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group.go
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group.go
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// Copyright (c) nano Authors. All Rights Reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package nano
import (
"fmt"
"sync"
"sync/atomic"
"github.com/lonng/nano/internal/env"
"github.com/lonng/nano/internal/log"
"github.com/lonng/nano/internal/message"
"github.com/lonng/nano/session"
)
const (
groupStatusWorking = 0
groupStatusClosed = 1
)
// SessionFilter represents a filter which was used to filter session when Multicast,
// the session will receive the message while filter returns true.
type SessionFilter func(*session.Session) bool
// Group represents a session group which used to manage a number of
// sessions, data send to the group will send to all session in it.
type Group struct {
mu sync.RWMutex
status int32 // channel current status
name string // channel name
sessions map[int64]*session.Session // session id map to session instance
}
// NewGroup returns a new group instance
func NewGroup(n string) *Group {
return &Group{
status: groupStatusWorking,
name: n,
sessions: make(map[int64]*session.Session),
}
}
// Member returns specified UID's session
func (c *Group) Member(uid int64) (*session.Session, error) {
c.mu.RLock()
defer c.mu.RUnlock()
for _, s := range c.sessions {
if s.UID() == uid {
return s, nil
}
}
return nil, ErrMemberNotFound
}
// Members returns all member's UID in current group
func (c *Group) Members() []int64 {
c.mu.RLock()
defer c.mu.RUnlock()
var members []int64
for _, s := range c.sessions {
members = append(members, s.UID())
}
return members
}
// Multicast push the message to the filtered clients
func (c *Group) Multicast(route string, v interface{}, filter SessionFilter) error {
if c.isClosed() {
return ErrClosedGroup
}
data, err := message.Serialize(v)
if err != nil {
return err
}
if env.Debug {
log.Println(fmt.Sprintf("Multicast %s, Data=%+v", route, v))
}
c.mu.RLock()
defer c.mu.RUnlock()
for _, s := range c.sessions {
if !filter(s) {
continue
}
if err = s.Push(route, data); err != nil {
log.Println(err.Error())
}
}
return nil
}
// Broadcast push the message(s) to all members
func (c *Group) Broadcast(route string, v interface{}) error {
if c.isClosed() {
return ErrClosedGroup
}
data, err := message.Serialize(v)
if err != nil {
return err
}
if env.Debug {
log.Println(fmt.Sprintf("Broadcast %s, Data=%+v", route, v))
}
c.mu.RLock()
defer c.mu.RUnlock()
for _, s := range c.sessions {
if err = s.Push(route, data); err != nil {
log.Println(fmt.Sprintf("Session push message error, ID=%d, UID=%d, Error=%s", s.ID(), s.UID(), err.Error()))
}
}
return err
}
// Contains check whether a UID is contained in current group or not
func (c *Group) Contains(uid int64) bool {
_, err := c.Member(uid)
return err == nil
}
// Add add session to group
func (c *Group) Add(session *session.Session) error {
if c.isClosed() {
return ErrClosedGroup
}
if env.Debug {
log.Println(fmt.Sprintf("Add session to group %s, ID=%d, UID=%d", c.name, session.ID(), session.UID()))
}
c.mu.Lock()
defer c.mu.Unlock()
id := session.ID()
_, ok := c.sessions[session.ID()]
if ok {
return ErrSessionDuplication
}
c.sessions[id] = session
return nil
}
// Leave remove specified UID related session from group
func (c *Group) Leave(s *session.Session) error {
if c.isClosed() {
return ErrClosedGroup
}
if env.Debug {
log.Println(fmt.Sprintf("Remove session from group %s, UID=%d", c.name, s.UID()))
}
c.mu.Lock()
defer c.mu.Unlock()
delete(c.sessions, s.ID())
return nil
}
// LeaveAll clear all sessions in the group
func (c *Group) LeaveAll() error {
if c.isClosed() {
return ErrClosedGroup
}
c.mu.Lock()
defer c.mu.Unlock()
c.sessions = make(map[int64]*session.Session)
return nil
}
// Count get current member amount in the group
func (c *Group) Count() int {
c.mu.RLock()
defer c.mu.RUnlock()
return len(c.sessions)
}
func (c *Group) isClosed() bool {
if atomic.LoadInt32(&c.status) == groupStatusClosed {
return true
}
return false
}
// Close destroy group, which will release all resource in the group
func (c *Group) Close() error {
if c.isClosed() {
return ErrCloseClosedGroup
}
atomic.StoreInt32(&c.status, groupStatusClosed)
// release all reference
c.sessions = make(map[int64]*session.Session)
return nil
}