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ImDebugger: Add the ability to draw using multiple pipelines #19662

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merged 4 commits into from
Nov 27, 2024

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hrydgard
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This will be needed for some more Ge/GPU debugging stuff later. For now, let's use it in the framebuffer viewer to not accidentally alpha-blend (this should be optional).

@hrydgard hrydgard added this to the v1.19.0 milestone Nov 27, 2024
@hrydgard hrydgard merged commit c685373 into master Nov 27, 2024
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@hrydgard hrydgard deleted the more-im-debugger branch November 27, 2024 07:29
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