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Mind of cards #66

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micheleminno opened this issue Jan 21, 2019 · 0 comments
Open

Mind of cards #66

micheleminno opened this issue Jan 21, 2019 · 0 comments
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campaign-proposal Proposal for a new Campaign

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@micheleminno
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micheleminno commented Jan 21, 2019

Mind of cards Campaign

Info

Summary

A card game to learn and make people aware about cognitive biases, especially relating to how apps, sites, ads, etc. can exploit them agains us.

Goals

  • TODO

Audience

  • All people that spend more than 2 hrs/day on their smartphone.

Success criteria

  • The game is ordered and played by a lot of people.

Retrospective

  • No retrospective has been held yet. The first retrospective is planned at [retrospective date].

Description

Cards:

  • 100 blue cards with the definitions of cognitive bias
  • 100 green cards with examples of applications of a cognitive bias which bring a positive outcome to who applies it.
  • 100 red cards with examples of applications of a cognitive bias which bring a negative outcome to who applies it, and often a profit to who planned to exploit that bias against users (app, site, game, ..)

Rules of the game:

TODO

Deliverables

[Deliverable type]: Deliverable name 1

[Deliverable summary]

Strategy

  • This is a complex campaign. Besides the (not too long) description, provide a link to a separate strategy document.

  • Additionally you can point to general strategy resources in the /strategy folder.

Funding

  • No funding is required to execute this campaign.

Milestones

  • TODO

Resources

  • This campaign has no additional resources. Please edit or comment to add your relevant links.
@micheleminno micheleminno added the campaign-proposal Proposal for a new Campaign label Jan 21, 2019
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Labels
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