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Not sure if it's of use to anyone else or not, but I wound up writing my own MTG Montecarlo simulator for decklist optimization. It's highly-specialized to my particular deck needs (combo, not necessarily combat-based) but if others are interested in poking at how I solved things, it's available here:
Hey
I found this project today after watching https://www.youtube.com/watch?v=Xq4T44EvPvo
Hope you reignite the passion for it, would be very cool to have an open source simulator!
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