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This repository has been archived by the owner on Nov 22, 2022. It is now read-only.

Three.js Compatibility

Lucas Crane edited this page Apr 22, 2020 · 3 revisions

The Ray Tracing Renderer is intended to be a drop-in replacement for the WebGLRenderer. But this goal is a work-in-progress and several significant Three.js features have yet to be implemented. This page documents which features are currently supported.

Supported

Not Supported

  • Geometry
  • Fog
  • Non-Mesh objects (SkinnedMesh, Sprite, etc.)
  • Non-MeshStandardMaterial materials (ShaderMaterial, MeshPhongMaterial, etc.)