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top.vhd
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---------------------------------------------------------------------------------
--| @file top.vhd
--| @brief This file is the top level of the project.
--| It presents an interface between the CPU,
--| RAM, and all the I/O modules.
--|
--| @author Richard James Howe.
--| @copyright Copyright 2017 Richard James Howe.
--| @license MIT
--| @email [email protected]
--|
---------------------------------------------------------------------------------
library ieee,work;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
use work.core_pkg.all;
use work.vga_pkg.all;
use work.kbd_pkg.ps2_kbd_top;
use work.util.all;
use work.uart_pkg.all;
entity top is
generic(
g: common_generics := default_settings;
reset_period_us: natural := 100;
uart_baud: positive := 115200;
uart_fifo_depth: positive := 8);
port
(
-- synthesis translate_off
debug: out cpu_debug_interface;
-- synthesis translate_on
clk: in std_ulogic := 'X'; -- clock
-- Buttons
btnu: in std_ulogic := 'X'; -- button up
btnd: in std_ulogic := 'X'; -- button down
btnc: in std_ulogic := 'X'; -- button centre
btnl: in std_ulogic := 'X'; -- button left
btnr: in std_ulogic := 'X'; -- button right
-- Switches
sw: in std_ulogic_vector(7 downto 0) := (others => 'X'); -- switches
-- Simple LED outputs
an: out std_ulogic_vector(3 downto 0) := (others => '0'); -- anodes 7 segment display
ka: out std_ulogic_vector(7 downto 0) := (others => '0'); -- cathodes 7 segment display
ld: out std_ulogic_vector(7 downto 0) := (others => '0'); -- leds
-- UART
rx: in std_ulogic := 'X'; -- uart rx
tx: out std_ulogic := '0'; -- uart tx
-- VGA
o_vga: out vga_physical_interface;
-- PS/2 Interface
ps2_keyboard_data: in std_ulogic := '0';
ps2_keyboard_clk: in std_ulogic := '0';
-- Memory Interface
ram_cs: out std_ulogic := '1';
mem_oe: out std_ulogic := '0'; -- negative logic
mem_wr: out std_ulogic := '0'; -- negative logic
mem_adv: out std_ulogic := '0'; -- negative logic
mem_wait: out std_ulogic := '0'; -- positive logic!
flash_cs: out std_ulogic := '0';
flash_rp: out std_ulogic := '1';
mem_addr: out std_ulogic_vector(26 downto 1) := (others => '0');
mem_data: inout std_logic_vector(15 downto 0) := (others => 'Z'));
end;
architecture behav of top is
constant timer_length: positive := 16;
constant number_of_interrupts: positive := 8;
constant number_of_led_displays: positive := 4;
constant timer_period_us: positive := 20000;
constant use_sine: boolean := false;
-- Signals
signal rst: std_ulogic := '0';
-- CPU H2 IO interface signals.
signal cpu_wait: std_ulogic := '0';
signal io_wr: std_ulogic := '0';
signal io_re: std_ulogic := '0';
signal io_din: std_ulogic_vector(15 downto 0) := (others => '0');
signal io_dout: std_ulogic_vector(15 downto 0) := (others => '0');
signal io_daddr: std_ulogic_vector(15 downto 0) := (others => '0');
-- CPU H2 Interrupts
signal cpu_irc: std_ulogic_vector(number_of_interrupts - 1 downto 0) := (others => '0');
signal cpu_irc_mask_we: std_ulogic := '0';
signal clk25MHz: std_ulogic:= '0';
signal clk50MHz: std_ulogic:= '0';
attribute buffer_type: string;
attribute buffer_type of clk50MHz: signal is "BUFG";
attribute buffer_type of clk25MHz: signal is "BUFG";
-- Basic IO register
---- LEDs/Switches
signal ld_we: std_ulogic := '0';
---- VGA
signal vga_data: std_ulogic_vector(7 downto 0) := (others => '0');
signal vga_data_we: std_ulogic := '0';
signal vga_data_busy: std_ulogic := '0';
---- UART
signal rx_data: std_ulogic_vector(7 downto 0) := (others => '0');
signal rx_fifo_empty: std_ulogic := '0';
signal rx_fifo_full: std_ulogic := '0';
signal rx_data_re: std_ulogic := '0';
signal tx_fifo_full: std_ulogic := '0';
