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Base.cs
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Base.cs
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using System.Collections.Generic;
namespace Generics
{
public class Base
{
public static void UseBase(Base b)
{
}
public static void AllYourBase(IEnumerable<Base> bases)
{
}
public static void PassingIEnumerable()
{
IEnumerable<Derived> derivedItems =
new Derived[] { new Derived(), new Derived() };
AllYourBase(derivedItems);
}
public static void AddBase(ICollection<Base> bases)
{
bases.Add(new Base());
}
// Change to #if true to see compiler error
#if false
public void IllegalAddBase()
{
ICollection<Derived> derivedList = new List<Derived>();
AddBase(derivedList); // Will not compile
}
#endif
public static void UseBaseArray(Base[] bases)
{
bases[0] = new Base();
}
public static void PassDerivedElementTypeArray()
{
Derived[] derivedBases = { new Derived(), new Derived() };
UseBaseArray(derivedBases);
}
}
}