Table of Contents (ToC) #10
Replies: 2 comments 3 replies
-
Solved by using the GitHub syntax: <details>
<summary><b>Table of Contents</b></summary>
0. [Introduction](#introduction)
1. [The structure of Visual Shaders Nodes](#the-structure-of-visual-shaders-nodes)
2. [How to add Visual Shader Nodes in C++](#how-to-add-visual-shader-nodes-in-c)
3. [Compiling Godot from source](#compiling-godot-from-source)
4. [Using the custom Visual Shader Node](#using-the-custom-visual-shader-node)
</details> and enabling the goldmark "unsafe" renderer option [markup]
[markup.goldmark.renderer]
unsafe = true Result@hugo-sid This should probably be documented, right? I also think that this prevents many from seeing the specific Hugo features for code highlighting (at least only the normal Markdown syntax works and not the Hugo one) |
Beta Was this translation helpful? Give feedback.
-
Hi Patrick (@paddy-exe ). Please take a look at the demo of table of content here and documentation regarding the same here. Notes:
Kindly update your theme, to use this feature. Feel free to close this discussion if you don't have anything else to say regarding the table of content feature. Happy blogging :) |
Beta Was this translation helpful? Give feedback.
-
For longer blog posts with a lot of headers it is useful to supply a table of contents so the user can quickly jump to a specific section
Here's two images from the Papermod theme to showcase:
Beta Was this translation helpful? Give feedback.
All reactions