From 21482417e5a946bfa378329b74792b763d0df5b3 Mon Sep 17 00:00:00 2001 From: Luke Gehorsam Date: Fri, 18 Jun 2021 09:22:28 -0400 Subject: [PATCH] v2.9.5 release --- Packages/Nakama/CHANGELOG.md | 4 ++++ Packages/Nakama/Runtime/UnityLogger.cs | 5 +++++ Packages/Nakama/package.json | 2 +- 3 files changed, 10 insertions(+), 1 deletion(-) diff --git a/Packages/Nakama/CHANGELOG.md b/Packages/Nakama/CHANGELOG.md index 5e2c5c94..e14625fd 100644 --- a/Packages/Nakama/CHANGELOG.md +++ b/Packages/Nakama/CHANGELOG.md @@ -4,6 +4,10 @@ All notable changes to this project are documented below. The format is based on [keep a changelog](http://keepachangelog.com/) and this project uses [semantic versioning] (http://semver.org/). +## [2.9.5] - 06-18-21 +### Fixed +- Fixed issue where UnityLogger did not implement a Debug log method. + ## [2.9.4] - 06-17-21 ### Fixed - Fixed issue where refreshing a session with metadata threw an exception due to the key already existing. diff --git a/Packages/Nakama/Runtime/UnityLogger.cs b/Packages/Nakama/Runtime/UnityLogger.cs index 3629e838..4f3666b1 100644 --- a/Packages/Nakama/Runtime/UnityLogger.cs +++ b/Packages/Nakama/Runtime/UnityLogger.cs @@ -23,6 +23,9 @@ namespace Nakama /// public class UnityLogger : ILogger { + /// + public void DebugFormat(string format, params object[] args) => Debug.LogFormat(format, args); + /// public void ErrorFormat(string format, params object[] args) => Debug.LogErrorFormat(format, args); @@ -31,5 +34,7 @@ public class UnityLogger : ILogger /// public void WarnFormat(string format, params object[] args) => Debug.LogWarningFormat(format, args); + + } } diff --git a/Packages/Nakama/package.json b/Packages/Nakama/package.json index 9b7f9d84..c80a0427 100644 --- a/Packages/Nakama/package.json +++ b/Packages/Nakama/package.json @@ -1,6 +1,6 @@ { "name": "com.heroiclabs.nakama-unity", - "version": "2.9.4", + "version": "2.9.5", "unity": "2018.4", "displayName": "Nakama Unity", "description": "Unity3D client for Nakama server written in C#.",