signal tx_fifo_empty: std_ulogic := '0';
signal tx_data_we: std_ulogic := '0';
signal uart_clock_tx_we: std_ulogic := '0';
signal uart_clock_rx_we: std_ulogic := '0';
signal uart_control_we: std_ulogic := '0';
---- Timer
signal timer_control_we: std_ulogic := '0';
signal timer_counter_o: std_ulogic_vector(timer_length - 4 downto 0) := (others =>'0');
signal timer_irq: std_ulogic;
---- PS/2
signal kbd_char_buf_new: std_ulogic := '0';
signal kbd_char_buf: std_ulogic_vector(6 downto 0) := (others => '0'); -- ASCII char
signal kbd_char_re: std_ulogic := '0';
---- 8 Segment Display
signal leds_reg_we: std_ulogic := '0';
---- Buttons
signal btnu_d: std_ulogic := '0'; -- button up
signal btnd_d: std_ulogic := '0'; -- button down
signal btnc_d: std_ulogic := '0'; -- button centre
signal btnl_d: std_ulogic := '0'; -- button left
signal btnr_d: std_ulogic := '0'; -- button right
signal button_changed: std_ulogic := '0'; -- Any of the buttons have changed state
-- Switches
signal sw_d: std_ulogic_vector(sw'range) := (others => '0');
-- Memory
signal mem_addr_26_17_we: std_ulogic := '0';
signal mem_addr_16_1_we: std_ulogic := '0';
signal mem_data_i_we: std_ulogic := '0';
signal mem_data_o: std_ulogic_vector(15 downto 0) := (others => '0');
signal mem_control_we: std_ulogic := '0';
signal sine_we: std_ulogic := '0';
signal sine: std_ulogic_vector(15 downto 0) := (others => '0');
begin
-------------------------------------------------------------------------------
-- The Main components
-------------------------------------------------------------------------------
cpu_wait <= btnc_d; -- temporary testing measure only!
system_reset: work.util.reset_generator
generic map (g => g, reset_period_us => reset_period_us)
port map (
clk => clk,
rst => rst);
-- NB. Video blanking interrupts would be useful for writing
-- graphics code (if the VGA module had a graphics mode, which it
-- currently does not).
cpu_irc(0) <= btnu_d; -- configurable CPU reset (can mask this)
cpu_irc(1) <= not rx_fifo_empty;
cpu_irc(2) <= rx_fifo_full;
cpu_irc(3) <= not tx_fifo_empty;
cpu_irc(4) <= tx_fifo_full;
cpu_irc(5) <= kbd_char_buf_new;
cpu_irc(6) <= timer_irq;
cpu_irc(7) <= button_changed;
core_0: entity work.core
generic map (g => g, number_of_interrupts => number_of_interrupts)
port map (
-- synthesis translate_off
debug => debug,
-- synthesis translate_on
clk => clk,
rst => rst,
stop => cpu_wait,
io_wr => io_wr,
io_re => io_re,
io_din => io_din,
io_dout => io_dout,
io_daddr => io_daddr,
cpu_irc => cpu_irc,
cpu_irc_mask => io_dout(number_of_interrupts - 1 downto 0),
cpu_irc_mask_we => cpu_irc_mask_we);
-------------------------------------------------------------------------------
-- IO
-------------------------------------------------------------------------------
-- NOTE: A Wishbone Interface on each of the components would simplify the
-- system overall. However, each peripheral would need an interface
-- specifying. This module could be made to be much smaller.
-- See: <https://en.wikipedia.org/wiki/Wishbone_(computer_bus)>
-- And: <http://cdn.opencores.org/downloads/wbspec_b4.pdf>
-- Xilinx Application Note:
-- It seems like it buffers the clock correctly here, so no need to
-- use a DCM. However, see:
-- http://electronics.stackexchange.com/questions/112534/using-digital-clock-manager-with-verilog-to-generate-25mhz-clock-from-32mhz-inte
---- Clock divider /2.
clk50MHz <= '0' when rst = '1' else not clk50MHz when rising_edge(clk);
---- Clock divider /2. Pixel clock is 25MHz
clk25MHz <= '0' when rst = '1' else not clk25MHz when rising_edge(clk50MHz);
-- It possible for CPU to issue both signals at the same time, but it should
-- not happen with a standard instruction.
