From a8746e6086bae8607ebeb2e24211ce93f79f2863 Mon Sep 17 00:00:00 2001 From: Bluefissure Date: Thu, 17 Mar 2022 21:48:15 -0500 Subject: [PATCH] CN EW Update (#105) * Update for CN 6.0 * Bump version to v2.0.15.4 --- ConceptMatrix/OffsetSettingsCN.json | 130 +++++++++++------------ ConceptMatrix/Properties/AssemblyInfo.cs | 4 +- 2 files changed, 67 insertions(+), 67 deletions(-) diff --git a/ConceptMatrix/OffsetSettingsCN.json b/ConceptMatrix/OffsetSettingsCN.json index 69a9a32..f7f5228 100644 --- a/ConceptMatrix/OffsetSettingsCN.json +++ b/ConceptMatrix/OffsetSettingsCN.json @@ -1,12 +1,12 @@ { - "Version": "5.5.8.0", + "Version": "6.0.0.1", "Character": { "Name": "30", "ActorID": "74", "FCTag": "18B2", "Title": "1960", - "JobIco": "1E2", - "Voices": "1DC", + "JobIco": "1E0", + "Voices": "19BE", "Body": { "Base": "F0", "Position": { @@ -35,43 +35,43 @@ "MuscleTone": "240,28,20,C", "TailSize": "148,74" }, - "MovingTime": "1608", + "MovingTime": "1770", "Weather": "20", "ForceWeather": "27", "Music": "C0,116", "Music2": "C0,114", "NameHeight": "164", "RenderToggle": "104", - "Transparency": "182C", + "Transparency": "18B8", "EntityType": "8C", "EntitySub": "8D", "ModelType": "1B4", - "Race": "1898", - "Gender": "1899", - "BodyType": "189A", - "RHeight": "189B", - "Clan": "189C", - "Head": "189D", - "Hair": "189E", - "Highlights": "189F", - "Skintone": "18A0", - "RightEye": "18A1", - "HairTone": "18A2", - "HighlightTone": "18A3", - "FacialFeatures": "18A4", - "LimbalEyes": "18A5", - "EyeBrowType": "18A6", - "LeftEye": "18A7", - "Eye": "18A8", - "Nose": "18A9", - "Jaw": "18AA", - "Lips": "18AB", - "LipsTone": "18AC", - "TailorMuscle": "18AD", - "TailType": "18AE", - "RBust": "18AF", - "FacePaint": "18B0", - "FacePaintColor": "18B1", + "Race": "DD8", + "Gender": "DD9", + "BodyType": "DDA", + "RHeight": "DDB", + "Clan": "DDC", + "Head": "DDD", + "Hair": "DDE", + "Highlights": "DDF", + "Skintone": "DE0", + "RightEye": "DE1", + "HairTone": "DE2", + "HighlightTone": "DE3", + "FacialFeatures": "DE4", + "LimbalEyes": "DE5", + "EyeBrowType": "DE6", + "LeftEye": "DE7", + "Eye": "DE8", + "Nose": "DE9", + "Jaw": "DEA", + "Lips": "DEB", + "LipsTone": "DEC", + "TailorMuscle": "DED", + "TailType": "DEE", + "RBust": "DEF", + "FacePaint": "DF0", + "FacePaintColor": "DF1", "CamAngleX": "130", "CamAngleY": "134", "CamPanX": "150", @@ -97,45 +97,45 @@ "CameraUpDown": "218", "EmoteIsPlayerFrozen": "7C4", "AltCheckPlayerFrozen": "DA4", - "Emote": "CC0", + "Emote": "F30", "DataPath": "F0,938", "DataHead": "F0,93C", "NPCName": "1870", "NPCModel": "18F8", "StatusEffect": "19F8", - "Job": "F08", // MAIN HAND - "WeaponBase": "F0A", - "WeaponV": "F0C", - "WeaponDye": "F0E", - "Offhand": "F70", - "OffhandBase": "F72", - "OffhandV": "F74", - "OffhandDye": "F76", - "HeadPiece": "1040", - "HeadV": "1042", - "HeadDye": "1043", - "Chest": "1044", - "ChestV": "1046", - "ChestDye": "1047", - "Arms": "1048", - "ArmsV": "104A", - "ArmsDye": "104B", - "Legs": "104C", - "LegsV": "104E", - "LegsDye": "104F", - "Feet": "1050", - "FeetVa": "1052", - "FeetDye": "1053", - "Ear": "1054", - "EarVa": "1056", - "Neck": "1058", - "NeckVa": "105A", - "Wrist": "105C", - "WristVa": "105E", - "RFinger": "1060", - "RFingerVa": "1062", - "LFinger": "1064", - "LFingerVa": "1066", + "Job": "C78", // MAIN HAND + "WeaponBase": "C7A", + "WeaponV": "C7C", + "WeaponDye": "C7E", + "Offhand": "CE0", + "OffhandBase": "CE2", + "OffhandV": "CE4", + "OffhandDye": "CE6", + "HeadPiece": "DB0", + "HeadV": "DB2", + "HeadDye": "DB3", + "Chest": "DB4", + "ChestV": "DB6", + "ChestDye": "DB7", + "Arms": "DB8", + "ArmsV": "DBA", + "ArmsDye": "DBB", + "Legs": "DBC", + "LegsV": "DBE", + "LegsDye": "DBF", + "Feet": "DC0", + "FeetVa": "DC2", + "FeetDye": "DC3", + "Ear": "DC4", + "EarVa": "DC6", + "Neck": "DC8", + "NeckVa": "DCA", + "Wrist": "DCC", + "WristVa": "DCE", + "RFinger": "DD0", + "RFingerVa": "DD2", + "LFinger": "DD4", + "LFingerVa": "DD6", "WeaponX": "F0,30,70", "WeaponY": "F0,30,74", "WeaponZ": "F0,30,78", diff --git a/ConceptMatrix/Properties/AssemblyInfo.cs b/ConceptMatrix/Properties/AssemblyInfo.cs index dc85816..78c499f 100644 --- a/ConceptMatrix/Properties/AssemblyInfo.cs +++ b/ConceptMatrix/Properties/AssemblyInfo.cs @@ -51,5 +51,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("2.0.15.3")] -[assembly: AssemblyFileVersion("2.0.15.3")] +[assembly: AssemblyVersion("2.0.15.4")] +[assembly: AssemblyFileVersion("2.0.15.4")]