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If you successfully complete a match, you need to stop the match in order to create a new game.
When users use /start, we should check if there's already existing match and, if that is in the past, we should directly stop the previous one and start a new match.
How to replicate it
no matter what happens, if you use /start with an existing game, it always returns the existing game
Additional Note
challenge: this feature is doable if the user inserts a valid date / time, but if not, we can't compute if the game is in the past. Same for the format, which format should we use to parse day and time?
The text was updated successfully, but these errors were encountered:
iamgiolaga
changed the title
Missing feature: when a new match is started, stop the previous match if in the past
feature: when a new match is started, stop the previous match if in the past
Nov 1, 2024
Bug Report
What
If you successfully complete a match, you need to stop the match in order to create a new game.
When users use /start, we should check if there's already existing match and, if that is in the past, we should directly stop the previous one and start a new match.
How to replicate it
no matter what happens, if you use /start with an existing game, it always returns the existing game
Additional Note
challenge: this feature is doable if the user inserts a valid date / time, but if not, we can't compute if the game is in the past. Same for the format, which format should we use to parse day and time?
The text was updated successfully, but these errors were encountered: