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There are millions of Unity developers out there all writing their game logic in C# language. So why not develop server side with also C# language.
Is there any plans to integrate .NET Virtual Machine into nakama server so that I can use great features of .NET Runtime to develop my server side game logics.
Thank you.
The text was updated successfully, but these errors were encountered:
@joshua-mng Thanks for the feedback. We've been working with Unity game teams for many years and would love to extend our feature full server framework support for Lua, JavaScript, TypeScript, and Go to include C# as well.
It's a complicated problem to solve which we think may be best resolved with the introduction of WASM support in Nakama. There was a recent discussion on it here: heroiclabs/nakama-common#120
It would be great to have your opinion and feedback on it there.
There are millions of Unity developers out there all writing their game logic in C# language. So why not develop server side with also C# language.
Is there any plans to integrate .NET Virtual Machine into nakama server so that I can use great features of .NET Runtime to develop my server side game logics.
Thank you.
The text was updated successfully, but these errors were encountered: