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cacheht.c
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cacheht.c
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#include <string.h>
#include <math.h>
#include "cacheht.h"
#include "common.h"
#include "utils.h"
typedef struct _Cht_Slot{
int32_t Next;
} Cht_Slot;
static int CacheHT_CalculateSlotCount(int CacheSize)
{
int PreValue;
if( CacheSize < 1048576 )
{
PreValue = CacheSize / 4979 - 18;
} else {
PreValue = pow(log((double)CacheSize), 2);
}
return ROUND(PreValue, 10) + 6;
}
int CacheHT_Init(CacheHT *h, char *BaseAddr, int CacheSize)
{
int loop;
h -> Slots.Used = CacheHT_CalculateSlotCount(CacheSize);
h -> Slots.DataLength = sizeof(Cht_Slot);
h -> Slots.Data = BaseAddr + CacheSize - (h -> Slots.DataLength) * (h -> Slots.Used);
h -> Slots.Allocated = h -> Slots.Used;
for(loop = 0; loop != h -> Slots.Allocated; ++loop)
{
((Cht_Slot *)Array_GetBySubscript(&(h -> Slots), loop)) -> Next = -1;
}
h -> NodeChunk.DataLength = sizeof(Cht_Node);
h -> NodeChunk.Data = h -> Slots.Data - h -> NodeChunk.DataLength;
h -> NodeChunk.Used = 0;
h -> NodeChunk.Allocated = -1;
h -> FreeList = -1;
return 0;
}
int CacheHT_ReInit(CacheHT *h, char *BaseAddr, int CacheSize)
{
h -> Slots.Data = BaseAddr + CacheSize - (h -> Slots.DataLength) * (h -> Slots.Used);
h -> NodeChunk.Data = h -> Slots.Data - h -> NodeChunk.DataLength;
return 0;
}
static int CacheHT_CreateNewNode(CacheHT *h, uint32_t ChunkSize, Cht_Node **Out, void *Boundary)
{
int NewNode_i;
Cht_Node *NewNode;
Array *NodeChunk = &(h -> NodeChunk);
NewNode_i = Array_PushBack(NodeChunk, NULL, Boundary);
if( NewNode_i < 0 )
{
return -1;
}
NewNode = (Cht_Node *)Array_GetBySubscript(NodeChunk, NewNode_i);
NewNode -> Next = -1;
NewNode -> Length = ChunkSize;
if( Out != NULL )
{
*Out = NewNode;
}
return NewNode_i;
}
int32_t CacheHT_FindUnusedNode(CacheHT *h,
uint32_t ChunkSize,
Cht_Node **Out,
void *Boundary,
BOOL *NewCreated
)
{
int32_t Subscript = h -> FreeList;
Cht_Node *FirstNode = NULL;
Cht_Node *SecondNode = NULL;
Array *NodeChunk = &(h -> NodeChunk);
while ( Subscript >= 0 )
{
FirstNode = SecondNode;
SecondNode = (Cht_Node *)Array_GetBySubscript(NodeChunk, Subscript);
if( SecondNode -> Length == ChunkSize )
{
if( FirstNode == NULL )
{
h -> FreeList = SecondNode -> Next;
} else {
FirstNode -> Next = SecondNode -> Next;
}
SecondNode -> Next = -1;
if( Out != NULL )
{
*Out = SecondNode;
}
*NewCreated = FALSE;
return Subscript;
}
Subscript = SecondNode -> Next;
}
*NewCreated = TRUE;
return CacheHT_CreateNewNode(h, ChunkSize, Out, Boundary);
}
static void ThereIsAnEnd(CacheHT *h, int Slot_i, Cht_Slot *Slot)
{
int i = Slot -> Next;
Cht_Node *Node;
while( i >= 0 )
{
Node = Array_GetBySubscript(&(h -> NodeChunk), i);
if( Node -> Slot != Slot_i )
{
printf("--------------------ERROR\n");
}
i = Node -> Next;
}
}
int CacheHT_InsertToSlot(CacheHT *h,
const char *Key,
int Node_index,
Cht_Node *Node,
int *HashValue
)
{
int Slot_i;
Cht_Slot *Slot;
if( h == NULL || Key == NULL || Node_index < 0 || Node == NULL )
return -1;
if( HashValue != NULL )
{
Slot_i = (*HashValue) % (h -> Slots.Allocated);
} else {
Slot_i = ELFHash(Key, 0) % (h -> Slots.Allocated);
}
Node -> Slot = Slot_i;
Slot = (Cht_Slot *)Array_GetBySubscript(&(h -> Slots), Slot_i);
if( Slot == NULL )
return -2;
Node -> Next = Slot -> Next;
Slot -> Next = Node_index;
return 0;
}
static Cht_Node *CacheHT_FindPredecesor(CacheHT *h, Cht_Slot *Slot, int32_t SubScriptOfNode)
{
int Next = Slot -> Next;
Cht_Node *Node;
if( Next == SubScriptOfNode )
{
return NULL;
}
while( Next >= 0 )
{
Node = Array_GetBySubscript(&(h -> NodeChunk), Next);
Next = Node -> Next;
if( Next == SubScriptOfNode )
{
return Node;
}
}
}
int CacheHT_RemoveFromSlot(CacheHT *h, int32_t SubScriptOfNode, Cht_Node *Node)
{
Array *NodeChunk = &(h -> NodeChunk);
Cht_Slot *Slot;
Cht_Node *Predecesor;
if( Node -> Slot < 0 )
{
return 0;
}
Slot = (Cht_Slot *)Array_GetBySubscript(&(h -> Slots), Node -> Slot);
if( Slot == NULL )
{
return -1;
}
Predecesor = CacheHT_FindPredecesor(h, Slot, SubScriptOfNode);
if( Predecesor == NULL )
{
Slot -> Next = Node -> Next;
} else {
Predecesor -> Next = Node -> Next;
}
/* If this node is not the last one of NodeChunk, add it into free list,
* or simply delete it from NodeChunk
*/
if( SubScriptOfNode != NodeChunk -> Used - 1 )
{
Node -> Next = h -> FreeList;
h -> FreeList = SubScriptOfNode;
Node -> Slot = -1;
} else {
--(NodeChunk -> Used);
}
return 0;
}
Cht_Node *CacheHT_Get(CacheHT *h, const char *Key, Cht_Node *Start, int *HashValue)
{
Cht_Node *Node;
if( h == NULL || Key == NULL)
return NULL;
if( Start == NULL )
{
int Slot_i;
Cht_Slot *Slot;
if( HashValue != NULL )
{
Slot_i = (*HashValue) % (h -> Slots.Allocated);
} else {
Slot_i = ELFHash(Key, 0) % (h -> Slots.Allocated);
}
Slot = (Cht_Slot *)Array_GetBySubscript(&(h -> Slots), Slot_i);
Node = (Cht_Node *)Array_GetBySubscript(&(h -> NodeChunk), Slot -> Next);
if( Node == NULL )
return NULL;
return Node;
} else {
Node = (Cht_Node *)Array_GetBySubscript(&(h -> NodeChunk), Start -> Next);
if( Node == NULL )
return NULL;
return Node;
}
}
void CacheHT_Free(CacheHT *h)
{
Array_Free(&(h -> NodeChunk));
Array_Free(&(h -> Slots));
h -> FreeList = -1;
}