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estado.c
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// estado.c
//
// Authors:
// Luis Antonio Úbeda Medina ([email protected])
// Héctor Veiga Ortiz ([email protected])
//
// Copyright 2010 Héctor Veiga Ortiz and Luis Antonio Úbeda Medina.
//
// This file is part of Coldtrix Game Suite.
//
// Coldtrix Game Suite is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Coldtrix Game Suite is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Coldtrix Game Suite. If not, see <http://www.gnu.org/licenses/>.
//------------------------------------------------------------------------------
#include "estado.h"
Testado estado; //Creamos el objeto global estado
//------------------------------------------------------
// void estadoInic(void)
//
// Descripción:
// Inicializa el objeto estado
//------------------------------------------------------
void estadoInic(void) {
estado.jugando = NO_JUGANDO;
estado.nivel = 0;
estado.nivelIncremental = 0;
estado.juegoBloques =FALSE;
estado.juego = 0;
estado.primeraPieza = PPIEZA;
estado.primeraSerp = PSERP;
estado.recursoLibre = LIBRE;
}