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jsvalue.h
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jsvalue.h
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#ifndef js_value_h
#define js_value_h
typedef struct js_Property js_Property;
typedef struct js_Iterator js_Iterator;
/* Hint to ToPrimitive() */
enum {
JS_HNONE,
JS_HNUMBER,
JS_HSTRING
};
enum js_Type {
JS_TSHRSTR, /* type tag doubles as string zero-terminator */
JS_TUNDEFINED,
JS_TNULL,
JS_TBOOLEAN,
JS_TNUMBER,
JS_TLITSTR,
JS_TMEMSTR,
JS_TOBJECT,
};
enum js_Class {
JS_COBJECT,
JS_CARRAY,
JS_CFUNCTION,
JS_CSCRIPT, /* function created from global/eval code */
JS_CCFUNCTION, /* built-in function */
JS_CERROR,
JS_CBOOLEAN,
JS_CNUMBER,
JS_CSTRING,
JS_CREGEXP,
JS_CDATE,
JS_CMATH,
JS_CJSON,
JS_CITERATOR,
JS_CUSERDATA,
};
/*
Short strings abuse the js_Value struct. By putting the type tag in the
last byte, and using 0 as the tag for short strings, we can use the
entire js_Value as string storage by letting the type tag serve double
purpose as the string zero terminator.
*/
struct js_Value
{
union {
int boolean;
double number;
char shrstr[8];
const char *litstr;
js_String *memstr;
js_Object *object;
} u;
char pad[7]; /* extra storage for shrstr */
char type; /* type tag and zero terminator for shrstr */
};
struct js_String
{
js_String *gcnext;
char gcmark;
char p[1];
};
struct js_Regexp
{
void *prog;
const char *source;
unsigned short flags;
unsigned short last;
};
struct js_Object
{
enum js_Class type;
int extensible;
js_Property *properties;
js_Property *head, **tailp; /* for enumeration */
unsigned int count; /* number of properties, for array sparseness check */
js_Object *prototype;
union {
int boolean;
double number;
struct {
const char *string;
unsigned int length;
} s;
struct {
unsigned int length;
} a;
struct {
js_Function *function;
js_Environment *scope;
} f;
struct {
const char *name;
js_CFunction function;
js_CFunction constructor;
unsigned int length;
} c;
js_Regexp r;
struct {
js_Object *target;
js_Iterator *head;
} iter;
struct {
const char *tag;
void *data;
js_HasProperty has;
js_Put put;
js_Delete delete;
js_Finalize finalize;
} user;
} u;
js_Object *gcnext;
int gcmark;
};
struct js_Property
{
const char *name;
js_Property *left, *right;
js_Property *next, **prevp; /* for enumeration */
int level;
int atts;
js_Value value;
js_Object *getter;
js_Object *setter;
};
struct js_Iterator
{
const char *name;
js_Iterator *next;
};
/* jsrun.c */
js_String *jsV_newmemstring(js_State *J, const char *s, int n);
js_Value *js_tovalue(js_State *J, int idx);
void js_toprimitive(js_State *J, int idx, int hint);
js_Object *js_toobject(js_State *J, int idx);
void js_pushvalue(js_State *J, js_Value v);
void js_pushobject(js_State *J, js_Object *v);
/* jsvalue.c */
int jsV_toboolean(js_State *J, js_Value *v);
double jsV_tonumber(js_State *J, js_Value *v);
double jsV_tointeger(js_State *J, js_Value *v);
const char *jsV_tostring(js_State *J, js_Value *v);
js_Object *jsV_toobject(js_State *J, js_Value *v);
void jsV_toprimitive(js_State *J, js_Value *v, int preferred);
const char *js_itoa(char buf[32], unsigned int a);
double js_stringtofloat(const char *s, char **ep);
double jsV_numbertointeger(double n);
int jsV_numbertoint32(double n);
unsigned int jsV_numbertouint32(double n);
short jsV_numbertoint16(double n);
unsigned short jsV_numbertouint16(double n);
const char *jsV_numbertostring(js_State *J, char buf[32], double number);
double jsV_stringtonumber(js_State *J, const char *string);
/* jsproperty.c */
js_Object *jsV_newobject(js_State *J, enum js_Class type, js_Object *prototype);
js_Property *jsV_getownproperty(js_State *J, js_Object *obj, const char *name);
js_Property *jsV_getpropertyx(js_State *J, js_Object *obj, const char *name, int *own);
js_Property *jsV_getproperty(js_State *J, js_Object *obj, const char *name);
js_Property *jsV_setproperty(js_State *J, js_Object *obj, const char *name);
js_Property *jsV_nextproperty(js_State *J, js_Object *obj, const char *name);
void jsV_delproperty(js_State *J, js_Object *obj, const char *name);
js_Object *jsV_newiterator(js_State *J, js_Object *obj, int own);
const char *jsV_nextiterator(js_State *J, js_Object *iter);
void jsV_resizearray(js_State *J, js_Object *obj, unsigned int newlen);
/* jsdump.c */
void js_dumpobject(js_State *J, js_Object *obj);
void js_dumpvalue(js_State *J, js_Value v);
#endif