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Currently, the readme suggests that someone with a fresh install of Visual Studio 2022 should be able to just compile and go, but this is not the case.
There are multiple references to Microsoft.Xna.Framework in the source, which suggests either using XNA (which doesn't seem to be an option for 2022 as even Windows 10 is trying to block the installation due to security issues) or MonoGame, but there is no reference to this in the readme nor in the source via comments. I'm going to make the educated guess that this is MonoGame source, as XNA has not been updated since around 2010, but with no instructions on what specifically is needed (NuGet packages?), I can't even build the current source code to make sure I'm set up properly.
The text was updated successfully, but these errors were encountered:
Currently, the readme suggests that someone with a fresh install of Visual Studio 2022 should be able to just compile and go, but this is not the case.
There are multiple references to
Microsoft.Xna.Framework
in the source, which suggests either using XNA (which doesn't seem to be an option for 2022 as even Windows 10 is trying to block the installation due to security issues) or MonoGame, but there is no reference to this in the readme nor in the source via comments. I'm going to make the educated guess that this is MonoGame source, as XNA has not been updated since around 2010, but with no instructions on what specifically is needed (NuGet packages?), I can't even build the current source code to make sure I'm set up properly.The text was updated successfully, but these errors were encountered: