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cmake-conan

Build Status

CMake wrapper for the Conan C and C++ package manager.

⚠️ Compatibility with Conan 2.0: cmake-conan is not compatible with Conan 2.0 for the moment. Once Conan 2.0 is GA the compatibility between both will be analyzed again. Also, please note that CMakeToolchain is not compatible with cmake-conan. If you need to use it, we would recommend not using cmake-conan but doing a conan install directly.

This cmake module allows to launch conan install from cmake.

The branches in this repo are:

You probably want to use a tagged release to ensure controlled upgrades.

You can just clone or grab the conan.cmake file and put in in your project. Or it can be used in this way. Note the 0.18.1 tag in the URL, change it to point to your desired release:

cmake_minimum_required(VERSION 3.9)
project(FormatOutput CXX)

list(APPEND CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
list(APPEND CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR})

add_definitions("-std=c++11")

if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
  message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
  file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/0.18.1/conan.cmake"
                "${CMAKE_BINARY_DIR}/conan.cmake"
                TLS_VERIFY ON)
endif()

include(${CMAKE_BINARY_DIR}/conan.cmake)

conan_cmake_configure(REQUIRES fmt/6.1.2
                      GENERATORS cmake_find_package)

conan_cmake_autodetect(settings)

conan_cmake_install(PATH_OR_REFERENCE .
                    BUILD missing
                    REMOTE conancenter
                    SETTINGS ${settings})

find_package(fmt)

add_executable(main main.cpp)
target_link_libraries(main fmt::fmt)

There are different functions you can use from your CMake project to use Conan from there. The recommended flow to use cmake-conan is successively calling to conan_cmake_configure, conan_cmake_autodetect and conan_cmake_install. This flow is recommended from v0.16 where these functions were introduced.

The example above is using the Conan cmake_find_package generator which is less intrusive than the cmake generator and more aligned with the direction Conan is taking for the 2.0 version. If you want to continue using the cmake generator with conan_cmake_configure, conan_cmake_autodetect and conan_cmake_install flow, you should manually include the conanbuildinfo.cmake file generated and also call to conan_basic_setup:

include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup(TARGETS)

Please check the cmake generator documentation for further details.

conan_cmake_configure()

This function will accept the same arguments as the sections of the conanfile.txt.

conan_cmake_configure(REQUIRES fmt/6.1.2
                      GENERATORS cmake_find_package
                      BUILD_REQUIRES cmake/3.15.7
                      IMPORTS "bin, *.dll -> ./bin"
                      IMPORTS "lib, *.dylib* -> ./bin")
                      OPTIONS fmt:shared=True)

conan_cmake_autodetect()

This function will return the auto-detected settings (things like build_type, compiler or system name) so you can pass that information to conan_cmake_install. This step is optional as you may want to rely on profiles, lockfiles or any other way of passing that information. This function will also accept as arguments BUILD_TYPE and ARCH. Setting those arguments will force that settings to the value provided (this can be useful for the multi-configuration generator scenario below).

conan_cmake_autodetect(settings)

conan_cmake_install()

This function is a wrapper for the conan install command. You can pass all the arguments that the command supports. Also, you can pass the auto-detected settings from conan_cmake_autodetect in the SETTINGS argument.

It can receive as arguments: UPDATE, NO_IMPORTS, PATH_OR_REFERENCE, REFERENCE, REMOTE, LOCKFILE, LOCKFILE_OUT, LOCKFILE_NODE_ID, INSTALL_FOLDER, OUTPUT_FOLDER, GENERATOR, BUILD (if this parameter takes the all value, Conan will build everything from source), ENV, ENV_HOST, ENV_BUILD, OPTIONS_HOST, OPTIONS, OPTIONS_BUILD, PROFILE, PROFILE_HOST, PROFILE_BUILD, SETTINGS, SETTINGS_HOST, SETTINGS_BUILD. For more information, check conan install documentation.

It will also accept OUTPUT_QUIET and ERROR_QUIET arguments so that when it runs the conan install command the output is quiet or the error is bypassed (or both).

conan_cmake_install(PATH_OR_REFERENCE .
                    BUILD missing
                    REMOTE conancenter
                    SETTINGS ${settings})

conan_cmake_lock_create()

This function is an additional wrapper for the conan lock create sub-command of conan lock command to enable lockfile based workflows. You can pass all the arguments that the command supports. Also, you can pass the auto-detected settings from conan_cmake_autodetect in the SETTINGS argument.

It can receive as arguments: PATH, REFERENCE, UPDATE, BASE, REMOTE, LOCKFILE, LOCKFILE_OUT, LOCKFILE_NODE_ID, INSTALL_FOLDER, GENERATOR, BUILD, ENV, ENV_HOST, ENV_BUILD, OPTIONS, OPTIONS_HOST, OPTIONS_BUILD, PROFILE, PROFILE_HOST, PROFILE_BUILD, SETTINGS, SETTINGS_HOST, SETTINGS_BUILD. For more information, check conan lock create documentation.

It will also accept OUTPUT_QUIET and ERROR_QUIET arguments so that when it runs the conan install command the output is quiet or the error is bypassed (or both).

Using conan_cmake_autodetect() and conan_cmake_install() with Multi Configuration generators

The recommended approach when using Multi Configuration generators like Visual Studio or Xcode is looping through the CMAKE_CONFIGURATION_TYPES in your CMakeLists.txt and calling conan_cmake_autodetect with the BUILD_TYPE argument and conan_cmake_install for each one using a Conan multiconfig generator like cmake_find_package_multi. Please check the example:

cmake_minimum_required(VERSION 3.9)
project(FormatOutput CXX)
list(APPEND CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
list(APPEND CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR})
add_definitions("-std=c++11")
include(conan.cmake)

conan_cmake_configure(REQUIRES fmt/6.1.2 GENERATORS cmake_find_package_multi)

foreach(TYPE ${CMAKE_CONFIGURATION_TYPES})
    conan_cmake_autodetect(settings BUILD_TYPE ${TYPE})
    conan_cmake_install(PATH_OR_REFERENCE .
                        BUILD missing
                        REMOTE conancenter
                        SETTINGS ${settings})
endforeach()

find_package(fmt CONFIG)
add_executable(main main.cpp)
target_link_libraries(main fmt::fmt)

conan_cmake_run() high level wrapper

This function is not the recommended way of using cmake-conan any more and will be deprecated in the near future. It will make the configure, auto-detect and install in one step so if you plan to use any new Conan features like lockfiles or build and host profiles it's possible that the auto-detected settings collide with the call to conan install.

conan_cmake_run() options:

REQUIRES, OPTIONS

conan_cmake_run(REQUIRES fmt/1.9.4
                         cgal/5.0.2
                OPTIONS Pkg:shared=True
                        OtherPkg:option=value
                )

Define requirements and their options. These values are written to a temporary conanfile.py. If you need more advanced functionality, like conditional requirements, you can define your own conanfile.txt or conanfile.py and provide it with the CONANFILE argument

CMAKE_TARGETS

If you want to use targets, you could do:

include(conan.cmake)
conan_cmake_run(REQUIRES fmt/1.9.4
                BASIC_SETUP CMAKE_TARGETS
                BUILD missing)

add_executable(main main.cpp)
target_link_libraries(main CONAN_PKG::fmt)

This will do a conan_basic_setup(TARGETS) for modern CMake targets definition.

CONANFILE

If you want to use your own conanfile.txt or conanfile.py instead of generating a temporary one, you could do:

include(conan.cmake)
conan_cmake_run(CONANFILE conanfile.txt  # or relative build/conanfile.txt
                BASIC_SETUP CMAKE_TARGETS
                BUILD missing)

The resolution of the path will be relative to the root CMakeLists.txt file.

BUILD

conan_cmake_run(REQUIRES fmt/6.1.2 boost...
                BASIC_SETUP
                BUILD <value>)

Used to define the build policy used for conan install. Can take different values:

  • BUILD all. Build all the dependencies for the project.
  • BUILD missing. Build packages from source whose binary package is not found.
  • BUILD outdated. Build packages from source whose binary package was not generated from the latest recipe or is not found.
  • BUILD cascade. Build packages from source that have at least one dependency being built from source.
  • BUILD [pattern]. Build packages from source whose package reference matches the pattern. The pattern uses 'fnmatch' style wildcards.

KEEP_RPATHS

include(conan.cmake)
conan_cmake_run(CONANFILE conanfile.txt
                BASIC_SETUP KEEP_RPATHS)

NO_OUTPUT_DIRS

include(conan.cmake)
conan_cmake_run(CONANFILE conanfile.txt
                BASIC_SETUP NO_OUTPUT_DIRS)

Pass to conan_basic_setup(NO_OUTPUT_DIRS) so conanbuildinfo.cmake does not change the output directories (lib, bin).

ARCH

include(conan.cmake)
conan_cmake_run(ARCH armv7)

Use it to override the architecture detection and force to call conan with the provided one. The architecture should exist in settings.yml.

BUILD_TYPE

include(conan.cmake)
conan_cmake_run(BUILD_TYPE "None")

Use it to override the build_type detection and force to call conan with the provided one. The build type should exist in settings.yml.

CONFIGURATION_TYPES

include(conan.cmake)
conan_cmake_run(CONFIGURATION_TYPES "Release;Debug;RelWithDebInfo")

Use it to set the different configurations when using multi-configuration generators. The default configurations used for multi-configuration generators are Debug and Release if the argument CONFIGURATION_TYPES is not specified The build types passed through this argument should exist in settings.yml.

PROFILE

include(conan.cmake)
conan_cmake_run(PROFILE default)

Use it to use the "default" (or your own profile) conan profile rather than inferring settings from CMake. When it is defined, the CMake automatically detected settings are not used at all, and are overridden by the values from the profile.

PROFILE_AUTO

include(conan.cmake)
conan_cmake_run(PROFILE default
                PROFILE_AUTO build_type)

Use the CMake automatically detected value, instead of the profile one. The above means use the profile named "default", but override its content with the build_type automatically detected by CMake.

