<<endl;
}
virtual void InsertDepartment()
{
cout<<"Access InsertDepartment"<<endl;
}
};
//SQL用户
class CSqlUser : public IUser
{
public:
virtual void GetUser()
{
cout<<"get Sql User"<<endl;
}
virtual void InsertUser()
{
cout<<"insert Sql User"<<endl;
}
};
//SQL部门类
class CSqlDepartment: public IDepartment
{
public:
virtual void GetDepartment()
{
cout<<"sql getDepartment"<<endl;
}
virtual void InsertDepartment()
{
cout<<"sql insertdepartment"<<endl;
}
};
//抽象工厂
class IFactory
{
public:
virtual IUser* CreateUser()=0;
virtual IDepartment* CreateDepartment()=0;
};
//ACCESS工厂
class AccessFactory : public IFactory
{
public:
virtual IUser* CreateUser()
{
return new CAccessUser();
}
virtual IDepartment* CreateDepartment()
{
return new CAccessDepartment();
}
};
//SQL工厂
class SqlFactory : public IFactory
{
public:
virtual IUser* CreateUser()
{
return new CSqlUser();
}
virtual IDepartment* CreateDepartment()
{
return new CSqlDepartment();
}
};
//客户端:
int main()
{
IFactory* factory= new SqlFactory();
IUser* user=factory->CreateUser();
IDepartment* depart = factory->CreateDepartment();
user->GetUser();
depart->GetDepartment();
user->InsertUser();
system("pause");
return 0;
}