From 33f91f28d4f1a2879581ae70ad017a4b97485eae Mon Sep 17 00:00:00 2001 From: igorseabra4 Date: Mon, 20 Apr 2020 02:22:16 -0300 Subject: [PATCH] preview 59.1 --- IndustrialPark/Other/IPversion.cs | 4 ++-- IndustrialPark/Resources/ip_version.json | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/IndustrialPark/Other/IPversion.cs b/IndustrialPark/Other/IPversion.cs index d0252dd3..1e81bb56 100644 --- a/IndustrialPark/Other/IPversion.cs +++ b/IndustrialPark/Other/IPversion.cs @@ -2,7 +2,7 @@ { public class IPversion { - public string version = "preview59"; - public string versionName = "Preview 59"; + public string version = "preview59.1"; + public string versionName = "Preview 59.1"; } } diff --git a/IndustrialPark/Resources/ip_version.json b/IndustrialPark/Resources/ip_version.json index 71060de1..2020ed57 100644 --- a/IndustrialPark/Resources/ip_version.json +++ b/IndustrialPark/Resources/ip_version.json @@ -1,4 +1,4 @@ { - "version": "preview59", - "versionName": "\nPreview 59\n\n* BUTN, CAM, PLAT Asset Editors: Removed second/third property grid and moved properties to editable structs.\n* MODL, BSP, JSP Asset Editors: Added Ignore Mesh Colors and Flip UVs checkboxes (previously only on Import Models dialog).\n* Updated PARE, PARP, PARS Asset Editors.\n* SND/SNDS Asset Editor: Experimental support for importing FSB3 for Movie/Incredibles/ROTU.\n* New templates: CamTweak, UI_Generic, UIFT_Generic, SFX_OnEvent, SFX_OnRadius, Hangable_Generic, NPC_Generic, Flythrough, LightEmitter_Generic.\n* Values on Asset Editor update in real time when moving with Gizmos.\n* Import Models dialog: enable ledge grab on SIMPs (checkbox).\n* Update References on Copy: now applies to Duplicate as well.\n* Updated model importer: fixes models disappearing when on edge of screen.\n* Fixed bug when editing PreciseCollision.\n" + "version": "preview59.1", + "versionName": "\nPreview 59.1\n\n* Fixes issue with Duplicate messing up asset IDs\n\n* BUTN, CAM, PLAT Asset Editors: Removed second/third property grid and moved properties to editable structs.\n* MODL, BSP, JSP Asset Editors: Added Ignore Mesh Colors and Flip UVs checkboxes (previously only on Import Models dialog).\n* Updated PARE, PARP, PARS Asset Editors.\n* SND/SNDS Asset Editor: Experimental support for importing FSB3 for Movie/Incredibles/ROTU.\n* New templates: CamTweak, UI_Generic, UIFT_Generic, SFX_OnEvent, SFX_OnRadius, Hangable_Generic, NPC_Generic, Flythrough, LightEmitter_Generic.\n* Values on Asset Editor update in real time when moving with Gizmos.\n* Import Models dialog: enable ledge grab on SIMPs (checkbox).\n* Update References on Copy: now applies to Duplicate as well.\n* Updated model importer: fixes models disappearing when on edge of screen.\n* Fixed bug when editing PreciseCollision.\n" } \ No newline at end of file