The precedence for settings definition is:

CMake detected < PROFILE < PROFILE_AUTO < Explicit ``conan_cmake_run()`` args

The ALL value is used to use all detected settings from CMake, instead of the ones defined in the profile:

include(conan.cmake)
conan_cmake_run(PROFILE default
                PROFILE_AUTO ALL)

This is still useful, as the profile can have many other things defined (options, build_requires, etc).

CMAKE_BUILD_TYPE

To use the cmake_multi generator you just need to make sure CMAKE_BUILD_TYPE is empty and use a CMake generator that supports multi-configuration.

If the BUILD_TYPE is explictly passed to conan_cmake_run(), then single configuration cmake generator will be used.

SETTINGS

include(conan.cmake)
conan_cmake_run(...
                SETTINGS arch=armv6
                SETTINGS compiler.cppstd=14)

ENV

include(conan.cmake)
conan_cmake_run(...
                ENV env_var=value
                ENV Pkg:env_var2=value2)

Define command line environment variables. Even if with CMake it is also possible to directly define environment variables, with this syntax you can define environment variables per-package, as the above is equivalent to:

$ conan install .... -e env_var=value -e Pkg:env_var2=value

If environment variables were defined in a given profile, command line arguments have higher precedence, so these values would be used instead of the profiles ones.

INSTALL_FOLDER

Provide the conan install --install-folder=[folder] argument:

include(conan.cmake)
conan_cmake_run(...
                INSTALL_FOLDER myfolder
                )

GENERATORS

Add additional generators. It may useful to add the virtualrunenv-generator:

include(conan.cmake)
conan_cmake_run(...
                GENERATORS virtualrunenv)

IMPORTS

List of files to be imported to a local folder. Read more about imports in Conan docs.

conan_cmake_run(...
                IMPORTS "bin, *.dll -> ./bin"
                IMPORTS "lib, *.dylib* -> ./bin")

NO_LOAD

Use NO_LOAD argument to avoid loading the conanbuildinfo.cmake generated by the default cmake generator.

include(conan.cmake)
conan_cmake_run(...
                NO_LOAD)

CONAN_COMMAND

Use CONAN_COMMAND argument to specify the conan path, e.g. in case of running from source cmake does not identify conan as command, even if it is +x and it is in the path.

include(conan.cmake)
conan_cmake_run(...
                CONAN_COMMAND "path_to_conan")

Other macros and functions

conan_check()

Checks conan availability in PATH. Arguments REQUIRED and VERSION are optional.

Example usage:

conan_check(VERSION 1.0.0 REQUIRED)

conan_version()

Returns the Conan client version.

Example usage:

conan_version(CONAN_VERSION)
if(${CONAN_VERSION} VERSION_LESS "2.0.0")
  ...
endif()

conan_add_remote()

Adds a remote. Arguments URL and NAME are required, INDEX and VERIFY_SSL are optional.

Example usage:

conan_add_remote(NAME bincrafters
                 INDEX 1
                 URL https://api.bintray.com/conan/bincrafters/public-conan
                 VERIFY_SSL True)

conan_config_install()

Installs a full configuration from a local or remote zip file. Argument ITEM is required, arguments TYPE, SOURCE, TARGET and VERIFY_SSL are optional.

Example usage:

conan_config_install(ITEM ./config.git TYPE git SOURCE src TARGET dst VERIFY_SSL False)

conan_cmake_profile()

This function will create a profile with the same arguments as the section of the profile.

conan_cmake_profile(FILEPATH      "${CMAKE_BINARY_DIR}/profile"
                    SETTINGS      os=Windows
                                  arch=x86_64
                                  build_type=Debug
                                  compiler=msvc
                                  compiler.version=192
                                  compiler.runtime=dynamic
                                  compiler.runtime_type=Debug
                                  compiler.cppstd=14
                    OPTIONS       fmt:shared=True
                                  fmt:header_only=False
                    CONF          "tools.cmake.cmaketoolchain:generator=Visual Studio 16 2019"
                                  "tools.cmake.cmaketoolchain:toolset_arch=x64"
                    TOOL_REQUIRES cmake/3.16.3)

Creating packages

This cmake wrapper launches conan, installing dependencies, and injecting a conan_basic_setup() call. So it is for end-users only, but not necessary at all for creating packages, because conan already downloaded and installed dependencies the moment that a package needs to be built. If you are using the same CMakeLists.txt for both consuming and creating packages, consider doing something like:

if(CONAN_EXPORTED) # in conan local cache
    # standard conan installation, deps will be defined in conanfile.py
    # and not necessary to call conan again, conan is already running
    include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
    conan_basic_setup()
else() # in user space
    include(conan.cmake)
    # Make sure to use conanfile.py to define dependencies, to stay consistent
    conan_cmake_configure(REQUIRES fmt/6.1.2 GENERATORS cmake_find_package)
    conan_cmake_autodetect(settings)
    conan_cmake_install(PATH_OR_REFERENCE . BUILD missing REMOTE conancenter SETTINGS ${settings})
endif()

Please check the source code for other options and arguments.

Development, contributors

There are some tests, you can run in python, with pytest, for example:

$ pytest tests.py -rA