assert not(io_wr = '1' and io_re = '1') report "IO Read/Write issued at same time" severity error;
vga_data <= io_dout(vga_data'range);
io_write: block
signal selector: std_ulogic_vector(3 downto 0) := (others => '0');
signal is_write: boolean := false;
begin
selector <= io_daddr(4 downto 1);
is_write <= true when io_wr = '1' else false;
tx_data_we <= io_dout(13) when is_write and selector = x"0" else '0';
rx_data_re <= io_dout(10) when is_write and selector = x"0" else '0';
vga_data_we <= io_dout(13) when is_write and selector = x"1" else '0';
kbd_char_re <= io_dout(10) when is_write and selector = x"1" else '0';
timer_control_we <= '1' when is_write and selector = x"2" else '0';
ld_we <= '1' when is_write and selector = x"3" else '0';
mem_data_i_we <= '1' when is_write and selector = x"4" else '0';
mem_addr_26_17_we <= '1' when is_write and selector = x"5" else '0';
mem_control_we <= '1' when is_write and selector = x"5" else '0';
mem_addr_16_1_we <= '1' when is_write and selector = x"6" else '0';
leds_reg_we <= '1' when is_write and selector = x"7" else '0';
cpu_irc_mask_we <= '1' when is_write and selector = x"8" else '0';
uart_clock_tx_we <= '1' when is_write and selector = x"9" else '0';
uart_clock_rx_we <= '1' when is_write and selector = x"A" else '0';
uart_control_we <= '1' when is_write and selector = x"B" else '0';
sine_o: if use_sine generate
sine_we <= '1' when is_write and selector = x"C" else '0';
end generate;
end block;
io_read: process(
io_wr, io_re, io_daddr,
sw_d, btnu_d, btnd_d, btnl_d, btnr_d, btnc_d,
kbd_char_buf_new, kbd_char_buf,
rx_data,
rx_fifo_empty,
rx_fifo_full,
tx_fifo_full,
tx_fifo_empty,
timer_counter_o,
vga_data_busy,
sine,
mem_data_o)
begin
io_din <= (others => '0');
-- The signal io_re is not needed as none of the reads have
-- any side effects
case io_daddr(3 downto 1) is
when "000" => -- buttons, plus direct access to UART bit.
io_din(7 downto 0) <= rx_data;
io_din(8) <= rx_fifo_empty;
io_din(9) <= rx_fifo_full;
io_din(11) <= tx_fifo_empty;
io_din(12) <= tx_fifo_full;
when "001" => -- VT100 status and Keyboard
io_din(6 downto 0) <= kbd_char_buf;
io_din(8) <= not kbd_char_buf_new;
io_din(9) <= kbd_char_buf_new;
io_din(11) <= not vga_data_busy;
io_din(12) <= vga_data_busy;
when "010" => -- Timer in
io_din(timer_counter_o'range) <= timer_counter_o;
when "011" => -- Switches and buttons
io_din <= "000" & btnu_d & btnd_d & btnl_d & btnr_d & btnc_d & sw_d;
when "100" =>
io_din <= mem_data_o;
when "101" =>
if use_sine then
io_din <= sine;
end if;
when others => io_din <= (others => '0');
end case;
end process;
--- Sine ----------------------------------------------------------
sine_gen_0: if use_sine generate
sine_0: work.util.sine
generic map(g => g)
port map(clk => clk, rst => rst, xwe => sine_we, x => io_dout, s => sine);
end generate;
--- Sine ----------------------------------------------------------
--- UART ----------------------------------------------------------
uart_fifo_0: work.uart_pkg.uart_top
generic map (g => g, baud => uart_baud, use_fifo => true)
port map (
clk => clk,
rst => rst,
tx => tx,
tx_fifo_full => tx_fifo_full,
tx_fifo_empty => tx_fifo_empty,
tx_fifo_we => tx_data_we,
tx_fifo_data => io_dout(7 downto 0),
rx => rx,
rx_fifo_re => rx_data_re,
rx_fifo_data => rx_data,
rx_fifo_full => rx_fifo_full,
rx_fifo_empty => rx_fifo_empty,
reg => io_dout,
clock_reg_tx_we => uart_clock_tx_we,
clock_reg_rx_we => uart_clock_rx_we,
control_reg_we => uart_control_we);
--- UART ----------------------------------------------------------
--- LED Output ----------------------------------------------------
led_output_reg_0: entity work.reg
generic map (g => g, N => ld'length)
port map (
clk => clk,
rst => rst,
we => ld_we,
di => io_dout(ld'range),
do => ld);
--- LED Output ----------------------------------------------------
--- Timer ---------------------------------------------------------
timer_0: entity work.timer
generic map (g => g, timer_length => timer_length)
port map (
clk => clk,
rst => rst,
we => timer_control_we,
control_i => io_dout,
counter_o => timer_counter_o,
irq => timer_irq);
--- Timer ---------------------------------------------------------
--- VGA -----------------------------------------------------------
vga_selector: block
constant use_vt100: boolean := true;
begin
gen_vt100_0: if use_vt100 generate
vt100_0: work.vga_pkg.vt100
generic map (g => g)
port map (
clk => clk,
clk25MHz => clk25MHz,
rst => rst,
we => vga_data_we,
char => vga_data,
busy => vga_data_busy,
o_vga => o_vga);
end generate;
-- Test code
-- NOTE: Timing is not the best, VGA monitor loses synchronization
-- every so often with this module.
vga_gen_c1: if not use_vt100 generate
vga_c1: block
signal row, column: integer := 0;
signal h_blank, v_blank, draw: std_ulogic := '0';
begin
draw <= not h_blank and not v_blank;
vga_c: work.util.vga_controller
generic map (
g => g,
pixel_clock_frequency => 25_000_000,
cfg => work.util.vga_640x480)
port map (
clk => clk25MHz,
rst => rst,
row => row,
column => column,
h_blank => h_blank,
v_blank => v_blank,
h_sync => o_vga.hsync,
v_sync => o_vga.vsync);
o_vga.red <= "111" when draw = '1' else "000";
o_vga.green <= "111" when (draw = '1' and row < 100 and column < 100) else "000";
o_vga.blue <= "11";
end block;
end generate;
end block;
--- VGA -----------------------------------------------------------
--- Keyboard ------------------------------------------------------
keyboard_0: work.kbd_pkg.keyboard
generic map (g => g, ps2_debounce_counter_size => 8)
port map (
clk => clk,
rst => rst,
ps2_clk => ps2_keyboard_clk,
ps2_data => ps2_keyboard_data,
kbd_char_re => kbd_char_re,
kbd_char_buf_new => kbd_char_buf_new,
kbd_char_buf => kbd_char_buf);
--- Keyboard ------------------------------------------------------
--- LED 8 Segment display -----------------------------------------
ledseg_0: entity work.led_7_segment_display
generic map (
g => g,
number_of_led_displays => number_of_led_displays,
use_bcd_not_hex => false)
port map (
clk => clk,
rst => rst,
leds_we => leds_reg_we,
leds => io_dout,
an => an,
ka => ka);
--- LED 8 Segment display -----------------------------------------
--- Buttons -------------------------------------------------------
button_debouncer: work.util.debounce_block_us
generic map (g => g, N => 5, timer_period_us => timer_period_us)
port map (
clk => clk,
di(0) => btnu,
di(1) => btnd,
di(2) => btnc,
di(3) => btnl,
di(4) => btnr,
do(0) => btnu_d,
do(1) => btnd_d,
do(2) => btnc_d,
do(3) => btnl_d,
do(4) => btnr_d);
dpad_changed: block
signal changed_signals: std_ulogic_vector(4 downto 0) := (others => '0');
signal any_changed_signals: std_ulogic := '0';
begin
state_changed: work.util.state_block_changed
generic map (g => g, N => changed_signals'length)
port map (
clk => clk,
rst => rst,
di(0) => btnu_d,
di(1) => btnd_d,
di(2) => btnc_d,
di(3) => btnl_d,
di(4) => btnr_d,
do => changed_signals);
any_changed_signals <= '1' when changed_signals /= "00000" else '0';
state_changed_reg: work.util.reg
generic map (g => g, N => 1)
port map (
clk => clk,
rst => rst,
di(0) => any_changed_signals,
we => '1',
do(0) => button_changed);
end block;
--- Buttons -------------------------------------------------------
--- Switches ------------------------------------------------------
sw_debouncer: work.util.debounce_block_us
generic map (g => g, N => sw'length, timer_period_us => timer_period_us)
port map (clk => clk, di => sw, do => sw_d);
--- Switches ------------------------------------------------------
--- Memory Interface ----------------------------------------------
ram_interface_0: entity work.ram_interface
generic map (g => g)
port map (
clk => clk,
rst => rst,
mem_addr_16_1 => io_dout(io_dout'high downto 1),
mem_addr_16_1_we => mem_addr_16_1_we,
mem_addr_26_17 => io_dout(9 downto 0),
mem_addr_26_17_we => mem_addr_26_17_we,
mem_control_i => io_dout(15 downto 10),
mem_control_we => mem_control_we,
mem_data_i => io_dout,
mem_data_i_we => mem_data_i_we,
mem_data_o => mem_data_o,
ram_cs => ram_cs,
mem_oe => mem_oe,
mem_wr => mem_wr,
mem_adv => mem_adv,
mem_wait => mem_wait,
flash_cs => flash_cs,
flash_rp => flash_rp,
mem_addr => mem_addr,
mem_data => mem_data);
--- Memory Interface ----------------------------------------------
-------------------------------------------------------------------------------
end architecture;