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TouchScreen.h
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TouchScreen.h
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// Touch screen library with X Y and Z (pressure) readings as well
// as oversampling to avoid 'bouncing'
// (c) ladyada / adafruit
// Code under MIT License
#ifndef _ADAFRUIT_TOUCHSCREEN_H_
#define _ADAFRUIT_TOUCHSCREEN_H_
#include <stdint.h>
// ESP32 specific
#define ESP32_WIFI_TOUCH // uncomment to use parallel MCU Friend LCD touchscreen with ESP32 UNO Wifi
#ifdef ESP32
#define ADC_MAX 4095 // maximum value for ESP32 ADC (default 11db, 12 bits)
#define aXM 33 // analog input pin connected to LCD_CS
//#define aYP 35 // analog input pin connected to LCD_RS
#define aYP 15 // analog input pin connected to LCD_RS
#else
#define ADC_MAX 1023 // Arduino
#endif
#define NOISE_LEVEL 4 // Allow small amount of measurement noise
#if defined(__AVR_ATmega328P__) || defined(__AVR_ATmega32U4__) || defined(TEENSYDUINO) || defined(__AVR_ATmega2560__)
typedef volatile uint8_t RwReg;
#endif
#if defined(ARDUINO_STM32_FEATHER)
typedef volatile uint32 RwReg;
#endif
#if defined(ARDUINO_FEATHER52) || defined(ESP32)
typedef volatile uint32_t RwReg;
#endif
#if defined (__AVR__) || defined(TEENSYDUINO) || defined(ARDUINO_ARCH_SAMD)
#define USE_FAST_PINIO
#endif
class TSPoint {
public:
TSPoint(void);
TSPoint(int16_t x, int16_t y, int16_t z);
bool operator==(TSPoint);
bool operator!=(TSPoint);
int16_t x, y, z;
};
class TouchScreen {
public:
TouchScreen(uint8_t xp, uint8_t yp, uint8_t xm, uint8_t ym, uint16_t rx, int layout);
bool isTouching(void);
uint16_t pressure(void);
int readTouchY();
int readTouchX();
TSPoint getPoint();
int16_t pressureThreshhold;
private:
uint8_t _yp, _ym, _xm, _xp;
uint16_t _rxplate;
int _layout;
volatile RwReg *xp_port, *yp_port, *xm_port, *ym_port;
RwReg xp_pin, xm_pin, yp_pin, ym_pin;
};
#endif